summaryrefslogtreecommitdiff
path: root/modules/mono/mono_gd/gd_mono_utils.cpp
blob: 429d4f68d9b532ae3e1fd070a87885843c88360c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
/*************************************************************************/
/*  gd_mono_utils.cpp                                                    */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "gd_mono_utils.h"

#include <mono/metadata/exception.h>

#include "core/os/dir_access.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "core/reference.h"

#include "../csharp_script.h"
#include "../utils/macros.h"
#include "../utils/mutex_utils.h"
#include "gd_mono.h"
#include "gd_mono_class.h"
#include "gd_mono_marshal.h"

namespace GDMonoUtils {

MonoCache mono_cache;

#define CACHE_AND_CHECK(m_var, m_val)                             \
	{                                                             \
		m_var = m_val;                                            \
		if (!m_var) {                                             \
			ERR_EXPLAIN("Mono Cache: Member " #m_var " is null"); \
			ERR_FAIL();                                           \
		}                                                         \
	}

#define CACHE_CLASS_AND_CHECK(m_class, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.class_##m_class, m_val)
#define CACHE_NS_CLASS_AND_CHECK(m_ns, m_class, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.class_##m_ns##_##m_class, m_val)
#define CACHE_RAW_MONO_CLASS_AND_CHECK(m_class, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.rawclass_##m_class, m_val)
#define CACHE_FIELD_AND_CHECK(m_class, m_field, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.field_##m_class##_##m_field, m_val)
#define CACHE_METHOD_AND_CHECK(m_class, m_method, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.method_##m_class##_##m_method, m_val)
#define CACHE_METHOD_THUNK_AND_CHECK(m_class, m_method, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.methodthunk_##m_class##_##m_method, m_val)
#define CACHE_PROPERTY_AND_CHECK(m_class, m_property, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.property_##m_class##_##m_property, m_val)

void MonoCache::clear_members() {

	class_MonoObject = NULL;
	class_bool = NULL;
	class_int8_t = NULL;
	class_int16_t = NULL;
	class_int32_t = NULL;
	class_int64_t = NULL;
	class_uint8_t = NULL;
	class_uint16_t = NULL;
	class_uint32_t = NULL;
	class_uint64_t = NULL;
	class_float = NULL;
	class_double = NULL;
	class_String = NULL;
	class_IntPtr = NULL;

	class_System_Collections_IEnumerable = NULL;
	class_System_Collections_IDictionary = NULL;

#ifdef DEBUG_ENABLED
	class_System_Diagnostics_StackTrace = NULL;
	methodthunk_System_Diagnostics_StackTrace_GetFrames = NULL;
	method_System_Diagnostics_StackTrace_ctor_bool = NULL;
	method_System_Diagnostics_StackTrace_ctor_Exception_bool = NULL;
#endif

	class_KeyNotFoundException = NULL;

	rawclass_Dictionary = NULL;

	class_Vector2 = NULL;
	class_Rect2 = NULL;
	class_Transform2D = NULL;
	class_Vector3 = NULL;
	class_Basis = NULL;
	class_Quat = NULL;
	class_Transform = NULL;
	class_AABB = NULL;
	class_Color = NULL;
	class_Plane = NULL;
	class_NodePath = NULL;
	class_RID = NULL;
	class_GodotObject = NULL;
	class_GodotReference = NULL;
	class_Node = NULL;
	class_Control = NULL;
	class_Spatial = NULL;
	class_WeakRef = NULL;
	class_Array = NULL;
	class_Dictionary = NULL;
	class_MarshalUtils = NULL;

#ifdef DEBUG_ENABLED
	class_DebuggingUtils = NULL;
	methodthunk_DebuggingUtils_GetStackFrameInfo = NULL;
#endif

	class_ExportAttribute = NULL;
	field_ExportAttribute_hint = NULL;
	field_ExportAttribute_hintString = NULL;
	class_SignalAttribute = NULL;
	class_ToolAttribute = NULL;
	class_RemoteAttribute = NULL;
	class_SyncAttribute = NULL;
	class_MasterAttribute = NULL;
	class_PuppetAttribute = NULL;
	class_SlaveAttribute = NULL;
	class_RemoteSyncAttribute = NULL;
	class_MasterSyncAttribute = NULL;
	class_PuppetSyncAttribute = NULL;
	class_GodotMethodAttribute = NULL;
	field_GodotMethodAttribute_methodName = NULL;

	field_GodotObject_ptr = NULL;
	field_NodePath_ptr = NULL;
	field_Image_ptr = NULL;
	field_RID_ptr = NULL;

	methodthunk_GodotObject_Dispose = NULL;
	methodthunk_Array_GetPtr = NULL;
	methodthunk_Dictionary_GetPtr = NULL;
	methodthunk_SignalAwaiter_SignalCallback = NULL;
	methodthunk_SignalAwaiter_FailureCallback = NULL;
	methodthunk_GodotTaskScheduler_Activate = NULL;

	methodthunk_MarshalUtils_TypeIsGenericArray = NULL;
	methodthunk_MarshalUtils_TypeIsGenericDictionary = NULL;
	methodthunk_MarshalUtils_ArrayGetElementType = NULL;
	methodthunk_MarshalUtils_DictionaryGetKeyValueTypes = NULL;
	methodthunk_MarshalUtils_EnumerableToArray = NULL;
	methodthunk_MarshalUtils_IDictionaryToDictionary = NULL;

	task_scheduler_handle = Ref<MonoGCHandle>();
}

void MonoCache::cleanup() {

	corlib_cache_updated = false;
	godot_api_cache_updated = false;
}

#define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class))
#define GODOT_API_NS_CLAS(m_ns, m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(m_ns, #m_class))

void update_corlib_cache() {

	CACHE_CLASS_AND_CHECK(MonoObject, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_object_class()));
	CACHE_CLASS_AND_CHECK(bool, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_boolean_class()));
	CACHE_CLASS_AND_CHECK(int8_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_sbyte_class()));
	CACHE_CLASS_AND_CHECK(int16_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_int16_class()));
	CACHE_CLASS_AND_CHECK(int32_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_int32_class()));
	CACHE_CLASS_AND_CHECK(int64_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_int64_class()));
	CACHE_CLASS_AND_CHECK(uint8_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_byte_class()));
	CACHE_CLASS_AND_CHECK(uint16_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_uint16_class()));
	CACHE_CLASS_AND_CHECK(uint32_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_uint32_class()));
	CACHE_CLASS_AND_CHECK(uint64_t, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_uint64_class()));
	CACHE_CLASS_AND_CHECK(float, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_single_class()));
	CACHE_CLASS_AND_CHECK(double, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_double_class()));
	CACHE_CLASS_AND_CHECK(String, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_string_class()));
	CACHE_CLASS_AND_CHECK(IntPtr, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_intptr_class()));

	CACHE_CLASS_AND_CHECK(System_Collections_IEnumerable, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IEnumerable"));
	CACHE_CLASS_AND_CHECK(System_Collections_IDictionary, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IDictionary"));

#ifdef DEBUG_ENABLED
	CACHE_CLASS_AND_CHECK(System_Diagnostics_StackTrace, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Diagnostics", "StackTrace"));
	CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_thunk("GetFrames"));
	CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(bool)", true));
	CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_Exception_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(System.Exception,bool)", true));
#endif

	CACHE_CLASS_AND_CHECK(KeyNotFoundException, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections.Generic", "KeyNotFoundException"));

	mono_cache.corlib_cache_updated = true;
}

void update_godot_api_cache() {

	CACHE_CLASS_AND_CHECK(Vector2, GODOT_API_CLASS(Vector2));
	CACHE_CLASS_AND_CHECK(Rect2, GODOT_API_CLASS(Rect2));
	CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D));
	CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3));
	CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis));
	CACHE_CLASS_AND_CHECK(Quat, GODOT_API_CLASS(Quat));
	CACHE_CLASS_AND_CHECK(Transform, GODOT_API_CLASS(Transform));
	CACHE_CLASS_AND_CHECK(AABB, GODOT_API_CLASS(AABB));
	CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color));
	CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane));
	CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath));
	CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(RID));
	CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object));
	CACHE_CLASS_AND_CHECK(GodotReference, GODOT_API_CLASS(Reference));
	CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node));
	CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control));
	CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial));
	CACHE_CLASS_AND_CHECK(WeakRef, GODOT_API_CLASS(WeakRef));
	CACHE_CLASS_AND_CHECK(Array, GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Array));
	CACHE_CLASS_AND_CHECK(Dictionary, GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary));
	CACHE_CLASS_AND_CHECK(MarshalUtils, GODOT_API_CLASS(MarshalUtils));

#ifdef DEBUG_ENABLED
	CACHE_CLASS_AND_CHECK(DebuggingUtils, GODOT_API_CLASS(DebuggingUtils));
#endif

	// Attributes
	CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute));
	CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint"));
	CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString"));
	CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute));
	CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
	CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute));
	CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute));
	CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute));
	CACHE_CLASS_AND_CHECK(PuppetAttribute, GODOT_API_CLASS(PuppetAttribute));
	CACHE_CLASS_AND_CHECK(SlaveAttribute, GODOT_API_CLASS(SlaveAttribute));
	CACHE_CLASS_AND_CHECK(RemoteSyncAttribute, GODOT_API_CLASS(RemoteSyncAttribute));
	CACHE_CLASS_AND_CHECK(MasterSyncAttribute, GODOT_API_CLASS(MasterSyncAttribute));
	CACHE_CLASS_AND_CHECK(PuppetSyncAttribute, GODOT_API_CLASS(PuppetSyncAttribute));
	CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute));
	CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName"));

	CACHE_FIELD_AND_CHECK(GodotObject, ptr, CACHED_CLASS(GodotObject)->get_field(BINDINGS_PTR_FIELD));
	CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD));
	CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD));

	CACHE_METHOD_THUNK_AND_CHECK(GodotObject, Dispose, (GodotObject_Dispose)CACHED_CLASS(GodotObject)->get_method_thunk("Dispose", 0));
	CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Array)->get_method_thunk("GetPtr", 0));
	CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary)->get_method_thunk("GetPtr", 0));
	CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("SignalCallback", 1));
	CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("FailureCallback", 0));
	CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method_thunk("Activate", 0));

	CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericArray, (TypeIsGenericArray)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("TypeIsGenericArray", 1));
	CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericDictionary, (TypeIsGenericDictionary)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("TypeIsGenericDictionary", 1));
	CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArrayGetElementType, (ArrayGetElementType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("ArrayGetElementType", 2));
	CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryGetKeyValueTypes, (DictionaryGetKeyValueTypes)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("DictionaryGetKeyValueTypes", 3));
	CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, EnumerableToArray, (EnumerableToArray)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("EnumerableToArray", 2));
	CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IDictionaryToDictionary, (IDictionaryToDictionary)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IDictionaryToDictionary", 2));

#ifdef DEBUG_ENABLED
	CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method_thunk("GetStackFrameInfo", 4));
#endif

	// TODO Move to CSharpLanguage::init() and do handle disposal
	MonoObject *task_scheduler = mono_object_new(SCRIPTS_DOMAIN, GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr());
	GDMonoUtils::runtime_object_init(task_scheduler);
	mono_cache.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler);

	mono_cache.godot_api_cache_updated = true;
}

void clear_cache() {
	mono_cache.cleanup();
	mono_cache.clear_members();
}

MonoObject *unmanaged_get_managed(Object *unmanaged) {

	if (!unmanaged)
		return NULL;

	if (unmanaged->get_script_instance()) {
		CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance());

		if (cs_instance) {
			return cs_instance->get_mono_object();
		}
	}

	// If the owner does not have a CSharpInstance...

	void *data = unmanaged->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());

	ERR_FAIL_NULL_V(data, NULL);

	CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value();

	if (!script_binding.inited) {
		SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->get_language_bind_mutex());

		if (!script_binding.inited) { // Other thread may have set it up
			// Already had a binding that needs to be setup
			CSharpLanguage::get_singleton()->setup_csharp_script_binding(script_binding, unmanaged);

			ERR_FAIL_COND_V(!script_binding.inited, NULL);
		}
	}

	Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
	ERR_FAIL_COND_V(gchandle.is_null(), NULL);

	MonoObject *target = gchandle->get_target();

	if (target)
		return target;

	CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);

	// Create a new one

#ifdef DEBUG_ENABLED
	CRASH_COND(script_binding.type_name == StringName());
	CRASH_COND(script_binding.wrapper_class == NULL);
#endif

	MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged);
	ERR_FAIL_NULL_V(mono_object, NULL);

	gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE);

	// Tie managed to unmanaged
	Reference *ref = Object::cast_to<Reference>(unmanaged);

	if (ref) {
		// Unsafe refcount increment. The managed instance also counts as a reference.
		// This way if the unmanaged world has no references to our owner
		// but the managed instance is alive, the refcount will be 1 instead of 0.
		// See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)

		ref->reference();
	}

	return mono_object;
}

void set_main_thread(MonoThread *p_thread) {
	mono_thread_set_main(p_thread);
}

void attach_current_thread() {
	ERR_FAIL_COND(!GDMono::get_singleton()->is_runtime_initialized());
	MonoThread *mono_thread = mono_thread_attach(SCRIPTS_DOMAIN);
	ERR_FAIL_NULL(mono_thread);
}

void detach_current_thread() {
	ERR_FAIL_COND(!GDMono::get_singleton()->is_runtime_initialized());
	MonoThread *mono_thread = mono_thread_current();
	ERR_FAIL_NULL(mono_thread);
	mono_thread_detach(mono_thread);
}

MonoThread *get_current_thread() {
	return mono_thread_current();
}

void runtime_object_init(MonoObject *p_this_obj) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	// FIXME: Do not use mono_runtime_object_init, it aborts if an exception is thrown
	mono_runtime_object_init(p_this_obj);
	GD_MONO_END_RUNTIME_INVOKE;
}

GDMonoClass *get_object_class(MonoObject *p_object) {
	return GDMono::get_singleton()->get_class(mono_object_get_class(p_object));
}

GDMonoClass *type_get_proxy_class(const StringName &p_type) {
	String class_name = p_type;

	if (class_name[0] == '_')
		class_name = class_name.substr(1, class_name.length());

	GDMonoClass *klass = GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);

	if (klass && klass->is_static()) {
		// A static class means this is a Godot singleton class. If an instance is needed we use Godot.Object.
		return mono_cache.class_GodotObject;
	}

#ifdef TOOLS_ENABLED
	if (!klass) {
		return GDMono::get_singleton()->get_editor_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);
	}
#endif

	return klass;
}

GDMonoClass *get_class_native_base(GDMonoClass *p_class) {
	GDMonoClass *klass = p_class;

	do {
		const GDMonoAssembly *assembly = klass->get_assembly();
		if (assembly == GDMono::get_singleton()->get_core_api_assembly())
			return klass;
#ifdef TOOLS_ENABLED
		if (assembly == GDMono::get_singleton()->get_editor_api_assembly())
			return klass;
#endif
	} while ((klass = klass->get_parent_class()) != NULL);

	return NULL;
}

MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringName &p_native, Object *p_object) {
	String object_type = p_object->get_class_name();

	if (object_type[0] == '_')
		object_type = object_type.substr(1, object_type.length());

	if (!ClassDB::is_parent_class(object_type, p_native)) {
		ERR_EXPLAIN("Type inherits from native type '" + p_native + "', so it can't be instanced in object of type: '" + p_object->get_class() + "'");
		ERR_FAIL_V(NULL);
	}

	MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr());
	ERR_FAIL_NULL_V(mono_object, NULL);

	CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, p_object);

	// Construct
	GDMonoUtils::runtime_object_init(mono_object);

	return mono_object;
}

MonoObject *create_managed_from(const NodePath &p_from) {
	MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, CACHED_CLASS_RAW(NodePath));
	ERR_FAIL_NULL_V(mono_object, NULL);

	// Construct
	GDMonoUtils::runtime_object_init(mono_object);

	CACHED_FIELD(NodePath, ptr)->set_value_raw(mono_object, memnew(NodePath(p_from)));

	return mono_object;
}

MonoObject *create_managed_from(const RID &p_from) {
	MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, CACHED_CLASS_RAW(RID));
	ERR_FAIL_NULL_V(mono_object, NULL);

	// Construct
	GDMonoUtils::runtime_object_init(mono_object);

	CACHED_FIELD(RID, ptr)->set_value_raw(mono_object, memnew(RID(p_from)));

	return mono_object;
}

MonoObject *create_managed_from(const Array &p_from, GDMonoClass *p_class) {
	MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr());
	ERR_FAIL_NULL_V(mono_object, NULL);

	// Search constructor that takes a pointer as parameter
	MonoMethod *m;
	void *iter = NULL;
	while ((m = mono_class_get_methods(p_class->get_mono_ptr(), &iter))) {
		if (strcmp(mono_method_get_name(m), ".ctor") == 0) {
			MonoMethodSignature *sig = mono_method_signature(m);
			void *front = NULL;
			if (mono_signature_get_param_count(sig) == 1 &&
					mono_class_from_mono_type(mono_signature_get_params(sig, &front)) == CACHED_CLASS(IntPtr)->get_mono_ptr()) {
				break;
			}
		}
	}

	CRASH_COND(m == NULL);

	Array *new_array = memnew(Array(p_from));
	void *args[1] = { &new_array };

	MonoException *exc = NULL;
	GDMonoUtils::runtime_invoke(m, mono_object, args, &exc);
	UNLIKELY_UNHANDLED_EXCEPTION(exc);

	return mono_object;
}

MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class) {
	MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr());
	ERR_FAIL_NULL_V(mono_object, NULL);

	// Search constructor that takes a pointer as parameter
	MonoMethod *m;
	void *iter = NULL;
	while ((m = mono_class_get_methods(p_class->get_mono_ptr(), &iter))) {
		if (strcmp(mono_method_get_name(m), ".ctor") == 0) {
			MonoMethodSignature *sig = mono_method_signature(m);
			void *front = NULL;
			if (mono_signature_get_param_count(sig) == 1 &&
					mono_class_from_mono_type(mono_signature_get_params(sig, &front)) == CACHED_CLASS(IntPtr)->get_mono_ptr()) {
				break;
			}
		}
	}

	CRASH_COND(m == NULL);

	Dictionary *new_dict = memnew(Dictionary(p_from));
	void *args[1] = { &new_dict };

	MonoException *exc = NULL;
	GDMonoUtils::runtime_invoke(m, mono_object, args, &exc);
	UNLIKELY_UNHANDLED_EXCEPTION(exc);

	return mono_object;
}

MonoDomain *create_domain(const String &p_friendly_name) {
	MonoDomain *domain = mono_domain_create_appdomain((char *)p_friendly_name.utf8().get_data(), NULL);

	if (domain) {
		// Workaround to avoid this exception:
		// System.Configuration.ConfigurationErrorsException: Error Initializing the configuration system.
		// ---> System.ArgumentException: The 'ExeConfigFilename' argument cannot be null.
		mono_domain_set_config(domain, ".", "");
	}

	return domain;
}

String get_exception_name_and_message(MonoException *p_exc) {
	String res;

	MonoClass *klass = mono_object_get_class((MonoObject *)p_exc);
	MonoType *type = mono_class_get_type(klass);

	char *full_name = mono_type_full_name(type);
	res += full_name;
	mono_free(full_name);

	res += ": ";

	MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
	MonoString *msg = (MonoString *)property_get_value(prop, (MonoObject *)p_exc, NULL, NULL);
	res += GDMonoMarshal::mono_string_to_godot(msg);

	return res;
}

void set_exception_message(MonoException *p_exc, String message) {
	MonoClass *klass = mono_object_get_class((MonoObject *)p_exc);
	MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
	MonoString *msg = GDMonoMarshal::mono_string_from_godot(message);
	void *params[1] = { msg };
	property_set_value(prop, (MonoObject *)p_exc, params, NULL);
}

void debug_print_unhandled_exception(MonoException *p_exc) {
	print_unhandled_exception(p_exc);
	debug_send_unhandled_exception_error(p_exc);
}

void debug_send_unhandled_exception_error(MonoException *p_exc) {
#ifdef DEBUG_ENABLED
	if (!ScriptDebugger::get_singleton())
		return;

	_TLS_RECURSION_GUARD_;

	ScriptLanguage::StackInfo separator;
	separator.file = String();
	separator.func = "--- " + RTR("End of inner exception stack trace") + " ---";
	separator.line = 0;

	Vector<ScriptLanguage::StackInfo> si;
	String exc_msg;

	while (p_exc != NULL) {
		GDMonoClass *st_klass = CACHED_CLASS(System_Diagnostics_StackTrace);
		MonoObject *stack_trace = mono_object_new(mono_domain_get(), st_klass->get_mono_ptr());

		MonoBoolean need_file_info = true;
		void *ctor_args[2] = { p_exc, &need_file_info };

		MonoException *unexpected_exc = NULL;
		CACHED_METHOD(System_Diagnostics_StackTrace, ctor_Exception_bool)->invoke_raw(stack_trace, ctor_args, &unexpected_exc);

		if (unexpected_exc) {
			GDMonoInternals::unhandled_exception(unexpected_exc);
			GD_UNREACHABLE();
		}

		Vector<ScriptLanguage::StackInfo> _si;
		if (stack_trace != NULL) {
			_si = CSharpLanguage::get_singleton()->stack_trace_get_info(stack_trace);
			for (int i = _si.size() - 1; i >= 0; i--)
				si.insert(0, _si[i]);
		}

		exc_msg += (exc_msg.length() > 0 ? " ---> " : "") + GDMonoUtils::get_exception_name_and_message(p_exc);

		GDMonoClass *exc_class = GDMono::get_singleton()->get_class(mono_get_exception_class());
		GDMonoProperty *inner_exc_prop = exc_class->get_property("InnerException");
		CRASH_COND(inner_exc_prop == NULL);

		MonoObject *inner_exc = inner_exc_prop->get_value((MonoObject *)p_exc);
		if (inner_exc != NULL)
			si.insert(0, separator);

		p_exc = (MonoException *)inner_exc;
	}

	String file = si.size() ? si[0].file : __FILE__;
	String func = si.size() ? si[0].func : FUNCTION_STR;
	int line = si.size() ? si[0].line : __LINE__;
	String error_msg = "Unhandled exception";

	ScriptDebugger::get_singleton()->send_error(func, file, line, error_msg, exc_msg, ERR_HANDLER_ERROR, si);
#endif
}

void debug_unhandled_exception(MonoException *p_exc) {
#ifdef DEBUG_ENABLED
	GDMonoUtils::debug_send_unhandled_exception_error(p_exc);
	if (ScriptDebugger::get_singleton())
		ScriptDebugger::get_singleton()->idle_poll();
#endif
	GDMonoInternals::unhandled_exception(p_exc); // prints the exception as well
	GD_UNREACHABLE();
}

void print_unhandled_exception(MonoException *p_exc) {
	mono_print_unhandled_exception((MonoObject *)p_exc);
}

void set_pending_exception(MonoException *p_exc) {
#ifdef HAS_PENDING_EXCEPTIONS
	if (get_runtime_invoke_count() == 0) {
		debug_unhandled_exception(p_exc);
		GD_UNREACHABLE();
	}

	if (!mono_runtime_set_pending_exception(p_exc, false)) {
		ERR_PRINTS("Exception thrown from managed code, but it could not be set as pending:");
		GDMonoUtils::debug_print_unhandled_exception(p_exc);
	}
#else
	debug_unhandled_exception(p_exc);
	GD_UNREACHABLE();
#endif
}

_THREAD_LOCAL_(int)
current_invoke_count = 0;

MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	MonoObject *ret = mono_runtime_invoke(p_method, p_obj, p_params, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
	return ret;
}

MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	MonoObject *ret = mono_runtime_invoke_array(p_method, p_obj, p_params, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
	return ret;
}

MonoString *object_to_string(MonoObject *p_obj, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	MonoString *ret = mono_object_to_string(p_obj, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
	return ret;
}

void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	mono_property_set_value(p_prop, p_obj, p_params, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
}

MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	MonoObject *ret = mono_property_get_value(p_prop, p_obj, p_params, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
	return ret;
}

uint64_t unbox_enum_value(MonoObject *p_boxed, MonoType *p_enum_basetype, bool &r_error) {
	r_error = false;
	switch (mono_type_get_type(p_enum_basetype)) {
		case MONO_TYPE_BOOLEAN:
			return (bool)GDMonoMarshal::unbox<MonoBoolean>(p_boxed) ? 1 : 0;
		case MONO_TYPE_CHAR:
			return GDMonoMarshal::unbox<uint16_t>(p_boxed);
		case MONO_TYPE_U1:
			return GDMonoMarshal::unbox<uint8_t>(p_boxed);
		case MONO_TYPE_U2:
			return GDMonoMarshal::unbox<uint16_t>(p_boxed);
		case MONO_TYPE_U4:
			return GDMonoMarshal::unbox<uint32_t>(p_boxed);
		case MONO_TYPE_U8:
			return GDMonoMarshal::unbox<uint64_t>(p_boxed);
		case MONO_TYPE_I1:
			return GDMonoMarshal::unbox<int8_t>(p_boxed);
		case MONO_TYPE_I2:
			return GDMonoMarshal::unbox<int16_t>(p_boxed);
		case MONO_TYPE_I4:
			return GDMonoMarshal::unbox<int32_t>(p_boxed);
		case MONO_TYPE_I8:
			return GDMonoMarshal::unbox<int64_t>(p_boxed);
		default:
			r_error = true;
			return 0;
	}
}

void dispose(MonoObject *p_mono_object, MonoException **r_exc) {
	invoke_method_thunk(CACHED_METHOD_THUNK(GodotObject, Dispose), p_mono_object, r_exc);
}

} // namespace GDMonoUtils