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path: root/modules/mono/mono_gd/gd_mono_utils.cpp
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/*************************************************************************/
/*  gd_mono_utils.cpp                                                    */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "gd_mono_utils.h"

#include <mono/metadata/debug-helpers.h>
#include <mono/metadata/exception.h>

#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
#include "core/io/dir_access.h"
#include "core/object/ref_counted.h"
#include "core/os/mutex.h"
#include "core/os/os.h"

#ifdef TOOLS_ENABLED
#include "editor/debugger/editor_debugger_node.h"
#endif

#include "../csharp_script.h"
#include "../utils/macros.h"
#include "gd_mono.h"
#include "gd_mono_cache.h"
#include "gd_mono_class.h"
#include "gd_mono_marshal.h"

namespace GDMonoUtils {

MonoObject *unmanaged_get_managed(Object *unmanaged) {
	if (!unmanaged) {
		return nullptr;
	}

	if (unmanaged->get_script_instance()) {
		CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance());

		if (cs_instance) {
			return cs_instance->get_mono_object();
		}
	}

	// If the owner does not have a CSharpInstance...

	void *data = CSharpLanguage::get_instance_binding(unmanaged);
	ERR_FAIL_NULL_V(data, nullptr);
	CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->value();
	ERR_FAIL_COND_V(!script_binding.inited, nullptr);

	MonoGCHandleData &gchandle = script_binding.gchandle;

	MonoObject *target = gchandle.get_target();

	if (target) {
		return target;
	}

	CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);

	// Create a new one

#ifdef DEBUG_ENABLED
	CRASH_COND(script_binding.type_name == StringName());
	CRASH_COND(script_binding.wrapper_class == nullptr);
#endif

	MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged);
	ERR_FAIL_NULL_V(mono_object, nullptr);

	gchandle = MonoGCHandleData::new_strong_handle(mono_object);

	// Tie managed to unmanaged
	RefCounted *rc = Object::cast_to<RefCounted>(unmanaged);

	if (rc) {
		// Unsafe refcount increment. The managed instance also counts as a reference.
		// This way if the unmanaged world has no references to our owner
		// but the managed instance is alive, the refcount will be 1 instead of 0.
		// See: godot_icall_RefCounted_Dtor(MonoObject *p_obj, Object *p_ptr)
		rc->reference();
		CSharpLanguage::get_singleton()->post_unsafe_reference(rc);
	}

	return mono_object;
}

void set_main_thread(MonoThread *p_thread) {
	mono_thread_set_main(p_thread);
}

MonoThread *attach_current_thread() {
	ERR_FAIL_COND_V(!GDMono::get_singleton()->is_runtime_initialized(), nullptr);
	MonoDomain *scripts_domain = GDMono::get_singleton()->get_scripts_domain();
#ifndef GD_MONO_SINGLE_APPDOMAIN
	MonoThread *mono_thread = mono_thread_attach(scripts_domain ? scripts_domain : mono_get_root_domain());
#else
	// The scripts domain is the root domain
	MonoThread *mono_thread = mono_thread_attach(scripts_domain);
#endif
	ERR_FAIL_NULL_V(mono_thread, nullptr);
	return mono_thread;
}

void detach_current_thread() {
	ERR_FAIL_COND(!GDMono::get_singleton()->is_runtime_initialized());
	MonoThread *mono_thread = mono_thread_current();
	ERR_FAIL_NULL(mono_thread);
	mono_thread_detach(mono_thread);
}

void detach_current_thread(MonoThread *p_mono_thread) {
	ERR_FAIL_COND(!GDMono::get_singleton()->is_runtime_initialized());
	ERR_FAIL_NULL(p_mono_thread);
	mono_thread_detach(p_mono_thread);
}

MonoThread *get_current_thread() {
	return mono_thread_current();
}

bool is_thread_attached() {
	return mono_domain_get() != nullptr;
}

uint32_t new_strong_gchandle(MonoObject *p_object) {
	return mono_gchandle_new(p_object, /* pinned: */ false);
}

uint32_t new_strong_gchandle_pinned(MonoObject *p_object) {
	return mono_gchandle_new(p_object, /* pinned: */ true);
}

uint32_t new_weak_gchandle(MonoObject *p_object) {
	return mono_gchandle_new_weakref(p_object, /* track_resurrection: */ false);
}

void free_gchandle(uint32_t p_gchandle) {
	mono_gchandle_free(p_gchandle);
}

void runtime_object_init(MonoObject *p_this_obj, GDMonoClass *p_class, MonoException **r_exc) {
	GDMonoMethod *ctor = p_class->get_method(".ctor", 0);
	ERR_FAIL_NULL(ctor);
	ctor->invoke_raw(p_this_obj, nullptr, r_exc);
}

GDMonoClass *get_object_class(MonoObject *p_object) {
	return GDMono::get_singleton()->get_class(mono_object_get_class(p_object));
}

GDMonoClass *type_get_proxy_class(const StringName &p_type) {
	String class_name = p_type;

	if (class_name[0] == '_') {
		class_name = class_name.substr(1, class_name.length());
	}

	GDMonoClass *klass = GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);

	if (klass && klass->is_static()) {
		// A static class means this is a Godot singleton class. If an instance is needed we use Godot.Object.
		return GDMonoCache::cached_data.class_GodotObject;
	}

#ifdef TOOLS_ENABLED
	if (!klass) {
		return GDMono::get_singleton()->get_editor_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);
	}
#endif

	return klass;
}

GDMonoClass *get_class_native_base(GDMonoClass *p_class) {
	GDMonoClass *klass = p_class;

	do {
		const GDMonoAssembly *assembly = klass->get_assembly();

		if (assembly == GDMono::get_singleton()->get_core_api_assembly()) {
			return klass;
		}
#ifdef TOOLS_ENABLED
		if (assembly == GDMono::get_singleton()->get_editor_api_assembly()) {
			return klass;
		}
#endif
	} while ((klass = klass->get_parent_class()) != nullptr);

	return nullptr;
}

MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringName &p_native, Object *p_object) {
	bool parent_is_object_class = ClassDB::is_parent_class(p_object->get_class_name(), p_native);
	ERR_FAIL_COND_V_MSG(!parent_is_object_class, nullptr,
			"Type inherits from native type '" + p_native + "', so it can't be instantiated in object of type: '" + p_object->get_class() + "'.");

	MonoObject *mono_object = mono_object_new(mono_domain_get(), p_class->get_mono_ptr());
	ERR_FAIL_NULL_V(mono_object, nullptr);

	CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, p_object);

	// Construct
	GDMonoUtils::runtime_object_init(mono_object, p_class);

	return mono_object;
}

MonoDomain *create_domain(const String &p_friendly_name) {
	print_verbose("Mono: Creating domain '" + p_friendly_name + "'...");

	MonoDomain *domain = mono_domain_create_appdomain((char *)p_friendly_name.utf8().get_data(), nullptr);

	if (domain) {
		// Workaround to avoid this exception:
		// System.Configuration.ConfigurationErrorsException: Error Initializing the configuration system.
		// ---> System.ArgumentException: The 'ExeConfigFilename' argument cannot be null.
		mono_domain_set_config(domain, ".", "");
	}

	return domain;
}

String get_type_desc(MonoType *p_type) {
	return mono_type_full_name(p_type);
}

String get_type_desc(MonoReflectionType *p_reftype) {
	return get_type_desc(mono_reflection_type_get_type(p_reftype));
}

String get_exception_name_and_message(MonoException *p_exc) {
	String res;

	MonoClass *klass = mono_object_get_class((MonoObject *)p_exc);
	MonoType *type = mono_class_get_type(klass);

	char *full_name = mono_type_full_name(type);
	res += full_name;
	mono_free(full_name);

	res += ": ";

	MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
	MonoString *msg = (MonoString *)property_get_value(prop, (MonoObject *)p_exc, nullptr, nullptr);
	res += GDMonoMarshal::mono_string_to_godot(msg);

	return res;
}

void debug_print_unhandled_exception(MonoException *p_exc) {
	print_unhandled_exception(p_exc);
	debug_send_unhandled_exception_error(p_exc);
}

void debug_send_unhandled_exception_error(MonoException *p_exc) {
#ifdef DEBUG_ENABLED
	if (!EngineDebugger::is_active()) {
#ifdef TOOLS_ENABLED
		if (Engine::get_singleton()->is_editor_hint()) {
			ERR_PRINT(GDMonoUtils::get_exception_name_and_message(p_exc));
		}
#endif
		return;
	}

	static thread_local bool _recursion_flag_ = false;
	if (_recursion_flag_) {
		return;
	}
	_recursion_flag_ = true;
	SCOPE_EXIT { _recursion_flag_ = false; };

	ScriptLanguage::StackInfo separator;
	separator.file = String();
	separator.func = "--- " + RTR("End of inner exception stack trace") + " ---";
	separator.line = 0;

	Vector<ScriptLanguage::StackInfo> si;
	String exc_msg;

	while (p_exc != nullptr) {
		GDMonoClass *st_klass = CACHED_CLASS(System_Diagnostics_StackTrace);
		MonoObject *stack_trace = mono_object_new(mono_domain_get(), st_klass->get_mono_ptr());

		MonoBoolean need_file_info = true;
		void *ctor_args[2] = { p_exc, &need_file_info };

		MonoException *unexpected_exc = nullptr;
		CACHED_METHOD(System_Diagnostics_StackTrace, ctor_Exception_bool)->invoke_raw(stack_trace, ctor_args, &unexpected_exc);

		if (unexpected_exc) {
			GDMonoInternals::unhandled_exception(unexpected_exc);
			return;
		}

		Vector<ScriptLanguage::StackInfo> _si;
		if (stack_trace != nullptr) {
			_si = CSharpLanguage::get_singleton()->stack_trace_get_info(stack_trace);
			for (int i = _si.size() - 1; i >= 0; i--) {
				si.insert(0, _si[i]);
			}
		}

		exc_msg += (exc_msg.length() > 0 ? " ---> " : "") + GDMonoUtils::get_exception_name_and_message(p_exc);

		GDMonoClass *exc_class = GDMono::get_singleton()->get_class(mono_get_exception_class());
		GDMonoProperty *inner_exc_prop = exc_class->get_property("InnerException");
		CRASH_COND(inner_exc_prop == nullptr);

		MonoObject *inner_exc = inner_exc_prop->get_value((MonoObject *)p_exc);
		if (inner_exc != nullptr) {
			si.insert(0, separator);
		}

		p_exc = (MonoException *)inner_exc;
	}

	String file = si.size() ? si[0].file : __FILE__;
	String func = si.size() ? si[0].func : FUNCTION_STR;
	int line = si.size() ? si[0].line : __LINE__;
	String error_msg = "Unhandled exception";

	EngineDebugger::get_script_debugger()->send_error(func, file, line, error_msg, exc_msg, true, ERR_HANDLER_ERROR, si);
#endif
}

void debug_unhandled_exception(MonoException *p_exc) {
	GDMonoInternals::unhandled_exception(p_exc); // prints the exception as well
}

void print_unhandled_exception(MonoException *p_exc) {
	mono_print_unhandled_exception((MonoObject *)p_exc);
}

void set_pending_exception(MonoException *p_exc) {
#ifdef NO_PENDING_EXCEPTIONS
	debug_unhandled_exception(p_exc);
#else
	if (get_runtime_invoke_count() == 0) {
		debug_unhandled_exception(p_exc);
		return;
	}

	if (!mono_runtime_set_pending_exception(p_exc, false)) {
		ERR_PRINT("Exception thrown from managed code, but it could not be set as pending:");
		GDMonoUtils::debug_print_unhandled_exception(p_exc);
	}
#endif
}

thread_local int current_invoke_count = 0;

MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	MonoObject *ret = mono_runtime_invoke(p_method, p_obj, p_params, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
	return ret;
}

MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	MonoObject *ret = mono_runtime_invoke_array(p_method, p_obj, p_params, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
	return ret;
}

MonoString *object_to_string(MonoObject *p_obj, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	MonoString *ret = mono_object_to_string(p_obj, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
	return ret;
}

void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	mono_property_set_value(p_prop, p_obj, p_params, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
}

MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **r_exc) {
	GD_MONO_BEGIN_RUNTIME_INVOKE;
	MonoObject *ret = mono_property_get_value(p_prop, p_obj, p_params, (MonoObject **)r_exc);
	GD_MONO_END_RUNTIME_INVOKE;
	return ret;
}

uint64_t unbox_enum_value(MonoObject *p_boxed, MonoType *p_enum_basetype, bool &r_error) {
	r_error = false;
	switch (mono_type_get_type(p_enum_basetype)) {
		case MONO_TYPE_BOOLEAN:
			return (bool)GDMonoMarshal::unbox<MonoBoolean>(p_boxed) ? 1 : 0;
		case MONO_TYPE_CHAR:
			return GDMonoMarshal::unbox<uint16_t>(p_boxed);
		case MONO_TYPE_U1:
			return GDMonoMarshal::unbox<uint8_t>(p_boxed);
		case MONO_TYPE_U2:
			return GDMonoMarshal::unbox<uint16_t>(p_boxed);
		case MONO_TYPE_U4:
			return GDMonoMarshal::unbox<uint32_t>(p_boxed);
		case MONO_TYPE_U8:
			return GDMonoMarshal::unbox<uint64_t>(p_boxed);
		case MONO_TYPE_I1:
			return GDMonoMarshal::unbox<int8_t>(p_boxed);
		case MONO_TYPE_I2:
			return GDMonoMarshal::unbox<int16_t>(p_boxed);
		case MONO_TYPE_I4:
			return GDMonoMarshal::unbox<int32_t>(p_boxed);
		case MONO_TYPE_I8:
			return GDMonoMarshal::unbox<int64_t>(p_boxed);
		default:
			r_error = true;
			return 0;
	}
}

void dispose(MonoObject *p_mono_object, MonoException **r_exc) {
	CACHED_METHOD_THUNK(GodotObject, Dispose).invoke(p_mono_object, r_exc);
}

namespace Marshal {

#ifdef MONO_GLUE_ENABLED
#ifdef TOOLS_ENABLED
#define NO_GLUE_RET(m_ret)                                     \
	{                                                          \
		if (!GDMonoCache::cached_data.godot_api_cache_updated) \
			return m_ret;                                      \
	}
#else
#define NO_GLUE_RET(m_ret) \
	{}
#endif
#else
#define NO_GLUE_RET(m_ret) \
	{ return m_ret; }
#endif

bool type_has_flags_attribute(MonoReflectionType *p_reftype) {
	NO_GLUE_RET(false);
	MonoException *exc = nullptr;
	MonoBoolean res = CACHED_METHOD_THUNK(MarshalUtils, TypeHasFlagsAttribute).invoke(p_reftype, &exc);
	UNHANDLED_EXCEPTION(exc);
	return (bool)res;
}

} // namespace Marshal

ScopeThreadAttach::ScopeThreadAttach() {
	if (likely(GDMono::get_singleton()->is_runtime_initialized()) && unlikely(!mono_domain_get())) {
		mono_thread = GDMonoUtils::attach_current_thread();
	}
}

ScopeThreadAttach::~ScopeThreadAttach() {
	if (unlikely(mono_thread)) {
		GDMonoUtils::detach_current_thread(mono_thread);
	}
}

StringName get_native_godot_class_name(GDMonoClass *p_class) {
	MonoObject *native_name_obj = p_class->get_field(BINDINGS_NATIVE_NAME_FIELD)->get_value(nullptr);
	return (StringName)GDMonoMarshal::mono_object_to_variant(native_name_obj);
}
} // namespace GDMonoUtils