summaryrefslogtreecommitdiff
path: root/modules/mono/mono_gd/gd_mono.h
blob: fee1cab9c703fffcfeb4bdc17472d458ac19e5c1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
/*************************************************************************/
/*  gd_mono.h                                                            */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef GD_MONO_H
#define GD_MONO_H

#include "core/io/config_file.h"

#include "../godotsharp_defs.h"

class GDMono {
	bool runtime_initialized;
	bool finalizing_scripts_domain;

	bool _load_project_assembly();

	bool _try_load_api_assemblies();

	Error _unload_scripts_domain();

	uint64_t api_core_hash;
#ifdef TOOLS_ENABLED
	uint64_t api_editor_hash;
#endif
	void _init_godot_api_hashes();

	friend class CSharpLanguage;
#ifdef WIN32
#define GD_CLR_STDCALL __stdcall
#else
#define GD_CLR_STDCALL
#endif
	struct PluginCallbacks {
		using FuncLoadProjectAssemblyCallback = bool(GD_CLR_STDCALL *)(const char16_t *);
		using FuncLoadToolsAssemblyCallback = Object *(GD_CLR_STDCALL *)(const char16_t *);
		FuncLoadProjectAssemblyCallback LoadProjectAssemblyCallback = nullptr;
		FuncLoadToolsAssemblyCallback LoadToolsAssemblyCallback = nullptr;
	} plugin_callbacks;

protected:
	static GDMono *singleton;

public:
#ifdef DEBUG_METHODS_ENABLED
	uint64_t get_api_core_hash() {
		if (api_core_hash == 0) {
			api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
		}
		return api_core_hash;
	}
#ifdef TOOLS_ENABLED
	uint64_t get_api_editor_hash() {
		if (api_editor_hash == 0) {
			api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
		}
		return api_editor_hash;
	}
#endif // TOOLS_ENABLED
#endif // DEBUG_METHODS_ENABLED

	_FORCE_INLINE_ static String get_expected_api_build_config() {
#ifdef TOOLS_ENABLED
		return "Debug";
#else
#ifdef DEBUG_ENABLED
		return "Debug";
#else
		return "Release";
#endif
#endif
	}

	static GDMono *get_singleton() { return singleton; }

	_FORCE_INLINE_ bool is_runtime_initialized() const { return runtime_initialized; }
	_FORCE_INLINE_ bool is_finalizing_scripts_domain() { return finalizing_scripts_domain; }

#ifdef GD_MONO_HOT_RELOAD
	Error reload_scripts_domain();
#endif

	void initialize();
	void initialize_load_assemblies();

	GDMono();
	~GDMono();
};

namespace mono_bind {

class GodotSharp : public Object {
	GDCLASS(GodotSharp, Object);

	friend class GDMono;

	void _reload_assemblies(bool p_soft_reload);
	bool _is_runtime_initialized();

protected:
	static GodotSharp *singleton;
	static void _bind_methods();

public:
	static GodotSharp *get_singleton() { return singleton; }

	GodotSharp();
	~GodotSharp();
};

} // namespace mono_bind

#endif // GD_MONO_H