blob: 37bd4a0be0762c58b48c49b762bfa607b212214d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
|
<Project>
<!-- Generate C# file with the version of all the nupkgs bundled with Godot -->
<Target Name="SetPropertiesForGenerateGodotNupkgsVersions">
<PropertyGroup>
<GeneratedGodotNupkgsVersionsFile>$(IntermediateOutputPath)GodotNupkgsVersions.g.cs</GeneratedGodotNupkgsVersionsFile>
</PropertyGroup>
</Target>
<Target Name="GenerateGodotNupkgsVersionsFile"
DependsOnTargets="_GenerateGodotNupkgsVersionsFile"
BeforeTargets="PrepareForBuild;CompileDesignTime;BeforeCompile;CoreCompile">
<ItemGroup>
<Compile Include="$(GeneratedGodotNupkgsVersionsFile)" />
<FileWrites Include="$(GeneratedGodotNupkgsVersionsFile)" />
</ItemGroup>
</Target>
<Target Name="_GenerateGodotNupkgsVersionsFile"
DependsOnTargets="SetPropertiesForGenerateGodotNupkgsVersions"
Inputs="$(MSBuildProjectFile);$(MSBuildThisFileDirectory);$(MSBuildProjectFile)\..\..\..\SdkPackageVersions.props"
Outputs="$(GeneratedGodotNupkgsVersionsFile)">
<PropertyGroup>
<GenerateGodotNupkgsVersionsCode><![CDATA[
namespace $(RootNamespace)
{
public class GeneratedGodotNupkgsVersions
{
public const string GodotNETSdk = "$(PackageVersion_Godot_NET_Sdk)"%3b
public const string GodotSourceGenerators = "$(PackageVersion_Godot_SourceGenerators)"%3b
public const string GodotSharp = "$(PackageVersion_GodotSharp)"%3b
}
}
]]></GenerateGodotNupkgsVersionsCode>
</PropertyGroup>
<WriteLinesToFile Lines="$(GenerateGodotNupkgsVersionsCode)"
File="$(GeneratedGodotNupkgsVersionsFile)"
Overwrite="True" WriteOnlyWhenDifferent="True" />
</Target>
</Project>
|