summaryrefslogtreecommitdiff
path: root/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
blob: 572c54141297c6fce93646e250d82ad29893169c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using Newtonsoft.Json;
using System.Threading;
using System.Threading.Tasks;
using GodotTools.IdeMessaging.Requests;
using GodotTools.IdeMessaging.Utils;

namespace GodotTools.IdeMessaging
{
    // ReSharper disable once UnusedType.Global
    public sealed class Client : IDisposable
    {
        private readonly ILogger logger;

        private readonly string identity;

        private string MetaFilePath { get; }
        private DateTime? metaFileModifiedTime;
        private GodotIdeMetadata godotIdeMetadata;
        private readonly FileSystemWatcher fsWatcher;

        public string GodotEditorExecutablePath => godotIdeMetadata.EditorExecutablePath;

        private readonly IMessageHandler messageHandler;

        private Peer peer;
        private readonly SemaphoreSlim connectionSem = new SemaphoreSlim(1);

        private readonly Queue<NotifyAwaiter<bool>> clientConnectedAwaiters = new Queue<NotifyAwaiter<bool>>();
        private readonly Queue<NotifyAwaiter<bool>> clientDisconnectedAwaiters = new Queue<NotifyAwaiter<bool>>();

        // ReSharper disable once UnusedMember.Global
        public async Task<bool> AwaitConnected()
        {
            var awaiter = new NotifyAwaiter<bool>();
            clientConnectedAwaiters.Enqueue(awaiter);
            return await awaiter;
        }

        // ReSharper disable once UnusedMember.Global
        public async Task<bool> AwaitDisconnected()
        {
            var awaiter = new NotifyAwaiter<bool>();
            clientDisconnectedAwaiters.Enqueue(awaiter);
            return await awaiter;
        }

        // ReSharper disable once MemberCanBePrivate.Global
        public bool IsDisposed { get; private set; }

        // ReSharper disable once MemberCanBePrivate.Global
        public bool IsConnected => peer != null && !peer.IsDisposed && peer.IsTcpClientConnected;

        // ReSharper disable once EventNeverSubscribedTo.Global
        public event Action Connected
        {
            add
            {
                if (peer != null && !peer.IsDisposed)
                    peer.Connected += value;
            }
            remove
            {
                if (peer != null && !peer.IsDisposed)
                    peer.Connected -= value;
            }
        }

        // ReSharper disable once EventNeverSubscribedTo.Global
        public event Action Disconnected
        {
            add
            {
                if (peer != null && !peer.IsDisposed)
                    peer.Disconnected += value;
            }
            remove
            {
                if (peer != null && !peer.IsDisposed)
                    peer.Disconnected -= value;
            }
        }

        ~Client()
        {
            Dispose(disposing: false);
        }

        public async void Dispose()
        {
            if (IsDisposed)
                return;

            using (await connectionSem.UseAsync())
            {
                if (IsDisposed) // lock may not be fair
                    return;
                IsDisposed = true;
            }

            Dispose(disposing: true);
            GC.SuppressFinalize(this);
        }

        private void Dispose(bool disposing)
        {
            if (disposing)
            {
                peer?.Dispose();
                fsWatcher?.Dispose();
            }
        }

        public Client(string identity, string godotProjectDir, IMessageHandler messageHandler, ILogger logger)
        {
            this.identity = identity;
            this.messageHandler = messageHandler;
            this.logger = logger;

            string projectMetadataDir = Path.Combine(godotProjectDir, ".mono", "metadata");

            MetaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName);

            // FileSystemWatcher requires an existing directory
            if (!Directory.Exists(projectMetadataDir))
                Directory.CreateDirectory(projectMetadataDir);

            fsWatcher = new FileSystemWatcher(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
        }

        private async void OnMetaFileChanged(object sender, FileSystemEventArgs e)
        {
            if (IsDisposed)
                return;

            using (await connectionSem.UseAsync())
            {
                if (IsDisposed)
                    return;

                if (!File.Exists(MetaFilePath))
                    return;

                var lastWriteTime = File.GetLastWriteTime(MetaFilePath);

                if (lastWriteTime == metaFileModifiedTime)
                    return;

                metaFileModifiedTime = lastWriteTime;

                var metadata = ReadMetadataFile();

                if (metadata != null && metadata != godotIdeMetadata)
                {
                    godotIdeMetadata = metadata.Value;
                    _ = Task.Run(ConnectToServer);
                }
            }
        }

        private async void OnMetaFileDeleted(object sender, FileSystemEventArgs e)
        {
            if (IsDisposed)
                return;

            if (IsConnected)
            {
                using (await connectionSem.UseAsync())
                    peer?.Dispose();
            }

            // The file may have been re-created

            using (await connectionSem.UseAsync())
            {
                if (IsDisposed)
                    return;

                if (IsConnected || !File.Exists(MetaFilePath))
                    return;

                var lastWriteTime = File.GetLastWriteTime(MetaFilePath);

                if (lastWriteTime == metaFileModifiedTime)
                    return;

                metaFileModifiedTime = lastWriteTime;

                var metadata = ReadMetadataFile();

                if (metadata != null)
                {
                    godotIdeMetadata = metadata.Value;
                    _ = Task.Run(ConnectToServer);
                }
            }
        }

        private GodotIdeMetadata? ReadMetadataFile()
        {
            using (var fileStream = new FileStream(MetaFilePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
            using (var reader = new StreamReader(fileStream))
            {
                string portStr = reader.ReadLine();

                if (portStr == null)
                    return null;

                string editorExecutablePath = reader.ReadLine();

                if (editorExecutablePath == null)
                    return null;

                if (!int.TryParse(portStr, out int port))
                    return null;

                return new GodotIdeMetadata(port, editorExecutablePath);
            }
        }

        private async Task AcceptClient(TcpClient tcpClient)
        {
            logger.LogDebug("Accept client...");

            using (peer = new Peer(tcpClient, new ClientHandshake(), messageHandler, logger))
            {
                // ReSharper disable AccessToDisposedClosure
                peer.Connected += () =>
                {
                    logger.LogInfo("Connection open with Ide Client");

                    while (clientConnectedAwaiters.Count > 0)
                        clientConnectedAwaiters.Dequeue().SetResult(true);
                };

                peer.Disconnected += () =>
                {
                    while (clientDisconnectedAwaiters.Count > 0)
                        clientDisconnectedAwaiters.Dequeue().SetResult(true);
                };
                // ReSharper restore AccessToDisposedClosure

                try
                {
                    if (!await peer.DoHandshake(identity))
                    {
                        logger.LogError("Handshake failed");
                        return;
                    }
                }
                catch (Exception e)
                {
                    logger.LogError("Handshake failed with unhandled exception: ", e);
                    return;
                }

                await peer.Process();

                logger.LogInfo("Connection closed with Ide Client");
            }
        }

        private async Task ConnectToServer()
        {
            var tcpClient = new TcpClient();

            try
            {
                logger.LogInfo("Connecting to Godot Ide Server");

                await tcpClient.ConnectAsync(IPAddress.Loopback, godotIdeMetadata.Port);

                logger.LogInfo("Connection open with Godot Ide Server");

                await AcceptClient(tcpClient);
            }
            catch (SocketException e)
            {
                if (e.SocketErrorCode == SocketError.ConnectionRefused)
                    logger.LogError("The connection to the Godot Ide Server was refused");
                else
                    throw;
            }
        }

        // ReSharper disable once UnusedMember.Global
        public async void Start()
        {
            fsWatcher.Created += OnMetaFileChanged;
            fsWatcher.Changed += OnMetaFileChanged;
            fsWatcher.Deleted += OnMetaFileDeleted;
            fsWatcher.EnableRaisingEvents = true;

            using (await connectionSem.UseAsync())
            {
                if (IsDisposed)
                    return;

                if (IsConnected)
                    return;

                if (!File.Exists(MetaFilePath))
                {
                    logger.LogInfo("There is no Godot Ide Server running");
                    return;
                }

                var metadata = ReadMetadataFile();

                if (metadata != null)
                {
                    godotIdeMetadata = metadata.Value;
                    _ = Task.Run(ConnectToServer);
                }
                else
                {
                    logger.LogError("Failed to read Godot Ide metadata file");
                }
            }
        }

        public async Task<TResponse> SendRequest<TResponse>(Request request)
            where TResponse : Response, new()
        {
            if (!IsConnected)
            {
                logger.LogError("Cannot write request. Not connected to the Godot Ide Server.");
                return null;
            }

            string body = JsonConvert.SerializeObject(request);
            return await peer.SendRequest<TResponse>(request.Id, body);
        }

        public async Task<TResponse> SendRequest<TResponse>(string id, string body)
            where TResponse : Response, new()
        {
            if (!IsConnected)
            {
                logger.LogError("Cannot write request. Not connected to the Godot Ide Server.");
                return null;
            }

            return await peer.SendRequest<TResponse>(id, body);
        }
    }
}