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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CSharpScript" inherits="Script" version="4.0">
	<brief_description>
		A script implemented in the C# programming language (Mono-enabled builds only).
	</brief_description>
	<description>
		This class represents a C# script. It is the C# equivalent of the [GDScript] class and is only available in Mono-enabled Godot builds.
		See also [GodotSharp].
	</description>
	<tutorials>
		<link title="C# tutorial index">https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html</link>
	</tutorials>
	<methods>
		<method name="new" qualifiers="vararg">
			<return type="Variant">
			</return>
			<description>
				Returns a new instance of the script.
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>