1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
/**************************************************************************/
/* tls_context_mbedtls.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TLS_CONTEXT_MBEDTLS_H
#define TLS_CONTEXT_MBEDTLS_H
#include "crypto_mbedtls.h"
#include "core/io/file_access.h"
#include "core/object/ref_counted.h"
#include <mbedtls/config.h>
#include <mbedtls/ctr_drbg.h>
#include <mbedtls/debug.h>
#include <mbedtls/entropy.h>
#include <mbedtls/ssl.h>
#include <mbedtls/ssl_cookie.h>
class TLSContextMbedTLS;
class CookieContextMbedTLS : public RefCounted {
friend class TLSContextMbedTLS;
protected:
bool inited = false;
mbedtls_entropy_context entropy;
mbedtls_ctr_drbg_context ctr_drbg;
mbedtls_ssl_cookie_ctx cookie_ctx;
public:
Error setup();
void clear();
CookieContextMbedTLS();
~CookieContextMbedTLS();
};
class TLSContextMbedTLS : public RefCounted {
protected:
bool inited = false;
public:
static void print_mbedtls_error(int p_ret);
Ref<X509CertificateMbedTLS> certs;
mbedtls_entropy_context entropy;
mbedtls_ctr_drbg_context ctr_drbg;
mbedtls_ssl_context tls;
mbedtls_ssl_config conf;
Ref<CookieContextMbedTLS> cookies;
Ref<CryptoKeyMbedTLS> pkey;
Error _setup(int p_endpoint, int p_transport, int p_authmode);
Error init_server(int p_transport, int p_authmode, Ref<CryptoKeyMbedTLS> p_pkey, Ref<X509CertificateMbedTLS> p_cert, Ref<CookieContextMbedTLS> p_cookies = Ref<CookieContextMbedTLS>());
Error init_client(int p_transport, int p_authmode, Ref<X509CertificateMbedTLS> p_valid_cas);
void clear();
mbedtls_ssl_context *get_context();
TLSContextMbedTLS();
~TLSContextMbedTLS();
};
#endif // TLS_CONTEXT_MBEDTLS_H
|