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/*************************************************************************/
/*  test_crypto_mbedtls.cpp                                              */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
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/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "test_crypto_mbedtls.h"

#include "modules/mbedtls/crypto_mbedtls.h"
#include "tests/test_macros.h"

namespace TestCryptoMbedTLS {

void hmac_digest_test(HashingContext::HashType ht, String expected_hex) {
	CryptoMbedTLS crypto;
	PackedByteArray key = String("supersecretkey").to_utf8_buffer();
	PackedByteArray msg = String("Return of the MAC!").to_utf8_buffer();
	PackedByteArray digest = crypto.hmac_digest(ht, key, msg);
	String hex = String::hex_encode_buffer(digest.ptr(), digest.size());
	CHECK(hex == expected_hex);
}

void hmac_context_digest_test(HashingContext::HashType ht, String expected_hex) {
	HMACContextMbedTLS ctx;
	PackedByteArray key = String("supersecretkey").to_utf8_buffer();
	PackedByteArray msg1 = String("Return of ").to_utf8_buffer();
	PackedByteArray msg2 = String("the MAC!").to_utf8_buffer();
	Error err = ctx.start(ht, key);
	CHECK(err == OK);
	err = ctx.update(msg1);
	CHECK(err == OK);
	err = ctx.update(msg2);
	CHECK(err == OK);
	PackedByteArray digest = ctx.finish();
	String hex = String::hex_encode_buffer(digest.ptr(), digest.size());
	CHECK(hex == expected_hex);
}
} // namespace TestCryptoMbedTLS