summaryrefslogtreecommitdiff
path: root/modules/gltf/doc_classes/EditorSceneFormatImporterFBX.xml
blob: 6754d963ff34abd61e3de0aad7a3efb2713062a7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSceneFormatImporterFBX" inherits="EditorSceneFormatImporter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
	<brief_description>
		Importer for the [code].fbx[/code] scene file format.
	</brief_description>
	<description>
		Imports Autodesk FBX 3D scenes by way of converting them to glTF 2.0 using the FBX2glTF command line tool.
		The location of the FBX2glTF binary is set via the [code]filesystem/import/fbx/fbx2gltf_path[/code] editor setting.
		This importer is only used if [member ProjectSettings.filesystem/import/fbx/enabled] is enabled, otherwise [code].fbx[/code] files present in the project folder are not imported.
	</description>
	<tutorials>
	</tutorials>
</class>