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/*************************************************************************/
/* gdscript_extend_parser.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GDSCRIPT_EXTEND_PARSER_H
#define GDSCRIPT_EXTEND_PARSER_H
#include "../gdscript_parser.h"
#include "core/variant.h"
#include "lsp.hpp"
#ifndef LINE_NUMBER_TO_INDEX
#define LINE_NUMBER_TO_INDEX(p_line) ((p_line)-1)
#endif
#ifndef SYMBOL_SEPERATOR
#define SYMBOL_SEPERATOR "::"
#endif
#ifndef JOIN_SYMBOLS
#define JOIN_SYMBOLS(p_path, name) ((p_path) + SYMBOL_SEPERATOR + (name))
#endif
typedef HashMap<String, const lsp::DocumentSymbol *> ClassMembers;
class ExtendGDScriptParser : public GDScriptParser {
String path;
Vector<String> lines;
lsp::DocumentSymbol class_symbol;
Vector<lsp::Diagnostic> diagnostics;
ClassMembers members;
HashMap<String, ClassMembers> inner_classes;
void update_diagnostics();
void update_symbols();
void parse_class_symbol(const GDScriptParser::ClassNode *p_class, lsp::DocumentSymbol &r_symbol);
void parse_function_symbol(const GDScriptParser::FunctionNode *p_func, lsp::DocumentSymbol &r_symbol);
Dictionary dump_function_api(const GDScriptParser::FunctionNode *p_func) const;
Dictionary dump_class_api(const GDScriptParser::ClassNode *p_class) const;
String parse_documentation(int p_line, bool p_docs_down = false);
const lsp::DocumentSymbol *search_symbol_defined_at_line(int p_line, const lsp::DocumentSymbol &p_parent) const;
Array member_completions;
String parse_documentation_as_markdown(int p_line, bool p_docs_down = false);
public:
static String marked_documentation(const String &p_bbcode);
public:
_FORCE_INLINE_ const String &get_path() const { return path; }
_FORCE_INLINE_ const Vector<String> &get_lines() const { return lines; }
_FORCE_INLINE_ const lsp::DocumentSymbol &get_symbols() const { return class_symbol; }
_FORCE_INLINE_ const Vector<lsp::Diagnostic> &get_diagnostics() const { return diagnostics; }
_FORCE_INLINE_ const ClassMembers &get_members() const { return members; }
_FORCE_INLINE_ const HashMap<String, ClassMembers> &get_inner_classes() const { return inner_classes; }
String get_text_for_completion(const lsp::Position &p_cursor) const;
String get_text_for_lookup_symbol(const lsp::Position &p_cursor, const String &p_symbol = "", bool p_func_requred = false) const;
String get_identifier_under_position(const lsp::Position &p_position, Vector2i &p_offset) const;
String get_uri() const;
const lsp::DocumentSymbol *get_symbol_defined_at_line(int p_line) const;
const lsp::DocumentSymbol *get_member_symbol(const String &p_name, const String &p_subclass = "") const;
const Array &get_member_completions();
Dictionary generate_api() const;
Error parse(const String &p_code, const String &p_path);
};
#endif
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