summaryrefslogtreecommitdiff
path: root/modules/gdscript/gd_script.h
blob: 3d16b5906512e620d858bc7ed25d5e93d48effe8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
/*************************************************************************/
/*  gd_script.h                                                          */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#ifndef GD_SCRIPT_H
#define GD_SCRIPT_H

#include "script_language.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "os/thread.h"
#include "pair.h"
class GDInstance;
class GDScript;



class GDFunction {
public:

	enum Opcode {
		OPCODE_OPERATOR,
		OPCODE_EXTENDS_TEST,
		OPCODE_SET,
		OPCODE_GET,
		OPCODE_SET_NAMED,
		OPCODE_GET_NAMED,
		OPCODE_ASSIGN,
		OPCODE_ASSIGN_TRUE,
		OPCODE_ASSIGN_FALSE,
		OPCODE_CONSTRUCT, //only for basic types!!
		OPCODE_CONSTRUCT_ARRAY,
		OPCODE_CONSTRUCT_DICTIONARY,
		OPCODE_CALL,
		OPCODE_CALL_RETURN,
		OPCODE_CALL_BUILT_IN,
		OPCODE_CALL_SELF,
		OPCODE_CALL_SELF_BASE,
		OPCODE_YIELD,
		OPCODE_YIELD_SIGNAL,
		OPCODE_YIELD_RESUME,
		OPCODE_JUMP,
		OPCODE_JUMP_IF,
		OPCODE_JUMP_IF_NOT,
		OPCODE_JUMP_TO_DEF_ARGUMENT,
		OPCODE_RETURN,
		OPCODE_ITERATE_BEGIN,
		OPCODE_ITERATE,
		OPCODE_ASSERT,
		OPCODE_LINE,
		OPCODE_END
	};

	enum Address {
		ADDR_BITS=24,
		ADDR_MASK=((1<<ADDR_BITS)-1),
		ADDR_TYPE_MASK=~ADDR_MASK,
		ADDR_TYPE_SELF=0,
		ADDR_TYPE_CLASS=1,
		ADDR_TYPE_MEMBER=2,
		ADDR_TYPE_CLASS_CONSTANT=3,
		ADDR_TYPE_LOCAL_CONSTANT=4,
		ADDR_TYPE_STACK=5,
		ADDR_TYPE_STACK_VARIABLE=6,
		ADDR_TYPE_GLOBAL=7,
		ADDR_TYPE_NIL=8
	};

    struct StackDebug {

        int line;
        int pos;
        bool added;
        StringName identifier;
    };

private:
friend class GDCompiler;

	StringName source;

	mutable Variant nil;
	mutable Variant *_constants_ptr;
	int _constant_count;
	const StringName *_global_names_ptr;
	int _global_names_count;
	const int *_default_arg_ptr;
	int _default_arg_count;
	const int *_code_ptr;
	int _code_size;
	int _argument_count;
	int _stack_size;
	int _call_size;
	int _initial_line;
	bool _static;
	GDScript *_script;

	StringName name;
	Vector<Variant> constants;
	Vector<StringName> global_names;
	Vector<int> default_arguments;
	Vector<int> code;
#ifdef DEBUG_ENABLED
	CharString func_cname;
	const char*_func_cname;
#endif

#ifdef TOOLS_ENABLED
	Vector<StringName> arg_names;
#endif

	List<StackDebug> stack_debug;

	_FORCE_INLINE_ Variant *_get_variant(int p_address,GDInstance *p_instance,GDScript *p_script,Variant &self,Variant *p_stack,String& r_error) const;
	_FORCE_INLINE_ String _get_call_error(const Variant::CallError& p_err, const String& p_where,const Variant**argptrs) const;


public:

	struct CallState {

		GDInstance *instance;
		Vector<uint8_t> stack;
		int stack_size;
		Variant self;
		uint32_t alloca_size;
		GDScript *_class;
		int ip;
		int line;
		int defarg;
		Variant result;

	};

	_FORCE_INLINE_ bool is_static() const { return _static; }

	const int* get_code() const; //used for debug
	int get_code_size() const;
	Variant get_constant(int p_idx) const;
	StringName get_global_name(int p_idx) const;
	StringName get_name() const;
	int get_max_stack_size() const;
	int get_default_argument_count() const;
	int get_default_argument_addr(int p_idx) const;
	GDScript *get_script() const { return _script; }

	void debug_get_stack_member_state(int p_line,List<Pair<StringName,int> > *r_stackvars) const;

	_FORCE_INLINE_ bool is_empty() const { return _code_size==0; }

	int get_argument_count() const { return _argument_count; }
	StringName get_argument_name(int p_idx) const {
#ifdef TOOLS_ENABLED
		ERR_FAIL_INDEX_V(p_idx,arg_names.size(),StringName());
		return arg_names[p_idx];
#endif
		return StringName();

	}
	Variant get_default_argument(int p_idx) const {
		ERR_FAIL_INDEX_V(p_idx,default_arguments.size(),Variant());
		return default_arguments[p_idx];
	}

	Variant call(GDInstance *p_instance,const Variant **p_args, int p_argcount,Variant::CallError& r_err,CallState *p_state=NULL);

	GDFunction();
};


class GDFunctionState : public Reference {

	OBJ_TYPE(GDFunctionState,Reference);
friend class GDFunction;
	GDFunction *function;
	GDFunction::CallState state;
	Variant _signal_callback(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
protected:
	static void _bind_methods();
public:

	bool is_valid() const;
	Variant resume(const Variant& p_arg=Variant());
	GDFunctionState();
	~GDFunctionState();
};


class GDNativeClass : public Reference {

	OBJ_TYPE(GDNativeClass,Reference);

	StringName name;
protected:

	bool _get(const StringName& p_name,Variant &r_ret) const;
	static void _bind_methods();

public:

	_FORCE_INLINE_ const StringName& get_name() const { return name; }
	Variant _new();
	Object *instance();
	GDNativeClass(const StringName& p_name);
};


class GDScript : public Script {


	OBJ_TYPE(GDScript,Script);
	bool tool;
	bool valid;


	struct MemberInfo {
		int index;
		StringName setter;
		StringName getter;
	};

friend class GDInstance;
friend class GDFunction;
friend class GDCompiler;
friend class GDFunctions;
friend class GDScriptLanguage;

	Variant _static_ref; //used for static call
	Ref<GDNativeClass> native;
	Ref<GDScript> base;
	GDScript *_base; //fast pointer access
	GDScript *_owner; //for subclasses

	Set<StringName> members; //members are just indices to the instanced script.
	Map<StringName,Variant> constants;
	Map<StringName,GDFunction> member_functions;
	Map<StringName,MemberInfo> member_indices; //members are just indices to the instanced script.
	Map<StringName,Ref<GDScript> > subclasses;	
	Map<StringName,Vector<StringName> > _signals;

#ifdef TOOLS_ENABLED

	Map<StringName,Variant> member_default_values;

	List<PropertyInfo> members_cache;
	Map<StringName,Variant> member_default_values_cache;
	Ref<GDScript> base_cache;
	Set<ObjectID> inheriters_cache;
	bool source_changed_cache;
	void _update_exports_values(Map<StringName,Variant>& values, List<PropertyInfo> &propnames);

#endif
	Map<StringName,PropertyInfo> member_info;

	GDFunction *initializer; //direct pointer to _init , faster to locate

	int subclass_count;
	Set<Object*> instances;
	//exported members
	String source;
	String path;
	String name;


	GDInstance* _create_instance(const Variant** p_args,int p_argcount,Object *p_owner,bool p_isref,Variant::CallError &r_error);

	void _set_subclass_path(Ref<GDScript>& p_sc,const String& p_path);

#ifdef TOOLS_ENABLED
	Set<PlaceHolderScriptInstance*> placeholders;
	//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
	virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
#endif



	bool _update_exports();

protected:
	bool _get(const StringName& p_name,Variant &r_ret) const;
	bool _set(const StringName& p_name, const Variant& p_value);
	void _get_property_list(List<PropertyInfo> *p_properties) const;

	Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
//	void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);

	static void _bind_methods();
public:

	bool is_valid() const { return valid; }

	const Map<StringName,Ref<GDScript> >& get_subclasses() const { return subclasses; }
	const Map<StringName,Variant >& get_constants() const { return constants; }
	const Set<StringName>& get_members() const { return members; }
	const Map<StringName,GDFunction>& get_member_functions() const { return member_functions; }
	const Ref<GDNativeClass>& get_native() const { return native; }

	virtual bool has_script_signal(const StringName& p_signal) const;
	virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;


	bool is_tool() const { return tool; }
	Ref<GDScript> get_base() const;

	const Map<StringName,MemberInfo>& debug_get_member_indices() const { return member_indices; }
	const Map<StringName,GDFunction>& debug_get_member_functions() const; //this is debug only
	StringName debug_get_member_by_index(int p_idx) const;

	Variant _new(const Variant** p_args,int p_argcount,Variant::CallError& r_error);
	virtual bool can_instance() const;

	virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
	virtual ScriptInstance* instance_create(Object *p_this);
	virtual bool instance_has(const Object *p_this) const;

	virtual bool has_source_code() const;
	virtual String get_source_code() const;
	virtual void set_source_code(const String& p_code);
	virtual void update_exports();

	virtual Error reload();

	virtual String get_node_type() const;
	void set_script_path(const String& p_path) { path=p_path; } //because subclasses need a path too...
	Error load_source_code(const String& p_path);
	Error load_byte_code(const String& p_path);

	Vector<uint8_t> get_as_byte_code() const;

	virtual ScriptLanguage *get_language() const;

	GDScript();
};

class GDInstance : public ScriptInstance {
friend class GDScript;
friend class GDFunction;
friend class GDFunctions;

	Object *owner;
	Ref<GDScript> script;
	Vector<Variant> members;
	bool base_ref;

	void _ml_call_reversed(GDScript *sptr,const StringName& p_method,const Variant** p_args,int p_argcount);

public:

	virtual bool set(const StringName& p_name, const Variant& p_value);
	virtual bool get(const StringName& p_name, Variant &r_ret) const;
	virtual void get_property_list(List<PropertyInfo> *p_properties) const;
	virtual Variant::Type get_property_type(const StringName& p_name,bool *r_is_valid=NULL) const;


	virtual void get_method_list(List<MethodInfo> *p_list) const;
	virtual bool has_method(const StringName& p_method) const;
	virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
	virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
	virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);

    Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }

	virtual void notification(int p_notification);

	virtual Ref<Script> get_script() const;

	virtual ScriptLanguage *get_language();

	void set_path(const String& p_path);


	GDInstance();
	~GDInstance();

};

class GDScriptLanguage : public ScriptLanguage {

	static GDScriptLanguage *singleton;

	Variant* _global_array;
	Vector<Variant> global_array;
	Map<StringName,int> globals;


    struct CallLevel {

        Variant *stack;
        GDFunction *function;
        GDInstance *instance;
        int *ip;
        int *line;

    };


    int _debug_parse_err_line;
    String _debug_parse_err_file;
    String _debug_error;
    int _debug_call_stack_pos;
    int _debug_max_call_stack;
    CallLevel *_call_stack;

	void _add_global(const StringName& p_name,const Variant& p_value);


public:

	int calls;

    bool debug_break(const String& p_error,bool p_allow_continue=true);
    bool debug_break_parse(const String& p_file, int p_line,const String& p_error);

    _FORCE_INLINE_ void enter_function(GDInstance *p_instance,GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {

        if (Thread::get_main_ID()!=Thread::get_caller_ID())
            return; //no support for other threads than main for now

        if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
            ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() +1 );

        if (_debug_call_stack_pos >= _debug_max_call_stack) {
            //stack overflow
            _debug_error="Stack Overflow (Stack Size: "+itos(_debug_max_call_stack)+")";
            ScriptDebugger::get_singleton()->debug(this);
            return;
	}

        _call_stack[_debug_call_stack_pos].stack=p_stack;
        _call_stack[_debug_call_stack_pos].instance=p_instance;
        _call_stack[_debug_call_stack_pos].function=p_function;
        _call_stack[_debug_call_stack_pos].ip=p_ip;
        _call_stack[_debug_call_stack_pos].line=p_line;
        _debug_call_stack_pos++;
    }

    _FORCE_INLINE_ void exit_function() {

        if (Thread::get_main_ID()!=Thread::get_caller_ID())
            return; //no support for other threads than main for now

        if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
	    ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() -1 );

        if (_debug_call_stack_pos==0) {

            _debug_error="Stack Underflow (Engine Bug)";
            ScriptDebugger::get_singleton()->debug(this);
            return;
        }

        _debug_call_stack_pos--;
    }


	virtual Vector<StackInfo> debug_get_current_stack_info() {
	    if (Thread::get_main_ID()!=Thread::get_caller_ID())
		return Vector<StackInfo>();

		Vector<StackInfo> csi;
		csi.resize(_debug_call_stack_pos);
		for(int i=0;i<_debug_call_stack_pos;i++) {
			csi[_debug_call_stack_pos-i-1].line=_call_stack[i].line?*_call_stack[i].line:0;
			csi[_debug_call_stack_pos-i-1].script=Ref<GDScript>(_call_stack[i].function->get_script());
		}
		return csi;
	}

	struct {

		StringName _init;
		StringName _notification;
		StringName _set;
		StringName _get;
		StringName _get_property_list;
		StringName _script_source;

	} strings;


	_FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
	_FORCE_INLINE_ Variant* get_global_array() { return _global_array; }
	_FORCE_INLINE_ const Map<StringName,int>& get_global_map() { return globals; }

	_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }

	virtual String get_name() const;

	/* LANGUAGE FUNCTIONS */
	virtual void init();
	virtual String get_type() const;
	virtual String get_extension() const;
	virtual Error execute_file(const String& p_path) ;
	virtual void finish();

	/* EDITOR FUNCTIONS */
	virtual void get_reserved_words(List<String> *p_words) const;
	virtual void get_comment_delimiters(List<String> *p_delimiters) const;
	virtual void get_string_delimiters(List<String> *p_delimiters) const;
	virtual String get_template(const String& p_class_name, const String& p_base_class_name) const;
	virtual bool validate(const String& p_script,int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const;
	virtual Script *create_script() const;
	virtual bool has_named_classes() const;
	virtual int find_function(const String& p_function,const String& p_code) const;
	virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const;
	virtual Error complete_code(const String& p_code, const String& p_base_path, Object*p_owner,List<String>* r_options,String& r_call_hint);
	virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const;

	/* DEBUGGER FUNCTIONS */

	virtual String debug_get_error() const;
	virtual int debug_get_stack_level_count() const;
	virtual int debug_get_stack_level_line(int p_level) const;
	virtual String debug_get_stack_level_function(int p_level) const;
	virtual String debug_get_stack_level_source(int p_level) const;
	virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
	virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
	virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
	virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1);

	virtual void frame();

	virtual void get_public_functions(List<MethodInfo> *p_functions) const;
	virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const;

	/* LOADER FUNCTIONS */

	virtual void get_recognized_extensions(List<String> *p_extensions) const;

	GDScriptLanguage();
	~GDScriptLanguage();
};


class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
public:

	virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
	virtual void get_recognized_extensions(List<String> *p_extensions) const;
	virtual bool handles_type(const String& p_type) const;
	virtual String get_resource_type(const String &p_path) const;

};

class ResourceFormatSaverGDScript : public ResourceFormatSaver {
public:

	virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
	virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
	virtual bool recognize(const RES& p_resource) const;

};

#endif // GD_SCRIPT_H