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path: root/modules/gdnative/doc_classes/NativeScript.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="NativeScript" inherits="Script" category="Core" version="3.2">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="get_class_documentation" qualifiers="const">
			<return type="String">
			</return>
			<description>
				Returns the documentation string that was previously set with [code]godot_nativescript_set_class_documentation[/code].
			</description>
		</method>
		<method name="get_method_documentation" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="method" type="String">
			</argument>
			<description>
				Returns the documentation string that was previously set with [code]godot_nativescript_set_method_documentation[/code].
			</description>
		</method>
		<method name="get_property_documentation" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="path" type="String">
			</argument>
			<description>
				Returns the documentation string that was previously set with [code]godot_nativescript_set_property_documentation[/code].
			</description>
		</method>
		<method name="get_signal_documentation" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="signal_name" type="String">
			</argument>
			<description>
				Returns the documentation string that was previously set with [code]godot_nativescript_set_signal_documentation[/code].
			</description>
		</method>
		<method name="new" qualifiers="vararg">
			<return type="Object">
			</return>
			<description>
				Constructs a new object of the base type with a script of this type already attached.
				[i]Note[/i]: Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension.
			</description>
		</method>
	</methods>
	<members>
		<member name="class_name" type="String" setter="set_class_name" getter="get_class_name">
		</member>
		<member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library">
		</member>
		<member name="script_class_icon_path" type="String" setter="set_script_class_icon_path" getter="get_script_class_icon_path">
		</member>
		<member name="script_class_name" type="String" setter="set_script_class_name" getter="get_script_class_name">
		</member>
	</members>
	<constants>
	</constants>
</class>