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#ifndef GODOT_DLSCRIPT_RECT3_H
#define GODOT_DLSCRIPT_RECT3_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#ifndef GODOT_CORE_API_GODOT_RECT3_TYPE_DEFINED
typedef struct godot_rect3 {
uint8_t _dont_touch_that[24];
} godot_rect3;
#endif
#include "../godot.h"
void GDAPI godot_rect3_new(godot_rect3 *p_rect);
void GDAPI godot_rect3_new_with_pos_and_size(godot_rect3 *p_rect, const godot_vector3 *p_pos, const godot_vector3 *p_size);
godot_vector3 GDAPI *godot_rect3_get_pos(godot_rect3 *p_rect);
void GDAPI godot_rect3_set_pos(godot_rect3 *p_rect, const godot_vector3 *p_pos);
godot_vector3 GDAPI *godot_rect3_get_size(godot_rect3 *p_rect);
void GDAPI godot_rect3_set_size(godot_rect3 *p_rect, const godot_vector3 *p_size);
#ifdef __cplusplus
}
#endif
#endif // GODOT_DLSCRIPT_RECT3_H
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