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#!/usr/bin/env python
Import('env')
Import('env_modules')
env_cvtt = env_modules.Clone()
# Thirdparty source files
if env['builtin_squish']:
thirdparty_dir = "#thirdparty/cvtt/"
thirdparty_sources = [
"ConvectionKernels.cpp"
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_cvtt.add_source_files(env.modules_sources, thirdparty_sources)
env_cvtt.Append(CPPPATH=[thirdparty_dir])
# Godot source files
env_cvtt.add_source_files(env.modules_sources, "*.cpp")
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