blob: 1cf9974fc13860dda04a3bbb7bd495d47b02cbcd (
plain)
1
2
3
4
5
6
7
8
9
10
11
|
#!/usr/bin/env python
Import("env")
Import("env_modules")
env_csg = env_modules.Clone()
# Godot source files
env_csg.add_source_files(env.modules_sources, "*.cpp")
if env.editor_build:
env_csg.add_source_files(env.modules_sources, "editor/*.cpp")
|