summaryrefslogtreecommitdiff
path: root/modules/camera/camera_osx.mm
blob: 2b0f4906fc3c035a3bec0b879215367cac828053 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
/*************************************************************************/
/*  camera_osx.mm                                                        */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimize code duplication!!!!
// If you fix something here, make sure you fix it there as wel!

#include "camera_osx.h"
#include "servers/camera/camera_feed.h"
#import <AVFoundation/AVFoundation.h>

//////////////////////////////////////////////////////////////////////////
// MyCaptureSession - This is a little helper class so we can capture our frames

@interface MyCaptureSession : AVCaptureSession <AVCaptureVideoDataOutputSampleBufferDelegate> {
	Ref<CameraFeed> feed;
	size_t width[2];
	size_t height[2];
	PoolVector<uint8_t> img_data[2];

	AVCaptureDeviceInput *input;
	AVCaptureVideoDataOutput *output;
}

@end

@implementation MyCaptureSession

- (id)initForFeed:(Ref<CameraFeed>)p_feed andDevice:(AVCaptureDevice *)p_device {
	if (self = [super init]) {
		NSError *error;
		feed = p_feed;
		width[0] = 0;
		height[0] = 0;
		width[1] = 0;
		height[1] = 0;

		[self beginConfiguration];

		input = [AVCaptureDeviceInput deviceInputWithDevice:p_device error:&error];
		if (!input) {
			print_line("Couldn't get input device for camera");
		} else {
			[self addInput:input];
		}

		output = [AVCaptureVideoDataOutput new];
		if (!output) {
			print_line("Couldn't get output device for camera");
		} else {
			NSDictionary *settings = @{ (NSString *)kCVPixelBufferPixelFormatTypeKey : @(kCVPixelFormatType_420YpCbCr8BiPlanarFullRange) };
			output.videoSettings = settings;

			// discard if the data output queue is blocked (as we process the still image)
			[output setAlwaysDiscardsLateVideoFrames:YES];

			// now set ourselves as the delegate to receive new frames.
			[output setSampleBufferDelegate:self queue:dispatch_get_main_queue()];

			// this takes ownership
			[self addOutput:output];
		}

		[self commitConfiguration];

		// kick off our session..
		[self startRunning];
	};
	return self;
}

- (void)cleanup {
	// stop running
	[self stopRunning];

	// cleanup
	[self beginConfiguration];

	// remove input
	if (input) {
		[self removeInput:input];
		// don't release this
		input = NULL;
	}

	// free up our output
	if (output) {
		[self removeOutput:output];
		[output setSampleBufferDelegate:nil queue:NULL];
		[output release];
		output = NULL;
	}

	[self commitConfiguration];
}

- (void)dealloc {
	// bye bye
	[super dealloc];
}

- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
	// This gets called every time our camera has a new image for us to process.
	// May need to investigate in a way to throttle this if we get more images then we're rendering frames..

	// For now, version 1, we're just doing the bare minimum to make this work...
	CVImageBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
	// int _width = CVPixelBufferGetWidth(pixelBuffer);
	// int _height = CVPixelBufferGetHeight(pixelBuffer);

	// It says that we need to lock this on the documentation pages but it's not in the samples
	// need to lock our base address so we can access our pixel buffers, better safe then sorry?
	CVPixelBufferLockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);

	// get our buffers
	unsigned char *dataY = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0);
	unsigned char *dataCbCr = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1);
	if (dataY == NULL) {
		print_line("Couldn't access Y pixel buffer data");
	} else if (dataCbCr == NULL) {
		print_line("Couldn't access CbCr pixel buffer data");
	} else {
		Ref<Image> img[2];

		{
			// do Y
			size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0);
			size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0);

			if ((width[0] != new_width) || (height[0] != new_height)) {
				width[0] = new_width;
				height[0] = new_height;
				img_data[0].resize(new_width * new_height);
			}

			PoolVector<uint8_t>::Write w = img_data[0].write();
			memcpy(w.ptr(), dataY, new_width * new_height);

			img[0].instance();
			img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]);
		}

		{
			// do CbCr
			size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1);
			size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1);

			if ((width[1] != new_width) || (height[1] != new_height)) {
				width[1] = new_width;
				height[1] = new_height;
				img_data[1].resize(2 * new_width * new_height);
			}

			PoolVector<uint8_t>::Write w = img_data[1].write();
			memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height);

			///TODO GLES2 doesn't support FORMAT_RG8, need to do some form of conversion
			img[1].instance();
			img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]);
		}

		// set our texture...
		feed->set_YCbCr_imgs(img[0], img[1]);
	}

	// and unlock
	CVPixelBufferUnlockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
}

@end

//////////////////////////////////////////////////////////////////////////
// CameraFeedOSX - Subclass for camera feeds in OSX

class CameraFeedOSX : public CameraFeed {
private:
	AVCaptureDevice *device;
	MyCaptureSession *capture_session;

public:
	AVCaptureDevice *get_device() const;

	CameraFeedOSX();
	~CameraFeedOSX();

	void set_device(AVCaptureDevice *p_device);

	bool activate_feed();
	void deactivate_feed();
};

AVCaptureDevice *CameraFeedOSX::get_device() const {
	return device;
};

CameraFeedOSX::CameraFeedOSX() {
	device = NULL;
	capture_session = NULL;
};

void CameraFeedOSX::set_device(AVCaptureDevice *p_device) {
	device = p_device;
	[device retain];

	// get some info
	NSString *device_name = p_device.localizedName;
	name = device_name.UTF8String;
	position = CameraFeed::FEED_UNSPECIFIED;
	if ([p_device position] == AVCaptureDevicePositionBack) {
		position = CameraFeed::FEED_BACK;
	} else if ([p_device position] == AVCaptureDevicePositionFront) {
		position = CameraFeed::FEED_FRONT;
	};
};

CameraFeedOSX::~CameraFeedOSX() {
	if (capture_session != NULL) {
		[capture_session release];
		capture_session = NULL;
	};

	if (device != NULL) {
		[device release];
		device = NULL;
	};
};

bool CameraFeedOSX::activate_feed() {
	if (capture_session) {
		// already recording!
	} else {
		// start camera capture
		capture_session = [[MyCaptureSession alloc] initForFeed:this andDevice:device];
	};

	return true;
};

void CameraFeedOSX::deactivate_feed() {
	// end camera capture if we have one
	if (capture_session) {
		[capture_session cleanup];
		[capture_session release];
		capture_session = NULL;
	};
};

//////////////////////////////////////////////////////////////////////////
// MyDeviceNotifications - This is a little helper class gets notifications
// when devices are connected/disconnected

@interface MyDeviceNotifications : NSObject {
	CameraOSX *camera_server;
}

@end

@implementation MyDeviceNotifications

- (void)devices_changed:(NSNotification *)notification {
	camera_server->update_feeds();
}

- (id)initForServer:(CameraOSX *)p_server {
	if (self = [super init]) {
		camera_server = p_server;

		[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasConnectedNotification object:nil];
		[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasDisconnectedNotification object:nil];
	};
	return self;
}

- (void)dealloc {
	// remove notifications
	[[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasConnectedNotification object:nil];
	[[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasDisconnectedNotification object:nil];

	[super dealloc];
}

@end

MyDeviceNotifications *device_notifications = nil;

//////////////////////////////////////////////////////////////////////////
// CameraOSX - Subclass for our camera server on OSX

void CameraOSX::update_feeds() {
	NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];

	// remove devices that are gone..
	for (int i = feeds.size() - 1; i >= 0; i--) {
		Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];

		if (![devices containsObject:feed->get_device()]) {
			// remove it from our array, this will also destroy it ;)
			remove_feed(feed);
		};
	};

	// add new devices..
	for (AVCaptureDevice *device in devices) {
		bool found = false;
		for (int i = 0; i < feeds.size() && !found; i++) {
			Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];
			if (feed->get_device() == device) {
				found = true;
			};
		};

		if (!found) {
			Ref<CameraFeedOSX> newfeed;
			newfeed.instance();
			newfeed->set_device(device);

			// assume display camera so inverse
			Transform2D transform = Transform2D(-1.0, 0.0, 0.0, -1.0, 1.0, 1.0);
			newfeed->set_transform(transform);

			add_feed(newfeed);
		};
	};
};

CameraOSX::CameraOSX() {
	// Find available cameras we have at this time
	update_feeds();

	// should only have one of these....
	device_notifications = [[MyDeviceNotifications alloc] initForServer:this];
};

CameraOSX::~CameraOSX() {
	[device_notifications release];
};