1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
|
#!/usr/bin/env python
Import("env")
Import("env_modules")
env_bullet = env_modules.Clone()
# Thirdparty source files
thirdparty_obj = []
if env["builtin_bullet"]:
# Build only "Bullet2" API (not "Bullet3" folders).
# Sync file list with relevant upstream CMakeLists.txt for each folder.
if env["float"] == "64":
env.Append(CPPDEFINES=["BT_USE_DOUBLE_PRECISION=1"])
thirdparty_dir = "#thirdparty/bullet/"
bullet2_src = [
# BulletCollision
"BulletCollision/BroadphaseCollision/btAxisSweep3.cpp",
"BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp",
"BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp",
"BulletCollision/BroadphaseCollision/btDbvt.cpp",
"BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp",
"BulletCollision/BroadphaseCollision/btDispatcher.cpp",
"BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp",
"BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp",
"BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp",
"BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp",
"BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp",
"BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp",
"BulletCollision/CollisionDispatch/btCollisionObject.cpp",
"BulletCollision/CollisionDispatch/btCollisionWorld.cpp",
"BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp",
"BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp",
"BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btGhostObject.cpp",
"BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp",
"BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp",
"BulletCollision/CollisionDispatch/btManifoldResult.cpp",
"BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp",
"BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btUnionFind.cpp",
"BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp",
"BulletCollision/CollisionShapes/btBoxShape.cpp",
"BulletCollision/CollisionShapes/btBox2dShape.cpp",
"BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btCapsuleShape.cpp",
"BulletCollision/CollisionShapes/btCollisionShape.cpp",
"BulletCollision/CollisionShapes/btCompoundShape.cpp",
"BulletCollision/CollisionShapes/btConcaveShape.cpp",
"BulletCollision/CollisionShapes/btConeShape.cpp",
"BulletCollision/CollisionShapes/btConvexHullShape.cpp",
"BulletCollision/CollisionShapes/btConvexInternalShape.cpp",
"BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp",
"BulletCollision/CollisionShapes/btConvexPolyhedron.cpp",
"BulletCollision/CollisionShapes/btConvexShape.cpp",
"BulletCollision/CollisionShapes/btConvex2dShape.cpp",
"BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btCylinderShape.cpp",
"BulletCollision/CollisionShapes/btEmptyShape.cpp",
"BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp",
"BulletCollision/CollisionShapes/btMiniSDF.cpp",
"BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp",
"BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btMultiSphereShape.cpp",
"BulletCollision/CollisionShapes/btOptimizedBvh.cpp",
"BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp",
"BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btSdfCollisionShape.cpp",
"BulletCollision/CollisionShapes/btShapeHull.cpp",
"BulletCollision/CollisionShapes/btSphereShape.cpp",
"BulletCollision/CollisionShapes/btStaticPlaneShape.cpp",
"BulletCollision/CollisionShapes/btStridingMeshInterface.cpp",
"BulletCollision/CollisionShapes/btTetrahedronShape.cpp",
"BulletCollision/CollisionShapes/btTriangleBuffer.cpp",
"BulletCollision/CollisionShapes/btTriangleCallback.cpp",
"BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp",
"BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp",
"BulletCollision/CollisionShapes/btTriangleMesh.cpp",
"BulletCollision/CollisionShapes/btTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btUniformScalingShape.cpp",
"BulletCollision/Gimpact/btContactProcessing.cpp",
"BulletCollision/Gimpact/btGenericPoolAllocator.cpp",
"BulletCollision/Gimpact/btGImpactBvh.cpp",
"BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp",
"BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp",
"BulletCollision/Gimpact/btGImpactShape.cpp",
"BulletCollision/Gimpact/btTriangleShapeEx.cpp",
"BulletCollision/Gimpact/gim_box_set.cpp",
"BulletCollision/Gimpact/gim_contact.cpp",
"BulletCollision/Gimpact/gim_memory.cpp",
"BulletCollision/Gimpact/gim_tri_collision.cpp",
"BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp",
"BulletCollision/NarrowPhaseCollision/btConvexCast.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp",
"BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp",
"BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp",
"BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp",
"BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp",
"BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp",
"BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp",
# BulletDynamics
"BulletDynamics/Character/btKinematicCharacterController.cpp",
"BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp",
"BulletDynamics/ConstraintSolver/btContactConstraint.cpp",
"BulletDynamics/ConstraintSolver/btFixedConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGearConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp",
"BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp",
"BulletDynamics/ConstraintSolver/btHingeConstraint.cpp",
"BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp",
"BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp",
"BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp",
"BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp",
"BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp",
"BulletDynamics/ConstraintSolver/btSliderConstraint.cpp",
"BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp",
"BulletDynamics/ConstraintSolver/btTypedConstraint.cpp",
"BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp",
"BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp",
"BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp",
"BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp",
"BulletDynamics/Dynamics/btRigidBody.cpp",
"BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp",
# "BulletDynamics/Dynamics/Bullet-C-API.cpp",
"BulletDynamics/Vehicle/btRaycastVehicle.cpp",
"BulletDynamics/Vehicle/btWheelInfo.cpp",
"BulletDynamics/Featherstone/btMultiBody.cpp",
"BulletDynamics/Featherstone/btMultiBodyConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp",
"BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp",
"BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp",
"BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp",
"BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp",
"BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp",
"BulletDynamics/MLCPSolvers/btDantzigLCP.cpp",
"BulletDynamics/MLCPSolvers/btMLCPSolver.cpp",
"BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp",
# BulletInverseDynamics
"BulletInverseDynamics/IDMath.cpp",
"BulletInverseDynamics/MultiBodyTree.cpp",
"BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp",
"BulletInverseDynamics/details/MultiBodyTreeImpl.cpp",
# BulletSoftBody
"BulletSoftBody/btSoftBody.cpp",
"BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp",
"BulletSoftBody/btSoftBodyHelpers.cpp",
"BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp",
"BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp",
"BulletSoftBody/btSoftRigidDynamicsWorld.cpp",
"BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp",
"BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp",
"BulletSoftBody/btDefaultSoftBodySolver.cpp",
"BulletSoftBody/btDeformableBackwardEulerObjective.cpp",
"BulletSoftBody/btDeformableBodySolver.cpp",
"BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp",
"BulletSoftBody/btDeformableContactProjection.cpp",
"BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp",
"BulletSoftBody/btDeformableContactConstraint.cpp",
"BulletSoftBody/poly34.cpp",
# clew
"clew/clew.c",
# LinearMath
"LinearMath/btAlignedAllocator.cpp",
"LinearMath/btConvexHull.cpp",
"LinearMath/btConvexHullComputer.cpp",
"LinearMath/btGeometryUtil.cpp",
"LinearMath/btPolarDecomposition.cpp",
"LinearMath/btQuickprof.cpp",
"LinearMath/btReducedVector.cpp",
"LinearMath/btSerializer.cpp",
"LinearMath/btSerializer64.cpp",
"LinearMath/btThreads.cpp",
"LinearMath/btVector3.cpp",
"LinearMath/TaskScheduler/btTaskScheduler.cpp",
"LinearMath/TaskScheduler/btThreadSupportPosix.cpp",
"LinearMath/TaskScheduler/btThreadSupportWin32.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in bullet2_src]
env_bullet.Prepend(CPPPATH=[thirdparty_dir])
if env["target"] == "debug" or env["target"] == "release_debug":
env_bullet.Append(CPPDEFINES=["DEBUG"])
env_bullet.Append(CPPDEFINES=["BT_USE_OLD_DAMPING_METHOD", "BT_THREADSAFE"])
env_thirdparty = env_bullet.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.modules_sources += thirdparty_obj
# Godot source files
module_obj = []
env_bullet.add_source_files(module_obj, "*.cpp")
env.modules_sources += module_obj
# Needed to force rebuilding the module files when the thirdparty library is updated.
env.Depends(module_obj, thirdparty_obj)
|