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path: root/modules/bmp/image_loader_bmp.cpp
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/*************************************************************************/
/*  image_loader_bmp.cpp                                                 */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "image_loader_bmp.h"

Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
		const uint8_t *p_buffer,
		const uint8_t *p_color_buffer,
		const uint32_t color_table_size,
		const bmp_header_s &p_header) {

	Error err = OK;

	if (p_buffer == NULL)
		err = FAILED;

	if (err == OK) {
		size_t index = 0;
		size_t width = (size_t)p_header.bmp_info_header.bmp_width;
		size_t height = (size_t)p_header.bmp_info_header.bmp_height;
		size_t bits_per_pixel = (size_t)p_header.bmp_info_header.bmp_bit_count;

		if (p_header.bmp_info_header.bmp_compression != BI_RGB) {
			err = FAILED;
		}
		// Check whether we can load it

		if (bits_per_pixel == 1) {
			// Requires bit unpacking...
			ERR_FAIL_COND_V(width % 8 != 0, ERR_UNAVAILABLE);
			ERR_FAIL_COND_V(height % 8 != 0, ERR_UNAVAILABLE);

		} else if (bits_per_pixel == 4) {
			// Requires bit unpacking...
			ERR_FAIL_COND_V(width % 2 != 0, ERR_UNAVAILABLE);
			ERR_FAIL_COND_V(height % 2 != 0, ERR_UNAVAILABLE);

		} else if (bits_per_pixel == 16) {

			ERR_FAIL_V(ERR_UNAVAILABLE);
		}
		if (err == OK) {

			// Image data (might be indexed)
			PoolVector<uint8_t> data;
			int data_len = 0;

			if (bits_per_pixel <= 8) { // indexed
				data_len = width * height;
			} else { // color
				data_len = width * height * 4;
			}
			ERR_FAIL_COND_V(data_len == 0, ERR_BUG);
			err = data.resize(data_len);

			PoolVector<uint8_t>::Write data_w = data.write();
			uint8_t *write_buffer = data_w.ptr();

			const uint32_t width_bytes = width * bits_per_pixel / 8;
			const uint32_t line_width = (width_bytes + 3) & ~3;

			// The actual data traversal is determined by
			// the data width in case of 8/4/1 bit images
			const uint32_t w = bits_per_pixel >= 24 ? width : width_bytes;
			const uint8_t *line = p_buffer + (line_width * (height - 1));

			for (unsigned int i = 0; i < height; i++) {
				const uint8_t *line_ptr = line;

				for (unsigned int j = 0; j < w; j++) {
					switch (bits_per_pixel) {
						case 1: {
							uint8_t color_index = *line_ptr;

							write_buffer[index + 0] = (color_index >> 7) & 1;
							write_buffer[index + 1] = (color_index >> 6) & 1;
							write_buffer[index + 2] = (color_index >> 5) & 1;
							write_buffer[index + 3] = (color_index >> 4) & 1;
							write_buffer[index + 4] = (color_index >> 3) & 1;
							write_buffer[index + 5] = (color_index >> 2) & 1;
							write_buffer[index + 6] = (color_index >> 1) & 1;
							write_buffer[index + 7] = (color_index >> 0) & 1;

							index += 8;
							line_ptr += 1;
						} break;
						case 4: {
							uint8_t color_index = *line_ptr;

							write_buffer[index + 0] = (color_index >> 4) & 0x0f;
							write_buffer[index + 1] = color_index & 0x0f;

							index += 2;
							line_ptr += 1;
						} break;
						case 8: {
							uint8_t color_index = *line_ptr;

							write_buffer[index] = color_index;

							index += 1;
							line_ptr += 1;
						} break;
						case 24: {
							uint32_t color = *((uint32_t *)line_ptr);

							write_buffer[index + 2] = color & 0xff;
							write_buffer[index + 1] = (color >> 8) & 0xff;
							write_buffer[index + 0] = (color >> 16) & 0xff;
							write_buffer[index + 3] = 0xff;

							index += 4;
							line_ptr += 3;
						} break;
						case 32: {
							uint32_t color = *((uint32_t *)line_ptr);

							write_buffer[index + 2] = color & 0xff;
							write_buffer[index + 1] = (color >> 8) & 0xff;
							write_buffer[index + 0] = (color >> 16) & 0xff;
							write_buffer[index + 3] = color >> 24;

							index += 4;
							line_ptr += 4;
						} break;
					}
				}
				line -= line_width;
			}

			if (p_color_buffer == NULL || color_table_size == 0) { // regular pixels

				p_image->create(width, height, 0, Image::FORMAT_RGBA8, data);

			} else { // data is in indexed format, extend it

				// Palette data
				PoolVector<uint8_t> palette_data;
				palette_data.resize(color_table_size * 4);

				PoolVector<uint8_t>::Write palette_data_w = palette_data.write();
				uint8_t *pal = palette_data_w.ptr();

				const uint8_t *cb = p_color_buffer;

				for (unsigned int i = 0; i < color_table_size; ++i) {
					uint32_t color = *((uint32_t *)cb);

					pal[i * 4 + 0] = (color >> 16) & 0xff;
					pal[i * 4 + 1] = (color >> 8) & 0xff;
					pal[i * 4 + 2] = (color)&0xff;
					pal[i * 4 + 3] = 0xff;

					cb += 4;
				}
				// Extend palette to image
				PoolVector<uint8_t> extended_data;
				extended_data.resize(data.size() * 4);

				PoolVector<uint8_t>::Write ex_w = extended_data.write();
				uint8_t *dest = ex_w.ptr();

				const int num_pixels = width * height;

				for (int i = 0; i < num_pixels; i++) {
					dest[0] = pal[write_buffer[i] * 4 + 0];
					dest[1] = pal[write_buffer[i] * 4 + 1];
					dest[2] = pal[write_buffer[i] * 4 + 2];
					dest[3] = pal[write_buffer[i] * 4 + 3];

					dest += 4;
				}
				p_image->create(width, height, 0, Image::FORMAT_RGBA8, extended_data);
			}
		}
	}
	return err;
}

Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
		bool p_force_linear, float p_scale) {

	bmp_header_s bmp_header;
	Error err = ERR_INVALID_DATA;

	// A valid bmp file should always at least have a
	// file header and a minimal info header
	if (f->get_len() > BITMAP_FILE_HEADER_SIZE + BITMAP_INFO_HEADER_MIN_SIZE) {
		// File Header
		bmp_header.bmp_file_header.bmp_signature = f->get_16();
		if (bmp_header.bmp_file_header.bmp_signature == BITMAP_SIGNATURE) {
			bmp_header.bmp_file_header.bmp_file_size = f->get_32();
			bmp_header.bmp_file_header.bmp_file_padding = f->get_32();
			bmp_header.bmp_file_header.bmp_file_offset = f->get_32();

			// Info Header
			bmp_header.bmp_info_header.bmp_header_size = f->get_32();
			ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT);

			bmp_header.bmp_info_header.bmp_width = f->get_32();
			bmp_header.bmp_info_header.bmp_height = f->get_32();

			bmp_header.bmp_info_header.bmp_planes = f->get_16();
			ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT);

			bmp_header.bmp_info_header.bmp_bit_count = f->get_16();
			bmp_header.bmp_info_header.bmp_compression = f->get_32();
			bmp_header.bmp_info_header.bmp_size_image = f->get_32();
			bmp_header.bmp_info_header.bmp_pixels_per_meter_x = f->get_32();
			bmp_header.bmp_info_header.bmp_pixels_per_meter_y = f->get_32();
			bmp_header.bmp_info_header.bmp_colors_used = f->get_32();
			bmp_header.bmp_info_header.bmp_important_colors = f->get_32();

			// Compressed bitmaps not supported, stop parsing
			if (bmp_header.bmp_info_header.bmp_compression != BI_RGB) {
				ERR_EXPLAIN("Unsupported bmp file: " + f->get_path());
				f->close();
				ERR_FAIL_V(ERR_UNAVAILABLE);
			}
			// Don't rely on sizeof(bmp_file_header) as structure padding
			// adds 2 bytes offset leading to misaligned color table reading
			uint32_t ct_offset = BITMAP_FILE_HEADER_SIZE +
								 bmp_header.bmp_info_header.bmp_header_size;
			f->seek(ct_offset);

			uint32_t color_table_size = 0;

			// bmp_colors_used may report 0 despite having a color table
			// for 4 and 1 bit images, so don't rely on this information
			if (bmp_header.bmp_info_header.bmp_bit_count <= 8) {
				// Support 256 colors max
				color_table_size = 1 << bmp_header.bmp_info_header.bmp_bit_count;
			}
			ERR_FAIL_COND_V(color_table_size == 0, ERR_BUG);

			PoolVector<uint8_t> bmp_color_table;
			// Color table is usually 4 bytes per color -> [B][G][R][0]
			err = bmp_color_table.resize(color_table_size * 4);
			PoolVector<uint8_t>::Write bmp_color_table_w = bmp_color_table.write();
			f->get_buffer(bmp_color_table_w.ptr(), color_table_size * 4);

			f->seek(bmp_header.bmp_file_header.bmp_file_offset);

			uint32_t bmp_buffer_size = (bmp_header.bmp_file_header.bmp_file_size -
										bmp_header.bmp_file_header.bmp_file_offset);

			PoolVector<uint8_t> bmp_buffer;
			err = bmp_buffer.resize(bmp_buffer_size);
			if (err == OK) {
				PoolVector<uint8_t>::Write bmp_buffer_w = bmp_buffer.write();
				f->get_buffer(bmp_buffer_w.ptr(), bmp_buffer_size);

				PoolVector<uint8_t>::Read bmp_buffer_r = bmp_buffer.read();
				PoolVector<uint8_t>::Read bmp_color_table_r = bmp_color_table.read();
				err = convert_to_image(p_image, bmp_buffer_r.ptr(),
						bmp_color_table_r.ptr(), color_table_size, bmp_header);
			}
			f->close();
		}
	}
	return err;
}

void ImageLoaderBMP::get_recognized_extensions(
		List<String> *p_extensions) const {

	p_extensions->push_back("bmp");
}

ImageLoaderBMP::ImageLoaderBMP() {}