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<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright 2017-2020 Rémi Verschelde <akien@godotengine.org> -->
<component type="desktop">
<id>org.godotengine.Godot</id>
<metadata_license>CC0-1.0</metadata_license>
<project_license>MIT</project_license>
<name>Godot Engine</name>
<summary>Multi-platform 2D and 3D game engine with a feature-rich editor</summary>
<launchable type="desktop-id">org.godotengine.Godot.desktop</launchable>
<description>
<p>
Godot is an advanced, feature-packed, multi-platform 2D and 3D game
engine. It provides a huge set of common tools, so you can just focus on
making your game without reinventing the wheel.
</p>
<p>
Godot is completely free and open source under the very permissive MIT
license. No strings attached, no royalties, nothing. Your game is yours,
down to the last line of engine code.
</p>
</description>
<screenshots>
<screenshot type="default" width="1330" height="720">
<caption>3D project loaded in the Godot Engine editor</caption>
<image>https://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed-720p.jpg</image>
</screenshot>
</screenshots>
<url type="homepage">https://godotengine.org</url>
<url type="bugtracker">https://github.com/godotengine/godot/issues</url>
<url type="faq">https://docs.godotengine.org/en/latest/about/faq.html</url>
<url type="help">https://docs.godotengine.org</url>
<url type="donation">https://godotengine.org/donate</url>
<url type="translate">https://hosted.weblate.org/projects/godot-engine/godot</url>
<developer_name>The Godot Engine Community</developer_name>
<update_contact>akien_at_godotengine_dot_org</update_contact>
</component>
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