summaryrefslogtreecommitdiff
path: root/editor/translations/it.po
blob: 979922903c8ded519e91359a56a85ed5751029db (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5167
5168
5169
5170
5171
5172
5173
5174
5175
5176
5177
5178
5179
5180
5181
5182
5183
5184
5185
5186
5187
5188
5189
5190
5191
5192
5193
5194
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
5207
5208
5209
5210
5211
5212
5213
5214
5215
5216
5217
5218
5219
5220
5221
5222
5223
5224
5225
5226
5227
5228
5229
5230
5231
5232
5233
5234
5235
5236
5237
5238
5239
5240
5241
5242
5243
5244
5245
5246
5247
5248
5249
5250
5251
5252
5253
5254
5255
5256
5257
5258
5259
5260
5261
5262
5263
5264
5265
5266
5267
5268
5269
5270
5271
5272
5273
5274
5275
5276
5277
5278
5279
5280
5281
5282
5283
5284
5285
5286
5287
5288
5289
5290
5291
5292
5293
5294
5295
5296
5297
5298
5299
5300
5301
5302
5303
5304
5305
5306
5307
5308
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323
5324
5325
5326
5327
5328
5329
5330
5331
5332
5333
5334
5335
5336
5337
5338
5339
5340
5341
5342
5343
5344
5345
5346
5347
5348
5349
5350
5351
5352
5353
5354
5355
5356
5357
5358
5359
5360
5361
5362
5363
5364
5365
5366
5367
5368
5369
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
5380
5381
5382
5383
5384
5385
5386
5387
5388
5389
5390
5391
5392
5393
5394
5395
5396
5397
5398
5399
5400
5401
5402
5403
5404
5405
5406
5407
5408
5409
5410
5411
5412
5413
5414
5415
5416
5417
5418
5419
5420
5421
5422
5423
5424
5425
5426
5427
5428
5429
5430
5431
5432
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
5443
5444
5445
5446
5447
5448
5449
5450
5451
5452
5453
5454
5455
5456
5457
5458
5459
5460
5461
5462
5463
5464
5465
5466
5467
5468
5469
5470
5471
5472
5473
5474
5475
5476
5477
5478
5479
5480
5481
5482
5483
5484
5485
5486
5487
5488
5489
5490
5491
5492
5493
5494
5495
5496
5497
5498
5499
5500
5501
5502
5503
5504
5505
5506
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
5520
5521
5522
5523
5524
5525
5526
5527
5528
5529
5530
5531
5532
5533
5534
5535
5536
5537
5538
5539
5540
5541
5542
5543
5544
5545
5546
5547
5548
5549
5550
5551
5552
5553
5554
5555
5556
5557
5558
5559
5560
5561
5562
5563
5564
5565
5566
5567
5568
5569
5570
5571
5572
5573
5574
5575
5576
5577
5578
5579
5580
5581
5582
5583
5584
5585
5586
5587
5588
5589
5590
5591
5592
5593
5594
5595
5596
5597
5598
5599
5600
5601
5602
5603
5604
5605
5606
5607
5608
5609
5610
5611
5612
5613
5614
5615
5616
5617
5618
5619
5620
5621
5622
5623
5624
5625
5626
5627
5628
5629
5630
5631
5632
5633
5634
5635
5636
5637
5638
5639
5640
5641
5642
5643
5644
5645
5646
5647
5648
5649
5650
5651
5652
5653
5654
5655
5656
5657
5658
5659
5660
5661
5662
5663
5664
5665
5666
5667
5668
5669
5670
5671
5672
5673
5674
5675
5676
5677
5678
5679
5680
5681
5682
5683
5684
5685
5686
5687
5688
5689
5690
5691
5692
5693
5694
5695
5696
5697
5698
5699
5700
5701
5702
5703
5704
5705
5706
5707
5708
5709
5710
5711
5712
5713
5714
5715
5716
5717
5718
5719
5720
5721
5722
5723
5724
5725
5726
5727
5728
5729
5730
5731
5732
5733
5734
5735
5736
5737
5738
5739
5740
5741
5742
5743
5744
5745
5746
5747
5748
5749
5750
5751
5752
5753
5754
5755
5756
5757
5758
5759
5760
5761
5762
5763
5764
5765
5766
5767
5768
5769
5770
5771
5772
5773
5774
5775
5776
5777
5778
5779
5780
5781
5782
5783
5784
5785
5786
5787
5788
5789
5790
5791
5792
5793
5794
5795
5796
5797
5798
5799
5800
5801
5802
5803
5804
5805
5806
5807
5808
5809
5810
5811
5812
5813
5814
5815
5816
5817
5818
5819
5820
5821
5822
5823
5824
5825
5826
5827
5828
5829
5830
5831
5832
5833
5834
5835
5836
5837
5838
5839
5840
5841
5842
5843
5844
5845
5846
5847
5848
5849
5850
5851
5852
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863
5864
5865
5866
5867
5868
5869
5870
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880
5881
5882
5883
5884
5885
5886
5887
5888
5889
5890
5891
5892
5893
5894
5895
5896
5897
5898
5899
5900
5901
5902
5903
5904
5905
5906
5907
5908
5909
5910
5911
5912
5913
5914
5915
5916
5917
5918
5919
5920
5921
5922
5923
5924
5925
5926
5927
5928
5929
5930
5931
5932
5933
5934
5935
5936
5937
5938
5939
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
5956
5957
5958
5959
5960
5961
5962
5963
5964
5965
5966
5967
5968
5969
5970
5971
5972
5973
5974
5975
5976
5977
5978
5979
5980
5981
5982
5983
5984
5985
5986
5987
5988
5989
5990
5991
5992
5993
5994
5995
5996
5997
5998
5999
6000
6001
6002
6003
6004
6005
6006
6007
6008
6009
6010
6011
6012
6013
6014
6015
6016
6017
6018
6019
6020
6021
6022
6023
6024
6025
6026
6027
6028
6029
6030
6031
6032
6033
6034
6035
6036
6037
6038
6039
6040
6041
6042
6043
6044
6045
6046
6047
6048
6049
6050
6051
6052
6053
6054
6055
6056
6057
6058
6059
6060
6061
6062
6063
6064
6065
6066
6067
6068
6069
6070
6071
6072
6073
6074
6075
6076
6077
6078
6079
6080
6081
6082
6083
6084
6085
6086
6087
6088
6089
6090
6091
6092
6093
6094
6095
6096
6097
6098
6099
6100
6101
6102
6103
6104
6105
6106
6107
6108
6109
6110
6111
6112
6113
6114
6115
6116
6117
6118
6119
6120
6121
6122
6123
6124
6125
6126
6127
6128
6129
6130
6131
6132
6133
6134
6135
6136
6137
6138
6139
6140
6141
6142
6143
6144
6145
6146
6147
6148
6149
6150
6151
6152
6153
6154
6155
6156
6157
6158
6159
6160
6161
6162
6163
6164
6165
6166
6167
6168
6169
6170
6171
6172
6173
6174
6175
6176
6177
6178
6179
6180
6181
6182
6183
6184
6185
6186
6187
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199
6200
6201
6202
6203
6204
6205
6206
6207
6208
6209
6210
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
6230
6231
6232
6233
6234
6235
6236
6237
6238
6239
6240
6241
6242
6243
6244
6245
6246
6247
6248
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259
6260
6261
6262
6263
6264
6265
6266
6267
6268
6269
6270
6271
6272
6273
6274
6275
6276
6277
6278
6279
6280
6281
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292
6293
6294
6295
6296
6297
6298
6299
6300
6301
6302
6303
6304
6305
6306
6307
6308
6309
6310
6311
6312
6313
6314
6315
6316
6317
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327
6328
6329
6330
6331
6332
6333
6334
6335
6336
6337
6338
6339
6340
6341
6342
6343
6344
6345
6346
6347
6348
6349
6350
6351
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362
6363
6364
6365
6366
6367
6368
6369
6370
6371
6372
6373
6374
6375
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397
6398
6399
6400
6401
6402
6403
6404
6405
6406
6407
6408
6409
6410
6411
6412
6413
6414
6415
6416
6417
6418
6419
6420
6421
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432
6433
6434
6435
6436
6437
6438
6439
6440
6441
6442
6443
6444
6445
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467
6468
6469
6470
6471
6472
6473
6474
6475
6476
6477
6478
6479
6480
6481
6482
6483
6484
6485
6486
6487
6488
6489
6490
6491
6492
6493
6494
6495
6496
6497
6498
6499
6500
6501
6502
6503
6504
6505
6506
6507
6508
6509
6510
6511
6512
6513
6514
6515
6516
6517
6518
6519
6520
6521
6522
6523
6524
6525
6526
6527
6528
6529
6530
6531
6532
6533
6534
6535
6536
6537
6538
6539
6540
6541
6542
6543
6544
6545
6546
6547
6548
6549
6550
6551
6552
6553
6554
6555
6556
6557
6558
6559
6560
6561
6562
6563
6564
6565
6566
6567
6568
6569
6570
6571
6572
6573
6574
6575
6576
6577
6578
6579
6580
6581
6582
6583
6584
6585
6586
6587
6588
6589
6590
6591
6592
6593
6594
6595
6596
6597
6598
6599
6600
6601
6602
6603
6604
6605
6606
6607
6608
6609
6610
6611
6612
6613
6614
6615
6616
6617
6618
6619
6620
6621
6622
6623
6624
6625
6626
6627
6628
6629
6630
6631
6632
6633
6634
6635
6636
6637
6638
6639
6640
6641
6642
6643
6644
6645
6646
6647
6648
6649
6650
6651
6652
6653
6654
6655
6656
6657
6658
6659
6660
6661
6662
6663
6664
6665
6666
6667
6668
6669
6670
6671
6672
6673
6674
6675
6676
6677
6678
6679
6680
6681
6682
6683
6684
6685
6686
6687
6688
6689
6690
6691
6692
6693
6694
6695
6696
6697
6698
6699
6700
6701
6702
6703
6704
6705
6706
6707
6708
6709
6710
6711
6712
6713
6714
6715
6716
6717
6718
6719
6720
6721
6722
6723
6724
6725
6726
6727
6728
6729
6730
6731
6732
6733
6734
6735
6736
6737
6738
6739
6740
6741
6742
6743
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
6756
6757
6758
6759
6760
6761
6762
6763
6764
6765
6766
6767
6768
6769
6770
6771
6772
6773
6774
6775
6776
6777
6778
6779
6780
6781
6782
6783
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
6795
6796
6797
6798
6799
6800
6801
6802
6803
6804
6805
6806
6807
6808
6809
6810
6811
6812
6813
6814
6815
6816
6817
6818
6819
6820
6821
6822
6823
6824
6825
6826
6827
6828
6829
6830
6831
6832
6833
6834
6835
6836
6837
6838
6839
6840
6841
6842
6843
6844
6845
6846
6847
6848
6849
6850
6851
6852
6853
6854
6855
6856
6857
6858
6859
6860
6861
6862
6863
6864
6865
6866
6867
6868
6869
6870
6871
6872
6873
6874
6875
6876
6877
6878
6879
6880
6881
6882
6883
6884
6885
6886
6887
6888
6889
6890
6891
6892
6893
6894
6895
6896
6897
6898
6899
6900
6901
6902
6903
6904
6905
6906
6907
6908
6909
6910
6911
6912
6913
6914
6915
6916
6917
6918
6919
6920
6921
6922
6923
6924
6925
6926
6927
6928
6929
6930
6931
6932
6933
6934
6935
6936
6937
6938
6939
6940
6941
6942
6943
6944
6945
6946
6947
6948
6949
6950
6951
6952
6953
6954
6955
6956
6957
6958
6959
6960
6961
6962
6963
6964
6965
6966
6967
6968
6969
6970
6971
6972
6973
6974
6975
6976
6977
6978
6979
6980
6981
6982
6983
6984
6985
6986
6987
6988
6989
6990
6991
6992
6993
6994
6995
6996
6997
6998
6999
7000
7001
7002
7003
7004
7005
7006
7007
7008
7009
7010
7011
7012
7013
7014
7015
7016
7017
7018
7019
7020
7021
7022
7023
7024
7025
7026
7027
7028
7029
7030
7031
7032
7033
7034
7035
7036
7037
7038
7039
7040
7041
7042
7043
7044
7045
7046
7047
7048
7049
7050
7051
7052
7053
7054
7055
7056
7057
7058
7059
7060
7061
7062
7063
7064
7065
7066
7067
7068
7069
7070
7071
7072
7073
7074
7075
7076
7077
7078
7079
7080
7081
7082
7083
7084
7085
7086
7087
7088
7089
7090
7091
7092
7093
7094
7095
7096
7097
7098
7099
7100
7101
7102
7103
7104
7105
7106
7107
7108
7109
7110
7111
7112
7113
7114
7115
7116
7117
7118
7119
7120
7121
7122
7123
7124
7125
7126
7127
7128
7129
7130
7131
7132
7133
7134
7135
7136
7137
7138
7139
7140
7141
7142
7143
7144
7145
7146
7147
7148
7149
7150
7151
7152
7153
7154
7155
7156
7157
7158
7159
7160
7161
7162
7163
7164
7165
7166
7167
7168
7169
7170
7171
7172
7173
7174
7175
7176
7177
7178
7179
7180
7181
7182
7183
7184
7185
7186
7187
7188
7189
7190
7191
7192
7193
7194
7195
7196
7197
7198
7199
7200
7201
7202
7203
7204
7205
7206
7207
7208
7209
7210
7211
7212
7213
7214
7215
7216
7217
7218
7219
7220
7221
7222
7223
7224
7225
7226
7227
7228
7229
7230
7231
7232
7233
7234
7235
7236
7237
7238
7239
7240
7241
7242
7243
7244
7245
7246
7247
7248
7249
7250
7251
7252
7253
7254
7255
7256
7257
7258
7259
7260
7261
7262
7263
7264
7265
7266
7267
7268
7269
7270
7271
7272
7273
7274
7275
7276
7277
7278
7279
7280
7281
7282
7283
7284
7285
7286
7287
7288
7289
7290
7291
7292
7293
7294
7295
7296
7297
7298
7299
7300
7301
7302
7303
7304
7305
7306
7307
7308
7309
7310
7311
7312
7313
7314
7315
7316
7317
7318
7319
7320
7321
7322
7323
7324
7325
7326
7327
7328
7329
7330
7331
7332
7333
7334
7335
7336
7337
7338
7339
7340
7341
7342
7343
7344
7345
7346
7347
7348
7349
7350
7351
7352
7353
7354
7355
7356
7357
7358
7359
7360
7361
7362
7363
7364
7365
7366
7367
7368
7369
7370
7371
7372
7373
7374
7375
7376
7377
7378
7379
7380
7381
7382
7383
7384
7385
7386
7387
7388
7389
7390
7391
7392
7393
7394
7395
7396
7397
7398
7399
7400
7401
7402
7403
7404
7405
7406
7407
7408
7409
7410
7411
7412
7413
7414
7415
7416
7417
7418
7419
7420
7421
7422
7423
7424
7425
7426
7427
7428
7429
7430
7431
7432
7433
7434
7435
7436
7437
7438
7439
7440
7441
7442
7443
7444
7445
7446
7447
7448
7449
7450
7451
7452
7453
7454
7455
7456
7457
7458
7459
7460
7461
7462
7463
7464
7465
7466
7467
7468
7469
7470
7471
7472
7473
7474
7475
7476
7477
7478
7479
7480
7481
7482
7483
7484
7485
7486
7487
7488
7489
7490
7491
7492
7493
7494
7495
7496
7497
7498
7499
7500
7501
7502
7503
7504
7505
7506
7507
7508
7509
7510
7511
7512
7513
7514
7515
7516
7517
7518
7519
7520
7521
7522
7523
7524
7525
7526
7527
7528
7529
7530
7531
7532
7533
7534
7535
7536
7537
7538
7539
7540
7541
7542
7543
7544
7545
7546
7547
7548
7549
7550
7551
7552
7553
7554
7555
7556
7557
7558
7559
7560
7561
7562
7563
7564
7565
7566
7567
7568
7569
7570
7571
7572
7573
7574
7575
7576
7577
7578
7579
7580
7581
7582
7583
7584
7585
7586
7587
7588
7589
7590
7591
7592
7593
7594
7595
7596
7597
7598
7599
7600
7601
7602
7603
7604
7605
7606
7607
7608
7609
7610
7611
7612
7613
7614
7615
7616
7617
7618
7619
7620
7621
7622
7623
7624
7625
7626
7627
7628
7629
7630
7631
7632
7633
7634
7635
7636
7637
7638
7639
7640
7641
7642
7643
7644
7645
7646
7647
7648
7649
7650
7651
7652
7653
7654
7655
7656
7657
7658
7659
7660
7661
7662
7663
7664
7665
7666
7667
7668
7669
7670
7671
7672
7673
7674
7675
7676
7677
7678
7679
7680
7681
7682
7683
7684
7685
7686
7687
7688
7689
7690
7691
7692
7693
7694
7695
7696
7697
7698
7699
7700
7701
7702
7703
7704
7705
7706
7707
7708
7709
7710
7711
7712
7713
7714
7715
7716
7717
7718
7719
7720
7721
7722
7723
7724
7725
7726
7727
7728
7729
7730
7731
7732
7733
7734
7735
7736
7737
7738
7739
7740
7741
7742
7743
7744
7745
7746
7747
7748
7749
7750
7751
7752
7753
7754
7755
7756
7757
7758
7759
7760
7761
7762
7763
7764
7765
7766
7767
7768
7769
7770
7771
7772
7773
7774
7775
7776
7777
7778
7779
7780
7781
7782
7783
7784
7785
7786
7787
7788
7789
7790
7791
7792
7793
7794
7795
7796
7797
7798
7799
7800
7801
7802
7803
7804
7805
7806
7807
7808
7809
7810
7811
7812
7813
7814
7815
7816
7817
7818
7819
7820
7821
7822
7823
7824
7825
7826
7827
7828
7829
7830
7831
7832
7833
7834
7835
7836
7837
7838
7839
7840
7841
7842
7843
7844
7845
7846
7847
7848
7849
7850
7851
7852
7853
7854
7855
7856
7857
7858
7859
7860
7861
7862
7863
7864
7865
7866
7867
7868
7869
7870
7871
7872
7873
7874
7875
7876
7877
7878
7879
7880
7881
7882
7883
7884
7885
7886
7887
7888
7889
7890
7891
7892
7893
7894
7895
7896
7897
7898
7899
7900
7901
7902
7903
7904
7905
7906
7907
7908
7909
7910
7911
7912
7913
7914
7915
7916
7917
7918
7919
7920
7921
7922
7923
7924
7925
7926
7927
7928
7929
7930
7931
7932
7933
7934
7935
7936
7937
7938
7939
7940
7941
7942
7943
7944
7945
7946
7947
7948
7949
7950
7951
7952
7953
7954
7955
7956
7957
7958
7959
7960
7961
7962
7963
7964
7965
7966
7967
7968
7969
7970
7971
7972
7973
7974
7975
7976
7977
7978
7979
7980
7981
7982
7983
7984
7985
7986
7987
7988
7989
7990
7991
7992
7993
7994
7995
7996
7997
7998
7999
8000
8001
8002
8003
8004
8005
8006
8007
8008
8009
8010
8011
8012
8013
8014
8015
8016
8017
8018
8019
8020
8021
8022
8023
8024
8025
8026
8027
8028
8029
8030
8031
8032
8033
8034
8035
8036
8037
8038
8039
8040
8041
8042
8043
8044
8045
8046
8047
8048
8049
8050
8051
8052
8053
8054
8055
8056
8057
8058
8059
8060
8061
8062
8063
8064
8065
8066
8067
8068
8069
8070
8071
8072
8073
8074
8075
8076
8077
8078
8079
8080
8081
8082
8083
8084
8085
8086
8087
8088
8089
8090
8091
8092
8093
8094
8095
8096
8097
8098
8099
8100
8101
8102
8103
8104
8105
8106
8107
8108
8109
8110
8111
8112
8113
8114
8115
8116
8117
8118
8119
8120
8121
8122
8123
8124
8125
8126
8127
8128
8129
8130
8131
8132
8133
8134
8135
8136
8137
8138
8139
8140
8141
8142
8143
8144
8145
8146
8147
8148
8149
8150
8151
8152
8153
8154
8155
8156
8157
8158
8159
8160
8161
8162
8163
8164
8165
8166
8167
8168
8169
8170
8171
8172
8173
8174
8175
8176
8177
8178
8179
8180
8181
8182
8183
8184
8185
8186
8187
8188
8189
8190
8191
8192
8193
8194
8195
8196
8197
8198
8199
8200
8201
8202
8203
8204
8205
8206
8207
8208
8209
8210
8211
8212
8213
8214
8215
8216
8217
8218
8219
8220
8221
8222
8223
8224
8225
8226
8227
8228
8229
8230
8231
8232
8233
8234
8235
8236
8237
8238
8239
8240
8241
8242
8243
8244
8245
8246
8247
8248
8249
8250
8251
8252
8253
8254
8255
8256
8257
8258
8259
8260
8261
8262
8263
8264
8265
8266
8267
8268
8269
8270
8271
8272
8273
8274
8275
8276
8277
8278
8279
8280
8281
8282
8283
8284
8285
8286
8287
8288
8289
8290
8291
8292
8293
8294
8295
8296
8297
8298
8299
8300
8301
8302
8303
8304
8305
8306
8307
8308
8309
8310
8311
8312
8313
8314
8315
8316
8317
8318
8319
8320
8321
8322
8323
8324
8325
8326
8327
8328
8329
8330
8331
8332
8333
8334
8335
8336
8337
8338
8339
8340
8341
8342
8343
8344
8345
8346
8347
8348
8349
8350
8351
8352
8353
8354
8355
8356
8357
8358
8359
8360
8361
8362
8363
8364
8365
8366
8367
8368
8369
8370
8371
8372
8373
8374
8375
8376
8377
8378
8379
8380
8381
8382
8383
8384
8385
8386
8387
8388
8389
8390
8391
8392
8393
8394
8395
8396
8397
8398
8399
8400
8401
8402
8403
8404
8405
8406
8407
8408
8409
8410
8411
8412
8413
8414
8415
8416
8417
8418
8419
8420
8421
8422
8423
8424
8425
8426
8427
8428
8429
8430
8431
8432
8433
8434
8435
8436
8437
8438
8439
8440
8441
8442
8443
8444
8445
8446
8447
8448
8449
8450
8451
8452
8453
8454
8455
8456
8457
8458
8459
8460
8461
8462
8463
8464
8465
8466
8467
8468
8469
8470
8471
8472
8473
8474
8475
8476
8477
8478
8479
8480
8481
8482
8483
8484
8485
8486
8487
8488
8489
8490
8491
8492
8493
8494
8495
8496
8497
8498
8499
8500
8501
8502
8503
8504
8505
8506
8507
8508
8509
8510
8511
8512
8513
8514
8515
8516
8517
8518
8519
8520
8521
8522
8523
8524
8525
8526
8527
8528
8529
8530
8531
8532
8533
8534
8535
8536
8537
8538
8539
8540
8541
8542
8543
8544
8545
8546
8547
8548
8549
8550
8551
8552
8553
8554
8555
8556
8557
8558
8559
8560
8561
8562
8563
8564
8565
8566
8567
8568
8569
8570
8571
8572
8573
8574
8575
8576
8577
8578
8579
8580
8581
8582
8583
8584
8585
8586
8587
8588
8589
8590
8591
8592
8593
8594
8595
8596
8597
8598
8599
8600
8601
8602
8603
8604
8605
8606
8607
8608
8609
8610
8611
8612
8613
8614
8615
8616
8617
8618
8619
8620
8621
8622
8623
8624
8625
8626
8627
8628
8629
8630
8631
8632
8633
8634
8635
8636
8637
8638
8639
8640
8641
8642
8643
8644
8645
8646
8647
8648
8649
8650
8651
8652
8653
8654
8655
8656
8657
8658
8659
8660
8661
8662
8663
8664
8665
8666
8667
8668
8669
8670
8671
8672
8673
8674
8675
8676
8677
8678
8679
8680
8681
8682
8683
8684
8685
8686
8687
8688
8689
8690
8691
8692
8693
8694
8695
8696
8697
8698
8699
8700
8701
8702
8703
8704
8705
8706
8707
8708
8709
8710
8711
8712
8713
8714
8715
8716
8717
8718
8719
8720
8721
8722
8723
8724
8725
8726
8727
8728
8729
8730
8731
8732
8733
8734
8735
8736
8737
8738
8739
8740
8741
8742
8743
8744
8745
8746
8747
8748
8749
8750
8751
8752
8753
8754
8755
8756
8757
8758
8759
8760
8761
8762
8763
8764
8765
8766
8767
8768
8769
8770
8771
8772
8773
8774
8775
8776
8777
8778
8779
8780
8781
8782
8783
8784
8785
8786
8787
8788
8789
8790
8791
8792
8793
8794
8795
8796
8797
8798
8799
8800
8801
8802
8803
8804
8805
8806
8807
8808
8809
8810
8811
8812
8813
8814
8815
8816
8817
8818
8819
8820
8821
8822
8823
8824
8825
8826
8827
8828
8829
8830
8831
8832
8833
8834
8835
8836
8837
8838
8839
8840
8841
8842
8843
8844
8845
8846
8847
8848
8849
8850
8851
8852
8853
8854
8855
8856
8857
8858
8859
8860
8861
8862
8863
8864
8865
8866
8867
8868
8869
8870
8871
8872
8873
8874
8875
8876
8877
8878
8879
8880
8881
8882
8883
8884
8885
8886
8887
8888
8889
8890
8891
8892
8893
8894
8895
8896
8897
8898
8899
8900
8901
8902
8903
8904
8905
8906
8907
8908
8909
8910
8911
8912
8913
8914
8915
8916
8917
8918
8919
8920
8921
8922
8923
8924
8925
8926
8927
8928
8929
8930
8931
8932
8933
8934
8935
8936
8937
8938
8939
8940
8941
8942
8943
8944
8945
8946
8947
8948
8949
8950
8951
8952
8953
8954
8955
8956
8957
8958
8959
8960
8961
8962
8963
8964
8965
8966
8967
8968
8969
8970
8971
8972
8973
8974
8975
8976
8977
8978
8979
8980
8981
8982
8983
8984
8985
8986
8987
8988
8989
8990
8991
8992
8993
8994
8995
8996
8997
8998
8999
9000
9001
9002
9003
9004
9005
9006
9007
9008
9009
9010
9011
9012
9013
9014
9015
9016
9017
9018
9019
9020
9021
9022
9023
9024
9025
9026
9027
9028
9029
9030
9031
9032
9033
9034
9035
9036
9037
9038
9039
9040
9041
9042
9043
9044
9045
9046
9047
9048
9049
9050
9051
9052
9053
9054
9055
9056
9057
9058
9059
9060
9061
9062
9063
9064
9065
9066
9067
9068
9069
9070
9071
9072
9073
9074
9075
9076
9077
9078
9079
9080
9081
9082
9083
9084
9085
9086
9087
9088
9089
9090
9091
9092
9093
9094
9095
9096
9097
9098
9099
9100
9101
9102
9103
9104
9105
9106
9107
9108
9109
9110
9111
9112
9113
9114
9115
9116
9117
9118
9119
9120
9121
9122
9123
9124
9125
9126
9127
9128
9129
9130
9131
9132
9133
9134
9135
9136
9137
9138
9139
9140
9141
9142
9143
9144
9145
9146
9147
9148
9149
9150
9151
9152
9153
9154
9155
9156
9157
9158
9159
9160
9161
9162
9163
9164
9165
9166
9167
9168
9169
9170
9171
9172
9173
9174
9175
9176
9177
9178
9179
9180
9181
9182
9183
9184
9185
9186
9187
9188
9189
9190
9191
9192
9193
9194
9195
9196
9197
9198
9199
9200
9201
9202
9203
9204
9205
9206
9207
9208
9209
9210
9211
9212
9213
9214
9215
9216
9217
9218
9219
9220
9221
9222
9223
9224
9225
9226
9227
9228
9229
9230
9231
9232
9233
9234
9235
9236
9237
9238
9239
9240
9241
9242
9243
9244
9245
9246
9247
9248
9249
9250
9251
9252
9253
9254
9255
9256
9257
9258
9259
9260
9261
9262
9263
9264
9265
9266
9267
9268
9269
9270
9271
9272
9273
9274
9275
9276
9277
9278
9279
9280
9281
9282
9283
9284
9285
9286
9287
9288
9289
9290
9291
9292
9293
9294
9295
9296
9297
9298
9299
9300
9301
9302
9303
9304
9305
9306
9307
9308
9309
9310
9311
9312
9313
9314
9315
9316
9317
9318
9319
9320
9321
9322
9323
9324
9325
9326
9327
9328
9329
9330
9331
9332
9333
9334
9335
9336
9337
9338
9339
9340
9341
9342
9343
9344
9345
9346
9347
9348
9349
9350
9351
9352
9353
9354
9355
9356
9357
9358
9359
9360
9361
9362
9363
9364
9365
9366
9367
9368
9369
9370
9371
9372
9373
9374
9375
9376
9377
9378
9379
9380
9381
9382
9383
9384
9385
9386
9387
9388
9389
9390
9391
9392
9393
9394
9395
9396
9397
9398
9399
9400
9401
9402
9403
9404
9405
9406
9407
9408
9409
9410
9411
9412
9413
9414
9415
9416
9417
9418
9419
9420
9421
9422
9423
9424
9425
9426
9427
9428
9429
9430
9431
9432
9433
9434
9435
9436
9437
9438
9439
9440
9441
9442
9443
9444
9445
9446
9447
9448
9449
9450
9451
9452
9453
9454
9455
9456
9457
9458
9459
9460
9461
9462
9463
9464
9465
9466
9467
9468
9469
9470
9471
9472
9473
9474
9475
9476
9477
9478
9479
9480
9481
9482
9483
9484
9485
9486
9487
9488
9489
9490
9491
9492
9493
9494
9495
9496
9497
9498
9499
9500
9501
9502
9503
9504
9505
9506
9507
9508
9509
9510
9511
9512
9513
9514
9515
9516
9517
9518
9519
9520
9521
9522
9523
9524
9525
9526
9527
9528
9529
9530
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542
9543
9544
9545
9546
9547
9548
9549
9550
9551
9552
9553
9554
9555
9556
9557
9558
9559
9560
9561
9562
9563
9564
9565
9566
9567
9568
9569
9570
9571
9572
9573
9574
9575
9576
9577
9578
9579
9580
9581
9582
9583
9584
9585
9586
9587
9588
9589
9590
9591
9592
9593
9594
9595
9596
9597
9598
9599
9600
9601
9602
9603
9604
9605
9606
9607
9608
9609
9610
9611
9612
9613
9614
9615
9616
9617
9618
9619
9620
9621
9622
9623
9624
9625
9626
9627
9628
9629
9630
9631
9632
9633
9634
9635
9636
9637
9638
9639
9640
9641
9642
9643
9644
9645
9646
9647
9648
9649
9650
9651
9652
9653
9654
9655
9656
9657
9658
9659
9660
9661
9662
9663
9664
9665
9666
9667
9668
9669
9670
9671
9672
9673
9674
9675
9676
9677
9678
9679
9680
9681
9682
9683
9684
9685
9686
9687
9688
9689
9690
9691
9692
9693
9694
9695
9696
9697
9698
9699
9700
9701
9702
9703
9704
9705
9706
9707
9708
9709
9710
9711
9712
9713
9714
9715
9716
9717
9718
9719
9720
9721
9722
9723
9724
9725
9726
9727
9728
9729
9730
9731
9732
9733
9734
9735
9736
9737
9738
9739
9740
9741
9742
9743
9744
9745
9746
9747
9748
9749
9750
9751
9752
9753
9754
9755
9756
9757
9758
9759
9760
9761
9762
9763
9764
9765
9766
9767
9768
9769
9770
9771
9772
9773
9774
9775
9776
9777
9778
9779
9780
9781
9782
9783
9784
9785
9786
9787
9788
9789
9790
9791
9792
9793
9794
9795
9796
9797
9798
9799
9800
9801
9802
9803
9804
9805
9806
9807
9808
9809
9810
9811
9812
9813
9814
9815
9816
9817
9818
9819
9820
9821
9822
9823
9824
9825
9826
9827
9828
9829
9830
9831
9832
9833
9834
9835
9836
9837
9838
9839
9840
9841
9842
9843
9844
9845
9846
9847
9848
9849
9850
9851
9852
9853
9854
9855
9856
9857
9858
9859
9860
9861
9862
9863
9864
9865
9866
9867
9868
9869
9870
9871
9872
9873
9874
9875
9876
9877
9878
9879
9880
9881
9882
9883
9884
9885
9886
9887
9888
9889
9890
9891
9892
9893
9894
9895
9896
9897
9898
9899
9900
9901
9902
9903
9904
9905
9906
9907
9908
9909
9910
9911
9912
9913
9914
9915
9916
9917
9918
9919
9920
9921
9922
9923
9924
9925
9926
9927
9928
9929
9930
9931
9932
9933
9934
9935
9936
9937
9938
9939
9940
9941
9942
9943
9944
9945
9946
9947
9948
9949
9950
9951
9952
9953
9954
9955
9956
9957
9958
9959
9960
9961
9962
9963
9964
9965
9966
9967
9968
9969
9970
9971
9972
9973
9974
9975
9976
9977
9978
9979
9980
9981
9982
9983
9984
9985
9986
9987
9988
9989
9990
9991
9992
9993
9994
9995
9996
9997
9998
9999
10000
10001
10002
10003
10004
10005
10006
10007
10008
10009
10010
10011
10012
10013
10014
10015
10016
10017
10018
10019
10020
10021
10022
10023
10024
10025
10026
10027
10028
10029
10030
10031
10032
10033
10034
10035
10036
10037
10038
10039
10040
10041
10042
10043
10044
10045
10046
10047
10048
10049
10050
10051
10052
10053
10054
10055
10056
10057
10058
10059
10060
10061
10062
10063
10064
10065
10066
10067
10068
10069
10070
10071
10072
10073
10074
10075
10076
10077
10078
10079
10080
10081
10082
10083
10084
10085
10086
10087
10088
10089
10090
10091
10092
10093
10094
10095
10096
10097
10098
10099
10100
10101
10102
10103
10104
10105
10106
10107
10108
10109
10110
10111
10112
10113
10114
10115
10116
10117
10118
10119
10120
10121
10122
10123
10124
10125
10126
10127
10128
10129
10130
10131
10132
10133
10134
10135
10136
10137
10138
10139
10140
10141
10142
10143
10144
10145
10146
10147
10148
10149
10150
10151
10152
10153
10154
10155
10156
10157
10158
10159
10160
10161
10162
10163
10164
10165
10166
10167
10168
10169
10170
10171
10172
10173
10174
10175
10176
10177
10178
10179
10180
10181
10182
10183
10184
10185
10186
10187
10188
10189
10190
10191
10192
10193
10194
10195
10196
10197
10198
10199
10200
10201
10202
10203
10204
10205
10206
10207
10208
10209
10210
10211
10212
10213
10214
10215
10216
10217
10218
10219
10220
10221
10222
10223
10224
10225
10226
10227
10228
10229
10230
10231
10232
10233
10234
10235
10236
10237
10238
10239
10240
10241
10242
10243
10244
10245
10246
10247
10248
10249
10250
10251
10252
10253
10254
10255
10256
10257
10258
10259
10260
10261
10262
10263
10264
10265
10266
10267
10268
10269
10270
10271
10272
10273
10274
10275
10276
10277
10278
10279
10280
10281
10282
10283
10284
10285
10286
10287
10288
10289
10290
10291
10292
10293
10294
10295
10296
10297
10298
10299
10300
10301
10302
10303
10304
10305
10306
10307
10308
10309
10310
10311
10312
10313
10314
10315
10316
10317
10318
10319
10320
10321
10322
10323
10324
10325
10326
10327
10328
10329
10330
10331
10332
10333
10334
10335
10336
10337
10338
10339
10340
10341
10342
10343
10344
10345
10346
10347
10348
10349
10350
10351
10352
10353
10354
10355
10356
10357
10358
10359
10360
10361
10362
10363
10364
10365
10366
10367
10368
10369
10370
10371
10372
10373
10374
10375
10376
10377
10378
10379
10380
10381
10382
10383
10384
10385
10386
10387
10388
10389
10390
10391
10392
10393
10394
10395
10396
10397
10398
10399
10400
10401
10402
10403
10404
10405
10406
10407
10408
10409
10410
10411
10412
10413
10414
10415
10416
10417
10418
10419
10420
10421
10422
10423
10424
10425
10426
10427
10428
10429
10430
10431
10432
10433
10434
10435
10436
10437
10438
10439
10440
10441
10442
10443
10444
10445
10446
10447
10448
10449
10450
10451
10452
10453
10454
10455
10456
10457
10458
10459
10460
10461
10462
10463
10464
10465
10466
10467
10468
10469
10470
10471
10472
10473
10474
10475
10476
10477
10478
10479
10480
10481
10482
10483
10484
10485
10486
10487
10488
10489
10490
10491
10492
10493
10494
10495
10496
10497
10498
10499
10500
10501
10502
10503
10504
10505
10506
10507
10508
10509
10510
10511
10512
10513
10514
10515
10516
10517
10518
10519
10520
10521
10522
10523
10524
10525
10526
10527
10528
10529
10530
10531
10532
10533
10534
10535
10536
10537
10538
10539
10540
10541
10542
10543
10544
10545
10546
10547
10548
10549
10550
10551
10552
10553
10554
10555
10556
10557
10558
10559
10560
10561
10562
10563
10564
10565
10566
10567
10568
10569
10570
10571
10572
10573
10574
10575
10576
10577
10578
10579
10580
10581
10582
10583
10584
10585
10586
10587
10588
10589
10590
10591
10592
10593
10594
10595
10596
10597
10598
10599
10600
10601
10602
10603
10604
10605
10606
10607
10608
10609
10610
10611
10612
10613
10614
10615
10616
10617
10618
10619
10620
10621
10622
10623
10624
10625
10626
10627
10628
10629
10630
10631
10632
10633
10634
10635
10636
10637
10638
10639
10640
10641
10642
10643
10644
10645
10646
10647
10648
10649
10650
10651
10652
10653
10654
10655
10656
10657
10658
10659
10660
10661
10662
10663
10664
10665
10666
10667
10668
10669
10670
10671
10672
10673
10674
10675
10676
10677
10678
10679
10680
10681
10682
10683
10684
10685
10686
10687
10688
10689
10690
10691
10692
10693
10694
10695
10696
10697
10698
10699
10700
10701
10702
10703
10704
10705
10706
10707
10708
10709
10710
10711
10712
10713
10714
10715
10716
10717
10718
10719
10720
10721
10722
10723
10724
10725
10726
10727
10728
10729
10730
10731
10732
10733
10734
10735
10736
10737
10738
10739
10740
10741
10742
10743
10744
10745
10746
10747
10748
10749
10750
10751
10752
10753
10754
10755
10756
10757
10758
10759
10760
10761
10762
10763
10764
10765
10766
10767
10768
10769
10770
10771
10772
10773
10774
10775
10776
10777
10778
10779
10780
10781
10782
10783
10784
10785
10786
10787
10788
10789
10790
10791
10792
10793
10794
10795
10796
10797
10798
10799
10800
10801
10802
10803
10804
10805
10806
10807
10808
10809
10810
10811
10812
10813
10814
10815
10816
10817
10818
10819
10820
10821
10822
10823
10824
10825
10826
10827
10828
10829
10830
10831
10832
10833
10834
10835
10836
10837
10838
10839
10840
10841
10842
10843
10844
10845
10846
10847
10848
10849
10850
10851
10852
10853
10854
10855
10856
10857
10858
10859
10860
10861
10862
10863
10864
10865
10866
10867
10868
10869
10870
10871
10872
10873
10874
10875
10876
10877
10878
10879
10880
10881
10882
10883
10884
10885
10886
10887
10888
10889
10890
10891
10892
10893
10894
10895
10896
10897
10898
10899
10900
10901
10902
10903
10904
10905
10906
10907
10908
10909
10910
10911
10912
10913
10914
10915
10916
10917
10918
10919
10920
10921
10922
10923
10924
10925
10926
10927
10928
10929
10930
10931
10932
10933
10934
10935
10936
10937
10938
10939
10940
10941
10942
10943
10944
10945
10946
10947
10948
10949
10950
10951
10952
10953
10954
10955
10956
10957
10958
10959
10960
10961
10962
10963
10964
10965
10966
10967
10968
10969
10970
10971
10972
10973
10974
10975
10976
10977
10978
10979
10980
10981
10982
10983
10984
10985
10986
10987
10988
10989
10990
10991
10992
10993
10994
10995
10996
10997
10998
10999
11000
11001
11002
11003
11004
11005
11006
11007
11008
11009
11010
11011
11012
11013
11014
11015
11016
11017
11018
11019
11020
11021
11022
11023
11024
11025
11026
11027
11028
11029
11030
11031
11032
11033
11034
11035
11036
11037
11038
11039
11040
11041
11042
11043
11044
11045
11046
11047
11048
11049
11050
11051
11052
11053
11054
11055
11056
11057
11058
11059
11060
11061
11062
11063
11064
11065
11066
11067
11068
11069
11070
11071
11072
11073
11074
11075
11076
11077
11078
11079
11080
11081
11082
11083
11084
11085
11086
11087
11088
11089
11090
11091
11092
11093
11094
11095
11096
11097
11098
11099
11100
11101
11102
11103
11104
11105
11106
11107
11108
11109
11110
11111
11112
11113
11114
11115
11116
11117
11118
11119
11120
11121
11122
11123
11124
11125
11126
11127
11128
11129
11130
11131
11132
11133
11134
11135
11136
11137
11138
11139
11140
11141
11142
11143
11144
11145
11146
11147
11148
11149
11150
11151
11152
11153
11154
11155
11156
11157
11158
11159
11160
11161
11162
11163
11164
11165
11166
11167
11168
11169
11170
11171
11172
11173
11174
11175
11176
11177
11178
11179
11180
11181
11182
11183
11184
11185
11186
11187
11188
11189
11190
11191
11192
11193
11194
11195
11196
11197
11198
11199
11200
11201
11202
11203
11204
11205
11206
11207
11208
11209
11210
11211
11212
11213
11214
11215
11216
11217
11218
11219
11220
11221
11222
11223
11224
11225
11226
11227
11228
11229
11230
11231
11232
11233
11234
11235
11236
11237
11238
11239
11240
11241
11242
11243
11244
11245
11246
11247
11248
11249
11250
11251
11252
11253
11254
11255
11256
11257
11258
11259
11260
11261
11262
11263
11264
11265
11266
11267
11268
11269
11270
11271
11272
11273
11274
11275
11276
11277
11278
11279
11280
11281
11282
11283
11284
11285
11286
11287
11288
11289
11290
11291
11292
11293
11294
11295
11296
11297
11298
11299
11300
11301
11302
11303
11304
11305
11306
11307
11308
11309
11310
11311
11312
11313
11314
11315
11316
11317
11318
11319
11320
11321
11322
11323
11324
11325
11326
11327
11328
11329
11330
11331
11332
11333
11334
11335
11336
11337
11338
11339
11340
11341
11342
11343
11344
11345
11346
11347
11348
11349
11350
11351
11352
11353
11354
11355
11356
11357
11358
11359
11360
11361
11362
11363
11364
11365
11366
11367
11368
11369
11370
11371
11372
11373
11374
11375
11376
11377
11378
11379
11380
11381
11382
11383
11384
11385
11386
11387
11388
11389
11390
11391
11392
11393
11394
11395
11396
11397
11398
11399
11400
11401
11402
11403
11404
11405
11406
11407
11408
11409
11410
11411
11412
11413
11414
11415
11416
11417
11418
11419
11420
11421
11422
11423
11424
11425
11426
11427
11428
11429
11430
11431
11432
11433
11434
11435
11436
11437
11438
11439
11440
11441
11442
11443
11444
11445
11446
11447
11448
11449
11450
11451
11452
11453
11454
11455
11456
11457
11458
11459
11460
11461
11462
11463
11464
11465
11466
11467
11468
11469
11470
11471
11472
11473
11474
11475
11476
11477
11478
11479
11480
11481
11482
11483
11484
11485
11486
11487
11488
11489
11490
11491
11492
11493
11494
11495
11496
11497
11498
11499
11500
11501
11502
11503
11504
11505
11506
11507
11508
11509
11510
11511
11512
11513
11514
11515
11516
11517
11518
11519
11520
11521
11522
11523
11524
11525
11526
11527
11528
11529
11530
11531
11532
11533
11534
11535
11536
11537
11538
11539
11540
11541
11542
11543
11544
11545
11546
11547
11548
11549
11550
11551
11552
11553
11554
11555
11556
11557
11558
11559
11560
11561
11562
11563
11564
11565
11566
11567
11568
11569
11570
11571
11572
11573
11574
11575
11576
11577
11578
11579
11580
11581
11582
11583
11584
11585
11586
11587
11588
11589
11590
11591
11592
11593
11594
11595
11596
11597
11598
11599
11600
11601
11602
11603
11604
11605
11606
11607
11608
11609
11610
11611
11612
11613
11614
11615
11616
11617
11618
11619
11620
11621
11622
11623
11624
11625
11626
11627
11628
11629
11630
11631
11632
11633
11634
11635
11636
11637
11638
11639
11640
11641
11642
11643
11644
11645
11646
11647
11648
11649
11650
11651
11652
11653
11654
11655
11656
11657
11658
11659
11660
11661
11662
11663
11664
11665
11666
11667
11668
11669
11670
11671
11672
11673
11674
11675
11676
11677
11678
11679
11680
11681
11682
11683
11684
11685
11686
# Italian translation of the Godot Engine editor
# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
# Alessio Corridori <alessiocorridori@hotmail.com>, 2018.
# Dario Bonfanti <bonfi.96@hotmail.it>, 2016-2017.
# Dario D'Ambra <legione0@gmail.com>, 2017.
# dariocavada <cavada@ectrlsolutions.com>, 2017.
# Elia Zanaboni <elia.zanaboni@gmail.com>, 2017.
# Giovanni Solimeno (Crax97) <gsolimeno97@gmail.com>, 2017.
# Marco Melorio <m.melorio@icloud.com>, 2017.
# Matteo <matteo.guglielmetti@hotmail.it>, 2018.
# Myself <whatamidoing.wt@gmail.com>, 2017-2018.
# RealAquilus <JamesHeller@live.it>, 2017.
# Samuele Zolfanelli <samdazel@gmail.com>, 2018.
# Sean Bone <seanbone@zumguy.com>, 2017.
# Red Pill <redpill902@gmail.com>, 2018.
# iRadEntertainment <devitadario@gmail.com>, 2018.
# ondsinet _ (nik man) <nikman00@gmail.com>, 2018.
# Ste d f <sdfilippo84@gmail.com>, 2018.
# Salvo Permiracolo <salvoperm@gmail.com>, 2018.
# Giovanni Tommasi <tommasig@gmail.com>, 2018.
# xxssmaoxx <simon.dottor@gmail.com>, 2018.
# Nicola Gramola <nicola.gramola@gmail.com>, 2018.
# Davide Wayan Mores <moresdavidewayan@gmail.com>, 2018.
# Alessandro Zoppi <alessandro.zoppi@live.it>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2019-01-04 04:09+0000\n"
"Last-Translator: Alessandro Zoppi <alessandro.zoppi@live.it>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 3.4-dev\n"

#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Argomento tipo invalido per convert(), usare le costanti TYPE_*."

#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
"Non vi sono abbastanza bytes per i bytes di decodifica, oppure formato "
"invalido."

#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
msgstr "Input non valido %i (non passato) nell'espressione"

#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
msgstr "self non può essere usato perché l'istanza è nulla (non passata)"

#: core/math/expression.cpp
#, fuzzy
msgid "Invalid operands to operator %s, %s and %s."
msgstr "Nome proprietà indice invalido '%s' nel nodo %s."

#: core/math/expression.cpp
#, fuzzy
msgid "Invalid index of type %s for base type %s"
msgstr "Nome proprietà indice invalido '%s' nel nodo %s."

#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
msgstr "Indice nominale '%s' invalido per il tipo base %s"

#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
msgstr "Argomento invalido di tipo '%s"

#: core/math/expression.cpp
msgid "On call to '%s':"
msgstr "Alla chiamata di '%s':"

#: editor/animation_bezier_editor.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Free"
msgstr "Gratuito"

#: editor/animation_bezier_editor.cpp
msgid "Balanced"
msgstr "Bilanciato"

#: editor/animation_bezier_editor.cpp
#, fuzzy
msgid "Mirror"
msgstr "Specchia X"

#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
msgstr "Inserisci la chiave qui"

#: editor/animation_bezier_editor.cpp
msgid "Duplicate Selected Key(s)"
msgstr "Duplicare la(e) chiave selezionata(e)"

#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
msgstr "Eliminare la(e) Chiave(i) Selezionata(e)"

#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
msgstr "Duplica Key Animazione"

#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Delete Keys"
msgstr "Anim Elimina Key"

#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Time"
msgstr "Anim Cambia Tempo di Keyframe"

#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
msgstr "Anim Cambia Transizione"

#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
msgstr "Anim Cambia Trasformazione"

#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Value"
msgstr "Anim Cambia Valore Keyframe"

#: editor/animation_track_editor.cpp
msgid "Anim Change Call"
msgstr "Anim Cambia Chiamata"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Property Track"
msgstr "Proprietà:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "3D Transform Track"
msgstr "Tipo Transform"

#: editor/animation_track_editor.cpp
msgid "Call Method Track"
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Bezier Curve Track"
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Audio Playback Track"
msgstr ""

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation Playback Track"
msgstr "Ferma il playback dell'animazione. (S)"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add Track"
msgstr "Anim Aggiungi Traccia"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation Length Time (seconds)"
msgstr "Lunghezza animazone (in secondi)."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation Looping"
msgstr "Zoom Animazione."

#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr "Funzioni:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Audio Clips:"
msgstr "Audio Listener"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Clips:"
msgstr "Clips"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Toggle this track on/off."
msgstr "Abilita modalità senza distrazioni."

#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
msgstr ""

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Interpolation Mode"
msgstr "Nodo Animazione"

#: editor/animation_track_editor.cpp
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
msgstr ""

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Remove this track."
msgstr "Rimuovi traccia selezionata."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Time (s): "
msgstr "Tempo(i) di Crossfade:"

#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr "Continuo"

#: editor/animation_track_editor.cpp
msgid "Discrete"
msgstr "Discreto"

#: editor/animation_track_editor.cpp
msgid "Trigger"
msgstr "Attivazione"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Capture"
msgstr "Texture"

#: editor/animation_track_editor.cpp
msgid "Nearest"
msgstr ""

#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp
msgid "Linear"
msgstr "Lineare"

#: editor/animation_track_editor.cpp
msgid "Cubic"
msgstr ""

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Clamp Loop Interp"
msgstr "Cambia Interpolazione Loop Animazione"

#: editor/animation_track_editor.cpp
msgid "Wrap Loop Interp"
msgstr ""

#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
msgstr "Inserisci Key"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Duplicate Key(s)"
msgstr "Duplica Nodo(i)"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Delete Key(s)"
msgstr "Elimina Nodo(i)"

#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
msgstr "Rimuovi Traccia Animazione"

#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
msgstr "Crea NUOVA traccia per %s e inserire key?"

#: editor/animation_track_editor.cpp
msgid "Create %d NEW tracks and insert keys?"
msgstr "Creare %d NUOVE tracce e inserire key?"

#: editor/animation_track_editor.cpp editor/create_dialog.cpp
#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
#: editor/plugin_config_dialog.cpp
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
msgid "Create"
msgstr "Crea"

#: editor/animation_track_editor.cpp
msgid "Anim Insert"
msgstr "Anim Inserisci"

#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
msgstr "Anim Crea e Inserisci"

#: editor/animation_track_editor.cpp
msgid "Anim Insert Track & Key"
msgstr "Anim Inserisci Traccia e Key"

#: editor/animation_track_editor.cpp
msgid "Anim Insert Key"
msgstr "Anim Inserisci Key"

#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
msgstr ""

#: editor/animation_track_editor.cpp
msgid ""
"Audio tracks can only point to nodes of type:\n"
"-AudioStreamPlayer\n"
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""

#: editor/animation_track_editor.cpp
msgid "An animation player can't animate itself, only other players."
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Track is not of type Spatial, can't insert key"
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
msgstr ""

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Method not found in object: "
msgstr "VariableGet non trovato nello script: "

#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
msgstr "Anim Sposta Key"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Clipboard is empty"
msgstr "Clipboard risorse vuota!"

#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr "Anim Scala Key"

#: editor/animation_track_editor.cpp
msgid ""
"This option does not work for Bezier editing, as it's only a single track."
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Group tracks by node or display them as plain list."
msgstr ""

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Snap (s): "
msgstr "Snap (Pixels):"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation step value."
msgstr "Animation tree valido."

#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/project_manager.cpp editor/project_settings_editor.cpp
#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
msgid "Edit"
msgstr "Modifica"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation properties."
msgstr "AnimazioneAlbero"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Copy Tracks"
msgstr "Copia parametri"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Paste Tracks"
msgstr "Incolla Parametri"

#: editor/animation_track_editor.cpp
msgid "Scale Selection"
msgstr "Scala Selezione"

#: editor/animation_track_editor.cpp
msgid "Scale From Cursor"
msgstr "Scala da Cursore"

#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr "Duplica Selezione"

#: editor/animation_track_editor.cpp
msgid "Duplicate Transposed"
msgstr "Duplica Transposto"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Delete Selection"
msgstr "Elimina selezionati"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Go to Next Step"
msgstr "Vai a Step Successivo"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Go to Previous Step"
msgstr "Vai a Step Precedente"

#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
msgstr "Ottimizza Animazione"

#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation"
msgstr "Pulisci Animazione"

#: editor/animation_track_editor.cpp
msgid "Pick the node that will be animated:"
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Use Bezier Curves"
msgstr ""

#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
msgstr "Ottimizzatore Anim."

#: editor/animation_track_editor.cpp
msgid "Max. Linear Error:"
msgstr "Max. Errore Lineare:"

#: editor/animation_track_editor.cpp
msgid "Max. Angular Error:"
msgstr "Max. Errore Angolare:"

#: editor/animation_track_editor.cpp
msgid "Max Optimizable Angle:"
msgstr "Max. Angolo Ottimizzabile:"

#: editor/animation_track_editor.cpp
msgid "Optimize"
msgstr "Ottimizza"

#: editor/animation_track_editor.cpp
msgid "Remove invalid keys"
msgstr "Rimuovi key invalidi"

#: editor/animation_track_editor.cpp
msgid "Remove unresolved and empty tracks"
msgstr "Rimuovi tracce Irrisolte e vuote"

#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
msgstr "Pulisci tutte le animazioni"

#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
msgstr "Pulisci Animazione(i) (NO UNDO!)"

#: editor/animation_track_editor.cpp
msgid "Clean-Up"
msgstr "Pulisci"

#: editor/animation_track_editor.cpp
msgid "Scale Ratio:"
msgstr "Ratio di scalatura:"

#: editor/animation_track_editor.cpp
msgid "Select tracks to copy:"
msgstr ""

#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr "Copia"

#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr "Ridimensiona Array"

#: editor/array_property_edit.cpp
msgid "Change Array Value Type"
msgstr "Cambia Tipo del Valore Array"

#: editor/array_property_edit.cpp
msgid "Change Array Value"
msgstr "Cambia Valore Array"

#: editor/code_editor.cpp
msgid "Go to Line"
msgstr "Vai alla Linea"

#: editor/code_editor.cpp
msgid "Line Number:"
msgstr "Numero Linea:"

#: editor/code_editor.cpp editor/editor_help.cpp
msgid "No Matches"
msgstr "Nessuna Corrispondenza"

#: editor/code_editor.cpp
msgid "Replaced %d occurrence(s)."
msgstr "Rimpiazzate %d occorrenze."

#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
msgstr "Controlla Maiuscole"

#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
msgstr "Parole Intere"

#: editor/code_editor.cpp editor/rename_dialog.cpp
msgid "Replace"
msgstr "Rimpiazza"

#: editor/code_editor.cpp
msgid "Replace All"
msgstr "Rimpiazza Tutti"

#: editor/code_editor.cpp
msgid "Selection Only"
msgstr "Solo Selezione"

#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "Zoom In"

#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
msgstr "Zoom Out"

#: editor/code_editor.cpp
msgid "Reset Zoom"
msgstr "Resetta Zoom"

#: editor/code_editor.cpp
#, fuzzy
msgid "Warnings:"
msgstr "Avvertimento"

#: editor/code_editor.cpp
#, fuzzy
msgid "Font Size:"
msgstr "Dimensione Font sorgente:"

#: editor/code_editor.cpp
msgid "Line:"
msgstr "Riga:"

#: editor/code_editor.cpp
msgid "Col:"
msgstr "Col:"

#: editor/connections_dialog.cpp
msgid "Method in target Node must be specified!"
msgstr "Il Metodo nel nodo di target deve essere specificato!"

#: editor/connections_dialog.cpp
msgid ""
"Target method not found! Specify a valid method or attach a script to target "
"Node."
msgstr ""
"Metodo di destinazione non trovato! Specifica un metodo valido o annetti uno "
"script al nodo di destinazione."

#: editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Connetti A Nodo:"

#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Add"
msgstr "Aggiungi"

#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
msgstr "Rimuovi"

#: editor/connections_dialog.cpp
msgid "Add Extra Call Argument:"
msgstr "Aggiungi Argomento Extra di Chiamata:"

#: editor/connections_dialog.cpp
msgid "Extra Call Arguments:"
msgstr "Argomenti Chiamata Extra:"

#: editor/connections_dialog.cpp
msgid "Path to Node:"
msgstr "Percorso a Nodo:"

#: editor/connections_dialog.cpp
msgid "Make Function"
msgstr "Rendi Funzione"

#: editor/connections_dialog.cpp
msgid "Deferred"
msgstr "Differita"

#: editor/connections_dialog.cpp
msgid "Oneshot"
msgstr "Oneshot"

#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/export_template_manager.cpp editor/groups_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Chiudi"

#: editor/connections_dialog.cpp
msgid "Connect"
msgstr "Connetti"

#: editor/connections_dialog.cpp
msgid "Connect '%s' to '%s'"
msgstr "Connetti '%s' a '%s'"

#: editor/connections_dialog.cpp
msgid "Disconnect '%s' from '%s'"
msgstr "Disconnetti '%s' da '%s'"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Disconnect all from signal: '%s'"
msgstr "Disconnetti '%s' da '%s'"

#: editor/connections_dialog.cpp
msgid "Connect..."
msgstr "Connetti..."

#: editor/connections_dialog.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Disconnect"
msgstr "Disconnetti"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Connect Signal: "
msgstr "Connessione Segnali:"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Edit Connection: "
msgstr "Modifica Connessioni"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
msgstr "Sei sicuro di voler eseguire più di un progetto?"

#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
msgstr "Segnali"

#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
msgstr ""

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Disconnect All"
msgstr "Disconnetti"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Edit..."
msgstr "Modifica"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Go To Method"
msgstr "Metodi"

#: editor/create_dialog.cpp
msgid "Change %s Type"
msgstr "Cambia Tipo %s"

#: editor/create_dialog.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr "Cambia"

#: editor/create_dialog.cpp
msgid "Create New %s"
msgstr "Crea Nuovo %s"

#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Preferiti:"

#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
msgid "Recent:"
msgstr "Recenti:"

#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Cerca:"

#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "Corrispondenze:"

#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
msgstr "Descrizione:"

#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Cerca Rimpiazzo Per:"

#: editor/dependency_editor.cpp
msgid "Dependencies For:"
msgstr "Dipendenze Per:"

#: editor/dependency_editor.cpp
msgid ""
"Scene '%s' is currently being edited.\n"
"Changes will not take effect unless reloaded."
msgstr ""
"La scena '%s' è al momento in modifica.\n"
"I cambiamenti non avranno effetto a meno che venga ricaricata."

#: editor/dependency_editor.cpp
msgid ""
"Resource '%s' is in use.\n"
"Changes will take effect when reloaded."
msgstr ""
"La risorsa '%s' è in uso.\n"
"I cambiamenti avranno effetto quando sarà ricaricata."

#: editor/dependency_editor.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Dependencies"
msgstr "Dipendenze"

#: editor/dependency_editor.cpp
msgid "Resource"
msgstr "Risorsa"

#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp
msgid "Path"
msgstr "Percorso"

#: editor/dependency_editor.cpp
msgid "Dependencies:"
msgstr "Dipendenze:"

#: editor/dependency_editor.cpp
msgid "Fix Broken"
msgstr "Riparare Rotti"

#: editor/dependency_editor.cpp
msgid "Dependency Editor"
msgstr "Editor Dipendenze"

#: editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
msgstr "Cerca Risorsa di Rimpiazzo:"

#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
msgid "Open"
msgstr "Apri"

#: editor/dependency_editor.cpp
msgid "Owners Of:"
msgstr "Proprietari Di:"

#: editor/dependency_editor.cpp
msgid "Remove selected files from the project? (no undo)"
msgstr "Rimuovi i file selezionati dal progetto? (no undo)"

#: editor/dependency_editor.cpp
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
"Remove them anyway? (no undo)"
msgstr ""
"I file che stanno per essere rimossi sono richiesti da altre risorse perchè "
"esse funzionino.\n"
"Rimuoverli comunque? (no undo)"

#: editor/dependency_editor.cpp editor/export_template_manager.cpp
msgid "Cannot remove:"
msgstr "Impossibile rimuovere:"

#: editor/dependency_editor.cpp
msgid "Error loading:"
msgstr "Errore in caricamento:"

#: editor/dependency_editor.cpp
#, fuzzy
msgid "Load failed due to missing dependencies:"
msgstr "Caricamento scena fallito per mancanza di dipendenze:"

#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Open Anyway"
msgstr "Apri Comunque"

#: editor/dependency_editor.cpp
msgid "Which action should be taken?"
msgstr "Quale Azione deve essere intrapresa?"

#: editor/dependency_editor.cpp
msgid "Fix Dependencies"
msgstr "Ripara Dipendenze"

#: editor/dependency_editor.cpp
msgid "Errors loading!"
msgstr "Errori in caricamento!"

#: editor/dependency_editor.cpp
msgid "Permanently delete %d item(s)? (No undo!)"
msgstr "Eliminare permanentemente %d elementi? (No undo!)"

#: editor/dependency_editor.cpp
msgid "Owns"
msgstr "Possiede"

#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
msgstr "Risorse Non Possedute Esplicitamente:"

#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Orphan Resource Explorer"
msgstr "Esplora Risorse Orfane"

#: editor/dependency_editor.cpp
msgid "Delete selected files?"
msgstr "Eliminare i file selezionati?"

#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/project_export.cpp editor/project_settings_editor.cpp
#: editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Elimina"

#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
msgstr "Cambia Chiave Dizionario"

#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Value"
msgstr "Cambia Valore Dizionario"

#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
msgstr "Grazie dalla comunità di Godot!"

#: editor/editor_about.cpp
msgid "Godot Engine contributors"
msgstr "Contributori a Godot Engine"

#: editor/editor_about.cpp
msgid "Project Founders"
msgstr "Fondatori Progetto"

#: editor/editor_about.cpp
msgid "Lead Developer"
msgstr "Lead Developer"

#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Gestione Progetto "

#: editor/editor_about.cpp
msgid "Developers"
msgstr "Sviluppatori"

#: editor/editor_about.cpp
msgid "Authors"
msgstr "Autori"

#: editor/editor_about.cpp
msgid "Platinum Sponsors"
msgstr "Sponsors Platino"

#: editor/editor_about.cpp
msgid "Gold Sponsors"
msgstr "Sponsors Oro"

#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Sponsors Mini"

#: editor/editor_about.cpp
msgid "Gold Donors"
msgstr "Donatori Oro"

#: editor/editor_about.cpp
msgid "Silver Donors"
msgstr "Donatori Argento"

#: editor/editor_about.cpp
msgid "Bronze Donors"
msgstr "Donatori Bronzo"

#: editor/editor_about.cpp
msgid "Donors"
msgstr "Donatori"

#: editor/editor_about.cpp
msgid "License"
msgstr "Licenza"

#: editor/editor_about.cpp
msgid "Thirdparty License"
msgstr "Licenza di Terze Parti"

#: editor/editor_about.cpp
msgid ""
"Godot Engine relies on a number of thirdparty free and open source "
"libraries, all compatible with the terms of its MIT license. The following "
"is an exhaustive list of all such thirdparty components with their "
"respective copyright statements and license terms."
msgstr ""
"Godot Engine si appoggia su un numero di librerie gratuite ed open source, "
"tutte compatibili con la licenza MIT. La seguente é una lista esaustiva di "
"tali componenti di terze parti con le rispettive dichiarazioni di copyright "
"e termini di licenza."

#: editor/editor_about.cpp
msgid "All Components"
msgstr "Tutte le Componenti"

#: editor/editor_about.cpp
msgid "Components"
msgstr "Componenti"

#: editor/editor_about.cpp
msgid "Licenses"
msgstr "Licenze"

#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Error opening package file, not in zip format."
msgstr "Errore nell'apertura del package, non in formato zip."

#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "Decompressione Assets"

#: editor/editor_asset_installer.cpp editor/project_manager.cpp
#, fuzzy
msgid "Package installed successfully!"
msgstr "Pacchetto Installato Con Successo!"

#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr "Successo!"

#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install"
msgstr "Installa"

#: editor/editor_asset_installer.cpp
msgid "Package Installer"
msgstr "Installer Pacchetto"

#: editor/editor_audio_buses.cpp
msgid "Speakers"
msgstr "Altoparlanti"

#: editor/editor_audio_buses.cpp
msgid "Add Effect"
msgstr "Aggiungi Effetto"

#: editor/editor_audio_buses.cpp
msgid "Rename Audio Bus"
msgstr "Rinomina Bus Audio"

#: editor/editor_audio_buses.cpp
msgid "Change Audio Bus Volume"
msgstr "Cambia il volume del Bus Audio"

#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Solo"
msgstr "Imposta Bus Audio su Solo"

#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Mute"
msgstr "Imposta Bus Audio su Mute"

#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Bypass Effects"
msgstr "Imposta Audio Bus Bypassa Effetti"

#: editor/editor_audio_buses.cpp
msgid "Select Audio Bus Send"
msgstr "Seleziona Bus Audio Invio"

#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus Effect"
msgstr "Aggiungi un effetto Bus Audio"

#: editor/editor_audio_buses.cpp
msgid "Move Bus Effect"
msgstr "Sposta effetti bus"

#: editor/editor_audio_buses.cpp
msgid "Delete Bus Effect"
msgstr "Cancella effetto bus"

#: editor/editor_audio_buses.cpp
msgid "Audio Bus, Drag and Drop to rearrange."
msgstr "Bus Audio, prendi e trascina per riordinare."

#: editor/editor_audio_buses.cpp
msgid "Solo"
msgstr "Solo"

#: editor/editor_audio_buses.cpp
msgid "Mute"
msgstr "Muto"

#: editor/editor_audio_buses.cpp
msgid "Bypass"
msgstr "Bypassa"

#: editor/editor_audio_buses.cpp
msgid "Bus options"
msgstr "Opzioni bus"

#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "duplica"

#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
msgstr "Ripristina Volume"

#: editor/editor_audio_buses.cpp
msgid "Delete Effect"
msgstr "Elimina Effetto"

#: editor/editor_audio_buses.cpp
msgid "Audio"
msgstr "Audio"

#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus"
msgstr "Aggiungi Bus Audio"

#: editor/editor_audio_buses.cpp
msgid "Master bus can't be deleted!"
msgstr "Il bus principale non può essere cancellato!"

#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
msgstr "Elimina bus audio"

#: editor/editor_audio_buses.cpp
msgid "Duplicate Audio Bus"
msgstr "Duplica bus audio"

#: editor/editor_audio_buses.cpp
msgid "Reset Bus Volume"
msgstr "Ripristina Volume del Bus"

#: editor/editor_audio_buses.cpp
msgid "Move Audio Bus"
msgstr "Sposta bus audio"

#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As..."
msgstr "Salva Layout Bus Audio Come..."

#: editor/editor_audio_buses.cpp
msgid "Location for New Layout..."
msgstr "Posizione per Nuovo Layout..."

#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
msgstr "Apri Layout Bus Audio"

#: editor/editor_audio_buses.cpp
msgid "There is no 'res://default_bus_layout.tres' file."
msgstr "Non esiste il file 'res://default_bus_layout.tres'."

#: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout."
msgstr "File non valido, non è un layout di tipo bus audio."

#: editor/editor_audio_buses.cpp
msgid "Add Bus"
msgstr "Aggiungi Bus"

#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Crea nuovo layout di tipo bus."

#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
msgstr "Carica"

#: editor/editor_audio_buses.cpp
msgid "Load an existing Bus Layout."
msgstr "Carica un layout esistente di tipo bus."

#: editor/editor_audio_buses.cpp
msgid "Save As"
msgstr "Salva Come"

#: editor/editor_audio_buses.cpp
msgid "Save this Bus Layout to a file."
msgstr "Salva questo layout di tipo bus in un file."

#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
msgstr "Carica predefiniti"

#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
msgstr "Carica il layout di tipo bus predefinito."

#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nome Invalido."

#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
msgstr "Caratteri validi:"

#: editor/editor_autoload_settings.cpp
msgid "Invalid name. Must not collide with an existing engine class name."
msgstr ""
"Nome invalido. Non deve essere in conflitto con un nome di classe di engine "
"esistente."

#: editor/editor_autoload_settings.cpp
msgid "Invalid name. Must not collide with an existing buit-in type name."
msgstr ""
"Nome invalido. Non deve essere in conflitto con un nome di tipo built-in "
"esistente."

#: editor/editor_autoload_settings.cpp
msgid "Invalid name. Must not collide with an existing global constant name."
msgstr ""
"Nome invalido. Non deve essere in conflitto con un nome di una costante "
"globale esistente."

#: editor/editor_autoload_settings.cpp
msgid "Autoload '%s' already exists!"
msgstr "Autoload '%s' esiste già!"

#: editor/editor_autoload_settings.cpp
msgid "Rename Autoload"
msgstr "Rinomina Autoload"

#: editor/editor_autoload_settings.cpp
msgid "Toggle AutoLoad Globals"
msgstr "Abilita AutoLoad Globals"

#: editor/editor_autoload_settings.cpp
msgid "Move Autoload"
msgstr "Sposta Autoload"

#: editor/editor_autoload_settings.cpp
msgid "Remove Autoload"
msgstr "Rimuovi Autoload"

#: editor/editor_autoload_settings.cpp
msgid "Enable"
msgstr "Abilita"

#: editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
msgstr "Riordina gli Autoload"

#: editor/editor_autoload_settings.cpp
msgid "Invalid Path."
msgstr "Percorso Invalido."

#: editor/editor_autoload_settings.cpp
msgid "File does not exist."
msgstr "File non esistente."

#: editor/editor_autoload_settings.cpp
msgid "Not in resource path."
msgstr "Non è nel percorso risorse."

#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
msgstr "Aggiungi AutoLoad"

#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Path:"
msgstr "Percorso:"

#: editor/editor_autoload_settings.cpp
msgid "Node Name:"
msgstr "Nome Nodo:"

#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr "Nome"

#: editor/editor_autoload_settings.cpp
msgid "Singleton"
msgstr "Singleton"

#: editor/editor_data.cpp
msgid "Updating Scene"
msgstr "Aggiornamento Scena"

#: editor/editor_data.cpp
msgid "Storing local changes..."
msgstr "Memorizzando i cambiamenti locali..."

#: editor/editor_data.cpp
msgid "Updating scene..."
msgstr "Aggiornando la scena..."

#: editor/editor_data.cpp editor/editor_properties.cpp
msgid "[empty]"
msgstr "[vuoto]"

#: editor/editor_data.cpp
msgid "[unsaved]"
msgstr "[non salvato]"

#: editor/editor_dir_dialog.cpp
msgid "Please select a base directory first"
msgstr "Si prega di selezionare prima una directory di base"

#: editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
msgstr "Scegli una Directory"

#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
msgid "Create Folder"
msgstr "Crea Cartella"

#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: scene/gui/file_dialog.cpp
msgid "Name:"
msgstr "Nome:"

#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
msgid "Could not create folder."
msgstr "Impossibile creare cartella."

#: editor/editor_dir_dialog.cpp
msgid "Choose"
msgstr "Scegli"

#: editor/editor_export.cpp
msgid "Storing File:"
msgstr "Memorizzazione File:"

#: editor/editor_export.cpp
msgid "Packing"
msgstr "Impacchettando"

#: editor/editor_export.cpp platform/javascript/export/export.cpp
msgid "Template file not found:"
msgstr "Template non trovato:"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder"
msgstr "Seleziona Cartella Attuale"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File Exists, Overwrite?"
msgstr "File Esistente, Sovrascrivere?"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Select This Folder"
msgstr "Seleziona Metodo"

#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr "Copia Percorso"

#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#, fuzzy
msgid "Open in File Manager"
msgstr "Mostra nel File Manager"

#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#: editor/project_manager.cpp
#, fuzzy
msgid "Show in File Manager"
msgstr "Mostra nel File Manager"

#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "New Folder..."
msgstr "Nuova Cartella..."

#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Aggiorna"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Recognized"
msgstr "Tutti i Riconosciuti"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Files (*)"
msgstr "Tutti i File (*)"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File"
msgstr "Apri un File"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open File(s)"
msgstr "Apri File(s)"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a Directory"
msgstr "Apri una Directory"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File or Directory"
msgstr "Apri un File o una Directory"

#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/editor_properties.cpp editor/inspector_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "Salva"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Save a File"
msgstr "Salva un File"

#: editor/editor_file_dialog.cpp
msgid "Go Back"
msgstr "Torna Indietro"

#: editor/editor_file_dialog.cpp
msgid "Go Forward"
msgstr "Vai Avanti"

#: editor/editor_file_dialog.cpp
msgid "Go Up"
msgstr "Vai Su"

#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Abilita File Nascosti"

#: editor/editor_file_dialog.cpp
msgid "Toggle Favorite"
msgstr "Attiva Preferito"

#: editor/editor_file_dialog.cpp
msgid "Toggle Mode"
msgstr "Modalità Attivazione"

#: editor/editor_file_dialog.cpp
msgid "Focus Path"
msgstr "Percorso Di Fuoco"

#: editor/editor_file_dialog.cpp
msgid "Move Favorite Up"
msgstr "Sposta Preferito Su"

#: editor/editor_file_dialog.cpp
msgid "Move Favorite Down"
msgstr "Sposta Preferito Giù"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder"
msgstr "Vai nella cartella padre"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
msgstr "Directory e File:"

#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
#: editor/plugins/style_box_editor_plugin.cpp
msgid "Preview:"
msgstr "Anteprima:"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr "File:"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Must use a valid extension."
msgstr "Necessaria un'estensione valida."

#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "ScansionaSorgenti"

#: editor/editor_file_system.cpp
msgid "(Re)Importing Assets"
msgstr "(Re)Importando gli Assets"

#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Top"
msgstr "Alto"

#: editor/editor_help.cpp
msgid "Class:"
msgstr "Classe:"

#: editor/editor_help.cpp editor/scene_tree_editor.cpp
msgid "Inherits:"
msgstr "Eredita:"

#: editor/editor_help.cpp
msgid "Inherited by:"
msgstr "Ereditato da:"

#: editor/editor_help.cpp
msgid "Brief Description:"
msgstr "Breve Descrizione:"

#: editor/editor_help.cpp
msgid "Properties"
msgstr "Proprietà"

#: editor/editor_help.cpp
msgid "Properties:"
msgstr "Proprietà:"

#: editor/editor_help.cpp
msgid "Methods"
msgstr "Metodi"

#: editor/editor_help.cpp
#, fuzzy
msgid "Methods:"
msgstr "Metodi"

#: editor/editor_help.cpp
#, fuzzy
msgid "Theme Properties"
msgstr "Proprietà"

#: editor/editor_help.cpp
#, fuzzy
msgid "Theme Properties:"
msgstr "Proprietà:"

#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
msgid "Signals:"
msgstr "Segnali:"

#: editor/editor_help.cpp
msgid "Enumerations"
msgstr "Enumerazioni"

#: editor/editor_help.cpp
msgid "Enumerations:"
msgstr "Enumerazioni:"

#: editor/editor_help.cpp
msgid "enum  "
msgstr "enum  "

#: editor/editor_help.cpp
msgid "Constants"
msgstr "Costanti"

#: editor/editor_help.cpp
msgid "Constants:"
msgstr "Costanti:"

#: editor/editor_help.cpp
#, fuzzy
msgid "Class Description"
msgstr "Descrizione"

#: editor/editor_help.cpp
#, fuzzy
msgid "Class Description:"
msgstr "Descrizione:"

#: editor/editor_help.cpp
msgid "Online Tutorials:"
msgstr "Tutorial online:"

#: editor/editor_help.cpp
msgid ""
"There are currently no tutorials for this class, you can [color=$color][url="
"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
"url][/color]."
msgstr ""
"Al momento una descrizione per questa classe non esiste. Aiutaci [color="
"$color][url=$url]aggiungendone una[/url][/color] oppure [color=$color][url="
"$url2]richiedendone una[/url][/color]."

#: editor/editor_help.cpp
#, fuzzy
msgid "Property Descriptions"
msgstr "Descrizione Proprietà:"

#: editor/editor_help.cpp
#, fuzzy
msgid "Property Descriptions:"
msgstr "Descrizione Proprietà:"

#: editor/editor_help.cpp
msgid ""
"There is currently no description for this property. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
"Al momento una descrizione per questa proprietà non esiste. Aiutaci [color="
"$color][url=$url]aggiungendone una[/url][/color]!"

#: editor/editor_help.cpp
#, fuzzy
msgid "Method Descriptions"
msgstr "Descrizione Metodo:"

#: editor/editor_help.cpp
#, fuzzy
msgid "Method Descriptions:"
msgstr "Descrizione Metodo:"

#: editor/editor_help.cpp
msgid ""
"There is currently no description for this method. Please help us by [color="
"$color][url=$url]contributing one[/url][/color]!"
msgstr ""
"Al momento una descrizione per questo metodo non esiste. Aiutaci [color="
"$color][url=$url]aggiungendone una[/url][/color]!"

#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
msgid "Search Help"
msgstr "Cerca Aiuto"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Display All"
msgstr "Mostra Normale"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Classes Only"
msgstr "Classi"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Methods Only"
msgstr "Metodi"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Signals Only"
msgstr "Segnali"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Constants Only"
msgstr "Costanti"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Properties Only"
msgstr "Proprietà"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Theme Properties Only"
msgstr "Proprietà"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Member Type"
msgstr "Membri"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Class"
msgstr "Classe:"

#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
msgstr "Proprietà:"

#: editor/editor_inspector.cpp
msgid "Set"
msgstr "Set"

#: editor/editor_inspector.cpp
msgid "Set Multiple:"
msgstr ""

#: editor/editor_log.cpp
msgid "Output:"
msgstr "Output:"

#: editor/editor_log.cpp editor/editor_profiler.cpp
#: editor/editor_properties.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Clear"
msgstr "Rimuovi"

#: editor/editor_log.cpp
msgid "Clear Output"
msgstr "Svuota output"

#: editor/editor_node.cpp
msgid "Project export failed with error code %d."
msgstr "Esportazione progetto fallita con codice di errore %d."

#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
msgstr "Errore salvando la Risorsa!"

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: scene/gui/dialogs.cpp
msgid "OK"
msgstr "OK"

#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr "Salva Risorsa Come..."

#: editor/editor_node.cpp
msgid "Can't open file for writing:"
msgstr "Impossibile aprire il file per la scrittura:"

#: editor/editor_node.cpp
msgid "Requested file format unknown:"
msgstr "Formato file richiesto sconosciuto:"

#: editor/editor_node.cpp
msgid "Error while saving."
msgstr "Errore durante il salvataggio."

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Can't open '%s'. The file could have been moved or deleted."
msgstr ""

#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
msgstr "Errore durante l'elaborazione di '%s'."

#: editor/editor_node.cpp
msgid "Unexpected end of file '%s'."
msgstr "Fine file '%s' non prevista."

#: editor/editor_node.cpp
msgid "Missing '%s' or its dependencies."
msgstr "'%s' mancante o dipendenze mancanti."

#: editor/editor_node.cpp
msgid "Error while loading '%s'."
msgstr "Errore durante il caricamento di '%s'."

#: editor/editor_node.cpp
msgid "Saving Scene"
msgstr "Salvataggio Scena"

#: editor/editor_node.cpp
msgid "Analyzing"
msgstr "Analizzo"

#: editor/editor_node.cpp
msgid "Creating Thumbnail"
msgstr "Creazione Miniature"

#: editor/editor_node.cpp
msgid "This operation can't be done without a tree root."
msgstr ""
"Questa operazione non può essere eseguita senza una radice dell'albero."

#: editor/editor_node.cpp
msgid ""
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
"Please resolve it and then attempt to save again."
msgstr ""

#: editor/editor_node.cpp
msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr ""
"Impossibile salvare la scena. Probabili dipendenze (instanze o eredità) non "
"sono state soddisfatte."

#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
msgstr ""

#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
msgstr "Impossibile caricare MeshLibrary per l'unione!"

#: editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
msgstr "Errore salvataggio MeshLibrary!"

#: editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
msgstr "Impossibile caricare TileSet per unione!"

#: editor/editor_node.cpp
msgid "Error saving TileSet!"
msgstr "Errore di salvataggio TileSet!"

#: editor/editor_node.cpp
msgid "Error trying to save layout!"
msgstr "Errore tentando di salvare il layout!"

#: editor/editor_node.cpp
msgid "Default editor layout overridden."
msgstr "Layout dell'editor di default ignorato."

#: editor/editor_node.cpp
msgid "Layout name not found!"
msgstr "Nome layout non trovato!"

#: editor/editor_node.cpp
msgid "Restored default layout to base settings."
msgstr "Ripristinato il layout di default ai settaggi di base."

#: editor/editor_node.cpp
msgid ""
"This resource belongs to a scene that was imported, so it's not editable.\n"
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
"Questa risorsa appartiene a una scena che è stata importata, di conseguenza "
"non è modificabile.\n"
"Si consiglia di leggere la documentazione riguardante l'importazione delle "
"scene per comprendere al meglio questo workflow."

#: editor/editor_node.cpp
msgid ""
"This resource belongs to a scene that was instanced or inherited.\n"
"Changes to it will not be kept when saving the current scene."
msgstr ""
"Questa risorsa appartiene a una scena istanziata o ereditata.\n"
"Le modifiche ad essa non verranno mantenute salvando la scena corrente."

#: editor/editor_node.cpp
msgid ""
"This resource was imported, so it's not editable. Change its settings in the "
"import panel and then re-import."
msgstr ""
"Questa risorsa è stata importata, non è quindi modificabile. Modificane le "
"impostazioni nel pannello di importazione e re-importala."

#: editor/editor_node.cpp
msgid ""
"This scene was imported, so changes to it will not be kept.\n"
"Instancing it or inheriting will allow making changes to it.\n"
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
"Questa scena é stata importata, pertanto i cambiamenti ad essa non verranno "
"mantenuti.\n"
"Istanziarla o ereditarla consentirà di effettuare dei cambiamenti.\n"
"Si conaiglia di leggere la documentazione relativa all'importazione delle "
"scene per comprendere meglio questo workflow."

#: editor/editor_node.cpp
msgid ""
"This is a remote object so changes to it will not be kept.\n"
"Please read the documentation relevant to debugging to better understand "
"this workflow."
msgstr ""
"Questa risorsa appartiene a una scena che è stata importata, di conseguenza "
"non è modificabile.\n"
"Si consiglia di leggere la documentazione riguardante l'importazione delle "
"scene per comprendere al meglio questa procedura."

#: editor/editor_node.cpp
msgid "There is no defined scene to run."
msgstr "Non c'è nessuna scena definita da eseguire."

#: editor/editor_node.cpp
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
"Nessuna scena principale è stata definita, selezionarne una?\n"
"Puoi cambiarla successivamente da \"Impostazioni Progetto\" sotto la "
"categoria 'applicazioni'."

#: editor/editor_node.cpp
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
"La scena selezionata '%s' non esiste, sceglierne una valida?\n"
"Puoi cambiarla successivamente da \"Impostazioni Progetto\" sotto la "
"categoria 'applicazioni'."

#: editor/editor_node.cpp
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
"Las cena selezionata '%s non è un file scena, sceglierne una valida?\n"
"Puoi cambiarla successivamente da \"Impostazioni Progetto\" sotto la "
"categoria 'applicazioni'."

#: editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
msgstr ""
"La scena corrente non è mai stata salvata, per favore salvarla prima di "
"eseguire."

#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr "Impossibile avviare subprocesso!"

#: editor/editor_node.cpp
msgid "Open Scene"
msgstr "Apri Scena"

#: editor/editor_node.cpp
msgid "Open Base Scene"
msgstr "Apri Scena Base"

#: editor/editor_node.cpp
msgid "Quick Open Scene..."
msgstr "Apri scena rapido..."

#: editor/editor_node.cpp
msgid "Quick Open Script..."
msgstr "Apri Script Rapido..."

#: editor/editor_node.cpp
msgid "Save & Close"
msgstr "Salva e Chiudi"

#: editor/editor_node.cpp
msgid "Save changes to '%s' before closing?"
msgstr "Salvare le modifiche a '%s' prima di chiudere?"

#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr "Salva Scena Come..."

#: editor/editor_node.cpp
msgid "No"
msgstr "No"

#: editor/editor_node.cpp
msgid "Yes"
msgstr "Si"

#: editor/editor_node.cpp
msgid "This scene has never been saved. Save before running?"
msgstr "Questa scena non è mai stata salvata. Salvare prima di eseguire?"

#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "This operation can't be done without a scene."
msgstr "Questa operazione non può essere eseguita senza una scena."

#: editor/editor_node.cpp
msgid "Export Mesh Library"
msgstr "Esporta Libreria Mesh"

#: editor/editor_node.cpp
msgid "This operation can't be done without a root node."
msgstr "Questa operazione non può essere eseguita senza un nodo radice."

#: editor/editor_node.cpp
msgid "Export Tile Set"
msgstr "Esporta Tile Set"

#: editor/editor_node.cpp
msgid "This operation can't be done without a selected node."
msgstr "Questa operazione non può essere eseguita senza un nodo selezionato."

#: editor/editor_node.cpp
msgid "Current scene not saved. Open anyway?"
msgstr "Scena corrente non salvata. Aprire comunque?"

#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Impossibile ricaricare una scena che non è mai stata salvata."

#: editor/editor_node.cpp
msgid "Revert"
msgstr "Ripristina"

#: editor/editor_node.cpp
msgid "This action cannot be undone. Revert anyway?"
msgstr "Questa azione non può essere annullata. Ripristinare comunque?"

#: editor/editor_node.cpp
msgid "Quick Run Scene..."
msgstr "Esegui Scena Rapido..."

#: editor/editor_node.cpp
msgid "Quit"
msgstr "Esci"

#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr "Uscire dall'editor?"

#: editor/editor_node.cpp
msgid "Open Project Manager?"
msgstr "Aprire Gestione Progetti?"

#: editor/editor_node.cpp
msgid "Save & Quit"
msgstr "Salva e Esci"

#: editor/editor_node.cpp
msgid "Save changes to the following scene(s) before quitting?"
msgstr "Salvare le modifiche alle scene seguenti prima di uscire?"

#: editor/editor_node.cpp
msgid "Save changes the following scene(s) before opening Project Manager?"
msgstr ""
"Salvare le modifiche alle scene seguenti prima di aprire il Manager Progetti?"

#: editor/editor_node.cpp
msgid ""
"This option is deprecated. Situations where refresh must be forced are now "
"considered a bug. Please report."
msgstr ""
"Questa opzione é deprecata. Situazioni dove un refresh é obbligatorio sono "
"ora considerate come bug. Si prega di effettuare un report."

#: editor/editor_node.cpp
msgid "Pick a Main Scene"
msgstr "Scegli una Scena Principale"

#: editor/editor_node.cpp
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
"Non riesco ad abilitare il plugin aggiunto a: '%s' è fallita la lettura "
"della configurazione."

#: editor/editor_node.cpp
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
msgstr ""
"Impossibile trovare il campo per lo script aggiuntivo in: 'res://addons/%s'."

#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
msgstr "Impossibile caricare uno script aggiuntivo dal percorso: '%s'."

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s' There seems to be an error in "
"the code, please check the syntax."
msgstr ""
"Impossibile caricare uno script aggiuntivo dal percorso: Lo script '%s' non "
"è in tool mode."

#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
"Impossibile caricare uno script aggiuntivo dal percorso: La tipologia di "
"base di '%s' non è EditorPlugin."

#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
msgstr ""
"Impossibile caricare uno script aggiuntivo dal percorso: Lo script '%s' non "
"è in tool mode."

#: editor/editor_node.cpp
msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
"La scena '%s' é stata automaticamente importata, pertanto non puo essere "
"modificata.\n"
"Per effettuare cambiamenti, puo essere creata una nuova scena ereditata."

#: editor/editor_node.cpp
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
"open the scene, then save it inside the project path."
msgstr ""
"Errore di caricamento scena, deve essere all'interno del percorso del "
"progetto. Usare 'Importa' per aprire la scena, salvarla poi nel percorso del "
"progetto."

#: editor/editor_node.cpp
msgid "Scene '%s' has broken dependencies:"
msgstr "La scena '%s' ha rotto le dipendenze:"

#: editor/editor_node.cpp
msgid "Clear Recent Scenes"
msgstr "Rimuovi Scene Recenti"

#: editor/editor_node.cpp
msgid "Save Layout"
msgstr "Salva layout"

#: editor/editor_node.cpp
msgid "Delete Layout"
msgstr "Elimina Layout"

#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
msgstr "Default"

#: editor/editor_node.cpp editor/editor_properties.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
#, fuzzy
msgid "Show in FileSystem"
msgstr "Mostra nel File System"

#: editor/editor_node.cpp
#, fuzzy
msgid "Play This Scene"
msgstr "Esegui Scena"

#: editor/editor_node.cpp
#, fuzzy
msgid "Close Tab"
msgstr "Chiudi le altre schede"

#: editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr "Cambia Tab di Scena"

#: editor/editor_node.cpp
msgid "%d more files or folders"
msgstr "%d altri file o cartelle"

#: editor/editor_node.cpp
msgid "%d more folders"
msgstr "%d altre cartelle"

#: editor/editor_node.cpp
msgid "%d more files"
msgstr "%d altri file"

#: editor/editor_node.cpp
msgid "Dock Position"
msgstr "Posizione dock"

#: editor/editor_node.cpp
msgid "Distraction Free Mode"
msgstr "Modalità Senza Distrazioni"

#: editor/editor_node.cpp
msgid "Toggle distraction-free mode."
msgstr "Abilita modalità senza distrazioni."

#: editor/editor_node.cpp
msgid "Add a new scene."
msgstr "Aggiungi nuova scena."

#: editor/editor_node.cpp
msgid "Scene"
msgstr "Scena"

#: editor/editor_node.cpp
msgid "Go to previously opened scene."
msgstr "Vai alla scena precedentemente aperta."

#: editor/editor_node.cpp
msgid "Next tab"
msgstr "Scheda successiva"

#: editor/editor_node.cpp
msgid "Previous tab"
msgstr "Scheda precedente"

#: editor/editor_node.cpp
msgid "Filter Files..."
msgstr "Filtra Files..."

#: editor/editor_node.cpp
msgid "Operations with scene files."
msgstr "Operazioni con i file delle scene."

#: editor/editor_node.cpp
msgid "New Scene"
msgstr "Nuova scena"

#: editor/editor_node.cpp
msgid "New Inherited Scene..."
msgstr "Nuova Scena Ereditata..."

#: editor/editor_node.cpp
msgid "Open Scene..."
msgstr "Apri Scena..."

#: editor/editor_node.cpp
msgid "Save Scene"
msgstr "Salva Scena"

#: editor/editor_node.cpp
#, fuzzy
msgid "Save All Scenes"
msgstr "Salva tutte le Scene"

#: editor/editor_node.cpp
msgid "Close Scene"
msgstr "Chiudi Scena"

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Open Recent"
msgstr "Apri Recente"

#: editor/editor_node.cpp
msgid "Convert To..."
msgstr "Converti In..."

#: editor/editor_node.cpp
msgid "MeshLibrary..."
msgstr "Libreria delle Mesh..."

#: editor/editor_node.cpp
msgid "TileSet..."
msgstr "TileSet..."

#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Undo"
msgstr "Annulla"

#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Redo"
msgstr "Redo"

#: editor/editor_node.cpp
msgid "Revert Scene"
msgstr "Ripristina Scena"

#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Strumenti di progetto o scena vari."

#: editor/editor_node.cpp
msgid "Project"
msgstr "Progetto"

#: editor/editor_node.cpp
msgid "Project Settings"
msgstr "Impostazioni Progetto"

#: editor/editor_node.cpp editor/project_export.cpp
msgid "Export"
msgstr "Esporta"

#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
msgstr "Strumenti"

#: editor/editor_node.cpp
#, fuzzy
msgid "Open Project Data Folder"
msgstr "Aprire Gestione Progetti?"

#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr "Esci alla Lista Progetti"

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/project_export.cpp
msgid "Debug"
msgstr "Debug"

#: editor/editor_node.cpp
msgid "Deploy with Remote Debug"
msgstr "Distribuzione con il Debug Remoto"

#: editor/editor_node.cpp
msgid ""
"When exporting or deploying, the resulting executable will attempt to "
"connect to the IP of this computer in order to be debugged."
msgstr ""
"All'esportazione o distribuzione, l'eseguibile risultante tenterà di "
"connettersi all'IP di questo computer per poter effettuare il debug."

#: editor/editor_node.cpp
msgid "Small Deploy with Network FS"
msgstr "Piccola distribuzione con la rete FS"

#: editor/editor_node.cpp
msgid ""
"When this option is enabled, export or deploy will produce a minimal "
"executable.\n"
"The filesystem will be provided from the project by the editor over the "
"network.\n"
"On Android, deploy will use the USB cable for faster performance. This "
"option speeds up testing for games with a large footprint."
msgstr ""
"Quando questa opzione è abilitata, esportare o distribuire produrrà un "
"eseguibile minimo.\n"
"Il filesystem verrà fornito dal progetto dall'editor mediante rete.\n"
"Su Android, la distribuzione userà il cavo USB per una performance migliore. "
"Questa opzione accellera il testing di giochi di grande entità."

#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
msgstr "Forme di Collisione Visibili"

#: editor/editor_node.cpp
msgid ""
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
"running game if this option is turned on."
msgstr ""
"Le forme di collisione e i nodi di raycast (per il 2D e 3D) Saranno visibili "
"nel gioco in esecuzione se l'opzione è attiva."

#: editor/editor_node.cpp
msgid "Visible Navigation"
msgstr "Navigazione Visibile"

#: editor/editor_node.cpp
msgid ""
"Navigation meshes and polygons will be visible on the running game if this "
"option is turned on."
msgstr ""
"Le mesh e i poligoni di navigazione saranno visibili nel gioco in esecuzione "
"se l'opzione è attiva."

#: editor/editor_node.cpp
msgid "Sync Scene Changes"
msgstr "Sincronizza Cambiamenti Scena"

#: editor/editor_node.cpp
msgid ""
"When this option is turned on, any changes made to the scene in the editor "
"will be replicated in the running game.\n"
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
"Quando questa opzione è attiva, qualsiasi cambiamento fatto alla scena "
"nell'editor sarà replicato nel gioco in esecuzione.\n"
"Quando usata remotamente su un dispositivo, essa è più efficiente con il "
"filesystem in rete."

#: editor/editor_node.cpp
msgid "Sync Script Changes"
msgstr "Sincronizza Cambiamenti Script"

#: editor/editor_node.cpp
msgid ""
"When this option is turned on, any script that is saved will be reloaded on "
"the running game.\n"
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
"Quando questa opzione è attiva, qualsiasi script salvato verrà ricaricato "
"nel gioco in esecuzione.\n"
"Quando usata remotamente su un dispositivo, essa è più efficiente con il "
"filesystem in rete."

#: editor/editor_node.cpp
msgid "Editor"
msgstr "Editor"

#: editor/editor_node.cpp editor/settings_config_dialog.cpp
msgid "Editor Settings"
msgstr "Impostazioni Editor"

#: editor/editor_node.cpp
msgid "Editor Layout"
msgstr "Layout dell'Editor"

#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Abilita/Disabilita Fullscreen"

#: editor/editor_node.cpp
#, fuzzy
msgid "Open Editor Data/Settings Folder"
msgstr "Impostazioni Editor"

#: editor/editor_node.cpp
msgid "Open Editor Data Folder"
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid "Open Editor Settings Folder"
msgstr "Impostazioni Editor"

#: editor/editor_node.cpp editor/project_export.cpp
msgid "Manage Export Templates"
msgstr "Gestisci Template d'Esportazione"

#: editor/editor_node.cpp
msgid "Help"
msgstr "Aiuto"

#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
msgid "Search"
msgstr "Cerca"

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Online Docs"
msgstr "Documentazione Online"

#: editor/editor_node.cpp
msgid "Q&A"
msgstr "Domande e Risposte"

#: editor/editor_node.cpp
msgid "Issue Tracker"
msgstr "Tracciatore Segnalazioni"

#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
msgstr "Comunità"

#: editor/editor_node.cpp
msgid "About"
msgstr "Riguardo a"

#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Esegui il progetto."

#: editor/editor_node.cpp
msgid "Play"
msgstr "Play"

#: editor/editor_node.cpp
msgid "Pause the scene"
msgstr "Metti in pausa la scena"

#: editor/editor_node.cpp
msgid "Pause Scene"
msgstr "Pausa Scena"

#: editor/editor_node.cpp
msgid "Stop the scene."
msgstr "Ferma la scena."

#: editor/editor_node.cpp editor/editor_profiler.cpp
msgid "Stop"
msgstr "Stop"

#: editor/editor_node.cpp
msgid "Play the edited scene."
msgstr "Esegui la scena in modifica."

#: editor/editor_node.cpp
msgid "Play Scene"
msgstr "Esegui Scena"

#: editor/editor_node.cpp
msgid "Play custom scene"
msgstr "Esegui scena personalizzata"

#: editor/editor_node.cpp
msgid "Play Custom Scene"
msgstr "Esegui Scena Personalizzata"

#: editor/editor_node.cpp
msgid "Changing the video driver requires restarting the editor."
msgstr ""

#: editor/editor_node.cpp editor/project_settings_editor.cpp
#: editor/settings_config_dialog.cpp
#, fuzzy
msgid "Save & Restart"
msgstr "Salva e Re-Importa"

#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgstr "Gira quando la finestra dell'editor viene ridisegnata!"

#: editor/editor_node.cpp
msgid "Update Always"
msgstr "Aggiorna Sempre"

#: editor/editor_node.cpp
msgid "Update Changes"
msgstr "Aggiorna Cambiamenti"

#: editor/editor_node.cpp
msgid "Disable Update Spinner"
msgstr "Disabilita lo Spinner di Update"

#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importa"

#: editor/editor_node.cpp
msgid "FileSystem"
msgstr "FileSystem"

#: editor/editor_node.cpp
msgid "Inspector"
msgstr "Inspector"

#: editor/editor_node.cpp
msgid "Node"
msgstr "Nodo"

#: editor/editor_node.cpp
#, fuzzy
msgid "Expand Bottom Panel"
msgstr "Espandi tutto"

#: editor/editor_node.cpp scene/resources/visual_shader.cpp
msgid "Output"
msgstr "Output"

#: editor/editor_node.cpp
msgid "Don't Save"
msgstr "Non salvare"

#: editor/editor_node.cpp
msgid "Import Templates From ZIP File"
msgstr "Importa templates Da File ZIP"

#: editor/editor_node.cpp editor/project_export.cpp
msgid "Export Project"
msgstr "Esporta Progetto"

#: editor/editor_node.cpp
msgid "Export Library"
msgstr "Esporta Libreria"

#: editor/editor_node.cpp
msgid "Merge With Existing"
msgstr "Unisci Con Esistente"

#: editor/editor_node.cpp
msgid "Password:"
msgstr "Password:"

#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Apri e Esegui uno Script"

#: editor/editor_node.cpp
msgid "New Inherited"
msgstr "Nuova Ereditata"

#: editor/editor_node.cpp
msgid "Load Errors"
msgstr "Carica Errori"

#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
msgid "Select"
msgstr "Seleziona"

#: editor/editor_node.cpp
msgid "Open 2D Editor"
msgstr "Apri Editor 2D"

#: editor/editor_node.cpp
msgid "Open 3D Editor"
msgstr "Apri Editor 3D"

#: editor/editor_node.cpp
msgid "Open Script Editor"
msgstr "Apri Editor Script"

#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
msgstr "Apri Libreria degli Asset"

#: editor/editor_node.cpp
msgid "Open the next Editor"
msgstr "Apri l'Editor successivo"

#: editor/editor_node.cpp
msgid "Open the previous Editor"
msgstr "Apri l'Editor precedente"

#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
msgstr "Creazione Anteprime Mesh"

#: editor/editor_plugin.cpp
msgid "Thumbnail..."
msgstr "Miniatura..."

#: editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Edit Plugin"
msgstr "Modifica Poly"

#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
msgstr "Plugins Installati:"

#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Update"
msgstr "Aggiorna"

#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Version:"
msgstr "Versione:"

#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Author:"
msgstr "Autore:"

#: editor/editor_plugin_settings.cpp
msgid "Status:"
msgstr "Stato:"

#: editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Edit:"
msgstr "Modifica"

#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp
#: editor/rename_dialog.cpp
#, fuzzy
msgid "Start"
msgstr "Inizia!"

#: editor/editor_profiler.cpp
msgid "Measure:"
msgstr "Misura:"

#: editor/editor_profiler.cpp
msgid "Frame Time (sec)"
msgstr "Tempo Frame (sec)"

#: editor/editor_profiler.cpp
msgid "Average Time (sec)"
msgstr "Tempo Medio (sec)"

#: editor/editor_profiler.cpp
msgid "Frame %"
msgstr "Frame %"

#: editor/editor_profiler.cpp
msgid "Physics Frame %"
msgstr "Frame della Fisica %"

#: editor/editor_profiler.cpp
msgid "Time:"
msgstr "Tempo:"

#: editor/editor_profiler.cpp
msgid "Inclusive"
msgstr "Inclusivo"

#: editor/editor_profiler.cpp
msgid "Self"
msgstr "Se stesso"

#: editor/editor_profiler.cpp
msgid "Frame #:"
msgstr "Frame #:"

#: editor/editor_profiler.cpp
msgid "Time"
msgstr "Tempo"

#: editor/editor_profiler.cpp
msgid "Calls"
msgstr "Chiamate"

#: editor/editor_properties.cpp
msgid "On"
msgstr "On"

#: editor/editor_properties.cpp
msgid "Layer"
msgstr ""

#: editor/editor_properties.cpp
#, fuzzy
msgid "Bit %d, value %d"
msgstr "Bit %d, val %d."

#: editor/editor_properties.cpp
#, fuzzy
msgid "[Empty]"
msgstr "Aggiungi vuoto"

#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
msgid "Assign..."
msgstr "Assegna"

#: editor/editor_properties.cpp
msgid ""
"The selected resource (%s) does not match any type expected for this "
"property (%s)."
msgstr ""

#: editor/editor_properties.cpp
msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""

#: editor/editor_properties.cpp
msgid ""
"Can't create a ViewportTexture on this resource because it's not set as "
"local to scene.\n"
"Please switch on the 'local to scene' property on it (and all resources "
"containing it up to a node)."
msgstr ""

#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr "Scegli una Vista"

#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New Script"
msgstr "Nuovo Script"

#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New %s"
msgstr ""

#: editor/editor_properties.cpp editor/property_editor.cpp
#, fuzzy
msgid "Make Unique"
msgstr "Crea Ossa"

#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr "Incolla"

#: editor/editor_properties.cpp editor/property_editor.cpp
#, fuzzy
msgid "Convert To %s"
msgstr "Converti In..."

#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Open Editor"
msgstr "Apri nell Editor"

#: editor/editor_properties.cpp editor/property_editor.cpp
#, fuzzy
msgid "Selected node is not a Viewport!"
msgstr "Scegli Nodo(i) da Importare"

#: editor/editor_properties_array_dict.cpp
#, fuzzy
msgid "Size: "
msgstr "Dimensione Cella:"

#: editor/editor_properties_array_dict.cpp
msgid "Page: "
msgstr ""

#: editor/editor_properties_array_dict.cpp
#, fuzzy
msgid "New Key:"
msgstr "Nuovo nome:"

#: editor/editor_properties_array_dict.cpp
#, fuzzy
msgid "New Value:"
msgstr "Nuovo nome:"

#: editor/editor_properties_array_dict.cpp
msgid "Add Key/Value Pair"
msgstr ""

#: editor/editor_properties_array_dict.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Item"
msgstr "Rimuovi Elemento"

#: editor/editor_run_native.cpp
msgid "Select device from the list"
msgstr "Seleziona il dispositivo dall'elenco"

#: editor/editor_run_native.cpp
msgid ""
"No runnable export preset found for this platform.\n"
"Please add a runnable preset in the export menu."
msgstr ""
"Non sono stati trovati dei modelli di export eseguibili per questa "
"piattaforma.\n"
"Prego aggiungere un modello di export eseguibile nel menu export."

#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr "Scrivi la logica nel metodo _run()."

#: editor/editor_run_script.cpp
msgid "There is an edited scene already."
msgstr "Vi è già una scena correntemente modificata."

#: editor/editor_run_script.cpp
msgid "Couldn't instance script:"
msgstr "Impossibile istanziare script:"

#: editor/editor_run_script.cpp
msgid "Did you forget the 'tool' keyword?"
msgstr "Hai dimenticato la keyword 'tool'?"

#: editor/editor_run_script.cpp
msgid "Couldn't run script:"
msgstr "Impossibile eseguire lo script:"

#: editor/editor_run_script.cpp
msgid "Did you forget the '_run' method?"
msgstr "Hai dimenticato il metodo '_run'?"

#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Scegli Nodo(i) da Importare"

#: editor/editor_sub_scene.cpp
msgid "Scene Path:"
msgstr "Percorso Scena:"

#: editor/editor_sub_scene.cpp
msgid "Import From Node:"
msgstr "Importa Da Nodo:"

#: editor/export_template_manager.cpp
msgid "Re-Download"
msgstr "Ri-Scarica"

#: editor/export_template_manager.cpp
msgid "Uninstall"
msgstr "Disinstalla"

#: editor/export_template_manager.cpp
msgid "(Installed)"
msgstr "(Installato)"

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download"
msgstr "Scarica"

#: editor/export_template_manager.cpp
msgid "(Missing)"
msgstr "(Mancante)"

#: editor/export_template_manager.cpp
msgid "(Current)"
msgstr "(Corrente)"

#: editor/export_template_manager.cpp
msgid "Retrieving mirrors, please wait..."
msgstr "Recupero dei mirror, attendi..."

#: editor/export_template_manager.cpp
msgid "Remove template version '%s'?"
msgstr "Rimuovere versione '%s' del template?"

#: editor/export_template_manager.cpp
msgid "Can't open export templates zip."
msgstr "Impossibile aprire zip dei template d'esportazionie."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Invalid version.txt format inside templates: %s."
msgstr "Formato di version.txt invalido nelle templates."

#: editor/export_template_manager.cpp
msgid "No version.txt found inside templates."
msgstr "Non é stato trovato version.txt all'interno di templates."

#: editor/export_template_manager.cpp
msgid "Error creating path for templates:"
msgstr "Errore di creazione del percorso per i template:"

#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
msgstr "Estrazione Templates d'Esportazione"

#: editor/export_template_manager.cpp
msgid "Importing:"
msgstr "Importo:"

#: editor/export_template_manager.cpp
msgid ""
"No download links found for this version. Direct download is only available "
"for official releases."
msgstr ""
"Non sono stati trovati link di download per questa versione. Il direct "
"download è disponibile solamente per rilasci ufficiali."

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr "Impossibile risolvete."

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr "Impossibile connettersi."

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No response."
msgstr "Nessuna risposta."

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request Failed."
msgstr "Richiesta fallita."

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr "Ridirigi Loop."

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr "Fallito:"

#: editor/export_template_manager.cpp
msgid "Download Complete."
msgstr "Download Completato."

#: editor/export_template_manager.cpp
msgid ""
"Templates installation failed. The problematic templates archives can be "
"found at '%s'."
msgstr ""

#: editor/export_template_manager.cpp
msgid "Error requesting url: "
msgstr "Errore di connessione all'URL: "

#: editor/export_template_manager.cpp
msgid "Connecting to Mirror..."
msgstr "Connessione al mirror in corso..."

#: editor/export_template_manager.cpp
msgid "Disconnected"
msgstr "Disconnesso"

#: editor/export_template_manager.cpp
msgid "Resolving"
msgstr "Risolvendo"

#: editor/export_template_manager.cpp
msgid "Can't Resolve"
msgstr "Impossibile risolvere"

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connecting..."
msgstr "Connettendo..."

#: editor/export_template_manager.cpp
msgid "Can't Connect"
msgstr "Impossibile connettersi"

#: editor/export_template_manager.cpp
msgid "Connected"
msgstr "Connesso"

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Requesting..."
msgstr "Richiedendo..."

#: editor/export_template_manager.cpp
msgid "Downloading"
msgstr "Download in corso"

#: editor/export_template_manager.cpp
msgid "Connection Error"
msgstr "Errore di connessione"

#: editor/export_template_manager.cpp
msgid "SSL Handshake Error"
msgstr "Errore nell'Handshake SSL"

#: editor/export_template_manager.cpp
msgid "Current Version:"
msgstr "Versione Corrente:"

#: editor/export_template_manager.cpp
msgid "Installed Versions:"
msgstr "Versioni Installate:"

#: editor/export_template_manager.cpp
msgid "Install From File"
msgstr "Installa Da File"

#: editor/export_template_manager.cpp
msgid "Remove Template"
msgstr "Rimuovi Template"

#: editor/export_template_manager.cpp
msgid "Select template file"
msgstr "Seleziona file template"

#: editor/export_template_manager.cpp
msgid "Export Template Manager"
msgstr "Gestore Template Esportazione"

#: editor/export_template_manager.cpp
msgid "Download Templates"
msgstr "Scarica Templates"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Select mirror from list: (Shift+Click: Open in Browser)"
msgstr "Seleziona mirror dall'elenco "

#: editor/file_type_cache.cpp
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
"Impossibile aprire file_type_cache.cch per scrittura, non salvo la cache dei "
"tipi di file!"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Favorites"
msgstr "Preferiti:"

#: editor/filesystem_dock.cpp
msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
"Impossibile navigare a '%s' perché non è stato trovato nel file system!"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "View items as a grid of thumbnails."
msgstr "Visualizza elementi come una griglia di miniature"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "View items as a list."
msgstr "Visualizza elementi come una lista"

#: editor/filesystem_dock.cpp
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
"Stato: Importazione file fallita. Si prega di riparare il file e "
"reimportarlo manualmente."

#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
msgstr "Impossibile spostare/rinominare risorse root."

#: editor/filesystem_dock.cpp
msgid "Cannot move a folder into itself."
msgstr "Impossibile spostare una cartella all'interno di se stessa."

#: editor/filesystem_dock.cpp
msgid "Error moving:"
msgstr "Errore spostamento:"

#: editor/filesystem_dock.cpp
msgid "Error duplicating:"
msgstr "Errore duplicazione:"

#: editor/filesystem_dock.cpp
msgid "Unable to update dependencies:"
msgstr "Impossibile aggiornare le dipendenze:"

#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
msgid "No name provided."
msgstr "Nessun nome fornito."

#: editor/filesystem_dock.cpp
msgid "Provided name contains invalid characters"
msgstr "Il nome fornito contiene caratteri non validi"

#: editor/filesystem_dock.cpp
msgid "Name contains invalid characters."
msgstr "Il nome contiene caratteri non validi."

#: editor/filesystem_dock.cpp
msgid "A file or folder with this name already exists."
msgstr "Un file o cartella con questo nome é già esistente."

#: editor/filesystem_dock.cpp
msgid "Renaming file:"
msgstr "Rinomina file:"

#: editor/filesystem_dock.cpp
msgid "Renaming folder:"
msgstr "Rinomina cartella:"

#: editor/filesystem_dock.cpp
msgid "Duplicating file:"
msgstr "Duplicando file:"

#: editor/filesystem_dock.cpp
msgid "Duplicating folder:"
msgstr "Duplicando cartella:"

#: editor/filesystem_dock.cpp
msgid "Open Scene(s)"
msgstr "Apri Scena/e"

#: editor/filesystem_dock.cpp
msgid "Instance"
msgstr "Istanza"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Add to favorites"
msgstr "Preferiti:"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Remove from favorites"
msgstr "Rimuovi da Gruppo"

#: editor/filesystem_dock.cpp
msgid "Edit Dependencies..."
msgstr "Modifica Dipendenze..."

#: editor/filesystem_dock.cpp
msgid "View Owners..."
msgstr "Vedi Proprietari..."

#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Rename..."
msgstr "Rinomina..."

#: editor/filesystem_dock.cpp
msgid "Duplicate..."
msgstr "Duplica..."

#: editor/filesystem_dock.cpp
msgid "Move To..."
msgstr "Sposta in..."

#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "New Script..."
msgstr "Nuovo Script"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "New Resource..."
msgstr "Salva Risorsa Come..."

#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
#, fuzzy
msgid "Expand All"
msgstr "Espandi tutto"

#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
#, fuzzy
msgid "Collapse All"
msgstr "Comprimi tutto"

#: editor/filesystem_dock.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/project_manager.cpp editor/rename_dialog.cpp
#: editor/scene_tree_dock.cpp
msgid "Rename"
msgstr "Rinomina"

#: editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr "Directory Precedente"

#: editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr "Directory Successiva"

#: editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr "Re-Scan Filesystem"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Toggle split mode"
msgstr "Modalità Attivazione"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Search files"
msgstr "Cerca Classi"

#: editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr "Istanzia le scene selezionate come figlie del nodo selezionato."

#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
msgstr ""
"Scansione File,\n"
"Si prega di attendere..."

#: editor/filesystem_dock.cpp
msgid "Move"
msgstr "Sposta"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "There is already file or folder with the same name in this location."
msgstr "Un file o cartella con questo nome é già esistente."

#: editor/filesystem_dock.cpp
msgid "Overwrite"
msgstr ""

#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "Create Script"
msgstr "Crea Script"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Find in Files"
msgstr "Trova tile"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Find:"
msgstr "Trova"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Folder:"
msgstr "Vai alla Linea"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Filters:"
msgstr "Filtri"

#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find..."
msgstr "Trova..."

#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
msgid "Replace..."
msgstr "Rimpiazza..."

#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
msgid "Cancel"
msgstr "Annulla"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Find: "
msgstr "Trova"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Replace: "
msgstr "Rimpiazza"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Replace all (no undo)"
msgstr "Rimpiazza Tutti"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Searching..."
msgstr "Salvataggio..."

#: editor/find_in_files.cpp
#, fuzzy
msgid "Search complete"
msgstr "Cerca Testo"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Group name already exists."
msgstr "ERRORE: Il nome dell'animazione esiste già!"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Invalid group name."
msgstr "Nome Invalido."

#: editor/groups_editor.cpp editor/node_dock.cpp
msgid "Groups"
msgstr "Gruppi"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Nodes not in Group"
msgstr "Gruppo(i) Nodi"

#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Filter nodes"
msgstr "Filtri"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Nodes in Group"
msgstr "Gruppo(i) Nodi"

#: editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Aggiungi a Gruppo"

#: editor/groups_editor.cpp
msgid "Remove from Group"
msgstr "Rimuovi da Gruppo"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Manage Groups"
msgstr "Gruppi Immagini"

#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
msgstr "Importa come Scena Singola"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Animations"
msgstr "Importa con Animazioni Separate"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials"
msgstr "Importa con Materiali Separati"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects"
msgstr "Importa con Oggetti Separati"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials"
msgstr "Importa con Oggetti Separati+Materiali"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Animations"
msgstr "Importa con Oggetti Separati e Animazioni"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials+Animations"
msgstr "Importa con Materiali Separati+Animazioni"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials+Animations"
msgstr "Importa con Oggetti+Materiali+Animazioni"

#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes"
msgstr "Importa come Scene Multiple"

#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes+Materials"
msgstr "Importa come Scene Multiple+Materiali"

#: editor/import/resource_importer_scene.cpp
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import Scene"
msgstr "Importa Scena"

#: editor/import/resource_importer_scene.cpp
msgid "Importing Scene..."
msgstr "Importando Scena..."

#: editor/import/resource_importer_scene.cpp
msgid "Generating Lightmaps"
msgstr "Generando Lightmap"

#: editor/import/resource_importer_scene.cpp
msgid "Generating for Mesh: "
msgstr "Generazione della Mesh: "

#: editor/import/resource_importer_scene.cpp
msgid "Running Custom Script..."
msgstr "Eseguendo Script Personalizzato..."

#: editor/import/resource_importer_scene.cpp
msgid "Couldn't load post-import script:"
msgstr "Impossibile caricare lo script di post-import:"

#: editor/import/resource_importer_scene.cpp
msgid "Invalid/broken script for post-import (check console):"
msgstr "Script di post-import invalido/non funzionante (controllare console):"

#: editor/import/resource_importer_scene.cpp
msgid "Error running post-import script:"
msgstr "Errore di esecuzione dello script di post-import:"

#: editor/import/resource_importer_scene.cpp
msgid "Saving..."
msgstr "Salvataggio..."

#: editor/import_dock.cpp
msgid "Set as Default for '%s'"
msgstr "Imposta come Default per '%s'"

#: editor/import_dock.cpp
msgid "Clear Default for '%s'"
msgstr "Elimina Default per '%s'"

#: editor/import_dock.cpp
msgid " Files"
msgstr " Files"

#: editor/import_dock.cpp
msgid "Import As:"
msgstr "Importa Come:"

#: editor/import_dock.cpp editor/property_editor.cpp
msgid "Preset..."
msgstr "Preset..."

#: editor/import_dock.cpp
msgid "Reimport"
msgstr "Reimporta"

#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr "Caricamento della risorsa fallito."

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Expand All Properties"
msgstr "Espandi tutte le proprietà"

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Collapse All Properties"
msgstr "Comprimi tutte le proprietà"

#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
msgid "Save As..."
msgstr "Salva Come..."

#: editor/inspector_dock.cpp
msgid "Copy Params"
msgstr "Copia parametri"

#: editor/inspector_dock.cpp
msgid "Paste Params"
msgstr "Incolla Parametri"

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Edit Resource Clipboard"
msgstr "Clipboard risorse vuota!"

#: editor/inspector_dock.cpp
msgid "Copy Resource"
msgstr "Copia Risorsa"

#: editor/inspector_dock.cpp
msgid "Make Built-In"
msgstr "Rendi Built-In"

#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
msgstr "Rendi Sotto-risorse Uniche"

#: editor/inspector_dock.cpp
msgid "Open in Help"
msgstr "Apri in Aiuto"

#: editor/inspector_dock.cpp
msgid "Create a new resource in memory and edit it."
msgstr "Crea una nuova risorsa in memoria e modificala."

#: editor/inspector_dock.cpp
msgid "Load an existing resource from disk and edit it."
msgstr "Carica una risorsa esistente dal disco e modificala."

#: editor/inspector_dock.cpp
msgid "Save the currently edited resource."
msgstr "Salva la risorsa in modifica."

#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
msgstr "Vai all'ultimo oggetto modificato nella cronologia."

#: editor/inspector_dock.cpp
msgid "Go to the next edited object in history."
msgstr "Vai al prossimo oggetto modificato nella cronologia."

#: editor/inspector_dock.cpp
msgid "History of recently edited objects."
msgstr "Cronologia di oggetti recentemente modificati."

#: editor/inspector_dock.cpp
msgid "Object properties."
msgstr "Proprietà oggetto."

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Filter properties"
msgstr "Filtri"

#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
msgstr "I cambiamenti potrebbero essere persi!"

#: editor/multi_node_edit.cpp
msgid "MultiNode Set"
msgstr "MultiNode Set"

#: editor/node_dock.cpp
msgid "Select a Node to edit Signals and Groups."
msgstr "Seleziona un Nodo per modificare Segnali e Gruppi."

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Edit a Plugin"
msgstr "Modifica Poly"

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Create a Plugin"
msgstr "Crea Outline"

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Plugin Name:"
msgstr "Lista Plugin:"

#: editor/plugin_config_dialog.cpp
msgid "Subfolder:"
msgstr ""

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Language:"
msgstr "Linguaggio"

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Script Name:"
msgstr "Script valido"

#: editor/plugin_config_dialog.cpp
msgid "Activate now?"
msgstr ""

#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon"
msgstr "Crea Poly"

#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Modifica Poly"

#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Inserisci Punto"

#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Modifica Poly (Rimuovi Punto)"

#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Rimuovi Poligono e Punto"

#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Create points."
msgstr "Elimina Punti"

#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid ""
"Edit points.\n"
"LMB: Move Point\n"
"RMB: Erase Point"
msgstr ""
"Modifica poligono esistente:\n"
"LMB: muovi punto.\n"
"Ctrl+LMB: dividi segmento.\n"
"RMB: cancella punto."

#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
msgid "Erase points."
msgstr "RMB: Elimina Punto."

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Animation"
msgstr "Aggiungi Animazione"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Load..."
msgstr "Carica"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "This type of node can't be used. Only root nodes are allowed."
msgstr ""

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"AnimationTree is inactive.\n"
"Activate to enable playback, check node warnings if activation fails."
msgstr ""

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Set the blending position within the space"
msgstr ""

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Select and move points, create points with RMB."
msgstr ""

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
msgid "Enable snap and show grid."
msgstr ""

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Point"
msgstr "Sposta Punto"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Open Animation Node"
msgstr "Nodo Animazione"

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Triangle already exists"
msgstr "L'Azione '%s' esiste già!"

#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
msgstr ""

#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "No triangles exist, so no blending can take place."
msgstr ""

#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create triangles by connecting points."
msgstr ""

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Erase points and triangles."
msgstr "Elaborazione %d Triangoli:"

#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Generate blend triangles automatically (instead of manually)"
msgstr ""

#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend:"
msgstr "Blend:"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Filters"
msgstr "Modifica Filtri"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Output node can't be added to the blend tree."
msgstr ""

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr ""

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
msgstr ""

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Player path set is invalid, so unable to retrieve track names."
msgstr ""

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/root_motion_editor_plugin.cpp
msgid ""
"Animation player has no valid root node path, so unable to retrieve track "
"names."
msgstr ""

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add Node..."
msgstr "Aggiungi Nodo"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
msgid "Edit Filtered Tracks:"
msgstr "Modifica Filtri"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Enable filtering"
msgstr "Figlio Modificabile"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
msgstr "Abilità Autoplay"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Animation Name:"
msgstr "Nuovo Nome Animazione:"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Anim"
msgstr "Nuova Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Cambia Nome Animazione:"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Eliminare Animazione?"

#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Remove Animation"
msgstr "Rimuovi Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Invalid animation name!"
msgstr "ERRORE: Nome animazione invalido!"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Animation name already exists!"
msgstr "ERRORE: Il nome dell'animazione esiste già!"

#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Rename Animation"
msgstr "Rinomina Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Next Changed"
msgstr "Fondi il Successivo Cambiato"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Blend Time"
msgstr "Cambia tempo di Blend"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Load Animation"
msgstr "Carica Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplica Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "No animation to copy!"
msgstr "ERRORE: Nessuna animazione da copiare!"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "No animation resource on clipboard!"
msgstr "ERRORE; Nessuna risorsa animazione nella clipboard!"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pasted Animation"
msgstr "Animazione Incollata"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Paste Animation"
msgstr "Incolla Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "No animation to edit!"
msgstr "ERRORE: Nessuna animazione da modificare!"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from current pos. (A)"
msgstr ""
"Esegui la seguente animazione al contrario dalla posizione corrente (A)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from end. (Shift+A)"
msgstr "Esegui la seguente animazione al contrario dalla fine. (Shift+A)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Stop animation playback. (S)"
msgstr "Ferma il playback dell'animazione. (S)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from start. (Shift+D)"
msgstr "Esegui l'animazione seguente dall'inizio (Shift+D)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from current pos. (D)"
msgstr "Esegui la seguente animazione dalla posizione corrente (D)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation position (in seconds)."
msgstr "Posizione animazione (in secondi)."

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Scale animation playback globally for the node."
msgstr "Scala playback dell'animazione globalmente per il nodo."

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Tools"
msgstr "Strumenti di Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Animation"
msgstr "Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New"
msgstr "Nuovo"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Edit Transitions..."
msgstr "Modifica Connessioni..."

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Open in Inspector"
msgstr "Apri nell Editor"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
msgstr "Mostra una lista di animazioni nel player."

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Autoplay on Load"
msgstr "Autoplay al Caricamento"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Onion Skinning"
msgstr "Onion Skinning"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Enable Onion Skinning"
msgstr "Attiva Onion Skinning"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Directions"
msgstr "Direzioni"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Past"
msgstr "Passato"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
msgstr "Futuro"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Depth"
msgstr "Profondità"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "1 step"
msgstr "1 Passo"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "2 steps"
msgstr "2 passaggi"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "3 steps"
msgstr "3 passaggi"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Differences Only"
msgstr "Solo Differenze"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Force White Modulate"
msgstr "Forza Modulazione Bianca"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Include Gizmos (3D)"
msgstr "Includi Gizmo (3D)"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Pin AnimationPlayer"
msgstr "Incolla Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
msgstr "Crea Nuova Animazione"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nome Animazione:"

#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Error!"
msgstr "Errore!"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Times:"
msgstr "Tempi di Blend:"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Next (Auto Queue):"
msgstr "Successivo (Coda Automatica):"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Cross-Animation Blend Times"
msgstr "Tempi di Blend Cross-Animation"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "End"
msgstr "Fine(i)"

#: editor/plugins/animation_state_machine_editor.cpp
msgid "Immediate"
msgstr ""

#: editor/plugins/animation_state_machine_editor.cpp
msgid "Sync"
msgstr ""

#: editor/plugins/animation_state_machine_editor.cpp
msgid "At End"
msgstr ""

#: editor/plugins/animation_state_machine_editor.cpp
msgid "Travel"
msgstr ""

#: editor/plugins/animation_state_machine_editor.cpp
msgid "Start and end nodes are needed for a sub-transition."
msgstr ""

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "No playback resource set at path: %s."
msgstr "Non è nel percorso risorse."

#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"Select and move nodes.\n"
"RMB to add new nodes.\n"
"Shift+LMB to create connections."
msgstr ""

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Create new nodes."
msgstr "Crea Nuovo %s"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Connect nodes."
msgstr "Connetti A Nodo:"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Remove selected node or transition."
msgstr "Rimuovi traccia selezionata."

#: editor/plugins/animation_state_machine_editor.cpp
msgid "Toggle autoplay this animation on start, restart or seek to zero."
msgstr ""

#: editor/plugins/animation_state_machine_editor.cpp
msgid "Set the end animation. This is useful for sub-transitions."
msgstr ""

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Transition: "
msgstr "Transizione"

#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "AnimationTree"
msgstr "AnimazioneAlbero"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "New name:"
msgstr "Nuovo nome:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Scale:"
msgstr "Scala:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
msgstr "Fade In (s):"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade Out (s):"
msgstr "Fade Out (s):"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend"
msgstr "Fondi"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix"
msgstr "Mischia"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Auto Restart:"
msgstr "Restart Automatico:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Restart (s):"
msgstr "Restart (s):"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Random Restart (s):"
msgstr "Restart Casuale(i):"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Start!"
msgstr "Inizia!"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Amount:"
msgstr "Quantità:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
msgstr "Blend 0:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 1:"
msgstr "Blend 1:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "X-Fade Time (s):"
msgstr "Tempo(i) di Crossfade:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Current:"
msgstr "Corrente:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Add Input"
msgstr "Aggiungi Input"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Clear Auto-Advance"
msgstr "Pulisci Auto-Avanzamento"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Set Auto-Advance"
msgstr "Imposta Auto-Avanzamento"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Delete Input"
msgstr "Elimina Input"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is valid."
msgstr "Animation tree valido."

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is invalid."
msgstr "Animation tree invalido."

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation Node"
msgstr "Nodo Animazione"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "OneShot Node"
msgstr "Nodo OneShot"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix Node"
msgstr "Node Mix"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend2 Node"
msgstr "Nodo Blend2"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend3 Node"
msgstr "Nodo Blend3"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend4 Node"
msgstr "Nodo Blend4"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeScale Node"
msgstr "Nodo TimeScale"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeSeek Node"
msgstr "Nodo TimeScale"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Transition Node"
msgstr "Nodo Transizione"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Import Animations..."
msgstr "Importa animazioni..."

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Node Filters"
msgstr "Modifica Filtri Nodi"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Filters..."
msgstr "Filtri..."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr "Contenuti:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr "Vedi Files"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr "Impossibile risolvere l'hostname:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr "Errore di connessione, si prega di riprovare."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr "Impossibile connetersi all'host:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr "Nessuna risposta dall'host:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr "Richiesta fallita, codice di return:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr "Richiesta fallita, troppi ridirezionamenti"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr "Hash di download non buono, si presume il file sia stato manipolato."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr "Previsto:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr "Ottenuto:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr "Check hash sha256 fallito"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr "Errore di Download Asset:"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Downloading (%s / %s)..."
msgstr "Download in corso"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Downloading..."
msgstr "Download in corso"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Resolving..."
msgstr "Risolvendo..."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr "Errore nel fare richiesta"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr "Inattivo"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr "Riprova"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr "Errore durante il download"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr "Il download per questo asset è già in corso!"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "First"
msgstr "primo"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Previous"
msgstr "Scheda precedente"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Next"
msgstr "Successivo"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Last"
msgstr ""

#: editor/plugins/asset_library_editor_plugin.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Tutti"

#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
msgid "Plugins"
msgstr "Plugins"

#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
msgstr "Ordina:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse"
msgstr "Inverti"

#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr "Categoria:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Sito:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Support..."
msgstr "Supporta..."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Official"
msgstr "Ufficiale"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Testing"
msgstr "Testing"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
msgstr "ZIP File degli Asset"

#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
"Save your scene (for images to be saved in the same dir), or pick a save "
"path from the BakedLightmap properties."
msgstr ""
"Impossibile determinare un percorso di salvataggio per le immagini di "
"lightmap.\n"
"Salva la scena (per salvare le immagini nella stessa directory), o scegli un "
"percorso di salvataggio nelle proprietà di BackedLightmap."

#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
"Light' flag is on."
msgstr ""
"Nessuna mesh da preprocessare. Assicurarsi che contengano un canale UV2 e "
"che la spunta 'Bake Light' sia abilitata."

#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
"Tentativo di creazione delle immagini di lightmap fallito, assicurarsi che "
"il percorso dei file sia scrivibile."

#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr "Preprocessa Lightmaps"

#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview"
msgstr "Anteprima"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Configure Snap"
msgstr "Configura Snap"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Grid Offset:"
msgstr "Offset Griglia:"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Grid Step:"
msgstr "Step Griglia:"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Offset Rotazione:"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Step:"
msgstr "Step Rotazione:"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide"
msgstr "Muovi guida verticale"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide"
msgstr "Crea nuova guida verticale"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide"
msgstr "Rimuovi guida verticale"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide"
msgstr "Sposta guida orizzontale"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide"
msgstr "Crea nuova guida orizzontale"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr "Rimuovi guida orizzontale"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "Crea nuove guide orizzontali e verticali"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Move pivot"
msgstr "Perno di Movimento"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Rotate CanvasItem"
msgstr "Modifica CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Move anchor"
msgstr "Azione di spostamento"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Resize CanvasItem"
msgstr "Modifica CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Scale CanvasItem"
msgstr "Modifica CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Move CanvasItem"
msgstr "Modifica CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr "Solo ancore"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Anchors and Margins"
msgstr "Cambia Ancore e Margini"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Anchors"
msgstr "Cambia Ancore"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Paste Pose"
msgstr "Incolla Posa"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Warning: Children of a container get their position and size determined only "
"by their parent."
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom Reset"
msgstr "Zoom Reset"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode"
msgstr "Modalità di Selezione"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
msgstr "Trascina: Ruota"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Alt+Drag: Move"
msgstr "Alt+Drag: Muovi"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
msgstr ""
"Premi 'v' per Cambiare Perno, 'Shift+v' per Trascinare il Pernno (durante lo "
"spostamento)."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Alt+RMB: Depth list selection"
msgstr "Alt+RMB: Selezione Lista Profondità"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Mode"
msgstr "Modalità Movimento"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotate Mode"
msgstr "Modalità Rotazione"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Scale Mode"
msgstr "Modalità Scala (R)"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
"(same as Alt+RMB in select mode)."
msgstr ""
"Mostra una lista di tutti gli oggetti alla posizione cliccata\n"
"(identico a Alt+RMB in modalità selezione)."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Click to change object's rotation pivot."
msgstr "Clicca per cambiare il perno di rotazione dell'oggetto."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Pan Mode"
msgstr "Modalità di Pan"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Toggle snapping."
msgstr "Abilita snapping"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Snap"
msgstr "Usa lo Snap"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snapping Options"
msgstr "Opzioni snapping"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to grid"
msgstr "Allinea alla griglia"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Rotation Snap"
msgstr "Usa lo Snap di Rotazione"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Configure Snap..."
msgstr "Configura Snap..."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Snap Relativo"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Pixel Snap"
msgstr "Usa Pixel Snap"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Smart snapping"
msgstr "Snap intelligente"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to parent"
msgstr "Snap su Genitore"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to node anchor"
msgstr "Snap su ancora nodo"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to node sides"
msgstr "Snap sui lati del nodo"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to node center"
msgstr "Snap su ancora nodo"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to other nodes"
msgstr "Snap ad altri nodi"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to guides"
msgstr "Snap sulle guide"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock the selected object in place (can't be moved)."
msgstr "Blocca l'oggetto selezionato sul posto (non può essere mosso)."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
msgstr "Sblocca l'oggetto selezionato (può essere mosso)."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
msgstr "Accerta che I figli dell'oggetto non siano selezionabili."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
msgstr "Ripristina l'abilità dei figli dell'oggetto di essere selezionati."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Skeleton Options"
msgstr "Scheletro..."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Bones"
msgstr "Mostra Ossa"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "Crea Catena IK"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear IK Chain"
msgstr "Elimina Catena IK"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make Custom Bone(s) from Node(s)"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Clear Custom Bones"
msgstr "Elimina Ossa"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
msgstr "Vista"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Show Grid"
msgstr "Mostra Griglia"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Show Helpers"
msgstr "Mostra Ossa"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Rulers"
msgstr "Mostra Righelli"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Guides"
msgstr "Mostra guide"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Origin"
msgstr "Mostra Origine"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Viewport"
msgstr "Mostra Viewport"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Group And Lock Icons"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
msgstr "Centra Selezione"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Frame Selection"
msgstr "Selezione Frame"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Layout"
msgstr "Layout"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Insert keys."
msgstr "Inserisci Keys"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr "Inserisci Key (Tracce Esistenti)"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Copy Pose"
msgstr "Copia Posa"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear Pose"
msgstr "Pulisci Posa"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
msgstr "Moltiplica per 2 il passo della griglia"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Divide grid step by 2"
msgstr "Dividi per 2 il passo della griglia"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
msgstr "Aggiungi %s"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Adding %s..."
msgstr "Aggiungendo %s..."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Cannot instantiate multiple nodes without root."
msgstr "Impossibile istanziare nodi multipli in mancanza di root."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Create Node"
msgstr "Crea Nodo"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Error instancing scene from %s"
msgstr "Errore istanziamento scena da %s"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change default type"
msgstr "Cambia tipo di default"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Drag & drop + Shift : Add node as sibling\n"
"Drag & drop + Alt : Change node type"
msgstr ""
"Premi & Trascina + Shift : Aggiungi nodo come fratello\n"
"Premi & Trascina + Alt : Cambia tipo del nodo"

#: editor/plugins/collision_polygon_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon3D"
msgstr "Crea Poly"

#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Edit Poly"
msgstr "Modifica Poly"

#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Edit Poly (Remove Point)"
msgstr "Modifica Poly (Rimuovi Punto)"

#: editor/plugins/collision_shape_2d_editor_plugin.cpp
msgid "Set Handle"
msgstr "Imposta Maniglia"

#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
msgstr "Particelle"

#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Mesh"
msgstr "Crea Punti Emissione Da Mesh"

#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Node"
msgstr "Crea Punti Emissione Da Nodo"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Flat0"
msgstr "Flat0"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Flat1"
msgstr "Flat1"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Ease in"
msgstr "Ease In"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Ease out"
msgstr "Ease Out"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Smoothstep"
msgstr ""

#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Point"
msgstr "Modifica Punto Curva"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Tangent"
msgstr "Modifica Tangente Curva"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Load Curve Preset"
msgstr "Carica Preset Curve"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Add point"
msgstr "Aggiungi punto"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Remove point"
msgstr "Rimuovi punto"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Left linear"
msgstr "Lineare sinistra"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Right linear"
msgstr "Lineare destra"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Load preset"
msgstr "Carica preset"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Remove Curve Point"
msgstr "Rimuovi Punto"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Toggle Curve Linear Tangent"
msgstr "Aziona Tangente di Curva Lineare"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Hold Shift to edit tangents individually"
msgstr "Tenere Premuto Shift per modificare le tangenti singolarmente"

#: editor/plugins/gi_probe_editor_plugin.cpp
msgid "Bake GI Probe"
msgstr "Cuoci GI Probe"

#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "Elemento %d"

#: editor/plugins/item_list_editor_plugin.cpp
msgid "Items"
msgstr "Elementi"

#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item List Editor"
msgstr "Editor Lista Elementi"

#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
msgstr "Crea Poligono di occlusione"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
msgstr "La mesh è vuota!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Static Trimesh Body"
msgstr "Crea Corpo Trimesh Statico"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Static Convex Body"
msgstr "Crea Corpo Convesso Statico"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "This doesn't work on scene root!"
msgstr "Questo non funziona sulla root della scena!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Shape"
msgstr "Crea Forma Trimesh"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Convex Shape"
msgstr "Crea Forma Convessa"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Navigation Mesh"
msgstr "Crea Mesh di Navigazione"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Contained Mesh is not of type ArrayMesh."
msgstr "La Mesh contenuta non è del tipo ArrayMesh."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "UV Unwrap failed, mesh may not be manifold?"
msgstr ""
"UV Unwrap fallito, la mesh potrebbe non essere congruente (non-manifold)?"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "No mesh to debug."
msgstr "Nessuna mesh da debuggare."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Model has no UV in this layer"
msgstr "Il modello non ha UV su questo layer"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "MeshInstance lacks a Mesh!"
msgstr "MeshInstance manca di una Mesh!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
msgstr "La mesh non ha superficie dalla quale creare un'outline!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
msgstr "Il tipo primitivo di Mesh non corrisponde a PRIMITIVE_TRIANGLES!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
msgstr "Impossiblile creare outline!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline"
msgstr "Crea Outline"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh"
msgstr "Mesh"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Body"
msgstr "Crea Corpo Statico Trimesh"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Convex Static Body"
msgstr "Crea Corpo Statico Convesso"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Collision Sibling"
msgstr "Crea Fratello di Collisione Trimesh"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Convex Collision Sibling"
msgstr "Crea Fratello di Collisione Convessa"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
msgstr "Crea Mesh di Outline..."

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "View UV1"
msgstr "Vista UV1"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "View UV2"
msgstr "Vista UV2"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Unwrap UV2 for Lightmap/AO"
msgstr "Unwrap UV2 per Lightmap/AO"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh"
msgstr "Crea Mesh di Outline"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Outline Size:"
msgstr "Dimensione Outline:"

#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove item %d?"
msgstr "Rimuovi elemento %d?"

#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item"
msgstr "Aggiungi Elemento"

#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove Selected Item"
msgstr "Rimuovi Elementi Selezionati"

#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import from Scene"
msgstr "Importa da Scena"

#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Update from Scene"
msgstr "Aggiorna da Scena"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
msgstr ""
"Nessuna sorgente mesh specificata (e nessun MultiMesh impostata nel nodo)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
msgstr ""
"Nessuna sorgente mesh specificata (e la MultiMesh non contiene alcuna Mesh)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (invalid path)."
msgstr "Sorgente Mesh invalida (percorso invalido)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (not a MeshInstance)."
msgstr "Sorgente Mesh invalida (non è una MeshInstance)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (contains no Mesh resource)."
msgstr "Sorgente Mesh invalida (non contiene alcun a risorsa Mesh)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No surface source specified."
msgstr "Nessuna sorgente di superficie specificata."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (invalid path)."
msgstr "Sorgente superficie invalida (percorso invalido)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no geometry)."
msgstr "Sorgente superficie invalida (nessuna geometria)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no faces)."
msgstr "Sorgente superficie invalida (nessuna faccia)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Parent has no solid faces to populate."
msgstr "Il genitore non ha facce solde da popolare."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Couldn't map area."
msgstr "Impossibile mappare l'area."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Source Mesh:"
msgstr "Seleziona una Mesh Sorgente:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Target Surface:"
msgstr "Seleziona una Superficie di Target:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate Surface"
msgstr "Popola la Superficie"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate MultiMesh"
msgstr "Popola MultiMesh"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Target Surface:"
msgstr "Superficie Target:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Source Mesh:"
msgstr "Mesh Sorgente:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "X-Axis"
msgstr "Asse-X"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Y-Axis"
msgstr "Asse-Y"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Z-Axis"
msgstr "Asse-Z"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh Up Axis:"
msgstr "Asse Mesh Su:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Rotation:"
msgstr "Rotazione Casuale:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Tilt:"
msgstr "Inclinazione Casuale:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Scale:"
msgstr "Scala Casuale:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate"
msgstr "Popola"

#: editor/plugins/navigation_polygon_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Navigation Polygon"
msgstr "Crea Poligono di Navigazione"

#: editor/plugins/particles_2d_editor_plugin.cpp
#, fuzzy
msgid "Generating Visibility Rect"
msgstr "Genera Rect Visibilità"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
"É solamente possibile impostare il punto in un materiale di processo "
"ParticlesMaterial"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Error loading image:"
msgstr "Errore di caricamento immagine:"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "No pixels with transparency > 128 in image..."
msgstr "Nessun pixel con trasparenza >128 nell'immagine..."

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generate Visibility Rect"
msgstr "Genera Rect Visibilità"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Load Emission Mask"
msgstr "Carica Maschera Emissione"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Clear Emission Mask"
msgstr "Cancella Maschera Emissione"

#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
msgstr "Converti In Maiuscolo"

#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Particles"
msgstr "Particelle"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generated Point Count:"
msgstr "Conteggio Punti Generati:"

#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Tempo di Generazione (sec):"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Mask"
msgstr "Maschera Emissione"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Capture from Pixel"
msgstr "Cattura da Pixel"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Colors"
msgstr "Colori Emissione"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Le facce non contengono area!"

#: editor/plugins/particles_editor_plugin.cpp
msgid "No faces!"
msgstr "Nessuna faccia!"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Node does not contain geometry."
msgstr "Il nodo non contiene geometria."

#: editor/plugins/particles_editor_plugin.cpp
msgid "Node does not contain geometry (faces)."
msgstr "Il nodo non contiene geometria (facce)."

#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emitter"
msgstr "Crea Emitter"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Emission Points:"
msgstr "Punti Emissione:"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Surface Points"
msgstr "Punti Superficie"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Surface Points+Normal (Directed)"
msgstr "Punti superficie+Normali (Dirette)"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Volume"
msgstr "Volume"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Emission Source: "
msgstr "Sorgente Emissione: "

#: editor/plugins/particles_editor_plugin.cpp
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "Un processor material di tipo 'ParticlesMaterial' é richiesto."

#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr "Generando AABB"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate AABB"
msgstr "Genera AABB"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr "Genera Visibilità AABB"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Rimuovi Punto da Curva"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Out-Control from Curve"
msgstr "Rimuovi Out-Control dalla Curva"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove In-Control from Curve"
msgstr "Rimuovi In-Control da Curva"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Add Point to Curve"
msgstr "Aggiungi Punto a Curva"

#: editor/plugins/path_2d_editor_plugin.cpp
#, fuzzy
msgid "Split Curve"
msgstr "Chiudi curva"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Point in Curve"
msgstr "Sposta Punto in curva"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move In-Control in Curve"
msgstr "Sposta In-Control sulla Curva"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Out-Control in Curve"
msgstr "Sposta Out-Control sulla Curva"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Select Points"
msgstr "Selezione Punti"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Shift+Drag: Select Control Points"
msgstr "Shift+Trascina: Seleziona Punti di Controllo"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Click: Add Point"
msgstr "Click: Aggiungi Punto"

#: editor/plugins/path_2d_editor_plugin.cpp
#, fuzzy
msgid "Left Click: Split Segment (in curve)"
msgstr "Spezza Segmento (in curva)"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Right Click: Delete Point"
msgstr "Click Destro: Elimina Punto"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Select Control Points (Shift+Drag)"
msgstr "Seleziona Punti di Controllo (Shift+Trascina)"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Add Point (in empty space)"
msgstr "Aggiungi Punto (in sapzio vuoto)"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Delete Point"
msgstr "Elimina Punto"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Close Curve"
msgstr "Chiudi curva"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
#: editor/project_export.cpp
msgid "Options"
msgstr "Opzioni"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Mirror Handle Angles"
msgstr ""

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Mirror Handle Lengths"
msgstr ""

#: editor/plugins/path_editor_plugin.cpp
msgid "Curve Point #"
msgstr "Punto Curva #"

#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve Point Position"
msgstr "Imposta Posizione Punto Curva"

#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve In Position"
msgstr "Imposta Curva In Posizione"

#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve Out Position"
msgstr "Imposta posizione curva esterna"

#: editor/plugins/path_editor_plugin.cpp
msgid "Split Path"
msgstr "Dividi Percorso"

#: editor/plugins/path_editor_plugin.cpp
msgid "Remove Path Point"
msgstr "Rimuovi Punto Percorso"

#: editor/plugins/path_editor_plugin.cpp
msgid "Remove Out-Control Point"
msgstr "Rimuovi Punto Out-Control"

#: editor/plugins/path_editor_plugin.cpp
msgid "Remove In-Control Point"
msgstr "Rimuovi Punto In-Control"

#: editor/plugins/path_editor_plugin.cpp
msgid "Split Segment (in curve)"
msgstr "Spezza Segmento (in curva)"

#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move joint"
msgstr "Sposta Punto"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
msgstr ""

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Sync Bones"
msgstr "Mostra Ossa"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid ""
"No texture in this polygon.\n"
"Set a texture to be able to edit UV."
msgstr ""
"Nessuna texture in questo nodo.\n"
"Imposta una texture per poter modificare la regione."

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create UV Map"
msgstr "Crea UV Map"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
msgstr "Crea Poly"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Split point with itself."
msgstr ""

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Split can't form an existing edge."
msgstr ""

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Split already exists."
msgstr "L'Azione '%s' esiste già!"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Add Split"
msgstr "Aggiungi punto"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Invalid Split: "
msgstr "Percorso Invalido!"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Remove Split"
msgstr "Rimuovi punto"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Transform UV Map"
msgstr "Trasla UV Map"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Transform Polygon"
msgstr "Tipo Transform"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Paint Bone Weights"
msgstr ""

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Open Polygon 2D UV editor."
msgstr "Polygon 2D UV Editor"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
msgstr "Polygon 2D UV Editor"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "UV"
msgstr ""

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Poly"
msgstr "Modifica Poly"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Splits"
msgstr "Dividi Percorso"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Bones"
msgstr "Crea Ossa"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Move Points"
msgstr "Sposta Punto"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
msgstr "Ctrl: Ruota"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift: Move All"
msgstr "Shift: Muovi Tutti"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Ctrl: Scale"
msgstr "Shift+Ctrl: Scala"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Move Polygon"
msgstr "Sposta Poligono"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Rotate Polygon"
msgstr "Ruota Poligono"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Scale Polygon"
msgstr "Scala Poligono"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Connect two points to make a split."
msgstr ""

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Select a split to erase it."
msgstr "Prima seleziona un oggetto di impostazione!"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Paint weights with specified intensity."
msgstr ""

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Unpaint weights with specified intensity."
msgstr ""

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Radius:"
msgstr ""

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon->UV"
msgstr "Poligono->UV"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "UV->Polygon"
msgstr "UV->Poligono"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Clear UV"
msgstr "Cancella UV"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Settings"
msgstr "Impostazioni Snap"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "Snap"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
msgstr "Abilita Snap"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid"
msgstr "Griglia"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Configure Grid:"
msgstr "Configura Snap"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Offset X:"
msgstr "Offset Griglia:"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Offset Y:"
msgstr "Offset Griglia:"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Step X:"
msgstr "Step Griglia:"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Step Y:"
msgstr "Step Griglia:"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Sync Bones to Polygon"
msgstr "Scala Poligono"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
msgstr "ERROERE: Impossibile caricare la risorsa!"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Add Resource"
msgstr "Aggiungi Risorsa"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Rename Resource"
msgstr "Rinomina Risorsa"

#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Resource"
msgstr "Elimina Risorsa"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Resource clipboard is empty!"
msgstr "Clipboard risorse vuota!"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Paste Resource"
msgstr "Incolla Risorsa"

#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_editor.cpp
msgid "Instance:"
msgstr "Istanza:"

#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
#: editor/scene_tree_editor.cpp
msgid "Type:"
msgstr "Tipo:"

#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr "Apri nell Editor"

#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
msgstr "Carica Risorsa"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ResourcePreloader"
msgstr "Preloader Risorsa"

#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""

#: editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
msgid "Path to AnimationPlayer is invalid"
msgstr "Animation tree invalido."

#: editor/plugins/script_editor_plugin.cpp
msgid "Clear Recent Files"
msgstr "Elimina File recenti"

#: editor/plugins/script_editor_plugin.cpp
msgid "Close and save changes?"
msgstr "Chiudere e salvare i cambiamenti?"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error writing TextFile:"
msgstr "Errore spostamento file:\n"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error: could not load file."
msgstr "Impossibile caricare l'immagine"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error could not load file."
msgstr "Impossibile caricare l'immagine"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error saving file!"
msgstr "Errore di salvataggio TileSet!"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error while saving theme."
msgstr "Errore durante il salvataggio del tema"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error Saving"
msgstr "Errore di salvataggio"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error importing theme."
msgstr "Errore di importazione tema"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error Importing"
msgstr "Errore di importazione"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "New TextFile..."
msgstr "Nuova Cartella..."

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Open File"
msgstr "Apri un File"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Save File As..."
msgstr "Salva Come..."

#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
msgstr "Importa Tema"

#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme"
msgstr "Errore durante il salvataggio del tema"

#: editor/plugins/script_editor_plugin.cpp
msgid "Error saving"
msgstr "Errore di salvataggio"

#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As..."
msgstr "Salva Tema Come..."

#: editor/plugins/script_editor_plugin.cpp
msgid " Class Reference"
msgstr " Riferimento di Classe"

#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle alphabetical sorting of the method list."
msgstr ""

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Sort"
msgstr "Ordina:"

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Up"
msgstr "Sposta Su"

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Down"
msgstr "Sposta giù"

#: editor/plugins/script_editor_plugin.cpp
msgid "Next script"
msgstr "Script successivo"

#: editor/plugins/script_editor_plugin.cpp
msgid "Previous script"
msgstr "Script Precedente"

#: editor/plugins/script_editor_plugin.cpp
msgid "File"
msgstr "File"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Open..."
msgstr "Apri"

#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
msgstr "Salva Tutto"

#: editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr "Ricarica Script Soft"

#: editor/plugins/script_editor_plugin.cpp
msgid "Copy Script Path"
msgstr "Copia Percorso Script"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "History Previous"
msgstr "Cronologia Succ."

#: editor/plugins/script_editor_plugin.cpp
msgid "History Next"
msgstr "Cronologia Prec."

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme"
msgstr "Tema"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Import Theme..."
msgstr "Importa Tema"

#: editor/plugins/script_editor_plugin.cpp
msgid "Reload Theme"
msgstr "Ricarica Tema"

#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme"
msgstr "Salva Tema"

#: editor/plugins/script_editor_plugin.cpp
msgid "Close Docs"
msgstr "Chiudi Documentazione"

#: editor/plugins/script_editor_plugin.cpp
msgid "Close All"
msgstr "Chiudi Tutto"

#: editor/plugins/script_editor_plugin.cpp
msgid "Close Other Tabs"
msgstr "Chiudi le altre schede"

#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
msgid "Run"
msgstr "Esegui"

#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle Scripts Panel"
msgstr "Attiva Pannello Scripts"

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
msgstr "Trova Successivo"

#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "Step Over"

#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr "Step Into"

#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Break"
msgstr "Break"

#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/script_editor_debugger.cpp
msgid "Continue"
msgstr "Continua"

#: editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
msgstr "Mantieni Debugger Aperto"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Debug with External Editor"
msgstr "Debug con editor esterno"

#: editor/plugins/script_editor_plugin.cpp
msgid "Open Godot online documentation"
msgstr "Apri la documentazione online di Godot"

#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Cerca Riferimenti nella documentazione."

#: editor/plugins/script_editor_plugin.cpp
msgid "Go to previous edited document."
msgstr "Vai al documento precedentemente modificato."

#: editor/plugins/script_editor_plugin.cpp
msgid "Go to next edited document."
msgstr "Vai al documento successivo."

#: editor/plugins/script_editor_plugin.cpp
msgid "Discard"
msgstr "Scarta"

#: editor/plugins/script_editor_plugin.cpp
msgid ""
"The following files are newer on disk.\n"
"What action should be taken?:"
msgstr ""
"I file seguenti sono più recenti su disco.\n"
"Che azione deve essere intrapresa?:"

#: editor/plugins/script_editor_plugin.cpp
msgid "Reload"
msgstr "Ricarica"

#: editor/plugins/script_editor_plugin.cpp
msgid "Resave"
msgstr "Risalva"

#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr "Debugger"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Search Results"
msgstr "Cerca Aiuto"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Line"
msgstr "Riga:"

#: editor/plugins/script_text_editor.cpp
msgid "(ignore)"
msgstr ""

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Function"
msgstr "Vai a Funzione..."

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Standard"
msgstr ""

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Only resources from filesystem can be dropped."
msgstr "Solo le risorse del filesystem possono essere liberate."

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Lookup Symbol"
msgstr "Completa Simbolo"

#: editor/plugins/script_text_editor.cpp
msgid "Pick Color"
msgstr "Scegli Colore"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Convert Case"
msgstr "Converti Maiuscole/Minuscole"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Uppercase"
msgstr "Maiuscolo"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Lowercase"
msgstr "Minuscolo"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Capitalize"
msgstr "Aggiungi maiuscola iniziale"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Syntax Highlighter"
msgstr ""

#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
msgstr "Taglia"

#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Select All"
msgstr "Seleziona tutti"

#: editor/plugins/script_text_editor.cpp
msgid "Delete Line"
msgstr "Elimina Linea"

#: editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr "Indenta Sinistra"

#: editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr "Indenta Destra"

#: editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr "Cambia a Commento"

#: editor/plugins/script_text_editor.cpp
msgid "Fold/Unfold Line"
msgstr "Piega/Dispiega Linea"

#: editor/plugins/script_text_editor.cpp
msgid "Fold All Lines"
msgstr "Piegare Tutte le Linee"

#: editor/plugins/script_text_editor.cpp
msgid "Unfold All Lines"
msgstr "Dispiegare Tutte le Linee"

#: editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr "Clona Sotto"

#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr "Completa Simbolo"

#: editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr "Taglia Spazi in Coda"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Convert Indent to Spaces"
msgstr "Converti Indentazione In Spazi"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Convert Indent to Tabs"
msgstr "Converti Indentazione In Tabulazioni"

#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Auto Indenta"

#: editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Toggle Breakpoint"
msgstr "Abilita Breakpoint"

#: editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr "Rimuovi Tutti i Breakpoints"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Next Breakpoint"
msgstr "Vai a Breakpoint Successivo"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Previous Breakpoint"
msgstr "Vai a Breakpoint Precedente"

#: editor/plugins/script_text_editor.cpp
msgid "Find Previous"
msgstr "Trova Precedente"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Find in Files..."
msgstr "Filtra Files..."

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Function..."
msgstr "Vai a Funzione..."

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Line..."
msgstr "Vai a Linea..."

#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr "Aiuto Contestuale"

#: editor/plugins/shader_editor_plugin.cpp
msgid "Shader"
msgstr "Shader"

#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr ""

#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Skeleton2D"
msgstr "Scheletro..."

#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Make Rest Pose (From Bones)"
msgstr ""

#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Set Bones to Rest Pose"
msgstr ""

#: editor/plugins/skeleton_editor_plugin.cpp
#, fuzzy
msgid "Create physical bones"
msgstr "Crea Mesh di Navigazione"

#: editor/plugins/skeleton_editor_plugin.cpp
#, fuzzy
msgid "Skeleton"
msgstr "Scheletro..."

#: editor/plugins/skeleton_editor_plugin.cpp
#, fuzzy
msgid "Create physical skeleton"
msgstr "Crea Outline"

#: editor/plugins/skeleton_ik_editor_plugin.cpp
#, fuzzy
msgid "Play IK"
msgstr "Play"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
msgstr "Ortogonale"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective"
msgstr "Prospettiva"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transform Abortito."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "X-Axis Transform."
msgstr "Transform Asse-X."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Y-Axis Transform."
msgstr "Transform Asse-Y."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Z-Axis Transform."
msgstr "Transform Asse-Z."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Plane Transform."
msgstr "Visualizza Tranform del Piano."

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Scaling: "
msgstr "Scala: "

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translating: "
msgstr "Traducendo: "

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
msgstr "Ruotando di %s gradi."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Keying is disabled (no key inserted)."
msgstr "Keying disabilitato (nessun key inserito)."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Animation Key Inserted."
msgstr "Key d'Animazione Inserito."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Pitch"
msgstr "Pitch"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
msgstr "Oggetti Disegnati"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Material Changes"
msgstr "Cambiamenti dei Materiali"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Shader Changes"
msgstr "Cambiamenti delle Shader"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Surface Changes"
msgstr "Cambiamenti delle Superfici"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Draw Calls"
msgstr "Draw Calls"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Vertices"
msgstr "Vertici"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS"
msgstr "FPS"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
msgstr "Vista dall'Alto."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View."
msgstr "Vista dal Basso."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom"
msgstr "Basso"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vista Sinistra."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left"
msgstr "Sinistra"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vista Destra."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right"
msgstr "Destra"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vista Frontale."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front"
msgstr "Fronte"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vista dal Retro."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear"
msgstr "Retro"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align with view"
msgstr "Allinea a vista"

#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Nessun genitore del quale istanziare un figlio."

#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "This operation requires a single selected node."
msgstr "Questa operazione richiede un solo nodo selezionato."

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock View Rotation"
msgstr "Visualizza Informazioni"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
msgstr "Mostra Normale"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Wireframe"
msgstr "Mostra Wireframe"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Overdraw"
msgstr "Mostra Overdraw"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Unshaded"
msgstr "Mostra Unshaded"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Environment"
msgstr "Mostra Ambiente"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Gizmos"
msgstr "Visualizza Gizmos"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Information"
msgstr "Visualizza Informazioni"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View FPS"
msgstr "Vedi FPS"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Half Resolution"
msgstr "Risoluzione Dimezzata"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Audio Listener"
msgstr "Audio Listener"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Doppler Enable"
msgstr "Abilita Doppler"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Cinematic Preview"
msgstr "Creazione Anteprime Mesh"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
msgstr "Vista Libera Sinistra"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Right"
msgstr "Vista Libera Destra"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Forward"
msgstr "Vista Libera Avanti"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Backwards"
msgstr "Vista Libera Indietro"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Up"
msgstr "Vista Libera Su"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Down"
msgstr "Vista Libera Giù"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Speed Modifier"
msgstr "Modificatore Velocità Vista Libera"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "View Rotation Locked"
msgstr "Visualizza Informazioni"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr "Finestra di XForm"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Select Mode (Q)"
msgstr "Modalità di Selezione (Q)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Drag: Rotate\n"
"Alt+Drag: Move\n"
"Alt+RMB: Depth list selection"
msgstr ""
"Trascina: Ruota\n"
"Alt+Trascina: Muovi\n"
"Alt+RMB: Selezione Lista Profondità"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr "Modalità Movimento (W)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr "Modalità Rotazione (E)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "Modalità Scala (R)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Local Coords"
msgstr "Coordinate locali"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Local Space Mode (%s)"
msgstr "Modalità Spazio Locale (%s)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Mode (%s)"
msgstr "Modalità Snap (%s)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
msgstr "Vista dal Basso"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View"
msgstr "Vista dall'Alto"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View"
msgstr "Vista dal Retro"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View"
msgstr "Vista Frontale"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View"
msgstr "Vista Sinistra"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View"
msgstr "Vista Destra"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Switch Perspective/Orthogonal view"
msgstr "Cambia tra Vista Prospettiva/Ortogonale"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Insert Animation Key"
msgstr "Inserisci Key Animazione"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Origin"
msgstr "Focalizza su Origine"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "Centra a Selezione"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Selection With View"
msgstr "Allinea Selezione Con Vista"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Strumento Seleziona"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Move"
msgstr "Strumento Sposta"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Rotate"
msgstr "Strumento Ruota"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Scale"
msgstr "Strumento Scala"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
msgstr "Abilita/Disabilita Vista libera"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
msgstr "Transform"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap object to floor"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog..."
msgstr "Finestra di Transform..."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "1 Viewport"
msgstr "1 Vista"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports"
msgstr "2 Viste"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports (Alt)"
msgstr "2 Viste (Alt)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports"
msgstr "3 Viste"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports (Alt)"
msgstr "3 Viste (Alt)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "4 Viewports"
msgstr "4 Viste"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Gizmos"
msgstr "Visualizza Gizmos"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Origin"
msgstr "Visualizza Origine"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Grid"
msgstr "Visualizza Griglia"

#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings"
msgstr "Impostazioni"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
msgstr "Impostazioni Snap"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translate Snap:"
msgstr "Trasla Snap:"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Snap (deg.):"
msgstr "Snap Rotazione (gradi):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Snap (%):"
msgstr "Scala Snap (%):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Viewport Settings"
msgstr "Impostazioni Viewport"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective FOV (deg.):"
msgstr "FOV Prospettiva (gradi):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Near:"
msgstr "Visualizza Z-Near:"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Far:"
msgstr "Visualizza Z-Far:"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Change"
msgstr "Cambiamento Transform"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translate:"
msgstr "Trasla:"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate (deg.):"
msgstr "Ruota (gradi):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale (ratio):"
msgstr "Scala (rateo):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Type"
msgstr "Tipo Transform"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Pre"
msgstr "Pre"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Post"
msgstr "Post"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Name-less gizmo"
msgstr ""

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite is empty!"
msgstr "Il percorso di salvataggio è vuoto!"

#: editor/plugins/sprite_editor_plugin.cpp
msgid "Can't convert a sprite using animation frames to mesh."
msgstr ""

#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't replace by mesh."
msgstr ""

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite"
msgstr "Sprite Frames"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Convert to 2D Mesh"
msgstr "Converti In..."

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create 2D Mesh"
msgstr "Crea Mesh di Outline"

#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
msgstr ""

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Grow (Pixels): "
msgstr "Snap (Pixels):"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Update Preview"
msgstr "Anteprima Atlas"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Settings:"
msgstr "Impostazioni"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
msgstr "ERRORE: Impossibile caricare la risorsa frame!"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Frame"
msgstr "Aggiungi frame"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Resource clipboard is empty or not a texture!"
msgstr "Clipboard risorse vuota o non è una texture!"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Paste Frame"
msgstr "Incolla Frame"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Empty"
msgstr "Aggiungi vuoto"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
msgstr "Cambia Loop Animazione"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation FPS"
msgstr "Cambia FPS ANimazione"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "(empty)"
msgstr "(vuoto)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Animations"
msgstr "Animazioni"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Speed (FPS):"
msgstr "Velocità (FPS):"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Loop"
msgstr "Loop"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Animation Frames"
msgstr "Frames Animazione"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (Before)"
msgstr "Inserisci Vuoto (Prima)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (After)"
msgstr "Inserisci Vuoto (Dopo)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Move (Before)"
msgstr "Sposta (Prima)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Move (After)"
msgstr "Sposta (Dopo)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "SpriteFrames"
msgstr "Sprite Frames"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Set Region Rect"
msgstr "Imposta Region Rect"

#: editor/plugins/texture_region_editor_plugin.cpp
#, fuzzy
msgid "Set Margin"
msgstr "Imposta Maniglia"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
msgstr "Modalità Snap:"

#: editor/plugins/texture_region_editor_plugin.cpp
#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "None"
msgstr "<Nessuno>"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Pixel Snap"
msgstr "Snap a Pixel"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Grid Snap"
msgstr "Snap Griglia"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
msgstr "Auto Divisione"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Offset:"
msgstr "Offset:"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Step:"
msgstr "Step:"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Sep.:"
msgstr ""

#: editor/plugins/texture_region_editor_plugin.cpp
#, fuzzy
msgid "TextureRegion"
msgstr "Regione Texture"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Can't save theme to file:"
msgstr "Impossibile salvare il tema su file:"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Add All Items"
msgstr "Aggiungi Tutti gli Elementi"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Add All"
msgstr "Aggiungi Tutti"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr "Rimuovi tutti gli elementi"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All"
msgstr "Rimuovi tutto"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Edit theme..."
msgstr "Modifica Tema…"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme editing menu."
msgstr "Menu di modifica dei temi."

#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "Aggiungi Elementi di Classe"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr "Rimuovi Elementi di Classe"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Create Empty Template"
msgstr "Crea Template Vuota"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Create Empty Editor Template"
msgstr "Crea Template Editor Vuota"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Create From Current Editor Theme"
msgstr "Crea da Tema Editor corrente"

#: editor/plugins/theme_editor_plugin.cpp
msgid "CheckBox Radio1"
msgstr "CheckBox Radio1"

#: editor/plugins/theme_editor_plugin.cpp
msgid "CheckBox Radio2"
msgstr "CheckBox Radio2"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Item"
msgstr "Elemento"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Check Item"
msgstr "Check Item"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Checked Item"
msgstr "Checked Item"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Radio Item"
msgstr "Radio Elemento"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Checked Radio Item"
msgstr "Elemento Radio Controllato"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Has"
msgstr "Ha"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Many"
msgstr "Molte"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Has,Many,Options"
msgstr "Ha, Molte, Diverse, Opzioni!"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Tab 1"
msgstr "Tab 1"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Tab 2"
msgstr "Tab 2"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Tab 3"
msgstr "Tab 3"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Data Type:"
msgstr "Tipo Dato:"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Icon"
msgstr "Icona"

#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Style"
msgstr "Stile"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Font"
msgstr "Font"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Color"
msgstr "Colore"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Constant"
msgstr "Costante"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Erase Selection"
msgstr "Cancella selezione"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Fix Invalid Tiles"
msgstr "Nome Invalido."

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Cut Selection"
msgstr "Centra Selezione"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint TileMap"
msgstr "Disegna TileMap"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Line Draw"
msgstr "Disegna Linea"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Rectangle Paint"
msgstr ""

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Bucket Fill"
msgstr "Secchiello"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase TileMap"
msgstr "Cancella TileMap"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Find Tile"
msgstr "Trova tile"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Transpose"
msgstr "Trasponi"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Specchia X"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Specchia Y"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint Tile"
msgstr "Disegna Tile"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Pick Tile"
msgstr "Preleva Tile"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Copy Selection"
msgstr "Rimuovi Selezione"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Rotate left"
msgstr "Modalità Rotazione"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Rotate right"
msgstr "Sposta a Destra"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Flip horizontally"
msgstr ""

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Flip vertically"
msgstr ""

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Clear transform"
msgstr "Transform"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Add Texture(s) to TileSet."
msgstr "Aggiungi Nodo(i) Da Albero"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove selected Texture from TileSet."
msgstr "Rimuovi Punto Percorso"

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from Scene"
msgstr "Crea da Scena"

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Merge from Scene"
msgstr "Unisci da Scena"

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Paste bitmask."
msgstr "Incolla Animazione"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Erase bitmask."
msgstr "RMB: Elimina Punto."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create a new polygon."
msgstr "Crea un nuovo poligono dal nulla."

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Keep polygon inside region Rect."
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Enable snap and show grid (configurable via the Inspector)."
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Display Tile Names (Hold Alt Key)"
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove selected texture? This will remove all tiles which use it."
msgstr "Rimuovi Punto Percorso"

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "You haven't selected a texture to remove."
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from scene? This will overwrite all current tiles."
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Merge from scene?"
msgstr "Unisci da scena?"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Texture"
msgstr "Rimuovi Template"

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "%s file(s) were not added because was already on the list."
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Drag handles to edit Rect.\n"
"Click on another Tile to edit it."
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Delete selected Rect."
msgstr "Eliminare i file selezionati?"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"Select current edited sub-tile.\n"
"Click on another Tile to edit it."
msgstr "Salva la risorsa in modifica."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Delete polygon."
msgstr "Elimina Punti"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"LMB: Set bit on.\n"
"RMB: Set bit off.\n"
"Click on another Tile to edit it."
msgstr "Salva la risorsa in modifica."

#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Select sub-tile to use as icon, this will be also used on invalid autotile "
"bindings.\n"
"Click on another Tile to edit it."
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Select sub-tile to change its priority.\n"
"Click on another Tile to edit it."
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"Select sub-tile to change its z index.\n"
"Click on another Tile to edit it."
msgstr "Salva la risorsa in modifica."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Set Tile Region"
msgstr "Imposta Region Rect"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create Tile"
msgstr "Crea Cartella"

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Set Tile Icon"
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Tile Bitmask"
msgstr "Modifica Filtri"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Collision Polygon"
msgstr "Modifica poligono esistente:"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Occlusion Polygon"
msgstr "Modifica Poly"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Navigation Polygon"
msgstr "Crea Poligono di Navigazione"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Paste Tile Bitmask"
msgstr "Incolla Animazione"

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Clear Tile Bitmask"
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Tile"
msgstr "Rimuovi Template"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Collision Polygon"
msgstr "Rimuovi Poligono e Punto"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Occlusion Polygon"
msgstr "Crea Poligono di occlusione"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Navigation Polygon"
msgstr "Crea Poligono di Navigazione"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Tile Priority"
msgstr "Modifica Filtri"

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Edit Tile Z Index"
msgstr ""

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create Collision Polygon"
msgstr "Crea Poligono di Navigazione"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create Occlusion Polygon"
msgstr "Crea Poligono di occlusione"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "This property can't be changed."
msgstr "Questa operazione non può essere eseguita senza una scena."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "TileSet"
msgstr "TileSet"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vertex"
msgstr "Vertici"

#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Fragment"
msgstr "Frammento"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Light"
msgstr "Destra"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "VisualShader"
msgstr "Shader"

#: editor/project_export.cpp
msgid "Runnable"
msgstr "Eseguibile"

#: editor/project_export.cpp
#, fuzzy
msgid "Delete patch '%s' from list?"
msgstr "Elimina patch '"

#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Eliminare preset '%s'?"

#: editor/project_export.cpp
#, fuzzy
msgid "Export templates for this platform are missing/corrupted:"
msgstr "Le export templates per questa piattaforma sono mancanti:"

#: editor/project_export.cpp
#, fuzzy
msgid "Release"
msgstr "appena rilasciato"

#: editor/project_export.cpp
#, fuzzy
msgid "Exporting All"
msgstr "Esportando per %s"

#: editor/project_export.cpp
msgid "Presets"
msgstr "Presets"

#: editor/project_export.cpp editor/project_settings_editor.cpp
msgid "Add..."
msgstr "Aggiungi..."

#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Preset Esportazione:"

#: editor/project_export.cpp
msgid "Resources"
msgstr "Risorse"

#: editor/project_export.cpp
msgid "Export all resources in the project"
msgstr "Esporta tutte le risorse nel progetto"

#: editor/project_export.cpp
msgid "Export selected scenes (and dependencies)"
msgstr "Esporta le scene selezionate (incluse le dipendenze)"

#: editor/project_export.cpp
msgid "Export selected resources (and dependencies)"
msgstr "Esporta le risorse selezionate (incluse le dipendenze)"

#: editor/project_export.cpp
msgid "Export Mode:"
msgstr "Modalità d'Esportazione:"

#: editor/project_export.cpp
msgid "Resources to export:"
msgstr "Risorse da esportare:"

#: editor/project_export.cpp
msgid ""
"Filters to export non-resource files (comma separated, e.g: *.json, *.txt)"
msgstr ""
"Filtri per esportare file che non son risorse (separati con virgola, es.: *."
"json, *.txt)"

#: editor/project_export.cpp
msgid ""
"Filters to exclude files from project (comma separated, e.g: *.json, *.txt)"
msgstr ""
"Filtri per escludere dall'esportazione (separati con virgola, es.: *.json, *."
"txt)"

#: editor/project_export.cpp
msgid "Patches"
msgstr "Patches"

#: editor/project_export.cpp
msgid "Make Patch"
msgstr "Crea Patch"

#: editor/project_export.cpp
#, fuzzy
msgid "Features"
msgstr "Texture"

#: editor/project_export.cpp
msgid "Custom (comma-separated):"
msgstr "Personalizzato (separati da virgola):"

#: editor/project_export.cpp
#, fuzzy
msgid "Feature List:"
msgstr "Lista Metodi:"

#: editor/project_export.cpp
#, fuzzy
msgid "Script"
msgstr "Nuovo Script"

#: editor/project_export.cpp
msgid "Script Export Mode:"
msgstr "Modalità Esportazione Script:"

#: editor/project_export.cpp
msgid "Text"
msgstr "Testo"

#: editor/project_export.cpp
msgid "Compiled"
msgstr "Compilato"

#: editor/project_export.cpp
msgid "Encrypted (Provide Key Below)"
msgstr "Criptato (Fornisci la Chiave Sotto)"

#: editor/project_export.cpp
msgid "Invalid Encryption Key (must be 64 characters long)"
msgstr ""

#: editor/project_export.cpp
msgid "Script Encryption Key (256-bits as hex):"
msgstr "Chiave di Crittografia Script (256-bits come esadecimali):"

#: editor/project_export.cpp
msgid "Export PCK/Zip"
msgstr "Esporta PCK/Zip"

#: editor/project_export.cpp
#, fuzzy
msgid "Export mode?"
msgstr "Modalità d'Esportazione:"

#: editor/project_export.cpp
#, fuzzy
msgid "Export All"
msgstr "Esporta"

#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr "Le export templates per questa piattaforma sono mancanti:"

#: editor/project_export.cpp
msgid "Export With Debug"
msgstr "Esporta Con Debug"

#: editor/project_manager.cpp
#, fuzzy
msgid "The path does not exist."
msgstr "File non esistente."

#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
msgstr ""
"Per favore seleziona una cartella che non contiene un file 'project.godot'."

#: editor/project_manager.cpp
#, fuzzy
msgid "Please choose an empty folder."
msgstr "Si prega di esportare al di fuori della cartella del progetto!"

#: editor/project_manager.cpp
#, fuzzy
msgid "Please choose a 'project.godot' or '.zip' file."
msgstr "Si prega di esportare al di fuori della cartella del progetto!"

#: editor/project_manager.cpp
msgid "Directory already contains a Godot project."
msgstr ""

#: editor/project_manager.cpp
msgid "Imported Project"
msgstr "Progetto Importato"

#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid Project Name."
msgstr "Nome Progetto:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create folder."
msgstr "Impossibile creare cartella."

#: editor/project_manager.cpp
msgid "There is already a folder in this path with the specified name."
msgstr ""

#: editor/project_manager.cpp
msgid "It would be a good idea to name your project."
msgstr "Sarebbe una buona idea dare un nome al tuo progetto."

#: editor/project_manager.cpp
msgid "Invalid project path (changed anything?)."
msgstr "Percorso di progetto invalido (cambiato qualcosa?)."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Couldn't load project.godot in project path (error %d). It may be missing or "
"corrupted."
msgstr "Impossibile creare project.godot nel percorso di progetto."

#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't edit project.godot in project path."
msgstr "Impossibile creare project.godot nel percorso di progetto."

#: editor/project_manager.cpp
msgid "Couldn't create project.godot in project path."
msgstr "Impossibile creare project.godot nel percorso di progetto."

#: editor/project_manager.cpp
msgid "The following files failed extraction from package:"
msgstr "Impossibile estrarre i file seguenti dal pacchetto:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Rename Project"
msgstr "Progetto Senza Nome"

#: editor/project_manager.cpp
msgid "New Game Project"
msgstr "Nuovo Progetto di Gioco"

#: editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "Importa Progetto Esistente"

#: editor/project_manager.cpp
#, fuzzy
msgid "Import & Edit"
msgstr "Importa e Apri"

#: editor/project_manager.cpp
msgid "Create New Project"
msgstr "Crea Nuovo Progetto"

#: editor/project_manager.cpp
#, fuzzy
msgid "Create & Edit"
msgstr "Crea Emitter"

#: editor/project_manager.cpp
msgid "Install Project:"
msgstr "Installa Progetto:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Install & Edit"
msgstr "Installa"

#: editor/project_manager.cpp
msgid "Project Name:"
msgstr "Nome Progetto:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Create folder"
msgstr "Crea Cartella"

#: editor/project_manager.cpp
msgid "Project Path:"
msgstr "Percorso Progetto:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Project Installation Path:"
msgstr "Percorso Progetto:"

#: editor/project_manager.cpp
msgid "Browse"
msgstr "Sfoglia"

#: editor/project_manager.cpp
msgid "Unnamed Project"
msgstr "Progetto Senza Nome"

#: editor/project_manager.cpp
#, fuzzy
msgid "Can't open project at '%s'."
msgstr "Impossibile connettersi."

#: editor/project_manager.cpp
msgid "Are you sure to open more than one project?"
msgstr "Sei sicuro di voler aprire più di un progetto?"

#: editor/project_manager.cpp
msgid ""
"The following project settings file was generated by an older engine "
"version, and needs to be converted for this version:\n"
"\n"
"%s\n"
"\n"
"Do you want to convert it?\n"
"Warning: You will not be able to open the project with previous versions of "
"the engine anymore."
msgstr ""

#: editor/project_manager.cpp
msgid ""
"The project settings were created by a newer engine version, whose settings "
"are not compatible with this version."
msgstr ""

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Can't run project: no main scene defined.\n"
"Please edit the project and set the main scene in \"Project Settings\" under "
"the \"Application\" category."
msgstr ""
"Nessuna scena principale è stata definita, selezionarne una?\n"
"Puoi cambiarla successivamente da \"Impostazioni Progetto\" sotto la "
"categoria 'applicazioni'."

#: editor/project_manager.cpp
msgid ""
"Can't run project: Assets need to be imported.\n"
"Please edit the project to trigger the initial import."
msgstr ""
"Impossibile eseguire il progetto: le Risorse devono essere importate.\n"
"Per favore modifica il progetto per azionare l'importo iniziale."

#: editor/project_manager.cpp
msgid "Are you sure to run more than one project?"
msgstr "Sei sicuro di voler eseguire più di un progetto?"

#: editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
"Rimuovere progetto dalla lista? (I contenuti della cartella non saranno "
"modificati)"

#: editor/project_manager.cpp
msgid ""
"Language changed.\n"
"The UI will update next time the editor or project manager starts."
msgstr ""
"Lingua cambiata.\n"
"L'interfaccia utente sarà aggiornata la prossima volta che l'editor o il "
"project manager si avvia."

#: editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr "Stai per esaminare %s cartelle per progetti Godot esistenti. Confermi?"

#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestione Progetti"

#: editor/project_manager.cpp
msgid "Project List"
msgstr "Lista Progetti"

#: editor/project_manager.cpp
msgid "Scan"
msgstr "Esamina"

#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr "Scegli una Cartella da Scansionare"

#: editor/project_manager.cpp
msgid "New Project"
msgstr "Nuovo Progetto"

#: editor/project_manager.cpp
msgid "Templates"
msgstr "Templates"

#: editor/project_manager.cpp
msgid "Exit"
msgstr "Esci"

#: editor/project_manager.cpp
#, fuzzy
msgid "Restart Now"
msgstr "Restart (s):"

#: editor/project_manager.cpp
#, fuzzy
msgid "Can't run project"
msgstr "Impossibile connettersi."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"You don't currently have any projects.\n"
"Would you like to explore the official example projects in the Asset Library?"
msgstr ""
"Al momento non hai alcun progetto.\n"
"Ti piacerebbe esplorare gli esempi ufficiali nella libreria delle Risorse?"

#: editor/project_settings_editor.cpp
msgid "Key "
msgstr "Tasto "

#: editor/project_settings_editor.cpp
msgid "Joy Button"
msgstr "Pulsante Joy"

#: editor/project_settings_editor.cpp
msgid "Joy Axis"
msgstr "Asse Joy"

#: editor/project_settings_editor.cpp
msgid "Mouse Button"
msgstr "Pulsante Mouse"

#: editor/project_settings_editor.cpp
msgid ""
"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""

#: editor/project_settings_editor.cpp
msgid "Action '%s' already exists!"
msgstr "L'Azione '%s' esiste già!"

#: editor/project_settings_editor.cpp
msgid "Rename Input Action Event"
msgstr "Rinomina Evento di Azione Input"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Change Action deadzone"
msgstr "Cambia Nome Animazione:"

#: editor/project_settings_editor.cpp
msgid "Add Input Action Event"
msgstr "Aggiungi Evento di Azione Input"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "All Devices"
msgstr "Dispositivo"

#: editor/project_settings_editor.cpp
msgid "Device"
msgstr "Dispositivo"

#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Shift+"
msgstr "Shift+"

#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Alt+"
msgstr "Alt+"

#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Control+"
msgstr "Control+"

#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Premi un tasto..."

#: editor/project_settings_editor.cpp
msgid "Mouse Button Index:"
msgstr "Indice Pulsante Mouse:"

#: editor/project_settings_editor.cpp
msgid "Left Button"
msgstr "Pulsante Sinistro"

#: editor/project_settings_editor.cpp
msgid "Right Button"
msgstr "Pulsante Destro"

#: editor/project_settings_editor.cpp
msgid "Middle Button"
msgstr "Pulsante Centrale"

#: editor/project_settings_editor.cpp
msgid "Wheel Up Button"
msgstr "Pulsante Rotellina Su"

#: editor/project_settings_editor.cpp
msgid "Wheel Down Button"
msgstr "Pulsante Rotellina Giù"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Left Button"
msgstr "Pulsante Rotellina Su"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Right Button"
msgstr "Pulsante Destro"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "X Button 1"
msgstr "Pulsante 6"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "X Button 2"
msgstr "Pulsante 6"

#: editor/project_settings_editor.cpp
msgid "Joypad Axis Index:"
msgstr "Indice Asse Joypad:"

#: editor/project_settings_editor.cpp
msgid "Axis"
msgstr "Asse"

#: editor/project_settings_editor.cpp
msgid "Joypad Button Index:"
msgstr "Indice Pulsante Joypad:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Erase Input Action"
msgstr "Elimina Evento di Azione Input"

#: editor/project_settings_editor.cpp
msgid "Erase Input Action Event"
msgstr "Elimina Evento di Azione Input"

#: editor/project_settings_editor.cpp
msgid "Add Event"
msgstr "Aggiungi Evento"

#: editor/project_settings_editor.cpp
msgid "Button"
msgstr ""

#: editor/project_settings_editor.cpp
msgid "Left Button."
msgstr "Pulsante Sinistro."

#: editor/project_settings_editor.cpp
msgid "Right Button."
msgstr "Pulsante DEstro."

#: editor/project_settings_editor.cpp
msgid "Middle Button."
msgstr "Pulsante centrale."

#: editor/project_settings_editor.cpp
msgid "Wheel Up."
msgstr "Rotellina su."

#: editor/project_settings_editor.cpp
msgid "Wheel Down."
msgstr "Rotellina Giù."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Add Global Property"
msgstr "Aggiungi Proprietà Getter"

#: editor/project_settings_editor.cpp
msgid "Select a setting item first!"
msgstr "Prima seleziona un oggetto di impostazione!"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "No property '%s' exists."
msgstr "Proprietà:"

#: editor/project_settings_editor.cpp
msgid "Setting '%s' is internal, and it can't be deleted."
msgstr "L'impostazione '%s' è interna e non può essere rimossa."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Delete Item"
msgstr "Elimina Input"

#: editor/project_settings_editor.cpp
msgid ""
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'."
msgstr ""

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Already existing"
msgstr "Attiva Persistenza"

#: editor/project_settings_editor.cpp
msgid "Add Input Action"
msgstr "Aggiungi azione di input"

#: editor/project_settings_editor.cpp
msgid "Error saving settings."
msgstr "Errore nel salvare le impostazioni."

#: editor/project_settings_editor.cpp
msgid "Settings saved OK."
msgstr "Impostazioni salvate OK."

#: editor/project_settings_editor.cpp
msgid "Override for Feature"
msgstr "Sovrascrivi per Caratteristica"

#: editor/project_settings_editor.cpp
msgid "Add Translation"
msgstr "Aggiungi Traduzione"

#: editor/project_settings_editor.cpp
msgid "Remove Translation"
msgstr "Rimuovi Traduzione"

#: editor/project_settings_editor.cpp
msgid "Add Remapped Path"
msgstr "Aggiungi percorso rimappato"

#: editor/project_settings_editor.cpp
msgid "Resource Remap Add Remap"
msgstr "Remap Risorse Aggiungi Remap"

#: editor/project_settings_editor.cpp
msgid "Change Resource Remap Language"
msgstr "Cambia Lingua Remap Risorse"

#: editor/project_settings_editor.cpp
msgid "Remove Resource Remap"
msgstr "Rimuovi Remap Risorse"

#: editor/project_settings_editor.cpp
msgid "Remove Resource Remap Option"
msgstr "Rimuovi Opzione di Remap Rimorse"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Changed Locale Filter"
msgstr "Cambia tempo di Blend"

#: editor/project_settings_editor.cpp
msgid "Changed Locale Filter Mode"
msgstr ""

#: editor/project_settings_editor.cpp
msgid "Project Settings (project.godot)"
msgstr "Impostazioni Progetto (project.godot)"

#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "General"
msgstr "Informazioni Generali"

#: editor/project_settings_editor.cpp
msgid "Override For..."
msgstr "Sovrascrivi Per..."

#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Editor must be restarted for changes to take effect"
msgstr ""

#: editor/project_settings_editor.cpp
msgid "Input Map"
msgstr "Mappa Input"

#: editor/project_settings_editor.cpp
msgid "Action:"
msgstr "Azione:"

#: editor/project_settings_editor.cpp
msgid "Action"
msgstr "Azione"

#: editor/project_settings_editor.cpp
msgid "Deadzone"
msgstr ""

#: editor/project_settings_editor.cpp
msgid "Device:"
msgstr "Dispositivo:"

#: editor/project_settings_editor.cpp
msgid "Index:"
msgstr "Indice:"

#: editor/project_settings_editor.cpp
msgid "Localization"
msgstr "Localizzazione"

#: editor/project_settings_editor.cpp
msgid "Translations"
msgstr "Traduzioni"

#: editor/project_settings_editor.cpp
msgid "Translations:"
msgstr "Traduzioni:"

#: editor/project_settings_editor.cpp
msgid "Remaps"
msgstr "Remaps"

#: editor/project_settings_editor.cpp
msgid "Resources:"
msgstr "Risorse:"

#: editor/project_settings_editor.cpp
msgid "Remaps by Locale:"
msgstr "Remaps per Locale:"

#: editor/project_settings_editor.cpp
msgid "Locale"
msgstr "Locale"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Locales Filter"
msgstr "Filtro Immagine:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Show all locales"
msgstr "Mostra Ossa"

#: editor/project_settings_editor.cpp
msgid "Show only selected locales"
msgstr "Mostra solo le lingue selezionate"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Filter mode:"
msgstr "Filtri"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Locales:"
msgstr "Locale"

#: editor/project_settings_editor.cpp
msgid "AutoLoad"
msgstr "AutoLoad"

#: editor/property_editor.cpp
msgid "Ease In"
msgstr "Ease In"

#: editor/property_editor.cpp
msgid "Ease Out"
msgstr "Ease Out"

#: editor/property_editor.cpp
msgid "Zero"
msgstr "Zero"

#: editor/property_editor.cpp
msgid "Easing In-Out"
msgstr "Easing In-Out"

#: editor/property_editor.cpp
msgid "Easing Out-In"
msgstr "Easing Out-In"

#: editor/property_editor.cpp
msgid "File..."
msgstr "File..."

#: editor/property_editor.cpp
msgid "Dir..."
msgstr "Dir..."

#: editor/property_editor.cpp
msgid "Assign"
msgstr "Assegna"

#: editor/property_editor.cpp
#, fuzzy
msgid "Select Node"
msgstr "Scegli un Nodo"

#: editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "Errore caricamento file: Non è una risorsa!"

#: editor/property_editor.cpp
msgid "Pick a Node"
msgstr "Scegli un Nodo"

#: editor/property_editor.cpp
msgid "Bit %d, val %d."
msgstr "Bit %d, val %d."

#: editor/property_selector.cpp
msgid "Select Property"
msgstr "Seleziona Proprietà"

#: editor/property_selector.cpp
#, fuzzy
msgid "Select Virtual Method"
msgstr "Seleziona Metodo"

#: editor/property_selector.cpp
msgid "Select Method"
msgstr "Seleziona Metodo"

#: editor/pvrtc_compress.cpp
msgid "Could not execute PVRTC tool:"
msgstr "Impossibile eseguire lo strumento di PVRTC:"

#: editor/pvrtc_compress.cpp
msgid "Can't load back converted image using PVRTC tool:"
msgstr "Impossibile ricaricare l'immagine convertita usando il tool PVRTC:"

#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Batch Rename"
msgstr "Rinomina"

#: editor/rename_dialog.cpp
msgid "Prefix"
msgstr ""

#: editor/rename_dialog.cpp
msgid "Suffix"
msgstr ""

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Advanced options"
msgstr "Opzioni snapping"

#: editor/rename_dialog.cpp
msgid "Substitute"
msgstr ""

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Node name"
msgstr "Nome Nodo:"

#: editor/rename_dialog.cpp
msgid "Node's parent name, if available"
msgstr ""

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Node type"
msgstr "Trova Tipo Nodo"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Current scene name"
msgstr "Scena Corrente"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Root node name"
msgstr "Nome Nodo di Root:"

#: editor/rename_dialog.cpp
msgid ""
"Sequential integer counter.\n"
"Compare counter options."
msgstr ""

#: editor/rename_dialog.cpp
msgid "Per Level counter"
msgstr ""

#: editor/rename_dialog.cpp
msgid "If set the counter restarts for each group of child nodes"
msgstr ""

#: editor/rename_dialog.cpp
msgid "Initial value for the counter"
msgstr ""

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Step"
msgstr "Step:"

#: editor/rename_dialog.cpp
msgid "Amount by which counter is incremented for each node"
msgstr ""

#: editor/rename_dialog.cpp
msgid "Padding"
msgstr ""

#: editor/rename_dialog.cpp
msgid ""
"Minimum number of digits for the counter.\n"
"Missing digits are padded with leading zeros."
msgstr ""

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Regular Expressions"
msgstr "Cambia Espressione"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Post-Process"
msgstr "Script di Post-Process:"

#: editor/rename_dialog.cpp
msgid "Keep"
msgstr "Mantieni"

#: editor/rename_dialog.cpp
msgid "CamelCase to under_scored"
msgstr ""

#: editor/rename_dialog.cpp
msgid "under_scored to CamelCase"
msgstr ""

#: editor/rename_dialog.cpp
msgid "Case"
msgstr ""

#: editor/rename_dialog.cpp
#, fuzzy
msgid "To Lowercase"
msgstr "Minuscolo"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "To Uppercase"
msgstr "Maiuscolo"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Reset"
msgstr "Resetta Zoom"

#: editor/rename_dialog.cpp
msgid "Error"
msgstr "Errore"

#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent Node"
msgstr "Reparent Nodo"

#: editor/reparent_dialog.cpp
msgid "Reparent Location (Select new Parent):"
msgstr "Posizione Reparent (Seleziona nuovo genitore):"

#: editor/reparent_dialog.cpp
msgid "Keep Global Transform"
msgstr "Mantieni Transform Globale"

#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent"
msgstr "Cambia Genitore"

#: editor/run_settings_dialog.cpp
msgid "Run Mode:"
msgstr "Modalità esecuzione:"

#: editor/run_settings_dialog.cpp
msgid "Current Scene"
msgstr "Scena Corrente"

#: editor/run_settings_dialog.cpp
msgid "Main Scene"
msgstr "Scena Principale"

#: editor/run_settings_dialog.cpp
msgid "Main Scene Arguments:"
msgstr "Argomenti Scena Principale:"

#: editor/run_settings_dialog.cpp
msgid "Scene Run Settings"
msgstr "Impostazioni Esecuzione Scena"

#: editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr "Nessun genitore nel quale istanziare una scena."

#: editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "Errore caricamento scena da %s"

#: editor/scene_tree_dock.cpp
msgid ""
"Cannot instance the scene '%s' because the current scene exists within one "
"of its nodes."
msgstr ""
"Impossibile istanziale la scena '%s' perché la scena corrente esiste in uno "
"dei suoi nodi."

#: editor/scene_tree_dock.cpp
msgid "Instance Scene(s)"
msgstr "Istanzia Scena(e)"

#: editor/scene_tree_dock.cpp
msgid "Instance Child Scene"
msgstr "Istanzia Scena Figlia"

#: editor/scene_tree_dock.cpp
msgid "Clear Script"
msgstr "Svuota Script"

#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on the tree root."
msgstr "Questa operazione non può essere eseguita alla radice dell'albero."

#: editor/scene_tree_dock.cpp
msgid "Move Node In Parent"
msgstr "Sposta Nodo In Genitore"

#: editor/scene_tree_dock.cpp
msgid "Move Nodes In Parent"
msgstr "Sposta Nodi In Genitore"

#: editor/scene_tree_dock.cpp
msgid "Duplicate Node(s)"
msgstr "Duplica Nodo(i)"

#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)?"
msgstr "Elimina Nodo(i)?"

#: editor/scene_tree_dock.cpp
msgid "Can not perform with the root node."
msgstr "Impossibile effettuare con il nodo di root."

#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on instanced scenes."
msgstr "Questa operazione no può essere eseguita su scene istanziate."

#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
msgstr "Salva Nuova Scena Come..."

#: editor/scene_tree_dock.cpp
msgid ""
"Disabling \"editable_instance\" will cause all properties of the node to be "
"reverted to their default."
msgstr ""

#: editor/scene_tree_dock.cpp
msgid "Editable Children"
msgstr "Figlio Modificabile"

#: editor/scene_tree_dock.cpp
msgid "Load As Placeholder"
msgstr "Carica come placeholder"

#: editor/scene_tree_dock.cpp
msgid "Make Local"
msgstr "Rendi Locale"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Create Root Node:"
msgstr "Crea Nodo"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "2D Scene"
msgstr "Scena"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "3D Scene"
msgstr "Scena"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "User Interface"
msgstr "Liberare ereditarietà"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Custom Node"
msgstr "Taglia Nodi"

#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes from a foreign scene!"
msgstr "Impossibile operare su nodi da scena esterna!"

#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes the current scene inherits from!"
msgstr "Impossibile operare su nodi da cui la scena corrente eredita!"

#: editor/scene_tree_dock.cpp
msgid "Attach Script"
msgstr "Allega Script"

#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr "Rimuovi nodo(i)"

#: editor/scene_tree_dock.cpp
msgid ""
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
"satisfied."
msgstr ""
"Impossibile salvare la scena. Probabili dipendenze (istanze) non hanno "
"potuto essere soddisfatte."

#: editor/scene_tree_dock.cpp
msgid "Error saving scene."
msgstr "Errore salvando la scena."

#: editor/scene_tree_dock.cpp
msgid "Error duplicating scene to save it."
msgstr "Errore duplicando la scena per salvarla."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Sub-Resources"
msgstr "Sub-Risorse:"

#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
msgstr "Liberare ereditarietà"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Open documentation"
msgstr "Apri la documentazione online di Godot"

#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr "Elimina Nodo(i)"

#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Aggiungi Nodo Figlio"

#: editor/scene_tree_dock.cpp
msgid "Change Type"
msgstr "Cambia Tipo"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Extend Script"
msgstr "Apri script"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Make Scene Root"
msgstr "Nuova Scena di Root"

#: editor/scene_tree_dock.cpp
msgid "Merge From Scene"
msgstr "Unisci Da Scena"

#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
msgid "Save Branch as Scene"
msgstr "Salva Ramo come Scena"

#: editor/scene_tree_dock.cpp
msgid "Copy Node Path"
msgstr "Copia Percorso Nodo"

#: editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr "Elimina (Senza Conferma)"

#: editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "Aggiungi/Crea un Nuovo Nodo"

#: editor/scene_tree_dock.cpp
msgid ""
"Instance a scene file as a Node. Creates an inherited scene if no root node "
"exists."
msgstr ""
"Istanzia un file scena come Nodo. Crea una scena ereditata se nessun nodo di "
"root esiste."

#: editor/scene_tree_dock.cpp
msgid "Attach a new or existing script for the selected node."
msgstr "Allega un nuovo script o uno esistente al nodo selezionato."

#: editor/scene_tree_dock.cpp
msgid "Clear a script for the selected node."
msgstr "Svuota uno script per il nodo selezionato."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Remote"
msgstr "Rimuovi"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Local"
msgstr "Locale"

#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
msgstr "Liberare ereditarietà? (No Undo!)"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Toggle Visible"
msgstr "Abilita Visibilità"

#: editor/scene_tree_editor.cpp
msgid "Node configuration warning:"
msgstr "Avviso confugurazione nodo:"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid ""
"Node has connection(s) and group(s).\n"
"Click to show signals dock."
msgstr ""
"Il nodo ha connessioni e gruppi\n"
"\n"
"Fai click per mostrare il dock segnali."

#: editor/scene_tree_editor.cpp
msgid ""
"Node has connections.\n"
"Click to show signals dock."
msgstr ""
"Il nodo ha connessioni.\n"
"Fai click per mostrare il dock segnali."

#: editor/scene_tree_editor.cpp
msgid ""
"Node is in group(s).\n"
"Click to show groups dock."
msgstr ""
"Il nodo e in un gruppo.\n"
"Fai click per mostrare il dock gruppi."

#: editor/scene_tree_editor.cpp editor/script_create_dialog.cpp
#, fuzzy
msgid "Open Script"
msgstr "Apri script"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid ""
"Node is locked.\n"
"Click to unlock it."
msgstr ""
"Il nodo é bloccato.\n"
"Fai click per sbloccarlo"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid ""
"Children are not selectable.\n"
"Click to make selectable."
msgstr ""
"I figli non sono selezionabili.\n"
"Fai click per renderli selezionabili"

#: editor/scene_tree_editor.cpp
msgid "Toggle Visibility"
msgstr "Abilita Visibilità"

#: editor/scene_tree_editor.cpp
msgid ""
"AnimationPlayer is pinned.\n"
"Click to unpin."
msgstr ""

#: editor/scene_tree_editor.cpp
msgid "Invalid node name, the following characters are not allowed:"
msgstr "Nome nodo invalido, i caratteri seguenti non sono consentiti:"

#: editor/scene_tree_editor.cpp
msgid "Rename Node"
msgstr "Rinomina Nodo"

#: editor/scene_tree_editor.cpp
msgid "Scene Tree (Nodes):"
msgstr "Scene Tree (Nodi):"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Node Configuration Warning!"
msgstr "Avviso confugurazione nodo:"

#: editor/scene_tree_editor.cpp
msgid "Select a Node"
msgstr "Scegli un Nodo"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Error loading template '%s'"
msgstr "Errore di caricamento immagine:"

#: editor/script_create_dialog.cpp
msgid "Error - Could not create script in filesystem."
msgstr "Errore - Impossibile creare script in filesystem."

#: editor/script_create_dialog.cpp
msgid "Error loading script from %s"
msgstr "Errore caricamento script da %s"

#: editor/script_create_dialog.cpp
msgid "N/A"
msgstr "N/A"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Open Script/Choose Location"
msgstr "Apri Editor Script"

#: editor/script_create_dialog.cpp
msgid "Path is empty"
msgstr "Percorso vuoto"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Filename is empty"
msgstr "Il percorso di salvataggio è vuoto!"

#: editor/script_create_dialog.cpp
msgid "Path is not local"
msgstr "Percorso non locale"

#: editor/script_create_dialog.cpp
msgid "Invalid base path"
msgstr "Percorso di base invalido"

#: editor/script_create_dialog.cpp
msgid "Directory of the same name exists"
msgstr "Una cartella con lo stesso nome esiste già"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "File exists, will be reused"
msgstr "File Esistente, Sovrascrivere?"

#: editor/script_create_dialog.cpp
msgid "Invalid extension"
msgstr "Estensione Invalida"

#: editor/script_create_dialog.cpp
msgid "Wrong extension chosen"
msgstr "Estensione scelta errata"

#: editor/script_create_dialog.cpp
msgid "Invalid Path"
msgstr "Percorso Invalido"

#: editor/script_create_dialog.cpp
msgid "Invalid class name"
msgstr "Nome classe invalido"

#: editor/script_create_dialog.cpp
msgid "Invalid inherited parent name or path"
msgstr "Nome genitore ereditato o percorso invalido"

#: editor/script_create_dialog.cpp
msgid "Script valid"
msgstr "Script valido"

#: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _"
msgstr "Consentiti: a-z, A-Z, 0-9 e _"

#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)"
msgstr "Script built-in (nel file scena)"

#: editor/script_create_dialog.cpp
msgid "Create new script file"
msgstr "Crea nuovo file script"

#: editor/script_create_dialog.cpp
msgid "Load existing script file"
msgstr "Carica file script esistente"

#: editor/script_create_dialog.cpp
msgid "Language"
msgstr "Linguaggio"

#: editor/script_create_dialog.cpp
msgid "Inherits"
msgstr "Eredita"

#: editor/script_create_dialog.cpp
msgid "Class Name"
msgstr "Nome Classe"

#: editor/script_create_dialog.cpp
msgid "Template"
msgstr "Template"

#: editor/script_create_dialog.cpp
msgid "Built-in Script"
msgstr "Script Built-In"

#: editor/script_create_dialog.cpp
msgid "Attach Node Script"
msgstr "Allega Script Nodo"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Remote "
msgstr "Rimuovi"

#: editor/script_editor_debugger.cpp
msgid "Bytes:"
msgstr "Bytes:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Stack Trace"
msgstr "Impila Frame"

#: editor/script_editor_debugger.cpp
msgid "Pick one or more items from the list to display the graph."
msgstr "Scegli uno o più oggetti dalla lista per mostrare il grafico."

#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp
msgid "Errors"
msgstr "Errori"

#: editor/script_editor_debugger.cpp
msgid "Child Process Connected"
msgstr "Processo Figlio Connesso"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Copy Error"
msgstr "Carica Errori"

#: editor/script_editor_debugger.cpp
msgid "Inspect Previous Instance"
msgstr "Ispeziona Istanza Precedente"

#: editor/script_editor_debugger.cpp
msgid "Inspect Next Instance"
msgstr "Ispeziona Istanza Successiva"

#: editor/script_editor_debugger.cpp
msgid "Stack Frames"
msgstr "Impila Frame"

#: editor/script_editor_debugger.cpp
msgid "Profiler"
msgstr "Profiler"

#: editor/script_editor_debugger.cpp
msgid "Monitor"
msgstr "Monitor"

#: editor/script_editor_debugger.cpp
msgid "Value"
msgstr "Valore"

#: editor/script_editor_debugger.cpp
msgid "Monitors"
msgstr "Monitor"

#: editor/script_editor_debugger.cpp
msgid "List of Video Memory Usage by Resource:"
msgstr "Lista di Utilizzo Memoria Video per Risorsa:"

#: editor/script_editor_debugger.cpp
msgid "Total:"
msgstr "Totale:"

#: editor/script_editor_debugger.cpp
msgid "Video Mem"
msgstr "Mem Video"

#: editor/script_editor_debugger.cpp
msgid "Resource Path"
msgstr "Percorso Risosa"

#: editor/script_editor_debugger.cpp
msgid "Type"
msgstr "Tipo"

#: editor/script_editor_debugger.cpp
msgid "Format"
msgstr "Formato"

#: editor/script_editor_debugger.cpp
msgid "Usage"
msgstr "Utilizzo"

#: editor/script_editor_debugger.cpp
msgid "Misc"
msgstr "Vari"

#: editor/script_editor_debugger.cpp
msgid "Clicked Control:"
msgstr "Clicked Control:"

#: editor/script_editor_debugger.cpp
msgid "Clicked Control Type:"
msgstr "Tipo Clicked Control:"

#: editor/script_editor_debugger.cpp
msgid "Live Edit Root:"
msgstr "Modifica Root Live:"

#: editor/script_editor_debugger.cpp
msgid "Set From Tree"
msgstr "Imposta da Tree"

#: editor/settings_config_dialog.cpp
msgid "Shortcuts"
msgstr "Scorciatoie"

#: editor/settings_config_dialog.cpp
msgid "Binding"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
msgid "Change Light Radius"
msgstr "Cambia Raggio Luce"

#: editor/spatial_editor_gizmos.cpp
msgid "Change AudioStreamPlayer3D Emission Angle"
msgstr "Cambia l'Angolo di Emissione AudioStreamPlayer3D"

#: editor/spatial_editor_gizmos.cpp
msgid "Change Camera FOV"
msgstr "Cambia FOV Telecamera"

#: editor/spatial_editor_gizmos.cpp
msgid "Change Camera Size"
msgstr "Cambia dimensione Telecamera"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Notifier AABB"
msgstr "Cambia Estensione di Notifier"

#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr "Cambia AABB Particelle"

#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr "Cambia Estensione Probe"

#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
msgid "Change Sphere Shape Radius"
msgstr "Cambia Raggio di Sphere Shape"

#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
msgid "Change Box Shape Extents"
msgstr "Cambia Ampiezza Box Shape"

#: editor/spatial_editor_gizmos.cpp
msgid "Change Capsule Shape Radius"
msgstr "Cambia Raggio Capsule Shape"

#: editor/spatial_editor_gizmos.cpp
msgid "Change Capsule Shape Height"
msgstr "Cambia Altezza Capsule Shape"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Shape Radius"
msgstr "Cambia Raggio Capsule Shape"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Shape Height"
msgstr "Cambia Altezza Capsule Shape"

#: editor/spatial_editor_gizmos.cpp
msgid "Change Ray Shape Length"
msgstr "Cambia lunghezza Ray Shape"

#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Radius"
msgstr "Cambia Raggio Luce"

#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Height"
msgstr "Cambia Altezza Capsule Shape"

#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Torus Inner Radius"
msgstr "Cambia Raggio di Sphere Shape"

#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Torus Outer Radius"
msgstr "Cambia Raggio Luce"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Select the dynamic library for this entry"
msgstr ""

#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Select dependencies of the library for this entry"
msgstr ""

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Remove current entry"
msgstr "Rimuovi Punto Percorso"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Double click to create a new entry"
msgstr ""

#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Platform:"
msgstr ""

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Platform"
msgstr "Copia A Piattaforma..."

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Dynamic Library"
msgstr "MeshLibrary..."

#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Add an architecture entry"
msgstr ""

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "GDNativeLibrary"
msgstr "GDNative"

#: modules/gdnative/gdnative_library_singleton_editor.cpp
#, fuzzy
msgid "Library"
msgstr "MeshLibrary..."

#: modules/gdnative/gdnative_library_singleton_editor.cpp
#, fuzzy
msgid "Status"
msgstr "Stato:"

#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Libraries: "
msgstr "Librerie: "

#: modules/gdnative/register_types.cpp
msgid "GDNative"
msgstr "GDNative"

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Step argument is zero!"
msgstr "step argument è zero!"

#: modules/gdscript/gdscript_functions.cpp
msgid "Not a script with an instance"
msgstr "Non è uno script con un istanza"

#: modules/gdscript/gdscript_functions.cpp
msgid "Not based on a script"
msgstr "Non si basa su uno script"

#: modules/gdscript/gdscript_functions.cpp
msgid "Not based on a resource file"
msgstr "Non si basa su un file risorsa"

#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (missing @path)"
msgstr "Istanza invalida formato dizionario (manca @path)"

#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (can't load script at @path)"
msgstr ""
"Istanza invalida formato dizionario (impossibile caricare script in @path)"

#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (invalid script at @path)"
msgstr "Istanza invalida formato dizionario (script invalido in @path)"

#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Istanza invalida formato dizionario (sottoclassi invalide)"

#: modules/gdscript/gdscript_functions.cpp
msgid "Object can't provide a length."
msgstr "L'oggetto non può fornire una lunghezza."

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Next Plane"
msgstr "Scheda successiva"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Previous Plane"
msgstr "Scheda precedente"

#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Plane:"
msgstr ""

#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Floor"
msgstr "Prossimo Piano"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Previous Floor"
msgstr "Scheda precedente"

#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Floor:"
msgstr "Piano:"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Delete Selection"
msgstr "Elimina selezionati"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Fill Selection"
msgstr "Elimina selezionati"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Duplicate Selection"
msgstr "Duplica Selezione"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Grid Map"
msgstr "Snap Griglia"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Snap View"
msgstr "Vista dall'Alto"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Clip Disabled"
msgstr "Disabilitato"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Clip Above"
msgstr "Allinea Sopra"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Clip Below"
msgstr "Allinea Sotto"

#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Edit X Axis"
msgstr "Modifica l'Asse X"

#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Edit Y Axis"
msgstr "Modifica l'Asse Y"

#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Edit Z Axis"
msgstr "Modifica l'Asse Z"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Rotate X"
msgstr "Ctrl: Ruota"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Rotate Y"
msgstr "Ctrl: Ruota"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Rotate Z"
msgstr "Ctrl: Ruota"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Back Rotate X"
msgstr "Rotazione all'indietro del Cursore X"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Back Rotate Y"
msgstr "Rotazione all'indietro del Cursore Y"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Back Rotate Z"
msgstr "Rotazione all'indietro del Cursore Z"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Clear Rotation"
msgstr "Rimuovi Rotazione Cursore"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Create Area"
msgstr "Crea Nuovo"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Create Exterior Connector"
msgstr "Crea Nuovo Progetto"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Erase Area"
msgstr "Cancella TileMap"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Clear Selection"
msgstr "Centra Selezione"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Fill Selection"
msgstr "Seleziona Tutto"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Settings"
msgstr "Impostazioni Snap"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Pick Distance:"
msgstr "Istanza:"

#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""

#: modules/mono/editor/godotsharp_editor.cpp
#, fuzzy
msgid "Generating solution..."
msgstr "Creazione Octree Texture"

#: modules/mono/editor/godotsharp_editor.cpp
msgid "Generating C# project..."
msgstr ""

#: modules/mono/editor/godotsharp_editor.cpp
#, fuzzy
msgid "Failed to create solution."
msgstr "Impossiblile creare outline!"

#: modules/mono/editor/godotsharp_editor.cpp
#, fuzzy
msgid "Failed to save solution."
msgstr "Caricamento della risorsa fallito."

#: modules/mono/editor/godotsharp_editor.cpp
#, fuzzy
msgid "Done"
msgstr "Fatto!"

#: modules/mono/editor/godotsharp_editor.cpp
#, fuzzy
msgid "Failed to create C# project."
msgstr "Caricamento della risorsa fallito."

#: modules/mono/editor/godotsharp_editor.cpp
msgid "Mono"
msgstr "Mono"

#: modules/mono/editor/godotsharp_editor.cpp
msgid "About C# support"
msgstr ""

#: modules/mono/editor/godotsharp_editor.cpp
#, fuzzy
msgid "Create C# solution"
msgstr "Crea Outline"

#: modules/mono/editor/mono_bottom_panel.cpp
#, fuzzy
msgid "Builds"
msgstr "Costruzioni"

#: modules/mono/editor/mono_bottom_panel.cpp
#, fuzzy
msgid "Build Project"
msgstr "Progetto"

#: modules/mono/editor/mono_bottom_panel.cpp
#, fuzzy
msgid "Warnings"
msgstr "Avvertimento"

#: modules/mono/editor/mono_bottom_panel.cpp
#, fuzzy
msgid "View log"
msgstr "Vedi Files"

#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""

#: modules/recast/navigation_mesh_editor_plugin.cpp
msgid "Bake NavMesh"
msgstr ""

#: modules/recast/navigation_mesh_editor_plugin.cpp
#, fuzzy
msgid "Clear the navigation mesh."
msgstr "Elimina Mesh di Navigazione"

#: modules/recast/navigation_mesh_generator.cpp
#, fuzzy
msgid "Setting up Configuration..."
msgstr "Impostando Configurazione..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Calculating grid size..."
msgstr "Calcolando dimensioni griglia..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Creating heightfield..."
msgstr "Creazione heightfield..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Marking walkable triangles..."
msgstr "Segnando triangoli percorribili..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Constructing compact heightfield..."
msgstr "Costruendo heightfield compatto..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Eroding walkable area..."
msgstr "Erodendo area percorribile..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Partitioning..."
msgstr "Partizionando..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Creating contours..."
msgstr "Creazione contorni..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Creating polymesh..."
msgstr "Creando polymesh..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Converting to native navigation mesh..."
msgstr "Convertendo a Mesh di Navigazione nativa..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
msgstr "Impostazioni Generatore Mesh di Navigazione:"

#: modules/recast/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
msgstr "Elaborazione Geometria..."

#: modules/recast/navigation_mesh_generator.cpp
msgid "Done!"
msgstr "Fatto!"

#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
"Un nodo ha ceduto senza memoria di lavoro, si prega di leggere la "
"documentazione riguardo a come cedere in maniera corretta!"

#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
"Il nodo ha ceduto, ma non ha ritornato uno stato di funzione nella prima "
"memoria di lavoro."

#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
"Il valore di return deve essere assegnato al primo elemento della memoria di "
"lavoro del nodo! Si prega di aggiustare il nodo."

#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr "Il nodo ha ritornato una sequenza di output invalida: "

#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr "Trovato bit di sequenza ma non il nodo nello stack, segnalare il bug!"

#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr "Overflow dello stack con profondità dello stack: "

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Signal Arguments"
msgstr "Modifica Argomenti Segnali:"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Argument Type"
msgstr "Cambia Tipo del Valore Array"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Argument name"
msgstr "Cambia Nome Input"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Set Variable Default Value"
msgstr "Cambia Valore di Default"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Set Variable Type"
msgstr "Modifica Variabile:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr "Valiabili:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr "Il nome non è un identificatore valido:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr "Nome già in uso da un altro funz/var/segnale:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr "Rinomina Funzione"

#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr "Rinomina Variabile"

#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr "Rinomina Segnale"

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr "Aggiungi Funzione"

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr "Aggiungi Variabile"

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr "Aggiungi Segnale"

#: modules/visual_script/visual_script_editor.cpp
msgid "Change Expression"
msgstr "Cambia Espressione"

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Aggiungi Nodo"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove VisualScript Nodes"
msgstr "Rimuovi key invalidi"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Duplicate VisualScript Nodes"
msgstr "Duplica Nodo(i) Grafico"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
"Mantieni premuto Meta per rilasciare un Getter. Mantieni premuto Shift per "
"rilasciare una firma generica."

#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
"Mantieni premuto Control per rilasciare un Getter. Mantieni premuto Shift "
"per rilasciare una firma generica."

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Hold %s to drop a simple reference to the node."
msgstr "Mantieni premuto Meta per rilasciare un riferimento semplice al nodo."

#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a simple reference to the node."
msgstr "Mantieni premuto Ctrl per rilasciare un riferimento semplice al nodo."

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Hold %s to drop a Variable Setter."
msgstr "Mantieni premuto Meta per rilasciare un Setter Variabile."

#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
msgstr "Mantieni premuto Ctrl per rilasciare un Setter Variabile."

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Preload Node"
msgstr "Aggiungi Nodo Preload"

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr "Aggiungi Nodo(i) Da Albero"

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr "Aggiungi Proprietà Getter"

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr "Aggiungi Proprietà Setter"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Base Type"
msgstr "Cambia Tipo"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Move Node(s)"
msgstr "Rimuovi nodo(i)"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove VisualScript Node"
msgstr "Rimuovi Nodo Grafico di Shader"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Connect Nodes"
msgstr "Connetti A Nodo:"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Connect Node Data"
msgstr "Connetti A Nodo:"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Connect Node Sequence"
msgstr "Connetti A Nodo:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Script already has function '%s'"
msgstr "Lo Script ha già la funzione '%s'"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Input Value"
msgstr "Cambia Nome Input"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Can't copy the function node."
msgstr "Non posso operare su '..'"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Clipboard is empty!"
msgstr "Clipboard risorse vuota!"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Paste VisualScript Nodes"
msgstr "Incolla Nodi"

#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr "Rimuovi Funzione"

#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr "Rimuovi Variabile"

#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr "Modifica Variabile:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr "Rimuovi Segnale"

#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr "Modifica Segnale:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr "Tipo Base:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Members:"
msgstr "Membri:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr "Nodi Disponibili:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr "Seleziona o crea una funzione per modificare il grafico"

#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr "Modifica Argomenti Segnali:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr "Modifica Variabile:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr "Elimina selezionati"

#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Type"
msgstr "Trova Tipo Nodo"

#: modules/visual_script/visual_script_editor.cpp
msgid "Copy Nodes"
msgstr "Copia Nodi"

#: modules/visual_script/visual_script_editor.cpp
msgid "Cut Nodes"
msgstr "Taglia Nodi"

#: modules/visual_script/visual_script_editor.cpp
msgid "Paste Nodes"
msgstr "Incolla Nodi"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Edit Member"
msgstr "Membri"

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr "Il tipo di input non è iterabile: "

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr "L'iteratore è diventato invalido"

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr "L'iteratore è diventato invalido: "

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr "Nome proprietà indice invalido."

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr "L'oggetto base non è un Nodo!"

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr "Il percorso non conduce ad un Nodo!"

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr "Nome proprietà indice invalido '%s' nel nodo %s."

#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ": Argomento invalido di tipo: "

#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ": Argomenti invalidi: "

#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr "VariableGet non trovato nello script: "

#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr "VariableSet non trovato nello script: "

#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
"Il nodo personalizato non ha un metodo _step(), impossibile processare il "
"grafico."

#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
"Valore di return invalido da _step(), deve esere intero (seq out), oppure "
"stringa (errore)."

#: modules/visual_script/visual_script_property_selector.cpp
#, fuzzy
msgid "Search VisualScript"
msgstr "Rimuovi Nodo Grafico di Shader"

#: modules/visual_script/visual_script_property_selector.cpp
msgid "Get %s"
msgstr ""

#: modules/visual_script/visual_script_property_selector.cpp
#, fuzzy
msgid "Set %s"
msgstr "Imposta parametri"

#: platform/javascript/export/export.cpp
msgid "Run in Browser"
msgstr "Esegui nel Browser"

#: platform/javascript/export/export.cpp
msgid "Run exported HTML in the system's default browser."
msgstr "Esegui HTML esportato all'interno del browser di sistema di default."

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not write file:"
msgstr "Impossibile scrivere file:\n"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not open template for export:"
msgstr "Impossibile aprire template per l'esportazione:\n"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Invalid export template:"
msgstr "Installa Template di Esportazione"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not read custom HTML shell:"
msgstr "Impossibile leggere file:\n"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not read boot splash image file:"
msgstr "Impossibile leggere file:\n"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Using default boot splash image."
msgstr "Impossibile leggere file:\n"

#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
"order for AnimatedSprite to display frames."
msgstr ""
"Una risorsa SpriteFrames deve essere creata o impostata nella proprietà "
"'Frames' affinché AnimatedSprite mostri i frame."

#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
"scenes). The first created one will work, while the rest will be ignored."
msgstr ""
"Solamente un CanvasModulate visibile è consentito per scena (o insieme di "
"scene istanziate). Il primo creato funzionerà, mentre i restanti saranno "
"ignorati."

#: scene/2d/collision_object_2d.cpp
msgid ""
"This node has no shape, so it can't collide or interact with other objects.\n"
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
"define its shape."
msgstr ""

#: scene/2d/collision_polygon_2d.cpp
msgid ""
"CollisionPolygon2D only serves to provide a collision shape to a "
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
"CollisionPolygon2D serve a fornire una forma di collisione ad un nodo "
"derivato di CollisionObject2D. Si prega di utilizzarlo solamente come figlio "
"di Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. in modo da "
"dargli una forma."

#: scene/2d/collision_polygon_2d.cpp
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr "Un CollisionPolygon2D vuoto non ha effetti sulla collisione."

#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
"CollisionShape2D serve a fornire una forma di collisione ad un nodo derivato "
"di CollisionObject2D. Si prega di utilizzarlo solamente come figlio di "
"Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. in modo da dargli "
"una forma."

#: scene/2d/collision_shape_2d.cpp
msgid ""
"A shape must be provided for CollisionShape2D to function. Please create a "
"shape resource for it!"
msgstr ""
"Perché CollisionShape2D funzioni deve essere fornita una forma. Si prega di "
"creare una risorsa forma (shape)!"

#: scene/2d/cpu_particles_2d.cpp
msgid ""
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""

#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the 'texture' "
"property."
msgstr ""
"Una texture con la forma della luce deve essere fornita nella proprietà "
"'texture'."

#: scene/2d/light_occluder_2d.cpp
msgid ""
"An occluder polygon must be set (or drawn) for this occluder to take effect."
msgstr ""
"Un poligono di occlusione deve essere impostato (o disegnato) affinché "
"l'occlusore abbia effetto."

#: scene/2d/light_occluder_2d.cpp
msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
msgstr ""
"Il poligono di occlusione per questo occlusore è vuoto. Per favore disegna "
"un poligono!"

#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
"Please set a property or draw a polygon."
msgstr ""
"Una risorsa NavigationPolygon deve essere impostata o creata affinché questo "
"nodo funzioni. Si prega di impostare una proprietà o di disegnare un "
"poligono."

#: scene/2d/navigation_polygon.cpp
msgid ""
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
"node. It only provides navigation data."
msgstr ""
"NavigationPolygonInstance deve essere figlio o nipote di un nodo "
"Navigation2D. Fornisce solamente dati di navigazione."

#: scene/2d/parallax_layer.cpp
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
"Il nodo ParallaxLayer funziona solamente quando impostato come figlio di un "
"nodo ParallaxBackground."

#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
"Un materiale per processare le particelle non é assegnato, pertanto nessun "
"comportamento é impresso."

#: scene/2d/particles_2d.cpp
msgid ""
"Particles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""

#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr ""
"PathFollow2D funziona solamente quando impostato come figlio di un nodo "
"Path2D."

#: scene/2d/physics_body_2d.cpp
#, fuzzy
msgid ""
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"I cambiamenti di dimensione a RigidBody2D (nel personaggio o nelle modalità "
"rigide) saranno sovrascritti dal motore fisico quando in esecuzione.\n"
"Modifica invece la dimensione nelle sagome di collisioni figlie."

#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
msgstr ""
"La proprietà path deve puntare ad un nodo Node2D valido per funzionare."

#: scene/2d/skeleton_2d.cpp
msgid "This Bone2D chain should end at a Skeleton2D node."
msgstr ""

#: scene/2d/skeleton_2d.cpp
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
msgstr ""

#: scene/2d/skeleton_2d.cpp
msgid ""
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
msgstr ""

#: scene/2d/visibility_notifier_2d.cpp
msgid ""
"VisibilityEnable2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
"VisibilityEnable2D funziona al meglio quando usato direttamente come "
"genitore con il root della scena modificata."

#: scene/3d/arvr_nodes.cpp
msgid "ARVRCamera must have an ARVROrigin node as its parent"
msgstr "ARVRCamera deve avere un nodo ARVROrigin come suo genitore."

#: scene/3d/arvr_nodes.cpp
msgid "ARVRController must have an ARVROrigin node as its parent"
msgstr "ARVRController deve avere un nodo ARVROrigin come suo genitore"

#: scene/3d/arvr_nodes.cpp
msgid ""
"The controller id must not be 0 or this controller will not be bound to an "
"actual controller"
msgstr ""
"L'id del controller non deve essere 0 o questo controller non sarà legato ad "
"un vero controller"

#: scene/3d/arvr_nodes.cpp
msgid "ARVRAnchor must have an ARVROrigin node as its parent"
msgstr "ARVRAnchor deve avere un nodo ARVROrigin come suo genitore"

#: scene/3d/arvr_nodes.cpp
msgid ""
"The anchor id must not be 0 or this anchor will not be bound to an actual "
"anchor"
msgstr ""
"L'id dell'ancora non deve essere 0 o questa ancora non sarà legata ad una "
"vera ancora"

#: scene/3d/arvr_nodes.cpp
msgid "ARVROrigin requires an ARVRCamera child node"
msgstr "ARVROrigin necessita di un nodo figlio ARVRCamera"

#: scene/3d/baked_lightmap.cpp
msgid "%d%%"
msgstr ""

#: scene/3d/baked_lightmap.cpp
msgid "(Time Left: %d:%02d s)"
msgstr ""

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Plotting Meshes: "
msgstr "Bliting Immagini"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Plotting Lights:"
msgstr "Bliting Immagini"

#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#, fuzzy
msgid "Finishing Plot"
msgstr "Finalizzazione del Plot"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Lighting Meshes: "
msgstr "Bliting Immagini"

#: scene/3d/collision_object.cpp
msgid ""
"This node has no shape, so it can't collide or interact with other objects.\n"
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
"its shape."
msgstr ""

#: scene/3d/collision_polygon.cpp
msgid ""
"CollisionPolygon only serves to provide a collision shape to a "
"CollisionObject derived node. Please only use it as a child of Area, "
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
"CollisionPolygon serve solamente a fornire una forma di collisione ad un "
"nodo derivato di CollisionObject. Si prega di usarlo solamente come figlio "
"di Area, StaticBody, RigidBody, KinematicBody, etc. in modo da dargli una "
"forma."

#: scene/3d/collision_polygon.cpp
msgid "An empty CollisionPolygon has no effect on collision."
msgstr "Un CollisionPolygon vuoto non ha effetti in collisione."

#: scene/3d/collision_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
"KinematicBody, etc. to give them a shape."
msgstr ""
"CollisionShape serve a fornire una forma di collisione ad un nodo derivato "
"di CollisionObject. Si prega di utilizzarlo solamente come figlio di Area, "
"StaticBody, RigidBody, KinematicBody, etc. in modo da dargli una forma."

#: scene/3d/collision_shape.cpp
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it!"
msgstr ""
"Perché CollisionShape funzioni deve essere fornita una forma. Si prega di "
"creare una risorsa forma (shape)!"

#: scene/3d/cpu_particles.cpp
#, fuzzy
msgid "Nothing is visible because no mesh has been assigned."
msgstr "Nulla é visibile perché le mesh non sono state assegnate ai draw pass."

#: scene/3d/cpu_particles.cpp
msgid ""
"CPUParticles animation requires the usage of a SpatialMaterial with "
"\"Billboard Particles\" enabled."
msgstr ""

#: scene/3d/gi_probe.cpp
#, fuzzy
msgid "Plotting Meshes"
msgstr "Bliting Immagini"

#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
"Una risorsa NavigationMesh deve essere creata o impostata affinché questo "
"nodo funzioni."

#: scene/3d/navigation_mesh.cpp
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
msgstr ""
"NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. "
"Fornisce solamente dati per la navigazione."

#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr "Nulla é visibile perché le mesh non sono state assegnate ai draw pass."

#: scene/3d/particles.cpp
msgid ""
"Particles animation requires the usage of a SpatialMaterial with \"Billboard "
"Particles\" enabled."
msgstr ""

#: scene/3d/path.cpp
#, fuzzy
msgid "PathFollow only works when set as a child of a Path node."
msgstr ""
"PathFollow2D funziona solamente quando impostato come figlio di un nodo "
"Path2D."

#: scene/3d/path.cpp
#, fuzzy
msgid "OrientedPathFollow only works when set as a child of a Path node."
msgstr ""
"PathFollow2D funziona solamente quando impostato come figlio di un nodo "
"Path2D."

#: scene/3d/path.cpp
msgid ""
"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve "
"resource."
msgstr ""

#: scene/3d/physics_body.cpp
msgid ""
"Size changes to RigidBody (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"I cambiamenti di dimensione a RigidBody (nel personaggio o nelle modalità "
"rigide) saranno sovrascritti dal motore fisico quando in esecuzione.\n"
"Modifica invece la dimensione in sagome di collisione figlie."

#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
"La proprietà path deve puntare ad un nodo Spaziale (Spatial) valido per "
"poter funzionare."

#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""

#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Solamente un WorldEnvironment è consentito per scena (o insieme di scene "
"istanziate)."

#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""

#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""

#: scene/3d/soft_body.cpp
#, fuzzy
msgid ""
"Size changes to SoftBody will be overridden by the physics engine when "
"running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"I cambiamenti di dimensione a RigidBody (nel personaggio o nelle modalità "
"rigide) saranno sovrascritti dal motore fisico quando in esecuzione.\n"
"Modifica invece la dimensione in sagome di collisione figlie."

#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
"Una risorsa SpriteFrames deve essere creata o impostata nella proprietà "
"'Frames' affinché AnimatedSprite3D mostri i frame."

#: scene/3d/vehicle_body.cpp
msgid ""
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
"it as a child of a VehicleBody."
msgstr ""
"VehicleWheel serve a provvedere un sistema di ruote a VehicleBody. Per "
"favore usalo come figlio di VehicleBody."

#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Animation not found: '%s'"
msgstr "Strumenti di Animazione"

#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
msgstr ""

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Invalid animation: '%s'."
msgstr "ERRORE: Nome animazione invalido!"

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Nothing connected to input '%s' of node '%s'."
msgstr "Disconnetti '%s' da '%s'"

#: scene/animation/animation_tree.cpp
msgid "A root AnimationNode for the graph is not set."
msgstr ""

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Path to an AnimationPlayer node containing animations is not set."
msgstr ""
"Seleziona un AnimationPlayer dallo Scene Tree per modificare le animazioni."

#: scene/animation/animation_tree.cpp
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
msgstr ""

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "AnimationPlayer root is not a valid node."
msgstr "Animation tree invalido."

#: scene/animation/animation_tree_player.cpp
msgid "This node has been deprecated. Use AnimationTree instead."
msgstr ""

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Raw Mode"
msgstr "Modalità di Pan"

#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgstr "Aggiungi colore attuale come preset"

#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr "Attenzione!"

#: scene/gui/dialogs.cpp
msgid "Please Confirm..."
msgstr "Per Favore Conferma..."

#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
"functions. Making them visible for editing is fine though, but they will "
"hide upon running."
msgstr ""
"I popup saranno nascosti di default a meno che vengano chiamate la funzione "
"popup() o qualsiasi altra funzione popup*(). Renderli visibili per la "
"modifica nell'editor è okay, ma verranno nascosti una volta in esecuzione."

#: scene/gui/range.cpp
msgid "If exp_edit is true min_value must be > 0."
msgstr ""

#: scene/gui/scroll_container.cpp
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
"Use a container as child (VBox,HBox,etc), or a Control and set the custom "
"minimum size manually."
msgstr ""
"ScrollContainer é fatto per funzionare con un solo controllo figlio.\n"
"Usa un container come figlio (VBox,HBox,etc), o un Control impostando la "
"dimensione minima manualmente."

#: scene/gui/tree.cpp
msgid "(Other)"
msgstr "(Altro)"

#: scene/main/scene_tree.cpp
#, fuzzy
msgid ""
"Default Environment as specified in Project Settings (Rendering -> "
"Environment -> Default Environment) could not be loaded."
msgstr ""
"Impossobile caricare Ambiente di Default come specificato nelle Impostazioni "
"Progetto (Rendering -> Vista -> Ambiente di Default)."

#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
"its contents directly to the screen, make it a child of a Control so it can "
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
"texture to some node for display."
msgstr ""
"Questo viewport non è impostato come target di render. Se si vuole che il "
"suo contenuto venga direttamente mostrato a schermo, renderlo figlio di un "
"Control, in modo che possa ottenere una dimensione. Altrimenti, renderlo un "
"RenderTarget e assegnare alla sua texture interna qualche nodo da mostrare."

#: scene/resources/dynamic_font.cpp
msgid "Error initializing FreeType."
msgstr "Errore inizializzazione FreeType."

#: scene/resources/dynamic_font.cpp
msgid "Unknown font format."
msgstr "Formato font sconosciuto."

#: scene/resources/dynamic_font.cpp
msgid "Error loading font."
msgstr "Errore caricamento font."

#: scene/resources/dynamic_font.cpp
msgid "Invalid font size."
msgstr "Dimensione font Invalida."

#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Input"
msgstr "Aggiungi Input"

#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for shader."
msgstr "Sorgente invalida!"

#: servers/visual/shader_language.cpp
msgid "Assignment to function."
msgstr ""

#: servers/visual/shader_language.cpp
msgid "Assignment to uniform."
msgstr ""

#: servers/visual/shader_language.cpp
msgid "Varyings can only be assigned in vertex function."
msgstr ""

#~ msgid "No name provided"
#~ msgstr "Nessun nome fornito"

#, fuzzy
#~ msgid "Add Node.."
#~ msgstr "Aggiungi Nodo"

#~ msgid "Create from scene?"
#~ msgstr "Crea da scena?"

#~ msgid "Create Poly"
#~ msgstr "Crea Poly"

#~ msgid "Create a new polygon from scratch"
#~ msgstr "Crea un nuovo poligono da zero"

#, fuzzy
#~ msgid "Zoom out"
#~ msgstr "Zoom Out"

#, fuzzy
#~ msgid "Zoom in"
#~ msgstr "Zoom In"

#~ msgid "Create Poly3D"
#~ msgstr "Crea Poly3D"

#, fuzzy
#~ msgid ""
#~ "No OccluderPolygon2D resource on this node.\n"
#~ "Create and assign one?"
#~ msgstr ""
#~ "Nessuna risorsa OccluderPolygon2D su questo nodo.\n"
#~ "Crearne una ed assegnarla?"

#~ msgid "LMB: Move Point."
#~ msgstr "LMB: Sposta punto."

#~ msgid "Ctrl+LMB: Split Segment."
#~ msgstr "Ctrl+LMB: dividi Segmento."

#~ msgid "RMB: Erase Point."
#~ msgstr "RMB: Elimina Punto."

#, fuzzy
#~ msgid "New TextFile"
#~ msgstr "Vedi Files"

#~ msgid "Save Theme As"
#~ msgstr "Salva Tema Come"

#~ msgid "<None>"
#~ msgstr "<Nessuno>"

#, fuzzy
#~ msgid "Zoom:"
#~ msgstr "Zoom(%):"

#~ msgid "Class List:"
#~ msgstr "Lista Classi:"

#~ msgid "Search Classes"
#~ msgstr "Cerca Classi"

#~ msgid "Public Methods"
#~ msgstr "Metodi Pubblici"

#~ msgid "Public Methods:"
#~ msgstr "Metodi Pubblici:"

#~ msgid "GUI Theme Items"
#~ msgstr "Elementi Tema GUI"

#~ msgid "GUI Theme Items:"
#~ msgstr "Elementi Tema GUI:"

#, fuzzy
#~ msgid "Property: "
#~ msgstr "Proprietà:"

#, fuzzy
#~ msgid "Toggle folder status as Favorite."
#~ msgstr "Abilita lo stato della cartella come Preferito"

#, fuzzy
#~ msgid "Show current scene file."
#~ msgstr "Salva la risorsa in modifica."

#, fuzzy
#~ msgid "Whole words"
#~ msgstr "Parole Intere"

#, fuzzy
#~ msgid "Match case"
#~ msgstr "Controlla Maiuscole"

#, fuzzy
#~ msgid "Filter: "
#~ msgstr "Filtro:"

#~ msgid "Ok"
#~ msgstr "Ok"

#, fuzzy
#~ msgid "Show In File System"
#~ msgstr "Mostra nel File System"

#~ msgid "Search the class hierarchy."
#~ msgstr "Cerca nella gerarchia delle classi."

#, fuzzy
#~ msgid "Search in files"
#~ msgstr "Cerca Classi"

#~ msgid ""
#~ "Built-in scripts can only be edited when the scene they belong to is "
#~ "loaded"
#~ msgstr ""
#~ "Gli script built-in possono essere modificati solamente quando la scena a "
#~ "cui appartengono è caricata"

#~ msgid "Convert To Uppercase"
#~ msgstr "Converti In Maiuscolo"

#~ msgid "Convert To Lowercase"
#~ msgstr "Converti In Minuscolo"

#, fuzzy
#~ msgid "Snap To Floor"
#~ msgstr "Allinea alla griglia"

#~ msgid "Rotate 0 degrees"
#~ msgstr "Ruota a 0 gradi"

#~ msgid "Rotate 90 degrees"
#~ msgstr "Ruota a 90 gradi"

#~ msgid "Rotate 180 degrees"
#~ msgstr "Ruota a 180 gradi"

#~ msgid "Rotate 270 degrees"
#~ msgstr "Ruota a 270 gradi"

#~ msgid "Warning"
#~ msgstr "Avvertimento"

#~ msgid "Error:"
#~ msgstr "Errore:"

#~ msgid "Source:"
#~ msgstr "Sorgente:"

#~ msgid "Function:"
#~ msgstr "Funzione:"

#~ msgid "Variable"
#~ msgstr "Valiabile"

#~ msgid "Errors:"
#~ msgstr "Errori:"

#~ msgid "Stack Trace (if applicable):"
#~ msgstr "Stack Trace (se applicabile):"

#~ msgid "Bake!"
#~ msgstr "Bake!"

#, fuzzy
#~ msgid "Bake the navigation mesh."
#~ msgstr "Crea Mesh di Navigazione"

#~ msgid "Get"
#~ msgstr "Get"

#~ msgid "Change Scalar Constant"
#~ msgstr "Cambia Costante Scalare"

#~ msgid "Change Vec Constant"
#~ msgstr "Cambia Costante Vett."

#~ msgid "Change RGB Constant"
#~ msgstr "Cambia Costante RGB"

#~ msgid "Change Scalar Operator"
#~ msgstr "Cambia Operatore Scalare"

#~ msgid "Change Vec Operator"
#~ msgstr "Cambia Operatore Vett."

#~ msgid "Change Vec Scalar Operator"
#~ msgstr "Cambia Operatore Scalare Vett."

#~ msgid "Change RGB Operator"
#~ msgstr "Cambia Operatore RGB"

#~ msgid "Toggle Rot Only"
#~ msgstr "Abilita Solo Rot"

#~ msgid "Change Scalar Function"
#~ msgstr "Cambia Funzione Scalare"

#~ msgid "Change Vec Function"
#~ msgstr "Cambia Funzione Vett."

#~ msgid "Change Scalar Uniform"
#~ msgstr "Cambia Uniforme Scalare"

#~ msgid "Change Vec Uniform"
#~ msgstr "Cambia Uniforme Vett."

#~ msgid "Change RGB Uniform"
#~ msgstr "Cambia Uniforme RGB"

#~ msgid "Change Default Value"
#~ msgstr "Cambia Valore di Default"

#~ msgid "Change XForm Uniform"
#~ msgstr "Cambia Uniforme XForm"

#~ msgid "Change Texture Uniform"
#~ msgstr "Cambia Uniforme Texture"

#~ msgid "Change Cubemap Uniform"
#~ msgstr "Cambia Uniforme Cubemap"

#~ msgid "Change Comment"
#~ msgstr "Cambia Commento"

#~ msgid "Add/Remove to Color Ramp"
#~ msgstr "Aggiungi/Rimuovi alla Rampa Colori"

#~ msgid "Modify Color Ramp"
#~ msgstr "Modifica Rampa Colori"

#~ msgid "Add/Remove to Curve Map"
#~ msgstr "Aggiung/Rimuovi alla Mappa Curve"

#~ msgid "Modify Curve Map"
#~ msgstr "Modifica la Mappa Curve"

#~ msgid "Change Input Name"
#~ msgstr "Cambia Nome Input"

#~ msgid "Connect Graph Nodes"
#~ msgstr "Connetti Nodi Grafico"

#~ msgid "Disconnect Graph Nodes"
#~ msgstr "Disconnetti Nodi Grafico"

#~ msgid "Remove Shader Graph Node"
#~ msgstr "Rimuovi Nodo Grafico di Shader"

#~ msgid "Move Shader Graph Node"
#~ msgstr "Sposta Nodo Grafico di Shader"

#~ msgid "Duplicate Graph Node(s)"
#~ msgstr "Duplica Nodo(i) Grafico"

#~ msgid "Delete Shader Graph Node(s)"
#~ msgstr "Elimina Nodo(i) Grafico di Shader"

#~ msgid "Error: Cyclic Connection Link"
#~ msgstr "Errore: Giunzione ciclica"

#~ msgid "Error: Missing Input Connections"
#~ msgstr "Errore: Connessioni Input MAncanti"

#~ msgid "Add Shader Graph Node"
#~ msgstr "Aggiungi Nodo Grafico Shader"

#~ msgid "Disabled"
#~ msgstr "Disabilitato"

#~ msgid "Move Anim Track Up"
#~ msgstr "Muovi Traccia Animazione Su"

#~ msgid "Move Anim Track Down"
#~ msgstr "Muovi Traccia Animazione Giù"

#~ msgid "Set Transitions to:"
#~ msgstr "Imposta Transizione a:"

#~ msgid "Anim Track Rename"
#~ msgstr "Traccia Anim Rinomina"

#~ msgid "Anim Track Change Interpolation"
#~ msgstr "Traccia Anim Cambia Interpolazione"

#~ msgid "Anim Track Change Value Mode"
#~ msgstr "Traccia Anim Cambia Modalità Valore"

#~ msgid "Anim Track Change Wrap Mode"
#~ msgstr "Traccia Anim Cambia Modalità avvolgimento"

#~ msgid "Edit Node Curve"
#~ msgstr "Modifica Curva del Nodo"

#~ msgid "Edit Selection Curve"
#~ msgstr "Modifica Selezione Curva"

#~ msgid "Anim Add Key"
#~ msgstr "Anim Aggiungi Key"

#~ msgid "In"
#~ msgstr "In"

#~ msgid "Out"
#~ msgstr "Out"

#~ msgid "In-Out"
#~ msgstr "In-Out"

#~ msgid "Out-In"
#~ msgstr "Out-In"

#~ msgid "Transitions"
#~ msgstr "Transizioni"

#~ msgid "Change Anim Len"
#~ msgstr "Cambia Lunghezza Animazione"

#~ msgid "Change Anim Loop"
#~ msgstr "Cambia Loop Animazione"

#~ msgid "Anim Create Typed Value Key"
#~ msgstr "Anim Crea Typed Value Key"

#~ msgid "Anim Add Call Track"
#~ msgstr "Anim Aggiungi Chiamata Traccia"

#~ msgid "Length (s):"
#~ msgstr "Lunghezza (e):"

#~ msgid "Step (s):"
#~ msgstr "Step (s):"

#~ msgid "Cursor step snap (in seconds)."
#~ msgstr "Step Snap Cursore (in secondi)."

#~ msgid "Enable/Disable looping in animation."
#~ msgstr "Attiva/Disattiva loop animazione."

#~ msgid "Add new tracks."
#~ msgstr "Aggiungi nuova traccia."

#~ msgid "Move current track up."
#~ msgstr "Muovi la traccia corrente su."

#~ msgid "Move current track down."
#~ msgstr "Muovi la traccia corrente giù."

#~ msgid "Track tools"
#~ msgstr "Strumenti traccia"

#~ msgid "Enable editing of individual keys by clicking them."
#~ msgstr "Attiva modifica di key individuali cliccandovi."

#~ msgid "Key"
#~ msgstr "Key"

#~ msgid "Call Functions in Which Node?"
#~ msgstr "Chiama Funzioni in Quale Nodo?"

#~ msgid "Thanks!"
#~ msgstr "Grazie!"

#~ msgid "I see..."
#~ msgstr "Capisco..."

#~ msgid "Can't open '%s'."
#~ msgstr "Impossibile aprire '%s'."

#~ msgid "Ugh"
#~ msgstr "Ugh"

#~ msgid "Run Script"
#~ msgstr "Esegui Script"

#~ msgid "Stop Profiling"
#~ msgstr "Interrrompi Profiling"

#~ msgid "Start Profiling"
#~ msgstr "Inizia Profiling"

#~ msgid "Default (Same as Editor)"
#~ msgstr "Default (Stesso che Editor)"

#~ msgid "Create new animation in player."
#~ msgstr "Crea nuova animazione nel player."

#~ msgid "Load animation from disk."
#~ msgstr "Carica animazione da disco."

#~ msgid "Load an animation from disk."
#~ msgstr "Carica un'animazione da disco."

#~ msgid "Save the current animation"
#~ msgstr "Salva l'animazione corrente"

#~ msgid "Edit Target Blend Times"
#~ msgstr "Modifica i tempi di Blend della destinazione"

#~ msgid "Copy Animation"
#~ msgstr "Copia Animazione"

#~ msgid "Fetching:"
#~ msgstr "Recupero:"

#~ msgid "prev"
#~ msgstr "prec"

#~ msgid "next"
#~ msgstr "seguente"

#~ msgid "last"
#~ msgstr "ultimo"

#~ msgid "Edit IK Chain"
#~ msgstr "Modifica Catena IK"

#~ msgid "Drag pivot from mouse position"
#~ msgstr "Trascina pivot dalla posizione del mouse"

#~ msgid "Set pivot at mouse position"
#~ msgstr "Imposta pivot alla posizione del mouse"

#~ msgid "Add/Remove Color Ramp Point"
#~ msgstr "Aggiungi/Rimuovi Punto Rampa Colori"

#~ msgid "OK :("
#~ msgstr "OK :("

#~ msgid "Skeleton Gizmo visibility"
#~ msgstr "Visibilità Gizmo Scheletro"

#~ msgid "StyleBox Preview:"
#~ msgstr "Anteprima StyleBox:"

#~ msgid "StyleBox"
#~ msgstr "Stile Box"

#~ msgid "Separation:"
#~ msgstr "Separazione:"

#~ msgid "Texture Region Editor"
#~ msgstr "Editor Regioni Texture"

#~ msgid "Erase selection"
#~ msgstr "Cancella selezione"

#~ msgid "Could not find tile:"
#~ msgstr "Impossibile trovare tile:"

#~ msgid "Item name or ID:"
#~ msgstr "Nome elemento o ID:"

#, fuzzy
#~ msgid "Autotiles"
#~ msgstr "Auto Divisione"

#, fuzzy
#~ msgid "Export templates for this platform are missing/corrupted: "
#~ msgstr "Le export templates per questa piattaforma sono mancanti:"

#~ msgid "Button 7"
#~ msgstr "Pulsante 7"

#~ msgid "Button 8"
#~ msgstr "Pulsante 8"

#~ msgid "Button 9"
#~ msgstr "Pulsante 9"

#~ msgid "Discard Instancing"
#~ msgstr "Scarta Istanziamento"

#~ msgid "Makes Sense!"
#~ msgstr "Ha Senso!"

#~ msgid "Clear!"
#~ msgstr "Libera!"

#~ msgid "Toggle Spatial Visible"
#~ msgstr "Abilita Spatial Visibile"

#~ msgid "Toggle CanvasItem Visible"
#~ msgstr "Abilita CanvasItem Visibile"

#~ msgid "Condition"
#~ msgstr "Condizione"

#~ msgid "Sequence"
#~ msgstr "Sequenza"

#~ msgid "Switch"
#~ msgstr "Interruttore"

#~ msgid "Iterator"
#~ msgstr "Iteratore"

#~ msgid "While"
#~ msgstr "While"

#~ msgid "Return"
#~ msgstr "Ritorna"

#~ msgid "Call"
#~ msgstr "Chiama"

#, fuzzy
#~ msgid "Edit Variable"
#~ msgstr "Modifica Variabile:"

#, fuzzy
#~ msgid "Edit Signal"
#~ msgstr "Modifica Segnale:"

#~ msgid "Invalid action (anything goes but '/' or ':')."
#~ msgstr "Azione invalida (va bene tutto a parte '/' o ':')."

#, fuzzy
#~ msgid "Can't contain '/' or ':'"
#~ msgstr "Impossibile connetersi all'host:"

#~ msgid ""
#~ "Invalid version.txt format inside templates. Revision is not a valid "
#~ "identifier."
#~ msgstr ""
#~ "Formato di version.txt invalido nelle templates. Revision non é un "
#~ "identificatore valido."

#~ msgid "Can't write file."
#~ msgstr "Impossibile scrivere il file."

#, fuzzy
#~ msgid "Couldn't get project.godot in project path."
#~ msgstr "Impossibile creare project.godot nel percorso di progetto."

#, fuzzy
#~ msgid "Couldn't get project.godot in the project path."
#~ msgstr "Impossibile creare project.godot nel percorso di progetto."

#~ msgid "Not found!"
#~ msgstr "Non trovato!"

#~ msgid "Replace By"
#~ msgstr "Rimpiazza con"

#~ msgid "Case Sensitive"
#~ msgstr "Case Sensitive"

#~ msgid "Backwards"
#~ msgstr "All'indietro"

#~ msgid "Prompt On Replace"
#~ msgstr "Richiedi Per Sostituire"

#~ msgid "Skip"
#~ msgstr "Salta"

#~ msgid ""
#~ "Your project will be created in a non empty folder (you might want to "
#~ "create a new folder)."
#~ msgstr ""
#~ "Il tuo progetto verrà creato in una cartella già esistente (forse "
#~ "vorresti creare una nuova cartella?)."

#~ msgid "That's a BINGO!"
#~ msgstr "Questo è un BINGO!"

#, fuzzy
#~ msgid "preview"
#~ msgstr "Anteprima"

#~ msgid "Move Add Key"
#~ msgstr "Sposta Aggiunta Key"

#~ msgid "Create Subscription"
#~ msgstr "Crea Sottoscrizione"

#~ msgid "List:"
#~ msgstr "Lista:"

#~ msgid "Set Emission Mask"
#~ msgstr "Imposta Maschera Emissione"

#~ msgid "Clear Emitter"
#~ msgstr "Cancella Emitter"

#~ msgid " "
#~ msgstr " "

#~ msgid "Sections:"
#~ msgstr "Sezioni:"

#~ msgid "Cannot navigate to '"
#~ msgstr "Impossibile navigare a '"

#~ msgid ""
#~ "\n"
#~ "Source: "
#~ msgstr ""
#~ "\n"
#~ "Sorgente: "

#~ msgid "Remove Point from Line2D"
#~ msgstr "Rimuovi Punto da Line2D"

#~ msgid "Add Point to Line2D"
#~ msgstr "Aggiungi Punto a Line2D"

#~ msgid "Move Point in Line2D"
#~ msgstr "Sposta Punto in Line2D"

#~ msgid "Split Segment (in line)"
#~ msgstr "Spezza Segmento (in linea)"

#~ msgid "Meta+"
#~ msgstr "Meta+"

#, fuzzy
#~ msgid "Setting '"
#~ msgstr "Impostazioni"

#~ msgid "Remote Inspector"
#~ msgstr "Inspector Remoto"

#~ msgid "Live Scene Tree:"
#~ msgstr "Scene Tree Live:"

#~ msgid "Remote Object Properties: "
#~ msgstr "Proprietà Oggetto Remoto: "

#, fuzzy
#~ msgid "Selection -> Duplicate"
#~ msgstr "Solo Selezione"

#, fuzzy
#~ msgid "Selection -> Clear"
#~ msgstr "Solo Selezione"

#~ msgid ""
#~ "Path property must point to a valid Viewport node to work. Such Viewport "
#~ "must be set to 'render target' mode."
#~ msgstr ""
#~ "La proprietà path deve puntare a un nodo Viewport valido per poter "
#~ "funzionare. Tale Viewport deve essere impostata in modalità 'render "
#~ "target'."

#~ msgid ""
#~ "The Viewport set in the path property must be set as 'render target' in "
#~ "order for this sprite to work."
#~ msgstr ""
#~ "Il Viewport impostato nella proprietà path deve essere impostato come "
#~ "'render target' affinché questa sprite funzioni."

#~ msgid "' parsing of config failed."
#~ msgstr "' fallita lettura della configurazione."

#~ msgid "Method List For '%s':"
#~ msgstr "Lista Metodi Per '%s':"

#~ msgid "Arguments:"
#~ msgstr "Argomenti:"

#~ msgid "Return:"
#~ msgstr "Ritorna:"

#~ msgid "Added:"
#~ msgstr "Agginto:"

#~ msgid "Removed:"
#~ msgstr "Rimosso:"

#~ msgid "Could not save atlas subtexture:"
#~ msgstr "Impossibile salvare la substruttura dell'atlas:"

#~ msgid "Setting Up..."
#~ msgstr "Impostando..."

#~ msgid "Error loading scene."
#~ msgstr "Errore di caricamento della scena."

#~ msgid "Re-Import"
#~ msgstr "Re-Importa"

#~ msgid "Please wait for scan to complete."
#~ msgstr "Si prega  di attendere che lo scan venga completato."

#~ msgid "Current scene must be saved to re-import."
#~ msgstr "La scena corrente deve essere salvata per re-importare."

#~ msgid "Re-Importing"
#~ msgstr "Re-Importando"

#~ msgid "Re-Import Changed Resources"
#~ msgstr "Re-Importando Risorse Cambiate"

#~ msgid "Loading Export Templates"
#~ msgstr "Caricamento Template d'Esportazione"

#~ msgid ""
#~ "\n"
#~ "Status: Needs Re-Import"
#~ msgstr ""
#~ "\n"
#~ "Stato: Richiede Re-Importazione"

#~ msgid "Same source and destination files, doing nothing."
#~ msgstr "Stessi file di origine e e destinazione, non faccio nulla."

#~ msgid "Target file exists, can't overwrite. Delete first."
#~ msgstr ""
#~ "Il file di destinazione esiste, non è possibile sovrascriverlo. Occorre "
#~ "prima cancellarlo."

#~ msgid "Same source and destination paths, doing nothing."
#~ msgstr ""
#~ "Stessi percorsi \n"
#~ "di origine e e destinazione, non faccio nulla."

#~ msgid "Can't move directories to within themselves."
#~ msgstr "Impossibile muovere le directory dentro se stesse."

#~ msgid "Can't rename deps for:\n"
#~ msgstr "Impossibile rinominare dipendenze per:\n"

#~ msgid "Pick New Name and Location For:"
#~ msgstr "Scegli un Nuovo Nome e Posizione Per:"

#~ msgid "No files selected!"
#~ msgstr "Nessun File selezionato!"

#~ msgid "Info"
#~ msgstr "Info"

#~ msgid "Re-Import..."
#~ msgstr "Re-Importa..."

#~ msgid "No bit masks to import!"
#~ msgstr "Nessuna bit mask da importare!"

#~ msgid "Target path is empty."
#~ msgstr "Il percorso di destinazione vuoto."

#~ msgid "Target path must be a complete resource path."
#~ msgstr ""
#~ "Il percorso di destinazione deve essere un percorso completo di risorsa."

#~ msgid "Target path must exist."
#~ msgstr "Il percorso di destinazione deve esistere."

#~ msgid "Import BitMasks"
#~ msgstr "Importa BitMasks"

#~ msgid "Source Texture(s):"
#~ msgstr "Texture Sorgenti:"

#~ msgid "Target Path:"
#~ msgstr "Percorso di destinazione:"

#~ msgid "Accept"
#~ msgstr "Accetta"

#~ msgid "Bit Mask"
#~ msgstr "Bit Mask"

#~ msgid "No source font file!"
#~ msgstr "Nessun file font sorgente!"

#~ msgid "No target font resource!"
#~ msgstr "Nessuna risorsa font di destinazione!"

#~ msgid ""
#~ "Invalid file extension.\n"
#~ "Please use .font."
#~ msgstr ""
#~ "Estensione file invalida.\n"
#~ "Si prega di usare .font."

#~ msgid "Couldn't save font."
#~ msgstr "Impossibile salvare font."

#~ msgid "Source Font:"
#~ msgstr "Font Sorgente:"

#~ msgid "Dest Resource:"
#~ msgstr "Risorsa di destin. :"

#~ msgid "The quick brown fox jumps over the lazy dog."
#~ msgstr "La rapida volpe bianca scavalca il cane pigro."

#~ msgid "Test:"
#~ msgstr "Test:"

#~ msgid "Options:"
#~ msgstr "Opzioni:"

#~ msgid "Font Import"
#~ msgstr "Importazione font"

#~ msgid ""
#~ "This file is already a Godot font file, please supply a BMFont type file "
#~ "instead."
#~ msgstr ""
#~ "Questo file è già un file font di Godot, si prega di fornire invece un "
#~ "file di tipo BMfont."

#~ msgid "Failed opening as BMFont file."
#~ msgstr "Apertura come BMFont file fallita."

#~ msgid "Invalid font custom source."
#~ msgstr "Sorgente font personalizzato invalido."

#~ msgid "No meshes to import!"
#~ msgstr "Nessuna mesh da importare!"

#~ msgid "Single Mesh Import"
#~ msgstr "Importa Mesh Singola"

#~ msgid "Source Mesh(es):"
#~ msgstr "Mesh Sorgente(i):"

#~ msgid "Surface %d"
#~ msgstr "Superficie %d"

#~ msgid "No samples to import!"
#~ msgstr "Nessun sample da importare!"

#~ msgid "Import Audio Samples"
#~ msgstr "Importa Sample Audio"

#~ msgid "Source Sample(s):"
#~ msgstr "Sample Sorgente(i):"

#~ msgid "Audio Sample"
#~ msgstr "Sample Audio"

#~ msgid "New Clip"
#~ msgstr "Nuova Clip"

#~ msgid "Flags"
#~ msgstr "Flags"

#~ msgid "Bake FPS:"
#~ msgstr "Bake FPS:"

#~ msgid "Optimizer"
#~ msgstr "Ottimizzatore"

#~ msgid "Max Linear Error"
#~ msgstr "Errore Lineare Max"

#~ msgid "Max Angular Error"
#~ msgstr "Errore Angolare Max"

#~ msgid "Max Angle"
#~ msgstr "Angolo Max"

#~ msgid "Start(s)"
#~ msgstr "Inizio(i)"

#~ msgid "Source path is empty."
#~ msgstr "Il percorso sorgente è vuoto."

#~ msgid "Couldn't load post-import script."
#~ msgstr "Impossibile caricare script di post-importazione."

#~ msgid "Invalid/broken script for post-import."
#~ msgstr "Script di post-importazione invalido/non funzionante."

#~ msgid "Error importing scene."
#~ msgstr "Errore di importazione scena."

#~ msgid "Import 3D Scene"
#~ msgstr "Importa Scena 3D"

#~ msgid "Source Scene:"
#~ msgstr "Scena Sorgente:"

#~ msgid "Same as Target Scene"
#~ msgstr "Stesso che Scena di Destinazione"

#~ msgid "Shared"
#~ msgstr "Condiviso"

#~ msgid "Target Texture Folder:"
#~ msgstr "Cartella Texture di Destinazione:"

#~ msgid "Custom Root Node Type:"
#~ msgstr "Tipo di Nodo Root Personalizzato:"

#~ msgid "Auto"
#~ msgstr "Auto"

#~ msgid "The Following Files are Missing:"
#~ msgstr "I File Seguenti sono Mancanti:"

#~ msgid "Import Anyway"
#~ msgstr "Importa ComunqueImporta Comunque"

#~ msgid "Edited scene has not been saved, open imported scene anyway?"
#~ msgstr ""
#~ "La scena modificata non è stata salvata, aprire la scena importata "
#~ "comunque?"

#~ msgid "Import Image:"
#~ msgstr "Importa Immagine:"

#~ msgid "Couldn't localize path: %s (already local)"
#~ msgstr "Impossibile localizzare il percorso: %s (già locale)"

#~ msgid "3D Scene Animation"
#~ msgstr "Animazione Scena 3D"

#~ msgid "Uncompressed"
#~ msgstr "Decompressi"

#~ msgid "Compress Lossless (PNG)"
#~ msgstr "Comprimi Lossless (PNG)"

#~ msgid "Compress Lossy (WebP)"
#~ msgstr "Comprimi Lossy (WebP)"

#~ msgid "Compress (VRAM)"
#~ msgstr "Comprimi (VRAM)"

#~ msgid "Texture Format"
#~ msgstr "Formato Texture"

#~ msgid "Texture Compression Quality (WebP):"
#~ msgstr "Qualità Compressione Texture (WebP):"

#~ msgid "Texture Options"
#~ msgstr "Opzioni Texture"

#~ msgid "Please specify some files!"
#~ msgstr "Si prega di specificare qualche file!"

#~ msgid "At least one file needed for Atlas."
#~ msgstr "Almeno un file è richiesto per l'Atlas."

#~ msgid "Error importing:"
#~ msgstr "Errore di importazione:"

#~ msgid "Only one file is required for large texture."
#~ msgstr "Solo un file è richiesto per una texture grande."

#~ msgid "Max Texture Size:"
#~ msgstr "Dimensione Texture Massima:"

#~ msgid "Import Textures for Atlas (2D)"
#~ msgstr "Importa Textures per Atlas (2D)"

#~ msgid "Large Texture"
#~ msgstr "Texture Grande"

#~ msgid "Import Large Textures (2D)"
#~ msgstr "Importa Texture Grandi (2D)"

#~ msgid "Source Texture"
#~ msgstr "Texture Sorgente"

#~ msgid "Base Atlas Texture"
#~ msgstr "Texture Base Atlas"

#~ msgid "Source Texture(s)"
#~ msgstr "Texture Sorgente(i)"

#~ msgid "Import Textures for 2D"
#~ msgstr "Importa Textures per 2D"

#~ msgid "Import Textures for 3D"
#~ msgstr "Importa Textures per 3D"

#~ msgid "Import Textures"
#~ msgstr "Importa Textures"

#~ msgid "2D Texture"
#~ msgstr "Texture 2D"

#~ msgid "3D Texture"
#~ msgstr "Texture 3D"

#~ msgid "Atlas Texture"
#~ msgstr "Texture dell'Atlas"

#~ msgid ""
#~ "NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files "
#~ "to the project."
#~ msgstr ""
#~ "NOTA: Importare texture 2D non è obbligatorio. Basta copiare i file png/"
#~ "jpg nel progetto."

#~ msgid "Crop empty space."
#~ msgstr "Ritaglia spazio vuoto."

#~ msgid "Texture"
#~ msgstr "Texture"

#~ msgid "Import Large Texture"
#~ msgstr "Importa Texture Grande"

#~ msgid "Load Source Image"
#~ msgstr "Carica Immagine Sorgente"

#~ msgid "Slicing"
#~ msgstr "Taglio"

#~ msgid "Saving"
#~ msgstr "Salvataggio"

#~ msgid "Couldn't save large texture:"
#~ msgstr "Impossibile salvare texture grande:"

#~ msgid "Build Atlas For:"
#~ msgstr "Costruisci Atlas Per:"

#~ msgid "Loading Image:"
#~ msgstr "Immagine Caricamento:"

#~ msgid "Couldn't load image:"
#~ msgstr "Impossibile caricare immagine:"

#~ msgid "Converting Images"
#~ msgstr "Convertendo Immagini"

#~ msgid "Cropping Images"
#~ msgstr "Tagliando Immagini"

#~ msgid "Couldn't save atlas image:"
#~ msgstr "Impossibile salvare l'immagine di atlas:"

#~ msgid "Couldn't save converted texture:"
#~ msgstr "Impossibile salvare la texture convertita:"

#~ msgid "Invalid translation source!"
#~ msgstr "Sorgente traduzione invalida!"

#~ msgid "Column"
#~ msgstr "Colonna"

#~ msgid "No items to import!"
#~ msgstr "Nessun elemento da importare!"

#~ msgid "No target path!"
#~ msgstr "Nessun percorso di destinazione!"

#~ msgid "Import Translations"
#~ msgstr "Importa Traduzioni"

#~ msgid "Couldn't import!"
#~ msgstr "Impossibile Importare!"

#~ msgid "Import Translation"
#~ msgstr "Importa Traduzione"

#~ msgid "Source CSV:"
#~ msgstr "CSV Sorgente:"

#~ msgid "Ignore First Row"
#~ msgstr "Ignora Prima Riga"

#~ msgid "Compress"
#~ msgstr "Comprimi"

#~ msgid "Add to Project (project.godot)"
#~ msgstr "Aggiungi a Progetto (project.godot)"

#~ msgid "Import Languages:"
#~ msgstr "Importa Lingue:"

#~ msgid "Translation"
#~ msgstr "Traduzione"

#~ msgid "Triangle #"
#~ msgstr "Triangolo #"

#~ msgid "Light Baker Setup:"
#~ msgstr "Impostazioni Baker Luci:"

#~ msgid "Fixing Lights"
#~ msgstr "Aggiustando le Luci"

#~ msgid "Making BVH"
#~ msgstr "Creazione BVH"

#~ msgid "Allocating Texture #"
#~ msgstr "Allocazione Texture #"

#~ msgid "Baking Triangle #"
#~ msgstr "Backing Triangoli #"

#~ msgid "Post-Processing Texture #"
#~ msgstr "Texture Post-Processing #"

#~ msgid "Reset the lightmap octree baking process (start over)."
#~ msgstr "Resetta il processo di baking dell'octree (ricomincia da capo)."

#~ msgid "Zoom Set..."
#~ msgstr "Imposta Zoom..."

#~ msgid "Set a Value"
#~ msgstr "Imposta un Valore"

#~ msgid "Parse BBCode"
#~ msgstr "Decodifica BBCode"

#~ msgid "Length:"
#~ msgstr "Lunghezza:"

#~ msgid "Open Sample File(s)"
#~ msgstr "Apri File(s) Sample"

#~ msgid "ERROR: Couldn't load sample!"
#~ msgstr "ERRORE: Impossibile caricare sample!"

#~ msgid "Add Sample"
#~ msgstr "Aggiungi Sample"

#~ msgid "Rename Sample"
#~ msgstr "Rinomina Sample"

#~ msgid "Delete Sample"
#~ msgstr "Elimina Sample"

#~ msgid "16 Bits"
#~ msgstr "16 Bits"

#~ msgid "8 Bits"
#~ msgstr "8 Bits"

#~ msgid "Stereo"
#~ msgstr "Stereo"

#~ msgid "Window"
#~ msgstr "Finestra"

#~ msgid "Scaling to %s%%."
#~ msgstr "Scalando a %s%%."

#~ msgid "Up"
#~ msgstr "Su"

#~ msgid "Down"
#~ msgstr "Giù"

#~ msgid "Bucket"
#~ msgstr "Secchiello"

#~ msgid "Invalid project path, the path must exist!"
#~ msgstr "Percorso di progetto invalido, il percorso deve esistere!"

#~ msgid "Invalid project path, project.godot must not exist."
#~ msgstr "Percorso di progetto invalido, project.godot non esiste."

#~ msgid "Invalid project path, project.godot must exist."
#~ msgstr "Percorso di progetto invalido, project.godot deve esistere."

#~ msgid "Project Path (Must Exist):"
#~ msgstr "Percorso Progetto (Deve Esistere):"

#~ msgid "Create New Resource"
#~ msgstr "Crea Nuova Risorsa"

#~ msgid "Open Resource"
#~ msgstr "Apri Risorsa"

#~ msgid "Save Resource"
#~ msgstr "Salva Risorsa"

#~ msgid "Resource Tools"
#~ msgstr "Strumenti Risorsa"

#~ msgid "Edit Groups"
#~ msgstr "Modifica Gruppi"

#, fuzzy
#~ msgid "Tiles"
#~ msgstr " Files"

#~ msgid "Ctrl+"
#~ msgstr "Ctrl+"

#~ msgid "Close scene? (Unsaved changes will be lost)"
#~ msgstr "Chiudi scena? (I cambiamenti non salvati saranno persi)"

#~ msgid ""
#~ "Open Project Manager? \n"
#~ "(Unsaved changes will be lost)"
#~ msgstr ""
#~ "Aprire la Gestione Progetti?\n"
#~ "(I cambiamenti non salvati saranno persi)"

#~ msgid "Close Goto Prev. Scene"
#~ msgstr "Vai a Scena Preced."

#~ msgid "Del"
#~ msgstr "Elim."

#~ msgid "just pressed"
#~ msgstr "appena premuto"

#~ msgid ""
#~ "Couldn't read the certificate file. Are the path and password both "
#~ "correct?"
#~ msgstr ""
#~ "Impossibile leggere il file del certificatio. Il percorso e la password "
#~ "sono entrambi corretti?"

#~ msgid "Error creating the signature object."
#~ msgstr "Errore in creazione del signature object."

#~ msgid "Error creating the package signature."
#~ msgstr "Errore di creazione della firma del pacchetto."

#~ msgid ""
#~ "No export templates found.\n"
#~ "Download and install export templates."
#~ msgstr ""
#~ "Nessun template di esportazione trovato.\n"
#~ "Scarica ed installa i template di esportazione."

#~ msgid "Custom debug package not found."
#~ msgstr "Pacchetto di debug personalizzato non trovato."

#~ msgid "Custom release package not found."
#~ msgstr "Pacchetto di release personalizzato non trovato."

#~ msgid "Invalid unique name."
#~ msgstr "Nome unico invalido."

#~ msgid "Invalid product GUID."
#~ msgstr "GUID prodotto invalido."

#~ msgid "Invalid publisher GUID."
#~ msgstr "GUID publisher invalido."

#~ msgid "Invalid background color."
#~ msgstr "Colore di background invalido."

#~ msgid "Invalid Store Logo image dimensions (should be 50x50)."
#~ msgstr ""
#~ "Dimensioni dell'immagine dello Store Logo invalide (dovrebbero essere "
#~ "50x50)."

#~ msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
#~ msgstr ""
#~ "Dimensioni non valide dell'immagine del logo quadrato 44x44 (dovrebbero "
#~ "essere 44x44)."

#~ msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
#~ msgstr ""
#~ "Dimensioni non valide dell'immagine del logo quadrato 71x71 (dovrebbero "
#~ "essere 71x71)."

#~ msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
#~ msgstr ""
#~ "Dimensioni non valide dell'immagine del logo quadrato 150x150 (dovrebbero "
#~ "essere 150x150)."

#~ msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
#~ msgstr ""
#~ "Dimensioni non valide dell'immagine del logo quadrato 310x310 (dovrebbero "
#~ "essere 310x310)."

#~ msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
#~ msgstr ""
#~ "Dimensioni non valide dell'immagine del logo quadrato 310x150 (dovrebbero "
#~ "essere 310x150)."

#~ msgid "Invalid splash screen image dimensions (should be 620x300)."
#~ msgstr ""
#~ "Dimensioni non valide dell'immagine dello splash screen (dovrebbero "
#~ "essere 620x300)."

#~ msgid "RAW Mode"
#~ msgstr "Modalità RAW"

#~ msgid "Node From Scene"
#~ msgstr "Nodo Da Scena"

#~ msgid "Import assets to the project."
#~ msgstr "Importa asset nel progetto."

#~ msgid "Export the project to many platforms."
#~ msgstr "Esporta il progetto a diverse piattaforme."

#~ msgid "Alerts when an external resource has changed."
#~ msgstr "Avverti quando una risorsa esterna è stata modificata."

#~ msgid "Open https://godotengine.org at tutorials section."
#~ msgstr "Apri https://godotengine.org alla sezione tutorial."

#~ msgid "No scene selected to instance!"
#~ msgstr "Nessuna scena da istanziare selezionata!"

#~ msgid "Instance at Cursor"
#~ msgstr "Istanzia a Cursore"

#~ msgid "Could not instance scene!"
#~ msgstr "Impossibile istanziare la scena!"

#~ msgid "Use Default Light"
#~ msgstr "Usa Luce Default"

#~ msgid "Use Default sRGB"
#~ msgstr "Usa sRGB Default"

#~ msgid "Default Light Normal:"
#~ msgstr "Normale Luce di Default:"

#~ msgid "Ambient Light Color:"
#~ msgstr "Colore Luce Ambiente:"

#~ msgid "Invalid parent class name"
#~ msgstr "Nome classe genitore invalido"

#~ msgid "Valid chars:"
#~ msgstr "Caratteri Validi:"

#~ msgid "Valid name"
#~ msgstr "Nome valido"

#~ msgid "Class name is invalid!"
#~ msgstr "Nome classe invalido!"

#~ msgid "Parent class name is invalid!"
#~ msgstr "Nome classe genitore invalido!"

#~ msgid "Path property must point to a valid Particles2D node to work."
#~ msgstr ""
#~ "La proprietà path deve puntare a un nodo Particles2D valido per poter "
#~ "funzionare."

#~ msgid "Surface"
#~ msgstr "Superficie"

#~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound."
#~ msgstr ""
#~ "Una risorsa SampleLibrary deve essere creata o impostata nella proprietà "
#~ "'samples' affinché SamplePlayer riproduca un suono."

#~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SpatialSamplePlayer to play sound."
#~ msgstr ""
#~ "Una risorsa SampleLibrary deve essere creata o  impostata nella proprietà "
#~ "'samples' affinché SpatialSamplePlayer riproduca un suono."

#~ msgid "Replaced %d Ocurrence(s)."
#~ msgstr "Rimpiazzate %d Occorrenze."

#~ msgid "Save Translatable Strings"
#~ msgstr "Salva Stringhe Traducibili"

#~ msgid "Edit Script Options"
#~ msgstr "Modifica le opzioni di script"

#~ msgid "Error exporting project!"
#~ msgstr "Errore di esportazione del progetto!"

#~ msgid "Error writing the project PCK!"
#~ msgstr "Errore di scrittura del PCK del progetto!"

#~ msgid "No exporter for platform '%s' yet."
#~ msgstr "Per ora non vi è esportatore per la piattaforma '%s'."

#~ msgid "Create Android keystore"
#~ msgstr "Crea keystore Android"

#~ msgid "Full name"
#~ msgstr "Nome completo"

#~ msgid "Organizational unit"
#~ msgstr "Unità organizzativa"

#~ msgid "Organization"
#~ msgstr "Organizzazione"

#~ msgid "City"
#~ msgstr "Città"

#~ msgid "State"
#~ msgstr "Stato"

#~ msgid "2 letter country code"
#~ msgstr "Codice nazione di 2 lettere"

#~ msgid "User alias"
#~ msgstr "Alias user"

#~ msgid "Password"
#~ msgstr "Password"

#~ msgid "at least 6 characters"
#~ msgstr "almeno 6 caratteri"

#~ msgid "File name"
#~ msgstr "Nome file"

#~ msgid "Path : (better to save outside of project)"
#~ msgstr "Percorso: (meglio salvare fuori dal progetto)"

#~ msgid ""
#~ "Release keystore is not set.\n"
#~ "Do you want to create one?"
#~ msgstr ""
#~ "Keystore di release non impostato.\n"
#~ "Vuoi crearne uno?"

#~ msgid "Fill Keystore/Release User and Release Password"
#~ msgstr "Completa Keystore/Utente Release e Password Release"

#~ msgid "Include"
#~ msgstr "Includi"

#~ msgid "Group name can't be empty!"
#~ msgstr "Il nome del gruppo non può essere vuoto!"

#~ msgid "Invalid character in group name!"
#~ msgstr "Carattere invalido nel nome del gruppo!"

#~ msgid "Add Image Group"
#~ msgstr "Aggiungi Gruppo Immagini"

#~ msgid "Delete Image Group"
#~ msgstr "Elimina Gruppo Immagini"

#~ msgid "Project Export Settings"
#~ msgstr "Impostazioni Esportazione Progetto"

#~ msgid "Target"
#~ msgstr "Target"

#~ msgid "Export to Platform"
#~ msgstr "Esporta a Piattaforma"

#~ msgid "Export all files in the project directory."
#~ msgstr "Esporta tutti i file nella directory del progetto."

#~ msgid "Convert text scenes to binary on export."
#~ msgstr "Converti le scene in formato testuale in binario all'esportazione."

#~ msgid "Images"
#~ msgstr "Immagini"

#~ msgid "Keep Original"
#~ msgstr "Mantieni l'originale"

#~ msgid "Compress for Disk (Lossy, WebP)"
#~ msgstr "Comprimi per Disco (Lossy, WebP)"

#~ msgid "Compress for RAM (BC/PVRTC/ETC)"
#~ msgstr "Comprimi per RAM (BC/PVRTC/ETC)"

#~ msgid "Convert Images (*.png):"
#~ msgstr "Converti Immagini (*.png):"

#~ msgid "Compress for Disk (Lossy) Quality:"
#~ msgstr "Qualità compressione per disco (Lossy):"

#~ msgid "Shrink All Images:"
#~ msgstr "Riduci Tutte le Immagini:"

#~ msgid "Compress Formats:"
#~ msgstr "Formati di Compressione:"

#~ msgid "Groups:"
#~ msgstr "Gruppi:"

#~ msgid "Compress Disk"
#~ msgstr "Comprimi Disco"

#~ msgid "Compress RAM"
#~ msgstr "Comprimi RAM"

#~ msgid "Compress Mode:"
#~ msgstr "Modalità di Compressione:"

#~ msgid "Lossy Quality:"
#~ msgstr "Qualità Lossy:"

#~ msgid "Atlas:"
#~ msgstr "Atlas:"

#~ msgid "Shrink By:"
#~ msgstr "Riduci di:"

#~ msgid "Preview Atlas"
#~ msgstr "Anteprima Atlas"

#~ msgid "Images:"
#~ msgstr "Immagini:"

#~ msgid "Select None"
#~ msgstr "Seleziona Nulla"

#~ msgid "Group"
#~ msgstr "Gruppo"

#~ msgid "Samples"
#~ msgstr "Samples"

#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "Modalità Conversione Sample (file .wav):"

#~ msgid "Compress (RAM - IMA-ADPCM)"
#~ msgstr "Comprimi (RAM - IMA-ADPCM)"

#~ msgid "Sampling Rate Limit (Hz):"
#~ msgstr "Limite Sampling Rate (Hz):"

#~ msgid "Trim"
#~ msgstr "Ritaglia"

#~ msgid "Trailing Silence:"
#~ msgstr "Silenzio di coda:"

#~ msgid "Export Project PCK"
#~ msgstr "Esporta Progetto PCK"

#~ msgid "Export..."
#~ msgstr "Esporta..."

#~ msgid "Project Export"
#~ msgstr "Esportazione Progetto"

#~ msgid "BakedLightInstance does not contain a BakedLight resource."
#~ msgstr "BakedLightInstance non contiene una risorsa BakedLight."

#~ msgid "Lighting"
#~ msgstr "Illuminazione"

#~ msgid "Global"
#~ msgstr "Globale"

#~ msgid ""
#~ "This item cannot be made visible because the parent is hidden. Unhide the "
#~ "parent first."
#~ msgstr ""
#~ "Questo elemento non può essere reso visibile perchè il genitore è "
#~ "nascosto. Rivela prima il genitore."

#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"
#~ msgstr ""
#~ "I percorsi non possono iniziare per '/', i percorsi assoluti devono "
#~ "iniziare per 'res://', 'user://', oppure 'local://'"

#~ msgid "File exists"
#~ msgstr "File esistente"

#~ msgid "Valid path"
#~ msgstr "Percorso valido"

#~ msgid ""
#~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but "
#~ "unsequenced ports were specified."
#~ msgstr ""
#~ "Il nodo personalizzato non ha _get_output_port_unsequenced(idx,wmem), ma "
#~ "le porte unsequenced sono state specificate."

#~ msgid "Cannot go into subdir:"
#~ msgstr "Impossibile accedere alla subdirectory:"

#~ msgid "Imported Resources"
#~ msgstr "Risorse Importate"

#~ msgid "Insert Keys (Ins)"
#~ msgstr "Inserisci Keys (Ins)"

#~ msgid "Top (Num7)"
#~ msgstr "Alto (Num7)"

#~ msgid "Bottom (Shift+Num7)"
#~ msgstr "Basso (Shift+Num7)"

#~ msgid "Left (Num3)"
#~ msgstr "Sinistra (Num3)"

#~ msgid "Right (Shift+Num3)"
#~ msgstr "Destra (Shift+Num3)"

#~ msgid "Front (Num1)"
#~ msgstr "Fronte (Num1)"

#~ msgid "Rear (Shift+Num1)"
#~ msgstr "Retro (Shift+Num1)"

#~ msgid "Perspective (Num5)"
#~ msgstr "Prospettiva (Num5)"

#~ msgid "Orthogonal (Num5)"
#~ msgstr "Ortogonale (Num5)"

#~ msgid "Selection (F)"
#~ msgstr "Selezione (F)"

#~ msgid "Align with view (Ctrl+Shift+F)"
#~ msgstr "Allinea con vista (Ctrl+Shift+F)"

#~ msgid "Enable/Disable interpolation when looping animation."
#~ msgstr "Attiva/Disattiva interpolazione durante loop animazione."

#~ msgid "Load Layout"
#~ msgstr "Carica Layout"

#~ msgid "Scale Region Editor"
#~ msgstr "Scala Editor Regioni"

#~ msgid "Inherit Scene"
#~ msgstr "Eredita Scena"

#~ msgid "Binds (Extra Params):"
#~ msgstr "Lega (Parametri Extra):"

#~ msgid "Method In Node:"
#~ msgstr "Metodo Nel Nodo:"

#~ msgid "Reload Tool Script (Soft)"
#~ msgstr "Ricarica Tool Script (Soft)"

#~ msgid "Live Editing"
#~ msgstr "Editing Live"

#~ msgid "File Server"
#~ msgstr "File Server"

#~ msgid "Deploy File Server Clients"
#~ msgstr "Distribuisci i Client del File Server"

#~ msgid "Group Editor"
#~ msgstr "Editor Gruppo"

#~ msgid "%d frames"
#~ msgstr "%d frames"

#~ msgid ""
#~ "NOTICE: You are not forced to import textures for 2D projects. Just copy "
#~ "your .jpg or .png files to your project, and change export options later. "
#~ "Atlases can be generated on export too."
#~ msgstr ""
#~ "NOTA: Non sei obbligato ad importare le texture per i progetti 2D. È "
#~ "sufficiente copiare i tuoi file .jpg o .png nel tuo progetto, e cambiare "
#~ "le opzioni di esportazione successivamente. Gli atlas possono essere "
#~ "anche generati in esportazione."

#~ msgid "Overwrite Existing Scene"
#~ msgstr "Sovrascrivi Scena esistente"

#~ msgid "Overwrite Existing, Keep Materials"
#~ msgstr "Sovrascrivi Esistente, Mantieni Materiali"

#~ msgid "Keep Existing, Merge with New"
#~ msgstr "Mantieni Esistente, Unisci a Nuova"

#~ msgid "Keep Existing, Ignore New"
#~ msgstr "Mantieni Esistente, Ignora Nuova"

#~ msgid "This Time:"
#~ msgstr "Questa Volta:"

#~ msgid "Next Time:"
#~ msgstr "Prossima Volta:"

#~ msgid "Merging..."
#~ msgstr "Unione..."