summaryrefslogtreecommitdiff
path: root/editor/plugins/theme_editor_plugin.h
blob: 0a840aecd72599d3aaae7cdb84a30be3e81b0d4f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
/*************************************************************************/
/*  theme_editor_plugin.h                                                */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef THEME_EDITOR_PLUGIN_H
#define THEME_EDITOR_PLUGIN_H

#include "scene/gui/check_box.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/option_button.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/resources/theme.h"

#include "editor/editor_node.h"

class ThemeItemEditorDialog : public AcceptDialog {
	GDCLASS(ThemeItemEditorDialog, AcceptDialog);

	Ref<Theme> edited_theme;

	ItemList *edit_type_list;
	OptionButton *edit_add_class_options;
	LineEdit *edit_add_custom_value;
	String edited_item_type;

	Button *edit_items_add_color;
	Button *edit_items_add_constant;
	Button *edit_items_add_font;
	Button *edit_items_add_font_size;
	Button *edit_items_add_icon;
	Button *edit_items_add_stylebox;
	Button *edit_items_remove_class;
	Button *edit_items_remove_custom;
	Button *edit_items_remove_all;
	Tree *edit_items_tree;

	enum ItemsTreeAction {
		ITEMS_TREE_RENAME_ITEM,
		ITEMS_TREE_REMOVE_ITEM,
		ITEMS_TREE_REMOVE_DATA_TYPE,
	};

	ConfirmationDialog *edit_theme_item_dialog;
	VBoxContainer *edit_theme_item_old_vb;
	Label *theme_item_old_name;
	LineEdit *theme_item_name;

	enum ItemPopupMode {
		CREATE_THEME_ITEM,
		RENAME_THEME_ITEM,
		ITEM_POPUP_MODE_MAX
	};

	ItemPopupMode item_popup_mode = ITEM_POPUP_MODE_MAX;
	String edit_item_old_name;
	Theme::DataType edit_item_data_type = Theme::DATA_TYPE_MAX;

	void _dialog_about_to_show();
	void _update_edit_types();
	void _edited_type_selected(int p_item_idx);

	void _update_edit_item_tree(String p_item_type);
	void _item_tree_button_pressed(Object *p_item, int p_column, int p_id);

	void _add_class_type_items();
	void _add_custom_type();
	void _add_theme_item(Theme::DataType p_data_type, String p_item_name, String p_item_type);
	void _remove_data_type_items(Theme::DataType p_data_type, String p_item_type);
	void _remove_class_items();
	void _remove_custom_items();
	void _remove_all_items();

	void _open_add_theme_item_dialog(int p_data_type);
	void _open_rename_theme_item_dialog(Theme::DataType p_data_type, String p_item_name);
	void _confirm_edit_theme_item();
	void _edit_theme_item_gui_input(const Ref<InputEvent> &p_event);

protected:
	void _notification(int p_what);

public:
	void set_edited_theme(const Ref<Theme> &p_theme);

	ThemeItemEditorDialog();
};

class ThemeEditor : public VBoxContainer {
	GDCLASS(ThemeEditor, VBoxContainer);

	Panel *main_panel;
	MarginContainer *main_container;
	Ref<Theme> theme;

	EditorFileDialog *file_dialog;

	double time_left = 0;

	Button *theme_edit_button;
	MenuButton *theme_create_menu;
	ThemeItemEditorDialog *theme_edit_dialog;

	enum CreatePopupMode {
		POPUP_CREATE_EMPTY,
		POPUP_CREATE_EDITOR_EMPTY,
		POPUP_IMPORT_EDITOR_THEME,
	};

	Tree *test_tree;

	void _save_template_cbk(String fname);
	void _theme_edit_button_cbk();
	void _theme_create_menu_cbk(int p_option);
	void _propagate_redraw(Control *p_at);
	void _refresh_interval();

protected:
	void _notification(int p_what);
	static void _bind_methods();

public:
	void edit(const Ref<Theme> &p_theme);

	ThemeEditor();
};

class ThemeEditorPlugin : public EditorPlugin {
	GDCLASS(ThemeEditorPlugin, EditorPlugin);

	ThemeEditor *theme_editor;
	EditorNode *editor;
	Button *button;

public:
	virtual String get_name() const override { return "Theme"; }
	bool has_main_screen() const override { return false; }
	virtual void edit(Object *p_node) override;
	virtual bool handles(Object *p_node) const override;
	virtual void make_visible(bool p_visible) override;

	ThemeEditorPlugin(EditorNode *p_node);
};

#endif // THEME_EDITOR_PLUGIN_H