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path: root/editor/plugins/gi_probe_editor_plugin.cpp
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/*************************************************************************/
/*  gi_probe_editor_plugin.h                                             */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "gi_probe_editor_plugin.h"


void GIProbeEditorPlugin::_bake() {

	if (gi_probe) {
		gi_probe->bake();
	}
}


void GIProbeEditorPlugin::edit(Object *p_object) {

	GIProbe * s = p_object->cast_to<GIProbe>();
	if (!s)
		return;

	gi_probe=s;
}

bool GIProbeEditorPlugin::handles(Object *p_object) const {

	return p_object->is_class("GIProbe");
}

void GIProbeEditorPlugin::make_visible(bool p_visible) {

	if (p_visible) {
		bake->show();
	} else {

		bake->hide();
	}

}

void GIProbeEditorPlugin::_bind_methods() {

	ClassDB::bind_method("_bake",&GIProbeEditorPlugin::_bake);
}

GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {

	editor=p_node;
	bake = memnew( Button );
	bake->set_icon(editor->get_gui_base()->get_icon("BakedLight","EditorIcons"));
	bake->hide();
	bake->connect("pressed",this,"_bake");
	add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU,bake);
	gi_probe=NULL;
}


GIProbeEditorPlugin::~GIProbeEditorPlugin() {
}