summaryrefslogtreecommitdiff
path: root/editor/plugins/abstract_polygon_2d_editor.cpp
blob: 06d07ad5e6a7cfa642bfdbc6485fcfd697c335a0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
/*************************************************************************/
/*  abstract_polygon_2d_editor.cpp                                       */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "abstract_polygon_2d_editor.h"

#include "canvas_item_editor_plugin.h"
#include "core/os/keyboard.h"

AbstractPolygon2DEditor::Vertex::Vertex() :
		polygon(-1),
		vertex(-1) {
	// invalid vertex
}

AbstractPolygon2DEditor::Vertex::Vertex(int p_vertex) :
		polygon(-1),
		vertex(p_vertex) {
	// vertex p_vertex of current wip polygon
}

AbstractPolygon2DEditor::Vertex::Vertex(int p_polygon, int p_vertex) :
		polygon(p_polygon),
		vertex(p_vertex) {
	// vertex p_vertex of polygon p_polygon
}

bool AbstractPolygon2DEditor::Vertex::operator==(const AbstractPolygon2DEditor::Vertex &p_vertex) const {

	return polygon == p_vertex.polygon && vertex == p_vertex.vertex;
}

bool AbstractPolygon2DEditor::Vertex::operator!=(const AbstractPolygon2DEditor::Vertex &p_vertex) const {

	return !(*this == p_vertex);
}

bool AbstractPolygon2DEditor::Vertex::valid() const {

	return vertex >= 0;
}

AbstractPolygon2DEditor::PosVertex::PosVertex() {
	// invalid vertex
}

AbstractPolygon2DEditor::PosVertex::PosVertex(const Vertex &p_vertex, const Vector2 &p_pos) :
		Vertex(p_vertex.polygon, p_vertex.vertex),
		pos(p_pos) {
}

AbstractPolygon2DEditor::PosVertex::PosVertex(int p_polygon, int p_vertex, const Vector2 &p_pos) :
		Vertex(p_polygon, p_vertex),
		pos(p_pos) {
}

bool AbstractPolygon2DEditor::_is_empty() const {

	if (!_get_node())
		return true;

	const int n = _get_polygon_count();

	for (int i = 0; i < n; i++) {

		Vector<Vector2> vertices = _get_polygon(i);

		if (vertices.size() != 0)
			return false;
	}

	return true;
}

bool AbstractPolygon2DEditor::_is_line() const {

	return false;
}

int AbstractPolygon2DEditor::_get_polygon_count() const {

	return 1;
}

Variant AbstractPolygon2DEditor::_get_polygon(int p_idx) const {

	return _get_node()->get("polygon");
}

void AbstractPolygon2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {

	_get_node()->set("polygon", p_polygon);
}

void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {

	Node2D *node = _get_node();
	undo_redo->add_do_method(node, "set_polygon", p_polygon);
	undo_redo->add_undo_method(node, "set_polygon", p_previous);
}

Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const {

	return Vector2(0, 0);
}

void AbstractPolygon2DEditor::_commit_action() {

	undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
	undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
	undo_redo->commit_action();
}

void AbstractPolygon2DEditor::_action_add_polygon(const Variant &p_polygon) {

	_action_set_polygon(0, p_polygon);
}

void AbstractPolygon2DEditor::_action_remove_polygon(int p_idx) {

	_action_set_polygon(p_idx, _get_polygon(p_idx), PoolVector<Vector2>());
}

void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_polygon) {

	_action_set_polygon(p_idx, _get_polygon(p_idx), p_polygon);
}

bool AbstractPolygon2DEditor::_has_resource() const {

	return true;
}

void AbstractPolygon2DEditor::_create_resource() {
}

void AbstractPolygon2DEditor::_menu_option(int p_option) {

	switch (p_option) {

		case MODE_CREATE: {

			mode = MODE_CREATE;
			button_create->set_pressed(true);
			button_edit->set_pressed(false);
			button_delete->set_pressed(false);
		} break;
		case MODE_EDIT: {

			_wip_close();
			mode = MODE_EDIT;
			button_create->set_pressed(false);
			button_edit->set_pressed(true);
			button_delete->set_pressed(false);
		} break;
		case MODE_DELETE: {

			_wip_close();
			mode = MODE_DELETE;
			button_create->set_pressed(false);
			button_edit->set_pressed(false);
			button_delete->set_pressed(true);
		} break;
	}
}

void AbstractPolygon2DEditor::_notification(int p_what) {

	switch (p_what) {

		case NOTIFICATION_READY: {

			button_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveCreate", "EditorIcons"));
			button_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveEdit", "EditorIcons"));
			button_delete->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveDelete", "EditorIcons"));
			button_edit->set_pressed(true);

			get_tree()->connect("node_removed", this, "_node_removed");

			create_resource->connect("confirmed", this, "_create_resource");

		} break;
		case NOTIFICATION_PHYSICS_PROCESS: {

		} break;
	}
}

void AbstractPolygon2DEditor::_node_removed(Node *p_node) {

	if (p_node == _get_node()) {
		edit(NULL);
		hide();

		canvas_item_editor->get_viewport_control()->update();
	}
}

void AbstractPolygon2DEditor::_wip_changed() {

	if (wip_active && _is_line()) {
		_set_polygon(0, wip);
	}
}

void AbstractPolygon2DEditor::_wip_close() {
	if (!wip_active)
		return;

	if (_is_line()) {

		_set_polygon(0, wip);
	} else if (wip.size() >= (_is_line() ? 2 : 3)) {

		undo_redo->create_action(TTR("Create Poly"));
		_action_add_polygon(wip);
		_commit_action();
	} else {

		return;
	}

	mode = MODE_EDIT;
	button_edit->set_pressed(true);
	button_create->set_pressed(false);
	button_delete->set_pressed(false);

	wip.clear();
	wip_active = false;

	edited_point = PosVertex();
	hover_point = Vertex();
	selected_point = Vertex();
}

bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {

	if (!_get_node())
		return false;

	Ref<InputEventMouseButton> mb = p_event;

	if (!_has_resource()) {

		if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
			create_resource->set_text(String("No polygon resource on this node.\nCreate and assign one?"));
			create_resource->popup_centered_minsize();
		}
		return (mb.is_valid() && mb->get_button_index() == 1);
	}

	if (mb.is_valid()) {

		Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();

		Vector2 gpoint = mb->get_position();
		Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));

		if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {

			if (mb->get_button_index() == BUTTON_LEFT) {

				if (mb->is_pressed()) {

					const PosVertex insert = closest_edge_point(gpoint);

					if (insert.valid()) {

						Vector<Vector2> vertices = _get_polygon(insert.polygon);

						if (vertices.size() < (_is_line() ? 2 : 3)) {

							vertices.push_back(cpoint);
							undo_redo->create_action(TTR("Edit Poly"));
							selected_point = Vertex(insert.polygon, vertices.size());
							_action_set_polygon(insert.polygon, vertices);
							_commit_action();
							return true;
						} else {

							Vector<Vector2> vertices = _get_polygon(insert.polygon);
							pre_move_edit = vertices;
							printf("setting pre_move_edit\n");
							edited_point = PosVertex(insert.polygon, insert.vertex + 1, xform.affine_inverse().xform(insert.pos));
							vertices.insert(edited_point.vertex, edited_point.pos);
							selected_point = edited_point;
							edge_point = PosVertex();

							undo_redo->create_action(TTR("Insert Point"));
							_action_set_polygon(insert.polygon, vertices);
							_commit_action();

							return true;
						}
					} else {

						//look for points to move
						const PosVertex closest = closest_point(gpoint);

						if (closest.valid()) {

							printf("setting pre_move_edit\n");
							pre_move_edit = _get_polygon(closest.polygon);
							edited_point = PosVertex(closest, xform.affine_inverse().xform(closest.pos));
							selected_point = closest;
							edge_point = PosVertex();
							canvas_item_editor->get_viewport_control()->update();
							return true;
						} else {

							selected_point = Vertex();
						}
					}
				} else {

					if (edited_point.valid()) {

						//apply

						Vector<Vector2> vertices = _get_polygon(edited_point.polygon);
						ERR_FAIL_INDEX_V(edited_point.vertex, vertices.size(), false);
						vertices[edited_point.vertex] = edited_point.pos - _get_offset(edited_point.polygon);

						undo_redo->create_action(TTR("Edit Poly"));
						_action_set_polygon(edited_point.polygon, pre_move_edit, vertices);
						_commit_action();

						edited_point = PosVertex();
						return true;
					}
				}
			} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && !edited_point.valid()) {

				const PosVertex closest = closest_point(gpoint);

				if (closest.valid()) {

					remove_point(closest);
					return true;
				}
			}
		} else if (mode == MODE_DELETE) {

			if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {

				const PosVertex closest = closest_point(gpoint);

				if (closest.valid()) {

					remove_point(closest);
					return true;
				}
			}
		}

		if (mode == MODE_CREATE) {

			if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {

				if (_is_line()) {

					// for lines, we don't have a wip mode, and we can undo each single add point.
					Vector<Vector2> vertices = _get_polygon(0);
					vertices.push_back(cpoint);
					undo_redo->create_action(TTR("Insert Point"));
					_action_set_polygon(0, vertices);
					_commit_action();
					return true;
				} else if (!wip_active) {

					wip.clear();
					wip.push_back(cpoint);
					wip_active = true;
					_wip_changed();
					edited_point = PosVertex(-1, 1, cpoint);
					canvas_item_editor->get_viewport_control()->update();
					hover_point = Vertex();
					selected_point = Vertex(0);
					edge_point = PosVertex();
					return true;
				} else {

					const real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);

					if (!_is_line() && wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
						//wip closed
						_wip_close();

						return true;
					} else {

						//add wip point
						wip.push_back(cpoint);
						_wip_changed();
						edited_point = PosVertex(-1, wip.size(), cpoint);
						selected_point = Vertex(wip.size() - 1);
						canvas_item_editor->get_viewport_control()->update();
						return true;
					}
				}
			} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
				_wip_close();
			}
		}
	}

	Ref<InputEventMouseMotion> mm = p_event;

	if (mm.is_valid()) {

		Vector2 gpoint = mm->get_position();

		if (edited_point.valid() && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) {

			Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
			edited_point = PosVertex(edited_point, cpoint);

			if (!wip_active) {

				Vector<Vector2> vertices = _get_polygon(edited_point.polygon);
				ERR_FAIL_INDEX_V(edited_point.vertex, vertices.size(), false);
				vertices[edited_point.vertex] = cpoint - _get_offset(edited_point.polygon);
				_set_polygon(edited_point.polygon, vertices);
			}

			canvas_item_editor->get_viewport_control()->update();
		} else if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {

			const PosVertex onEdgeVertex = closest_edge_point(gpoint);

			if (onEdgeVertex.valid()) {

				hover_point = Vertex();
				edge_point = onEdgeVertex;
				canvas_item_editor->get_viewport_control()->update();
			} else {

				if (edge_point.valid()) {

					edge_point = PosVertex();
					canvas_item_editor->get_viewport_control()->update();
				}

				const PosVertex new_hover_point = closest_point(gpoint);
				if (hover_point != new_hover_point) {

					hover_point = new_hover_point;
					canvas_item_editor->get_viewport_control()->update();
				}
			}
		}
	}

	Ref<InputEventKey> k = p_event;

	if (k.is_valid() && k->is_pressed()) {

		if (k->get_scancode() == KEY_DELETE || k->get_scancode() == KEY_BACKSPACE) {

			if (wip_active && selected_point.polygon == -1) {

				if (wip.size() > selected_point.vertex) {

					wip.remove(selected_point.vertex);
					_wip_changed();
					selected_point = wip.size() - 1;
					canvas_item_editor->get_viewport_control()->update();
					return true;
				}
			} else {

				const Vertex active_point = get_active_point();

				if (active_point.valid()) {

					remove_point(active_point);
					return true;
				}
			}
		} else if (wip_active && k->get_scancode() == KEY_ENTER) {

			_wip_close();
		}
	}

	return false;
}

void AbstractPolygon2DEditor::forward_draw_over_viewport(Control *p_overlay) {
	if (!_get_node())
		return;

	Control *vpc = canvas_item_editor->get_viewport_control();

	Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
	const Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");

	const Vertex active_point = get_active_point();
	const int n_polygons = _get_polygon_count();
	const bool is_closed = !_is_line();

	for (int j = -1; j < n_polygons; j++) {

		if (wip_active && wip_destructive && j != -1)
			continue;

		PoolVector<Vector2> points;
		Vector2 offset;

		if (wip_active && j == edited_point.polygon) {

			points = Variant(wip);
			offset = Vector2(0, 0);
		} else {

			if (j == -1)
				continue;
			points = _get_polygon(j);
			offset = _get_offset(j);
		}

		if (!wip_active && j == edited_point.polygon && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {

			const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color();
			const int n = pre_move_edit.size();
			for (int i = 0; i < n - (is_closed ? 0 : 1); i++) {

				Vector2 p, p2;
				p = pre_move_edit[i] + offset;
				p2 = pre_move_edit[(i + 1) % n] + offset;

				Vector2 point = xform.xform(p);
				Vector2 next_point = xform.xform(p2);

				vpc->draw_line(point, next_point, col, 2 * EDSCALE);
			}
		}

		const int n_points = points.size();
		const Color col = Color(1, 0.3, 0.1, 0.8);

		for (int i = 0; i < n_points; i++) {

			const Vertex vertex(j, i);

			const Vector2 p = (vertex == edited_point) ? edited_point.pos : (points[i] + offset);
			const Vector2 point = xform.xform(p);

			if (is_closed || i < n_points - 1) {

				Vector2 p2;
				if (j == edited_point.polygon &&
						((wip_active && i == n_points - 1) || (((i + 1) % n_points) == edited_point.vertex)))
					p2 = edited_point.pos;
				else
					p2 = points[(i + 1) % n_points] + offset;

				const Vector2 next_point = xform.xform(p2);
				vpc->draw_line(point, next_point, col, 2 * EDSCALE);
			}
		}

		for (int i = 0; i < n_points; i++) {

			const Vertex vertex(j, i);

			const Vector2 p = (vertex == edited_point) ? edited_point.pos : (points[i] + offset);
			const Vector2 point = xform.xform(p);

			const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1);
			vpc->draw_texture(handle, point - handle->get_size() * 0.5, modulate);
		}
	}

	if (edge_point.valid()) {

		Ref<Texture> add_handle = get_icon("EditorHandleAdd", "EditorIcons");
		vpc->draw_texture(add_handle, edge_point.pos - add_handle->get_size() * 0.5);
	}
}

void AbstractPolygon2DEditor::edit(Node *p_polygon) {

	if (!canvas_item_editor) {
		canvas_item_editor = CanvasItemEditor::get_singleton();
	}

	if (p_polygon) {

		_set_node(p_polygon);

		//Enable the pencil tool if the polygon is empty
		if (_is_empty())
			_menu_option(MODE_CREATE);

		wip.clear();
		wip_active = false;
		edited_point = PosVertex();
		hover_point = Vertex();
		selected_point = Vertex();

		canvas_item_editor->get_viewport_control()->update();

	} else {

		_set_node(NULL);
	}
}

void AbstractPolygon2DEditor::_bind_methods() {

	ClassDB::bind_method(D_METHOD("_node_removed"), &AbstractPolygon2DEditor::_node_removed);
	ClassDB::bind_method(D_METHOD("_menu_option"), &AbstractPolygon2DEditor::_menu_option);
	ClassDB::bind_method(D_METHOD("_create_resource"), &AbstractPolygon2DEditor::_create_resource);
}

void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) {

	PoolVector<Vector2> vertices = _get_polygon(p_vertex.polygon);

	if (vertices.size() > (_is_line() ? 2 : 3)) {

		vertices.remove(p_vertex.vertex);

		undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
		_action_set_polygon(p_vertex.polygon, vertices);
		_commit_action();
	} else {

		undo_redo->create_action(TTR("Remove Poly And Point"));
		_action_remove_polygon(p_vertex.polygon);
		_commit_action();
	}

	if (_is_empty())
		_menu_option(MODE_CREATE);

	hover_point = Vertex();
	if (selected_point == p_vertex)
		selected_point = Vertex();
}

AbstractPolygon2DEditor::Vertex AbstractPolygon2DEditor::get_active_point() const {

	return hover_point.valid() ? hover_point : selected_point;
}

AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const Vector2 &p_pos) const {

	const real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);

	const int n_polygons = _get_polygon_count();
	const Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();

	PosVertex closest;
	real_t closest_dist = 1e10;

	for (int j = 0; j < n_polygons; j++) {

		PoolVector<Vector2> points = _get_polygon(j);
		const Vector2 offset = _get_offset(j);
		const int n_points = points.size();

		for (int i = 0; i < n_points; i++) {

			Vector2 cp = xform.xform(points[i] + offset);

			real_t d = cp.distance_to(p_pos);
			if (d < closest_dist && d < grab_threshold) {
				closest_dist = d;
				closest = PosVertex(j, i, cp);
			}
		}
	}

	return closest;
}

AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(const Vector2 &p_pos) const {

	const real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
	const real_t eps = grab_threshold * 2;
	const real_t eps2 = eps * eps;

	const int n_polygons = _get_polygon_count();
	const Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();

	PosVertex closest;
	real_t closest_dist = 1e10;

	for (int j = 0; j < n_polygons; j++) {

		PoolVector<Vector2> points = _get_polygon(j);
		const Vector2 offset = _get_offset(j);
		const int n_points = points.size();
		const int n_segments = n_points - (_is_line() ? 1 : 0);

		for (int i = 0; i < n_segments; i++) {

			Vector2 segment[2] = { xform.xform(points[i] + offset),
				xform.xform(points[(i + 1) % n_points] + offset) };

			Vector2 cp = Geometry::get_closest_point_to_segment_2d(p_pos, segment);

			if (cp.distance_squared_to(segment[0]) < eps2 || cp.distance_squared_to(segment[1]) < eps2)
				continue; //not valid to reuse point

			real_t d = cp.distance_to(p_pos);
			if (d < closest_dist && d < grab_threshold) {
				closest_dist = d;
				closest = PosVertex(j, i, cp);
			}
		}
	}

	return closest;
}

AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive) {

	canvas_item_editor = NULL;
	editor = p_editor;
	undo_redo = editor->get_undo_redo();

	wip_active = false;
	edited_point = PosVertex();
	wip_destructive = p_wip_destructive;

	hover_point = Vertex();
	selected_point = Vertex();
	edge_point = PosVertex();

	add_child(memnew(VSeparator));
	button_create = memnew(ToolButton);
	add_child(button_create);
	button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
	button_create->set_toggle_mode(true);
	button_create->set_tooltip(TTR("Create a new polygon from scratch"));

	button_edit = memnew(ToolButton);
	add_child(button_edit);
	button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
	button_edit->set_toggle_mode(true);
	button_edit->set_tooltip(TTR("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."));

	button_delete = memnew(ToolButton);
	add_child(button_delete);
	button_delete->connect("pressed", this, "_menu_option", varray(MODE_DELETE));
	button_delete->set_toggle_mode(true);
	button_delete->set_tooltip(TTR("Delete points"));

	create_resource = memnew(ConfirmationDialog);
	add_child(create_resource);
	create_resource->get_ok()->set_text(TTR("Create"));

	mode = MODE_EDIT;
}

void AbstractPolygon2DEditorPlugin::edit(Object *p_object) {

	polygon_editor->edit(Object::cast_to<Node>(p_object));
}

bool AbstractPolygon2DEditorPlugin::handles(Object *p_object) const {

	return p_object->is_class(klass);
}

void AbstractPolygon2DEditorPlugin::make_visible(bool p_visible) {

	if (p_visible) {

		polygon_editor->show();
	} else {

		polygon_editor->hide();
		polygon_editor->edit(NULL);
	}
}

AbstractPolygon2DEditorPlugin::AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class) {

	editor = p_node;
	polygon_editor = p_polygon_editor;
	klass = p_class;
	CanvasItemEditor::get_singleton()->add_control_to_menu_panel(polygon_editor);

	polygon_editor->hide();
}

AbstractPolygon2DEditorPlugin::~AbstractPolygon2DEditorPlugin() {
}