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|
/*************************************************************************/
/* editor_settings_dialog.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_settings_dialog.h"
#include "core/config/project_settings.h"
#include "core/input/input_map.h"
#include "core/os/keyboard.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_file_system.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_property_name_processor.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/margin_container.h"
void EditorSettingsDialog::ok_pressed() {
if (!EditorSettings::get_singleton()) {
return;
}
_settings_save();
timer->stop();
}
void EditorSettingsDialog::_settings_changed() {
timer->start();
}
void EditorSettingsDialog::_settings_property_edited(const String &p_name) {
String full_name = inspector->get_full_item_path(p_name);
if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast") {
EditorSettings::get_singleton()->set_manually("interface/theme/preset", "Custom"); // set preset to Custom
} else if (full_name.begins_with("text_editor/theme/highlighting")) {
EditorSettings::get_singleton()->set_manually("text_editor/theme/color_theme", "Custom");
}
}
void EditorSettingsDialog::_settings_save() {
EditorSettings::get_singleton()->notify_changes();
EditorSettings::get_singleton()->save();
}
void EditorSettingsDialog::cancel_pressed() {
if (!EditorSettings::get_singleton()) {
return;
}
EditorSettings::get_singleton()->notify_changes();
}
void EditorSettingsDialog::popup_edit_settings() {
if (!EditorSettings::get_singleton()) {
return;
}
EditorSettings::get_singleton()->list_text_editor_themes(); // make sure we have an up to date list of themes
inspector->edit(EditorSettings::get_singleton());
inspector->get_inspector()->update_tree();
search_box->select_all();
search_box->grab_focus();
_update_shortcuts();
set_process_shortcut_input(true);
// Restore valid window bounds or pop up at default size.
Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "editor_settings", Rect2());
if (saved_size != Rect2()) {
popup(saved_size);
} else {
popup_centered_clamped(Size2(900, 700) * EDSCALE, 0.8);
}
_focus_current_search_box();
}
void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) {
shortcut_filter = p_filter;
_update_shortcuts();
}
void EditorSettingsDialog::_undo_redo_callback(void *p_self, const String &p_name) {
EditorNode::get_log()->add_message(p_name, EditorLog::MSG_TYPE_EDITOR);
}
void EditorSettingsDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible()) {
EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "editor_settings", Rect2(get_position(), get_size()));
set_process_shortcut_input(false);
}
} break;
case NOTIFICATION_READY: {
undo_redo->get_or_create_history(EditorUndoRedoManager::GLOBAL_HISTORY).undo_redo->set_method_notify_callback(EditorDebuggerNode::_method_changeds, nullptr);
undo_redo->get_or_create_history(EditorUndoRedoManager::GLOBAL_HISTORY).undo_redo->set_property_notify_callback(EditorDebuggerNode::_property_changeds, nullptr);
undo_redo->get_or_create_history(EditorUndoRedoManager::GLOBAL_HISTORY).undo_redo->set_commit_notify_callback(_undo_redo_callback, this);
} break;
case NOTIFICATION_ENTER_TREE: {
_update_icons();
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
_update_icons();
bool update_shortcuts_tab =
EditorSettings::get_singleton()->check_changed_settings_in_group("shortcuts") ||
EditorSettings::get_singleton()->check_changed_settings_in_group("builtin_action_overrides");
if (update_shortcuts_tab) {
_update_shortcuts();
}
inspector->update_category_list();
} break;
}
}
void EditorSettingsDialog::shortcut_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
const Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed()) {
bool handled = false;
if (ED_IS_SHORTCUT("ui_undo", p_event)) {
String action = undo_redo->get_current_action_name();
if (!action.is_empty()) {
EditorNode::get_log()->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR);
}
undo_redo->undo();
handled = true;
}
if (ED_IS_SHORTCUT("ui_redo", p_event)) {
undo_redo->redo();
String action = undo_redo->get_current_action_name();
if (!action.is_empty()) {
EditorNode::get_log()->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR);
}
handled = true;
}
if (k->get_keycode_with_modifiers() == (KeyModifierMask::CMD | Key::F)) {
_focus_current_search_box();
handled = true;
}
if (handled) {
set_input_as_handled();
}
}
}
void EditorSettingsDialog::_update_icons() {
search_box->set_right_icon(shortcuts->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
search_box->set_clear_button_enabled(true);
shortcut_search_box->set_right_icon(shortcuts->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
shortcut_search_box->set_clear_button_enabled(true);
restart_close_button->set_icon(shortcuts->get_theme_icon(SNAME("Close"), SNAME("EditorIcons")));
restart_container->add_theme_style_override("panel", shortcuts->get_theme_stylebox(SNAME("panel"), SNAME("Tree")));
restart_icon->set_texture(shortcuts->get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")));
restart_label->add_theme_color_override("font_color", shortcuts->get_theme_color(SNAME("warning_color"), SNAME("Editor")));
}
void EditorSettingsDialog::_event_config_confirmed() {
Ref<InputEventKey> k = shortcut_editor->get_event();
if (k.is_null()) {
return;
}
if (current_event_index == -1) {
// Add new event
current_events.push_back(k);
} else {
// Edit existing event
current_events[current_event_index] = k;
}
if (is_editing_action) {
_update_builtin_action(current_edited_identifier, current_events);
} else {
_update_shortcut_events(current_edited_identifier, current_events);
}
}
void EditorSettingsDialog::_update_builtin_action(const String &p_name, const Array &p_events) {
Array old_input_array = EditorSettings::get_singleton()->get_builtin_action_overrides(p_name);
undo_redo->create_action(TTR("Edit Built-in Action") + " '" + p_name + "'");
undo_redo->add_do_method(EditorSettings::get_singleton(), "mark_setting_changed", "builtin_action_overrides");
undo_redo->add_undo_method(EditorSettings::get_singleton(), "mark_setting_changed", "builtin_action_overrides");
undo_redo->add_do_method(EditorSettings::get_singleton(), "set_builtin_action_override", p_name, p_events);
undo_redo->add_undo_method(EditorSettings::get_singleton(), "set_builtin_action_override", p_name, old_input_array);
undo_redo->add_do_method(this, "_settings_changed");
undo_redo->add_undo_method(this, "_settings_changed");
undo_redo->commit_action();
_update_shortcuts();
}
void EditorSettingsDialog::_update_shortcut_events(const String &p_path, const Array &p_events) {
Ref<Shortcut> current_sc = EditorSettings::get_singleton()->get_shortcut(p_path);
undo_redo->create_action(TTR("Edit Shortcut") + " '" + p_path + "'");
undo_redo->add_do_method(current_sc.ptr(), "set_events", p_events);
undo_redo->add_undo_method(current_sc.ptr(), "set_events", current_sc->get_events());
undo_redo->add_do_method(EditorSettings::get_singleton(), "mark_setting_changed", "shortcuts");
undo_redo->add_undo_method(EditorSettings::get_singleton(), "mark_setting_changed", "shortcuts");
undo_redo->add_do_method(this, "_update_shortcuts");
undo_redo->add_undo_method(this, "_update_shortcuts");
undo_redo->add_do_method(this, "_settings_changed");
undo_redo->add_undo_method(this, "_settings_changed");
undo_redo->commit_action();
}
Array EditorSettingsDialog::_event_list_to_array_helper(const List<Ref<InputEvent>> &p_events) {
Array events;
// Convert the list to an array, and only keep key events as this is for the editor.
for (const List<Ref<InputEvent>>::Element *E = p_events.front(); E; E = E->next()) {
Ref<InputEventKey> k = E->get();
if (k.is_valid()) {
events.append(E->get());
}
}
return events;
}
void EditorSettingsDialog::_create_shortcut_treeitem(TreeItem *p_parent, const String &p_shortcut_identifier, const String &p_display, Array &p_events, bool p_allow_revert, bool p_is_action, bool p_is_collapsed) {
TreeItem *shortcut_item = shortcuts->create_item(p_parent);
shortcut_item->set_collapsed(p_is_collapsed);
shortcut_item->set_text(0, p_display);
Ref<InputEvent> primary = p_events.size() > 0 ? Ref<InputEvent>(p_events[0]) : Ref<InputEvent>();
Ref<InputEvent> secondary = p_events.size() > 1 ? Ref<InputEvent>(p_events[1]) : Ref<InputEvent>();
String sc_text = "None";
if (primary.is_valid()) {
sc_text = primary->as_text();
if (secondary.is_valid()) {
sc_text += ", " + secondary->as_text();
if (p_events.size() > 2) {
sc_text += " (+" + itos(p_events.size() - 2) + ")";
}
}
}
shortcut_item->set_text(1, sc_text);
if (sc_text == "None") {
// Fade out unassigned shortcut labels for easier visual grepping.
shortcut_item->set_custom_color(1, shortcuts->get_theme_color(SNAME("font_color"), SNAME("Label")) * Color(1, 1, 1, 0.5));
}
if (p_allow_revert) {
shortcut_item->add_button(1, shortcuts->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")), SHORTCUT_REVERT);
}
shortcut_item->add_button(1, shortcuts->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), SHORTCUT_ADD);
shortcut_item->add_button(1, shortcuts->get_theme_icon(SNAME("Close"), SNAME("EditorIcons")), SHORTCUT_ERASE);
shortcut_item->set_meta("is_action", p_is_action);
shortcut_item->set_meta("type", "shortcut");
shortcut_item->set_meta("shortcut_identifier", p_shortcut_identifier);
shortcut_item->set_meta("events", p_events);
// Shortcut Input Events
for (int i = 0; i < p_events.size(); i++) {
Ref<InputEvent> ie = p_events[i];
if (ie.is_null()) {
continue;
}
TreeItem *event_item = shortcuts->create_item(shortcut_item);
event_item->set_text(0, shortcut_item->get_child_count() == 1 ? "Primary" : "");
event_item->set_text(1, ie->as_text());
event_item->add_button(1, shortcuts->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), SHORTCUT_EDIT);
event_item->add_button(1, shortcuts->get_theme_icon(SNAME("Close"), SNAME("EditorIcons")), SHORTCUT_ERASE);
event_item->set_custom_bg_color(0, shortcuts->get_theme_color(SNAME("dark_color_3"), SNAME("Editor")));
event_item->set_custom_bg_color(1, shortcuts->get_theme_color(SNAME("dark_color_3"), SNAME("Editor")));
event_item->set_meta("is_action", p_is_action);
event_item->set_meta("type", "event");
event_item->set_meta("event_index", i);
}
}
void EditorSettingsDialog::_update_shortcuts() {
// Before clearing the tree, take note of which categories are collapsed so that this state can be maintained when the tree is repopulated.
HashMap<String, bool> collapsed;
if (shortcuts->get_root() && shortcuts->get_root()->get_first_child()) {
TreeItem *ti = shortcuts->get_root()->get_first_child();
while (ti) {
// Not all items have valid or unique text in the first column - so if it has an identifier, use that, as it should be unique.
if (ti->get_first_child() && ti->has_meta("shortcut_identifier")) {
collapsed[ti->get_meta("shortcut_identifier")] = ti->is_collapsed();
} else {
collapsed[ti->get_text(0)] = ti->is_collapsed();
}
// Try go down tree
TreeItem *ti_next = ti->get_first_child();
// Try go to the next node via in-order traversal
if (!ti_next) {
ti_next = ti;
while (ti_next && !ti_next->get_next()) {
ti_next = ti_next->get_parent();
}
if (ti_next) {
ti_next = ti_next->get_next();
}
}
ti = ti_next;
}
}
shortcuts->clear();
TreeItem *root = shortcuts->create_item();
HashMap<String, TreeItem *> sections;
// Set up section for Common/Built-in actions
TreeItem *common_section = shortcuts->create_item(root);
sections["Common"] = common_section;
common_section->set_text(0, TTR("Common"));
common_section->set_selectable(0, false);
common_section->set_selectable(1, false);
if (collapsed.has("Common")) {
common_section->set_collapsed(collapsed["Common"]);
}
common_section->set_custom_bg_color(0, shortcuts->get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
common_section->set_custom_bg_color(1, shortcuts->get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
// Get the action map for the editor, and add each item to the "Common" section.
for (const KeyValue<StringName, InputMap::Action> &E : InputMap::get_singleton()->get_action_map()) {
const String &action_name = E.key;
const InputMap::Action &action = E.value;
Array events; // Need to get the list of events into an array so it can be set as metadata on the item.
Vector<String> event_strings;
// Skip non-builtin actions.
if (!InputMap::get_singleton()->get_builtins_with_feature_overrides_applied().has(action_name)) {
continue;
}
const List<Ref<InputEvent>> &all_default_events = InputMap::get_singleton()->get_builtins_with_feature_overrides_applied().find(action_name)->value;
List<Ref<InputEventKey>> key_default_events;
// Remove all non-key events from the defaults. Only check keys, since we are in the editor.
for (const List<Ref<InputEvent>>::Element *I = all_default_events.front(); I; I = I->next()) {
Ref<InputEventKey> k = I->get();
if (k.is_valid()) {
key_default_events.push_back(k);
}
}
// Join the text of the events with a delimiter so they can all be displayed in one cell.
String events_display_string = event_strings.is_empty() ? "None" : String("; ").join(event_strings);
if (!shortcut_filter.is_subsequence_ofn(action_name) && (events_display_string == "None" || !shortcut_filter.is_subsequence_ofn(events_display_string))) {
continue;
}
Array action_events = _event_list_to_array_helper(action.inputs);
Array default_events = _event_list_to_array_helper(all_default_events);
bool same_as_defaults = Shortcut::is_event_array_equal(default_events, action_events);
bool collapse = !collapsed.has(action_name) || (collapsed.has(action_name) && collapsed[action_name]);
_create_shortcut_treeitem(common_section, action_name, action_name, action_events, !same_as_defaults, true, collapse);
}
// Editor Shortcuts
List<String> slist;
EditorSettings::get_singleton()->get_shortcut_list(&slist);
const EditorPropertyNameProcessor::Style name_style = EditorPropertyNameProcessor::get_settings_style();
const EditorPropertyNameProcessor::Style tooltip_style = EditorPropertyNameProcessor::get_tooltip_style(name_style);
for (const String &E : slist) {
Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(E);
if (!sc->has_meta("original")) {
continue;
}
// Shortcut Section
TreeItem *section;
String section_name = E.get_slice("/", 0);
if (sections.has(section_name)) {
section = sections[section_name];
} else {
section = shortcuts->create_item(root);
const String item_name = EditorPropertyNameProcessor::get_singleton()->process_name(section_name, name_style);
const String tooltip = EditorPropertyNameProcessor::get_singleton()->process_name(section_name, tooltip_style);
section->set_text(0, item_name);
section->set_tooltip_text(0, tooltip);
section->set_selectable(0, false);
section->set_selectable(1, false);
section->set_custom_bg_color(0, shortcuts->get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
section->set_custom_bg_color(1, shortcuts->get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
if (collapsed.has(item_name)) {
section->set_collapsed(collapsed[item_name]);
}
sections[section_name] = section;
}
// Shortcut Item
if (!shortcut_filter.is_subsequence_ofn(sc->get_name())) {
continue;
}
Array original = sc->get_meta("original");
Array shortcuts_array = sc->get_events().duplicate(true);
bool same_as_defaults = Shortcut::is_event_array_equal(original, shortcuts_array);
bool collapse = !collapsed.has(E) || (collapsed.has(E) && collapsed[E]);
_create_shortcut_treeitem(section, E, sc->get_name(), shortcuts_array, !same_as_defaults, false, collapse);
}
// remove sections with no shortcuts
for (KeyValue<String, TreeItem *> &E : sections) {
TreeItem *section = E.value;
if (section->get_first_child() == nullptr) {
root->remove_child(section);
}
}
}
void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx, MouseButton p_button) {
if (p_button != MouseButton::LEFT) {
return;
}
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
ERR_FAIL_COND_MSG(!ti, "Object passed is not a TreeItem");
ShortcutButton button_idx = (ShortcutButton)p_idx;
is_editing_action = ti->get_meta("is_action");
String type = ti->get_meta("type");
if (type == "event") {
current_edited_identifier = ti->get_parent()->get_meta("shortcut_identifier");
current_events = ti->get_parent()->get_meta("events");
current_event_index = ti->get_meta("event_index");
} else { // Type is "shortcut"
current_edited_identifier = ti->get_meta("shortcut_identifier");
current_events = ti->get_meta("events");
current_event_index = -1;
}
switch (button_idx) {
case EditorSettingsDialog::SHORTCUT_ADD: {
// Only for "shortcut" types
shortcut_editor->popup_and_configure();
} break;
case EditorSettingsDialog::SHORTCUT_EDIT: {
// Only for "event" types
shortcut_editor->popup_and_configure(current_events[current_event_index]);
} break;
case EditorSettingsDialog::SHORTCUT_ERASE: {
if (type == "shortcut") {
if (is_editing_action) {
_update_builtin_action(current_edited_identifier, Array());
} else {
_update_shortcut_events(current_edited_identifier, Array());
}
} else if (type == "event") {
current_events.remove_at(current_event_index);
if (is_editing_action) {
_update_builtin_action(current_edited_identifier, current_events);
} else {
_update_shortcut_events(current_edited_identifier, current_events);
}
}
} break;
case EditorSettingsDialog::SHORTCUT_REVERT: {
// Only for "shortcut" types
if (is_editing_action) {
List<Ref<InputEvent>> defaults = InputMap::get_singleton()->get_builtins_with_feature_overrides_applied()[current_edited_identifier];
Array events = _event_list_to_array_helper(defaults);
_update_builtin_action(current_edited_identifier, events);
} else {
Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(current_edited_identifier);
Array original = sc->get_meta("original");
_update_shortcut_events(current_edited_identifier, original);
}
} break;
default:
break;
}
}
void EditorSettingsDialog::_shortcut_cell_double_clicked() {
// When a shortcut cell is double clicked:
// If the cell has children and is in the bindings column, and if its first child is editable,
// then uncollapse the cell, and if the first child is the only child, then edit that child.
// If the cell is in the bindings column and can be edited, then edit it.
// If the cell is in the name column, then toggle collapse.
const ShortcutButton edit_btn_id = EditorSettingsDialog::SHORTCUT_EDIT;
const int edit_btn_col = 1;
TreeItem *ti = shortcuts->get_selected();
String type = ti->get_meta("type");
int col = shortcuts->get_selected_column();
if (type == "shortcut" && col == 0) {
if (ti->get_first_child()) {
ti->set_collapsed(!ti->is_collapsed());
}
} else if (type == "shortcut" && col == 1) {
if (ti->get_first_child()) {
TreeItem *child_ti = ti->get_first_child();
if (child_ti->get_button_by_id(edit_btn_col, edit_btn_id) != -1) {
ti->set_collapsed(false);
if (ti->get_child_count() == 1) {
_shortcut_button_pressed(child_ti, edit_btn_col, edit_btn_id);
}
}
}
} else if (type == "event" && col == 1) {
if (ti->get_button_by_id(edit_btn_col, edit_btn_id) != -1) {
_shortcut_button_pressed(ti, edit_btn_col, edit_btn_id);
}
}
}
Variant EditorSettingsDialog::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
TreeItem *selected = shortcuts->get_selected();
// Only allow drag for events
if (!selected || (String)selected->get_meta("type", "") != "event") {
return Variant();
}
String label_text = "Event " + itos(selected->get_meta("event_index"));
Label *label = memnew(Label(label_text));
label->set_modulate(Color(1, 1, 1, 1.0f));
shortcuts->set_drag_preview(label);
shortcuts->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
return Dictionary(); // No data required
}
bool EditorSettingsDialog::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
TreeItem *selected = shortcuts->get_selected();
TreeItem *item = shortcuts->get_item_at_position(p_point);
if (!selected || !item || item == selected || (String)item->get_meta("type", "") != "event") {
return false;
}
// Don't allow moving an events in-between shortcuts.
if (selected->get_parent()->get_meta("shortcut_identifier") != item->get_parent()->get_meta("shortcut_identifier")) {
return false;
}
return true;
}
void EditorSettingsDialog::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
if (!can_drop_data_fw(p_point, p_data, p_from)) {
return;
}
TreeItem *selected = shortcuts->get_selected();
TreeItem *target = shortcuts->get_item_at_position(p_point);
if (!target) {
return;
}
int target_event_index = target->get_meta("event_index");
int index_moving_from = selected->get_meta("event_index");
Array events = selected->get_parent()->get_meta("events");
Variant event_moved = events[index_moving_from];
events.remove_at(index_moving_from);
events.insert(target_event_index, event_moved);
String ident = selected->get_parent()->get_meta("shortcut_identifier");
if (selected->get_meta("is_action")) {
_update_builtin_action(ident, events);
} else {
_update_shortcut_events(ident, events);
}
}
void EditorSettingsDialog::_tabs_tab_changed(int p_tab) {
_focus_current_search_box();
}
void EditorSettingsDialog::_focus_current_search_box() {
Control *tab = tabs->get_current_tab_control();
LineEdit *current_search_box = nullptr;
if (tab == tab_general) {
current_search_box = search_box;
} else if (tab == tab_shortcuts) {
current_search_box = shortcut_search_box;
}
if (current_search_box) {
current_search_box->grab_focus();
current_search_box->select_all();
}
}
void EditorSettingsDialog::_editor_restart() {
EditorNode::get_singleton()->save_all_scenes();
EditorNode::get_singleton()->restart_editor();
}
void EditorSettingsDialog::_editor_restart_request() {
restart_container->show();
}
void EditorSettingsDialog::_editor_restart_close() {
restart_container->hide();
}
void EditorSettingsDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts);
ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed);
ClassDB::bind_method(D_METHOD("_get_drag_data_fw"), &EditorSettingsDialog::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("_can_drop_data_fw"), &EditorSettingsDialog::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("_drop_data_fw"), &EditorSettingsDialog::drop_data_fw);
}
EditorSettingsDialog::EditorSettingsDialog() {
set_title(TTR("Editor Settings"));
undo_redo = EditorNode::get_undo_redo();
tabs = memnew(TabContainer);
tabs->set_theme_type_variation("TabContainerOdd");
tabs->connect("tab_changed", callable_mp(this, &EditorSettingsDialog::_tabs_tab_changed));
add_child(tabs);
// General Tab
tab_general = memnew(VBoxContainer);
tabs->add_child(tab_general);
tab_general->set_name(TTR("General"));
HBoxContainer *hbc = memnew(HBoxContainer);
hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tab_general->add_child(hbc);
search_box = memnew(LineEdit);
search_box->set_placeholder(TTR("Filter Settings"));
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(search_box);
inspector = memnew(SectionedInspector);
inspector->get_inspector()->set_use_filter(true);
inspector->register_search_box(search_box);
inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
inspector->get_inspector()->set_undo_redo(undo_redo);
tab_general->add_child(inspector);
inspector->get_inspector()->connect("property_edited", callable_mp(this, &EditorSettingsDialog::_settings_property_edited));
inspector->get_inspector()->connect("restart_requested", callable_mp(this, &EditorSettingsDialog::_editor_restart_request));
restart_container = memnew(PanelContainer);
tab_general->add_child(restart_container);
HBoxContainer *restart_hb = memnew(HBoxContainer);
restart_container->add_child(restart_hb);
restart_icon = memnew(TextureRect);
restart_icon->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
restart_hb->add_child(restart_icon);
restart_label = memnew(Label);
restart_label->set_text(TTR("The editor must be restarted for changes to take effect."));
restart_hb->add_child(restart_label);
restart_hb->add_spacer();
Button *restart_button = memnew(Button);
restart_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart));
restart_hb->add_child(restart_button);
restart_button->set_text(TTR("Save & Restart"));
restart_close_button = memnew(Button);
restart_close_button->set_flat(true);
restart_close_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart_close));
restart_hb->add_child(restart_close_button);
restart_container->hide();
// Shortcuts Tab
tab_shortcuts = memnew(VBoxContainer);
tabs->add_child(tab_shortcuts);
tab_shortcuts->set_name(TTR("Shortcuts"));
shortcut_search_box = memnew(LineEdit);
shortcut_search_box->set_placeholder(TTR("Filter Shortcuts"));
shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tab_shortcuts->add_child(shortcut_search_box);
shortcut_search_box->connect("text_changed", callable_mp(this, &EditorSettingsDialog::_filter_shortcuts));
shortcuts = memnew(Tree);
shortcuts->set_v_size_flags(Control::SIZE_EXPAND_FILL);
shortcuts->set_columns(2);
shortcuts->set_hide_root(true);
shortcuts->set_column_titles_visible(true);
shortcuts->set_column_title(0, TTR("Name"));
shortcuts->set_column_title(1, TTR("Binding"));
shortcuts->connect("button_clicked", callable_mp(this, &EditorSettingsDialog::_shortcut_button_pressed));
shortcuts->connect("item_activated", callable_mp(this, &EditorSettingsDialog::_shortcut_cell_double_clicked));
tab_shortcuts->add_child(shortcuts);
shortcuts->set_drag_forwarding(this);
// Adding event dialog
shortcut_editor = memnew(InputEventConfigurationDialog);
shortcut_editor->connect("confirmed", callable_mp(this, &EditorSettingsDialog::_event_config_confirmed));
shortcut_editor->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_KEY);
add_child(shortcut_editor);
set_hide_on_ok(true);
timer = memnew(Timer);
timer->set_wait_time(1.5);
timer->connect("timeout", callable_mp(this, &EditorSettingsDialog::_settings_save));
timer->set_one_shot(true);
add_child(timer);
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &EditorSettingsDialog::_settings_changed));
set_ok_button_text(TTR("Close"));
}
EditorSettingsDialog::~EditorSettingsDialog() {
}
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