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/*************************************************************************/
/*  doc_data.h                                                           */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef DOC_DATA_H
#define DOC_DATA_H

#include "core/io/xml_parser.h"
#include "core/map.h"
#include "core/variant.h"

class DocData {
public:
	struct ArgumentDoc {

		String name;
		String type;
		String enumeration;
		String default_value;
	};

	struct MethodDoc {

		String name;
		String return_type;
		String return_enum;
		String qualifiers;
		String description;
		Vector<ArgumentDoc> arguments;
		bool operator<(const MethodDoc &p_md) const {
			return name < p_md.name;
		}
	};

	struct ConstantDoc {

		String name;
		String value;
		String enumeration;
		String description;
	};

	struct PropertyDoc {

		String name;
		String type;
		String enumeration;
		String description;
		String setter, getter;
		bool operator<(const PropertyDoc &p_prop) const {
			return name < p_prop.name;
		}
	};

	struct ClassDoc {

		String name;
		String inherits;
		String category;
		String brief_description;
		String description;
		Vector<String> tutorials;
		String demos;
		Vector<MethodDoc> methods;
		Vector<MethodDoc> signals;
		Vector<ConstantDoc> constants;
		Vector<PropertyDoc> properties;
		Vector<PropertyDoc> theme_properties;
	};

	String version;

	Map<String, ClassDoc> class_list;
	Error _load(Ref<XMLParser> parser);

public:
	void merge_from(const DocData &p_data);
	void remove_from(const DocData &p_data);
	void generate(bool p_basic_types = false);
	Error load_classes(const String &p_dir);
	static Error erase_classes(const String &p_dir);
	Error save_classes(const String &p_default_path, const Map<String, String> &p_class_path);

	Error load_compressed(const uint8_t *p_data, int p_compressed_size, int p_uncompressed_size);
};

#endif // DOC_DATA_H