summaryrefslogtreecommitdiff
path: root/drivers/webp/dsp/enc.c
blob: 02234564beefb8276c0c3983529709b5fa24c0af (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
// Copyright 2011 Google Inc. All Rights Reserved.
//
// This code is licensed under the same terms as WebM:
//  Software License Agreement:  http://www.webmproject.org/license/software/
//  Additional IP Rights Grant:  http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Speed-critical encoding functions.
//
// Author: Skal (pascal.massimino@gmail.com)

#include <stdlib.h>  // for abs()
#include "./dsp.h"
#include "../enc/vp8enci.h"

#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif

//------------------------------------------------------------------------------
// Compute susceptibility based on DCT-coeff histograms:
// the higher, the "easier" the macroblock is to compress.

static int ClipAlpha(int alpha) {
  return alpha < 0 ? 0 : alpha > 255 ? 255 : alpha;
}

int VP8GetAlpha(const int histo[MAX_COEFF_THRESH + 1]) {
  int num = 0, den = 0, val = 0;
  int k;
  int alpha;
  // note: changing this loop to avoid the numerous "k + 1" slows things down.
  for (k = 0; k < MAX_COEFF_THRESH; ++k) {
    if (histo[k + 1]) {
      val += histo[k + 1];
      num += val * (k + 1);
      den += (k + 1) * (k + 1);
    }
  }
  // we scale the value to a usable [0..255] range
  alpha = den ? 10 * num / den - 5 : 0;
  return ClipAlpha(alpha);
}

const int VP8DspScan[16 + 4 + 4] = {
  // Luma
  0 +  0 * BPS,  4 +  0 * BPS, 8 +  0 * BPS, 12 +  0 * BPS,
  0 +  4 * BPS,  4 +  4 * BPS, 8 +  4 * BPS, 12 +  4 * BPS,
  0 +  8 * BPS,  4 +  8 * BPS, 8 +  8 * BPS, 12 +  8 * BPS,
  0 + 12 * BPS,  4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS,

  0 + 0 * BPS,   4 + 0 * BPS, 0 + 4 * BPS,  4 + 4 * BPS,    // U
  8 + 0 * BPS,  12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS     // V
};

static int CollectHistogram(const uint8_t* ref, const uint8_t* pred,
                            int start_block, int end_block) {
  int histo[MAX_COEFF_THRESH + 1] = { 0 };
  int16_t out[16];
  int j, k;
  for (j = start_block; j < end_block; ++j) {
    VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);

    // Convert coefficients to bin (within out[]).
    for (k = 0; k < 16; ++k) {
      const int v = abs(out[k]) >> 2;
      out[k] = (v > MAX_COEFF_THRESH) ? MAX_COEFF_THRESH : v;
    }

    // Use bin to update histogram.
    for (k = 0; k < 16; ++k) {
      histo[out[k]]++;
    }
  }

  return VP8GetAlpha(histo);
}

//------------------------------------------------------------------------------
// run-time tables (~4k)

static uint8_t clip1[255 + 510 + 1];    // clips [-255,510] to [0,255]

// We declare this variable 'volatile' to prevent instruction reordering
// and make sure it's set to true _last_ (so as to be thread-safe)
static volatile int tables_ok = 0;

static void InitTables(void) {
  if (!tables_ok) {
    int i;
    for (i = -255; i <= 255 + 255; ++i) {
      clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
    }
    tables_ok = 1;
  }
}

static WEBP_INLINE uint8_t clip_8b(int v) {
  return (!(v & ~0xff)) ? v : v < 0 ? 0 : 255;
}

//------------------------------------------------------------------------------
// Transforms (Paragraph 14.4)

#define STORE(x, y, v) \
  dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3))

static const int kC1 = 20091 + (1 << 16);
static const int kC2 = 35468;
#define MUL(a, b) (((a) * (b)) >> 16)

static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in,
                                      uint8_t* dst) {
  int C[4 * 4], *tmp;
  int i;
  tmp = C;
  for (i = 0; i < 4; ++i) {    // vertical pass
    const int a = in[0] + in[8];
    const int b = in[0] - in[8];
    const int c = MUL(in[4], kC2) - MUL(in[12], kC1);
    const int d = MUL(in[4], kC1) + MUL(in[12], kC2);
    tmp[0] = a + d;
    tmp[1] = b + c;
    tmp[2] = b - c;
    tmp[3] = a - d;
    tmp += 4;
    in++;
  }

  tmp = C;
  for (i = 0; i < 4; ++i) {    // horizontal pass
    const int dc = tmp[0] + 4;
    const int a =  dc +  tmp[8];
    const int b =  dc -  tmp[8];
    const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
    const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
    STORE(0, i, a + d);
    STORE(1, i, b + c);
    STORE(2, i, b - c);
    STORE(3, i, a - d);
    tmp++;
  }
}

static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst,
                       int do_two) {
  ITransformOne(ref, in, dst);
  if (do_two) {
    ITransformOne(ref + 4, in + 16, dst + 4);
  }
}

static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
  int i;
  int tmp[16];
  for (i = 0; i < 4; ++i, src += BPS, ref += BPS) {
    const int d0 = src[0] - ref[0];
    const int d1 = src[1] - ref[1];
    const int d2 = src[2] - ref[2];
    const int d3 = src[3] - ref[3];
    const int a0 = (d0 + d3) << 3;
    const int a1 = (d1 + d2) << 3;
    const int a2 = (d1 - d2) << 3;
    const int a3 = (d0 - d3) << 3;
    tmp[0 + i * 4] = (a0 + a1);
    tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 14500) >> 12;
    tmp[2 + i * 4] = (a0 - a1);
    tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 +  7500) >> 12;
  }
  for (i = 0; i < 4; ++i) {
    const int a0 = (tmp[0 + i] + tmp[12 + i]);
    const int a1 = (tmp[4 + i] + tmp[ 8 + i]);
    const int a2 = (tmp[4 + i] - tmp[ 8 + i]);
    const int a3 = (tmp[0 + i] - tmp[12 + i]);
    out[0 + i] = (a0 + a1 + 7) >> 4;
    out[4 + i] = ((a2 * 2217 + a3 * 5352 + 12000) >> 16) + (a3 != 0);
    out[8 + i] = (a0 - a1 + 7) >> 4;
    out[12+ i] = ((a3 * 2217 - a2 * 5352 + 51000) >> 16);
  }
}

static void ITransformWHT(const int16_t* in, int16_t* out) {
  int tmp[16];
  int i;
  for (i = 0; i < 4; ++i) {
    const int a0 = in[0 + i] + in[12 + i];
    const int a1 = in[4 + i] + in[ 8 + i];
    const int a2 = in[4 + i] - in[ 8 + i];
    const int a3 = in[0 + i] - in[12 + i];
    tmp[0  + i] = a0 + a1;
    tmp[8  + i] = a0 - a1;
    tmp[4  + i] = a3 + a2;
    tmp[12 + i] = a3 - a2;
  }
  for (i = 0; i < 4; ++i) {
    const int dc = tmp[0 + i * 4] + 3;    // w/ rounder
    const int a0 = dc             + tmp[3 + i * 4];
    const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4];
    const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4];
    const int a3 = dc             - tmp[3 + i * 4];
    out[ 0] = (a0 + a1) >> 3;
    out[16] = (a3 + a2) >> 3;
    out[32] = (a0 - a1) >> 3;
    out[48] = (a3 - a2) >> 3;
    out += 64;
  }
}

static void FTransformWHT(const int16_t* in, int16_t* out) {
  int tmp[16];
  int i;
  for (i = 0; i < 4; ++i, in += 64) {
    const int a0 = (in[0 * 16] + in[2 * 16]) << 2;
    const int a1 = (in[1 * 16] + in[3 * 16]) << 2;
    const int a2 = (in[1 * 16] - in[3 * 16]) << 2;
    const int a3 = (in[0 * 16] - in[2 * 16]) << 2;
    tmp[0 + i * 4] = (a0 + a1) + (a0 != 0);
    tmp[1 + i * 4] = a3 + a2;
    tmp[2 + i * 4] = a3 - a2;
    tmp[3 + i * 4] = a0 - a1;
  }
  for (i = 0; i < 4; ++i) {
    const int a0 = (tmp[0 + i] + tmp[8 + i]);
    const int a1 = (tmp[4 + i] + tmp[12+ i]);
    const int a2 = (tmp[4 + i] - tmp[12+ i]);
    const int a3 = (tmp[0 + i] - tmp[8 + i]);
    const int b0 = a0 + a1;
    const int b1 = a3 + a2;
    const int b2 = a3 - a2;
    const int b3 = a0 - a1;
    out[ 0 + i] = (b0 + (b0 > 0) + 3) >> 3;
    out[ 4 + i] = (b1 + (b1 > 0) + 3) >> 3;
    out[ 8 + i] = (b2 + (b2 > 0) + 3) >> 3;
    out[12 + i] = (b3 + (b3 > 0) + 3) >> 3;
  }
}

#undef MUL
#undef STORE

//------------------------------------------------------------------------------
// Intra predictions

#define DST(x, y) dst[(x) + (y) * BPS]

static WEBP_INLINE void Fill(uint8_t* dst, int value, int size) {
  int j;
  for (j = 0; j < size; ++j) {
    memset(dst + j * BPS, value, size);
  }
}

static WEBP_INLINE void VerticalPred(uint8_t* dst,
                                     const uint8_t* top, int size) {
  int j;
  if (top) {
    for (j = 0; j < size; ++j) memcpy(dst + j * BPS, top, size);
  } else {
    Fill(dst, 127, size);
  }
}

static WEBP_INLINE void HorizontalPred(uint8_t* dst,
                                       const uint8_t* left, int size) {
  if (left) {
    int j;
    for (j = 0; j < size; ++j) {
      memset(dst + j * BPS, left[j], size);
    }
  } else {
    Fill(dst, 129, size);
  }
}

static WEBP_INLINE void TrueMotion(uint8_t* dst, const uint8_t* left,
                                   const uint8_t* top, int size) {
  int y;
  if (left) {
    if (top) {
      const uint8_t* const clip = clip1 + 255 - left[-1];
      for (y = 0; y < size; ++y) {
        const uint8_t* const clip_table = clip + left[y];
        int x;
        for (x = 0; x < size; ++x) {
          dst[x] = clip_table[top[x]];
        }
        dst += BPS;
      }
    } else {
      HorizontalPred(dst, left, size);
    }
  } else {
    // true motion without left samples (hence: with default 129 value)
    // is equivalent to VE prediction where you just copy the top samples.
    // Note that if top samples are not available, the default value is
    // then 129, and not 127 as in the VerticalPred case.
    if (top) {
      VerticalPred(dst, top, size);
    } else {
      Fill(dst, 129, size);
    }
  }
}

static WEBP_INLINE void DCMode(uint8_t* dst, const uint8_t* left,
                               const uint8_t* top,
                               int size, int round, int shift) {
  int DC = 0;
  int j;
  if (top) {
    for (j = 0; j < size; ++j) DC += top[j];
    if (left) {   // top and left present
      for (j = 0; j < size; ++j) DC += left[j];
    } else {      // top, but no left
      DC += DC;
    }
    DC = (DC + round) >> shift;
  } else if (left) {   // left but no top
    for (j = 0; j < size; ++j) DC += left[j];
    DC += DC;
    DC = (DC + round) >> shift;
  } else {   // no top, no left, nothing.
    DC = 0x80;
  }
  Fill(dst, DC, size);
}

//------------------------------------------------------------------------------
// Chroma 8x8 prediction (paragraph 12.2)

static void IntraChromaPreds(uint8_t* dst, const uint8_t* left,
                             const uint8_t* top) {
  // U block
  DCMode(C8DC8 + dst, left, top, 8, 8, 4);
  VerticalPred(C8VE8 + dst, top, 8);
  HorizontalPred(C8HE8 + dst, left, 8);
  TrueMotion(C8TM8 + dst, left, top, 8);
  // V block
  dst += 8;
  if (top) top += 8;
  if (left) left += 16;
  DCMode(C8DC8 + dst, left, top, 8, 8, 4);
  VerticalPred(C8VE8 + dst, top, 8);
  HorizontalPred(C8HE8 + dst, left, 8);
  TrueMotion(C8TM8 + dst, left, top, 8);
}

//------------------------------------------------------------------------------
// luma 16x16 prediction (paragraph 12.3)

static void Intra16Preds(uint8_t* dst,
                         const uint8_t* left, const uint8_t* top) {
  DCMode(I16DC16 + dst, left, top, 16, 16, 5);
  VerticalPred(I16VE16 + dst, top, 16);
  HorizontalPred(I16HE16 + dst, left, 16);
  TrueMotion(I16TM16 + dst, left, top, 16);
}

//------------------------------------------------------------------------------
// luma 4x4 prediction

#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
#define AVG2(a, b) (((a) + (b) + 1) >> 1)

static void VE4(uint8_t* dst, const uint8_t* top) {    // vertical
  const uint8_t vals[4] = {
    AVG3(top[-1], top[0], top[1]),
    AVG3(top[ 0], top[1], top[2]),
    AVG3(top[ 1], top[2], top[3]),
    AVG3(top[ 2], top[3], top[4])
  };
  int i;
  for (i = 0; i < 4; ++i) {
    memcpy(dst + i * BPS, vals, 4);
  }
}

static void HE4(uint8_t* dst, const uint8_t* top) {    // horizontal
  const int X = top[-1];
  const int I = top[-2];
  const int J = top[-3];
  const int K = top[-4];
  const int L = top[-5];
  *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(X, I, J);
  *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(I, J, K);
  *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(J, K, L);
  *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(K, L, L);
}

static void DC4(uint8_t* dst, const uint8_t* top) {
  uint32_t dc = 4;
  int i;
  for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i];
  Fill(dst, dc >> 3, 4);
}

static void RD4(uint8_t* dst, const uint8_t* top) {
  const int X = top[-1];
  const int I = top[-2];
  const int J = top[-3];
  const int K = top[-4];
  const int L = top[-5];
  const int A = top[0];
  const int B = top[1];
  const int C = top[2];
  const int D = top[3];
  DST(0, 3)                                     = AVG3(J, K, L);
  DST(0, 2) = DST(1, 3)                         = AVG3(I, J, K);
  DST(0, 1) = DST(1, 2) = DST(2, 3)             = AVG3(X, I, J);
  DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I);
  DST(1, 0) = DST(2, 1) = DST(3, 2)             = AVG3(B, A, X);
  DST(2, 0) = DST(3, 1)                         = AVG3(C, B, A);
  DST(3, 0)                                     = AVG3(D, C, B);
}

static void LD4(uint8_t* dst, const uint8_t* top) {
  const int A = top[0];
  const int B = top[1];
  const int C = top[2];
  const int D = top[3];
  const int E = top[4];
  const int F = top[5];
  const int G = top[6];
  const int H = top[7];
  DST(0, 0)                                     = AVG3(A, B, C);
  DST(1, 0) = DST(0, 1)                         = AVG3(B, C, D);
  DST(2, 0) = DST(1, 1) = DST(0, 2)             = AVG3(C, D, E);
  DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F);
  DST(3, 1) = DST(2, 2) = DST(1, 3)             = AVG3(E, F, G);
  DST(3, 2) = DST(2, 3)                         = AVG3(F, G, H);
  DST(3, 3)                                     = AVG3(G, H, H);
}

static void VR4(uint8_t* dst, const uint8_t* top) {
  const int X = top[-1];
  const int I = top[-2];
  const int J = top[-3];
  const int K = top[-4];
  const int A = top[0];
  const int B = top[1];
  const int C = top[2];
  const int D = top[3];
  DST(0, 0) = DST(1, 2) = AVG2(X, A);
  DST(1, 0) = DST(2, 2) = AVG2(A, B);
  DST(2, 0) = DST(3, 2) = AVG2(B, C);
  DST(3, 0)             = AVG2(C, D);

  DST(0, 3) =             AVG3(K, J, I);
  DST(0, 2) =             AVG3(J, I, X);
  DST(0, 1) = DST(1, 3) = AVG3(I, X, A);
  DST(1, 1) = DST(2, 3) = AVG3(X, A, B);
  DST(2, 1) = DST(3, 3) = AVG3(A, B, C);
  DST(3, 1) =             AVG3(B, C, D);
}

static void VL4(uint8_t* dst, const uint8_t* top) {
  const int A = top[0];
  const int B = top[1];
  const int C = top[2];
  const int D = top[3];
  const int E = top[4];
  const int F = top[5];
  const int G = top[6];
  const int H = top[7];
  DST(0, 0) =             AVG2(A, B);
  DST(1, 0) = DST(0, 2) = AVG2(B, C);
  DST(2, 0) = DST(1, 2) = AVG2(C, D);
  DST(3, 0) = DST(2, 2) = AVG2(D, E);

  DST(0, 1) =             AVG3(A, B, C);
  DST(1, 1) = DST(0, 3) = AVG3(B, C, D);
  DST(2, 1) = DST(1, 3) = AVG3(C, D, E);
  DST(3, 1) = DST(2, 3) = AVG3(D, E, F);
              DST(3, 2) = AVG3(E, F, G);
              DST(3, 3) = AVG3(F, G, H);
}

static void HU4(uint8_t* dst, const uint8_t* top) {
  const int I = top[-2];
  const int J = top[-3];
  const int K = top[-4];
  const int L = top[-5];
  DST(0, 0) =             AVG2(I, J);
  DST(2, 0) = DST(0, 1) = AVG2(J, K);
  DST(2, 1) = DST(0, 2) = AVG2(K, L);
  DST(1, 0) =             AVG3(I, J, K);
  DST(3, 0) = DST(1, 1) = AVG3(J, K, L);
  DST(3, 1) = DST(1, 2) = AVG3(K, L, L);
  DST(3, 2) = DST(2, 2) =
  DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L;
}

static void HD4(uint8_t* dst, const uint8_t* top) {
  const int X = top[-1];
  const int I = top[-2];
  const int J = top[-3];
  const int K = top[-4];
  const int L = top[-5];
  const int A = top[0];
  const int B = top[1];
  const int C = top[2];

  DST(0, 0) = DST(2, 1) = AVG2(I, X);
  DST(0, 1) = DST(2, 2) = AVG2(J, I);
  DST(0, 2) = DST(2, 3) = AVG2(K, J);
  DST(0, 3)             = AVG2(L, K);

  DST(3, 0)             = AVG3(A, B, C);
  DST(2, 0)             = AVG3(X, A, B);
  DST(1, 0) = DST(3, 1) = AVG3(I, X, A);
  DST(1, 1) = DST(3, 2) = AVG3(J, I, X);
  DST(1, 2) = DST(3, 3) = AVG3(K, J, I);
  DST(1, 3)             = AVG3(L, K, J);
}

static void TM4(uint8_t* dst, const uint8_t* top) {
  int x, y;
  const uint8_t* const clip = clip1 + 255 - top[-1];
  for (y = 0; y < 4; ++y) {
    const uint8_t* const clip_table = clip + top[-2 - y];
    for (x = 0; x < 4; ++x) {
      dst[x] = clip_table[top[x]];
    }
    dst += BPS;
  }
}

#undef DST
#undef AVG3
#undef AVG2

// Left samples are top[-5 .. -2], top_left is top[-1], top are
// located at top[0..3], and top right is top[4..7]
static void Intra4Preds(uint8_t* dst, const uint8_t* top) {
  DC4(I4DC4 + dst, top);
  TM4(I4TM4 + dst, top);
  VE4(I4VE4 + dst, top);
  HE4(I4HE4 + dst, top);
  RD4(I4RD4 + dst, top);
  VR4(I4VR4 + dst, top);
  LD4(I4LD4 + dst, top);
  VL4(I4VL4 + dst, top);
  HD4(I4HD4 + dst, top);
  HU4(I4HU4 + dst, top);
}

//------------------------------------------------------------------------------
// Metric

static WEBP_INLINE int GetSSE(const uint8_t* a, const uint8_t* b,
                              int w, int h) {
  int count = 0;
  int y, x;
  for (y = 0; y < h; ++y) {
    for (x = 0; x < w; ++x) {
      const int diff = (int)a[x] - b[x];
      count += diff * diff;
    }
    a += BPS;
    b += BPS;
  }
  return count;
}

static int SSE16x16(const uint8_t* a, const uint8_t* b) {
  return GetSSE(a, b, 16, 16);
}
static int SSE16x8(const uint8_t* a, const uint8_t* b) {
  return GetSSE(a, b, 16, 8);
}
static int SSE8x8(const uint8_t* a, const uint8_t* b) {
  return GetSSE(a, b, 8, 8);
}
static int SSE4x4(const uint8_t* a, const uint8_t* b) {
  return GetSSE(a, b, 4, 4);
}

//------------------------------------------------------------------------------
// Texture distortion
//
// We try to match the spectral content (weighted) between source and
// reconstructed samples.

// Hadamard transform
// Returns the weighted sum of the absolute value of transformed coefficients.
static int TTransform(const uint8_t* in, const uint16_t* w) {
  int sum = 0;
  int tmp[16];
  int i;
  // horizontal pass
  for (i = 0; i < 4; ++i, in += BPS) {
    const int a0 = (in[0] + in[2]) << 2;
    const int a1 = (in[1] + in[3]) << 2;
    const int a2 = (in[1] - in[3]) << 2;
    const int a3 = (in[0] - in[2]) << 2;
    tmp[0 + i * 4] = a0 + a1 + (a0 != 0);
    tmp[1 + i * 4] = a3 + a2;
    tmp[2 + i * 4] = a3 - a2;
    tmp[3 + i * 4] = a0 - a1;
  }
  // vertical pass
  for (i = 0; i < 4; ++i, ++w) {
    const int a0 = (tmp[0 + i] + tmp[8 + i]);
    const int a1 = (tmp[4 + i] + tmp[12+ i]);
    const int a2 = (tmp[4 + i] - tmp[12+ i]);
    const int a3 = (tmp[0 + i] - tmp[8 + i]);
    const int b0 = a0 + a1;
    const int b1 = a3 + a2;
    const int b2 = a3 - a2;
    const int b3 = a0 - a1;
    // abs((b + (b<0) + 3) >> 3) = (abs(b) + 3) >> 3
    sum += w[ 0] * ((abs(b0) + 3) >> 3);
    sum += w[ 4] * ((abs(b1) + 3) >> 3);
    sum += w[ 8] * ((abs(b2) + 3) >> 3);
    sum += w[12] * ((abs(b3) + 3) >> 3);
  }
  return sum;
}

static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
                    const uint16_t* const w) {
  const int sum1 = TTransform(a, w);
  const int sum2 = TTransform(b, w);
  return (abs(sum2 - sum1) + 8) >> 4;
}

static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
                      const uint16_t* const w) {
  int D = 0;
  int x, y;
  for (y = 0; y < 16 * BPS; y += 4 * BPS) {
    for (x = 0; x < 16; x += 4) {
      D += Disto4x4(a + x + y, b + x + y, w);
    }
  }
  return D;
}

//------------------------------------------------------------------------------
// Quantization
//

static const uint8_t kZigzag[16] = {
  0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15
};

// Simple quantization
static int QuantizeBlock(int16_t in[16], int16_t out[16],
                         int n, const VP8Matrix* const mtx) {
  int last = -1;
  for (; n < 16; ++n) {
    const int j = kZigzag[n];
    const int sign = (in[j] < 0);
    int coeff = (sign ? -in[j] : in[j]) + mtx->sharpen_[j];
    if (coeff > 2047) coeff = 2047;
    if (coeff > mtx->zthresh_[j]) {
      const int Q = mtx->q_[j];
      const int iQ = mtx->iq_[j];
      const int B = mtx->bias_[j];
      out[n] = QUANTDIV(coeff, iQ, B);
      if (sign) out[n] = -out[n];
      in[j] = out[n] * Q;
      if (out[n]) last = n;
    } else {
      out[n] = 0;
      in[j] = 0;
    }
  }
  return (last >= 0);
}

//------------------------------------------------------------------------------
// Block copy

static WEBP_INLINE void Copy(const uint8_t* src, uint8_t* dst, int size) {
  int y;
  for (y = 0; y < size; ++y) {
    memcpy(dst, src, size);
    src += BPS;
    dst += BPS;
  }
}

static void Copy4x4(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 4); }

//------------------------------------------------------------------------------
// Initialization

// Speed-critical function pointers. We have to initialize them to the default
// implementations within VP8EncDspInit().
VP8CHisto VP8CollectHistogram;
VP8Idct VP8ITransform;
VP8Fdct VP8FTransform;
VP8WHT VP8ITransformWHT;
VP8WHT VP8FTransformWHT;
VP8Intra4Preds VP8EncPredLuma4;
VP8IntraPreds VP8EncPredLuma16;
VP8IntraPreds VP8EncPredChroma8;
VP8Metric VP8SSE16x16;
VP8Metric VP8SSE8x8;
VP8Metric VP8SSE16x8;
VP8Metric VP8SSE4x4;
VP8WMetric VP8TDisto4x4;
VP8WMetric VP8TDisto16x16;
VP8QuantizeBlock VP8EncQuantizeBlock;
VP8BlockCopy VP8Copy4x4;

extern void VP8EncDspInitSSE2(void);

void VP8EncDspInit(void) {
  InitTables();

  // default C implementations
  VP8CollectHistogram = CollectHistogram;
  VP8ITransform = ITransform;
  VP8FTransform = FTransform;
  VP8ITransformWHT = ITransformWHT;
  VP8FTransformWHT = FTransformWHT;
  VP8EncPredLuma4 = Intra4Preds;
  VP8EncPredLuma16 = Intra16Preds;
  VP8EncPredChroma8 = IntraChromaPreds;
  VP8SSE16x16 = SSE16x16;
  VP8SSE8x8 = SSE8x8;
  VP8SSE16x8 = SSE16x8;
  VP8SSE4x4 = SSE4x4;
  VP8TDisto4x4 = Disto4x4;
  VP8TDisto16x16 = Disto16x16;
  VP8EncQuantizeBlock = QuantizeBlock;
  VP8Copy4x4 = Copy4x4;

  // If defined, use CPUInfo() to overwrite some pointers with faster versions.
  if (VP8GetCPUInfo) {
#if defined(WEBP_USE_SSE2)
    if (VP8GetCPUInfo(kSSE2)) {
      VP8EncDspInitSSE2();
    }
#endif
  }
}

#if defined(__cplusplus) || defined(c_plusplus)
}    // extern "C"
#endif