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/*************************************************************************/
/*  memory_pool_static_malloc.h                                          */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#ifndef MEMORY_POOL_STATIC_MALLOC_H
#define MEMORY_POOL_STATIC_MALLOC_H

#include "os/memory_pool_static.h"
#include "os/mutex.h"
/**
	@author Juan Linietsky <red@lunatea>
*/
class MemoryPoolStaticMalloc : public MemoryPoolStatic {

	struct RingPtr {
		
		size_t size;
		const char *descr; /* description of memory */
		RingPtr *next;
		RingPtr *prev;
	};
	
	RingPtr *ringlist;
	size_t total_mem;
	int total_pointers;
	
	size_t max_mem;
	int max_pointers;
			
	Mutex *mutex;

	void* _alloc(size_t p_bytes,const char *p_description=""); ///< Pointer in p_description shold be to a const char const like "hello"
	void* _realloc(void *p_memory,size_t p_bytes); ///< Pointer in
	void _free(void *p_ptr); ///< Pointer in p_description shold be to a const char const

public:

	virtual void* alloc(size_t p_bytes,const char *p_description=""); ///< Pointer in p_description shold be to a const char const like "hello"
	virtual void free(void *p_ptr); ///< Pointer in p_description shold be to a const char const
	virtual void* realloc(void *p_memory,size_t p_bytes); ///< Pointer in
	virtual size_t get_available_mem() const;
	virtual size_t get_total_usage();
	virtual size_t get_max_usage();

	/* Most likely available only if memory debugger was compiled in */
	virtual int get_alloc_count();
	virtual void * get_alloc_ptr(int p_alloc_idx);
	virtual const char* get_alloc_description(int p_alloc_idx);
	virtual size_t get_alloc_size(int p_alloc_idx);
	
	void dump_mem_to_file(const char* p_file);
	
	MemoryPoolStaticMalloc();
	~MemoryPoolStaticMalloc();

};

#endif