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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" version="4.0">
	<brief_description>
		Decomposes a [Transform3D] into four [Vector3]s within the visual shader graph.
	</brief_description>
	<description>
		Takes a 4x4 transform matrix and decomposes it into four [code]vec3[/code] values, one from each row of the matrix.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<constants>
	</constants>
</class>