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path: root/doc/classes/VisualShaderNodeTextureSDFNormal.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTextureSDFNormal" inherits="VisualShaderNode" version="4.0">
	<brief_description>
		Performs an SDF (signed-distance field) normal texture lookup within the visual shader graph.
	</brief_description>
	<description>
		Translates to [code]texture_sdf_normal(sdf_pos)[/code] in the shader language.
	</description>
	<tutorials>
	</tutorials>
</class>