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path: root/doc/classes/VisualShaderNodeTexture3DUniform.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTexture3DUniform" inherits="VisualShaderNodeTextureUniform" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Provides a 3D texture uniform within the visual shader graph.
	</brief_description>
	<description>
		Translated to [code]uniform sampler3D[/code] in the shader language.
	</description>
	<tutorials>
	</tutorials>
</class>