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path: root/doc/classes/VisualShaderNodeTexture2DArray.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTexture2DArray" inherits="VisualShaderNodeSample3D" version="4.0">
	<brief_description>
		A 2D texture uniform array to be used within the visual shader graph.
	</brief_description>
	<description>
		Translated to [code]uniform sampler2DArray[/code] in the shader language.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="texture_array" type="Texture2DArray" setter="set_texture_array" getter="get_texture_array">
			A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
		</member>
	</members>
	<constants>
	</constants>
</class>