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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeSDFRaymarch" inherits="VisualShaderNode" version="4.0">
	<brief_description>
		SDF raymarching algorithm to be used within the visual shader graph.
	</brief_description>
	<description>
		Casts a ray against the screen SDF (signed-distance field) and returns the distance travelled.
	</description>
	<tutorials>
	</tutorials>
</class>