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path: root/doc/classes/VisualShaderNodeParticleRandomness.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeParticleRandomness" inherits="VisualShaderNode" version="4.0">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeParticleRandomness.OpType" default="0">
		</member>
	</members>
	<constants>
		<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
		</constant>
		<constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
		</constant>
		<constant name="OP_TYPE_MAX" value="2" enum="OpType">
		</constant>
	</constants>
</class>