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path: root/doc/classes/VisualShaderNodeMultiplyAdd.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeMultiplyAdd" inherits="VisualShaderNode" version="4.0">
	<brief_description>
		Performs a fused multiply-add operation within the visual shader graph.
	</brief_description>
	<description>
		Uses three operands to compute [code](a * b + c)[/code] expression.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="type" type="int" setter="set_type" getter="get_type" enum="VisualShaderNodeMultiplyAdd.Type" default="0">
			A type of operands and returned value.
		</member>
	</members>
	<constants>
		<constant name="TYPE_SCALAR" value="0" enum="Type">
			A scalar type.
		</constant>
		<constant name="TYPE_VECTOR" value="1" enum="Type">
			A vector type.
		</constant>
		<constant name="TYPE_MAX" value="2" enum="Type">
			Represents the size of the [enum Type] enum.
		</constant>
	</constants>
</class>