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path: root/doc/classes/VisualShaderNodeFloatConstant.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeFloatConstant" inherits="VisualShaderNodeConstant" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A scalar floating-point constant to be used within the visual shader graph.
	</brief_description>
	<description>
		Translated to [code]float[/code] in the shader language.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="constant" type="float" setter="set_constant" getter="get_constant" default="0.0">
			A floating-point constant which represents a state of this node.
		</member>
	</members>
</class>