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path: root/doc/classes/VisualShaderNodeCubeMapUniform.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" category="Core" version="3.2">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[  ]" />
	</members>
	<constants>
	</constants>
</class>