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path: root/doc/classes/Vector4.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Vector4" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<constructors>
		<constructor name="Vector4">
			<return type="Vector4" />
			<description>
			</description>
		</constructor>
		<constructor name="Vector4">
			<return type="Vector4" />
			<argument index="0" name="from" type="Vector4" />
			<description>
			</description>
		</constructor>
		<constructor name="Vector4">
			<return type="Vector4" />
			<argument index="0" name="from" type="Vector4i" />
			<description>
			</description>
		</constructor>
		<constructor name="Vector4">
			<return type="Vector4" />
			<argument index="0" name="x" type="float" />
			<argument index="1" name="y" type="float" />
			<argument index="2" name="z" type="float" />
			<argument index="3" name="w" type="float" />
			<description>
			</description>
		</constructor>
	</constructors>
	<methods>
		<method name="abs" qualifiers="const">
			<return type="Vector4" />
			<description>
			</description>
		</method>
		<method name="clamp" qualifiers="const">
			<return type="Vector4" />
			<argument index="0" name="min" type="Vector4" />
			<argument index="1" name="max" type="Vector4" />
			<description>
			</description>
		</method>
		<method name="dot" qualifiers="const">
			<return type="float" />
			<argument index="0" name="with" type="Vector4" />
			<description>
			</description>
		</method>
		<method name="inverse" qualifiers="const">
			<return type="Vector4" />
			<description>
			</description>
		</method>
		<method name="is_equal_approx" qualifiers="const">
			<return type="bool" />
			<argument index="0" name="with" type="Vector4" />
			<description>
			</description>
		</method>
		<method name="is_normalized" qualifiers="const">
			<return type="bool" />
			<description>
			</description>
		</method>
		<method name="length" qualifiers="const">
			<return type="float" />
			<description>
			</description>
		</method>
		<method name="length_squared" qualifiers="const">
			<return type="float" />
			<description>
			</description>
		</method>
		<method name="max_axis_index" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="min_axis_index" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="normalized" qualifiers="const">
			<return type="Vector4" />
			<description>
			</description>
		</method>
		<method name="sign" qualifiers="const">
			<return type="Vector4" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="w" type="float" setter="" getter="" default="0.0">
		</member>
		<member name="x" type="float" setter="" getter="" default="0.0">
		</member>
		<member name="y" type="float" setter="" getter="" default="0.0">
		</member>
		<member name="z" type="float" setter="" getter="" default="0.0">
		</member>
	</members>
	<constants>
		<constant name="AXIS_X" value="0">
		</constant>
		<constant name="AXIS_Y" value="1">
		</constant>
		<constant name="AXIS_Z" value="2">
		</constant>
		<constant name="AXIS_W" value="3">
		</constant>
		<constant name="ZERO" value="Vector4(0, 0, 0)">
		</constant>
		<constant name="ONE" value="Vector4(1, 1, 1)">
		</constant>
		<constant name="INF" value="Vector4(inf, inf, inf)">
		</constant>
	</constants>
	<operators>
		<operator name="operator !=">
			<return type="bool" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator *">
			<return type="Vector4" />
			<argument index="0" name="right" type="Projection" />
			<description>
			</description>
		</operator>
		<operator name="operator *">
			<return type="Vector4" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator *">
			<return type="Vector4" />
			<argument index="0" name="right" type="float" />
			<description>
			</description>
		</operator>
		<operator name="operator *">
			<return type="Vector4" />
			<argument index="0" name="right" type="int" />
			<description>
			</description>
		</operator>
		<operator name="operator +">
			<return type="Vector4" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator -">
			<return type="Vector4" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator /">
			<return type="Vector4" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator /">
			<return type="Vector4" />
			<argument index="0" name="right" type="float" />
			<description>
			</description>
		</operator>
		<operator name="operator /">
			<return type="Vector4" />
			<argument index="0" name="right" type="int" />
			<description>
			</description>
		</operator>
		<operator name="operator &lt;">
			<return type="bool" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator &lt;=">
			<return type="bool" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator ==">
			<return type="bool" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator &gt;">
			<return type="bool" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator &gt;=">
			<return type="bool" />
			<argument index="0" name="right" type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator unary+">
			<return type="Vector4" />
			<description>
			</description>
		</operator>
		<operator name="operator unary-">
			<return type="Vector4" />
			<description>
			</description>
		</operator>
	</operators>
</class>