blob: 400a6e31d5868bd164f17c941eed8d9f5e3f3925 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TranslationServer" inherits="Object" category="Core" version="3.2">
<brief_description>
Server that manages all translations.
</brief_description>
<description>
Server that manages all translations. Translations can be set to it and removed from it.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/i18n/internationalizing_games.html</link>
<link>https://docs.godotengine.org/en/latest/tutorials/i18n/locales.html</link>
</tutorials>
<methods>
<method name="add_translation">
<return type="void">
</return>
<argument index="0" name="translation" type="Translation">
</argument>
<description>
Adds a [Translation] resource.
</description>
</method>
<method name="clear">
<return type="void">
</return>
<description>
Clears the server from all translations.
</description>
</method>
<method name="get_loaded_locales" qualifiers="const">
<return type="Array">
</return>
<description>
</description>
</method>
<method name="get_locale" qualifiers="const">
<return type="String">
</return>
<description>
Returns the current locale of the game.
</description>
</method>
<method name="get_locale_name" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="locale" type="String">
</argument>
<description>
Returns a locale's language and its variant (e.g. "en_US" would return "English (United States)").
</description>
</method>
<method name="remove_translation">
<return type="void">
</return>
<argument index="0" name="translation" type="Translation">
</argument>
<description>
Removes the given translation from the server.
</description>
</method>
<method name="set_locale">
<return type="void">
</return>
<argument index="0" name="locale" type="String">
</argument>
<description>
Sets the locale of the game.
</description>
</method>
<method name="translate" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="message" type="String">
</argument>
<description>
Returns the current locale's translation for the given message (key).
</description>
</method>
</methods>
<constants>
</constants>
</class>
|