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path: root/doc/classes/Texture3D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Texture3D" inherits="Texture" version="4.0">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="get_data" qualifiers="const">
			<return type="Image[]" />
			<description>
			</description>
		</method>
		<method name="get_depth" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="get_format" qualifiers="const">
			<return type="int" enum="Image.Format" />
			<description>
			</description>
		</method>
		<method name="get_height" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="get_width" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="has_mipmaps" qualifiers="const">
			<return type="bool" />
			<description>
			</description>
		</method>
	</methods>
</class>