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path: root/doc/classes/SpinBox.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="SpinBox" inherits="Range" version="4.0">
	<brief_description>
		Numerical input text field.
	</brief_description>
	<description>
		SpinBox is a numerical input text field. It allows entering integers and floats.
		[b]Example:[/b]
		[codeblock]
		var spin_box = SpinBox.new()
		add_child(spin_box)
		var line_edit = spin_box.get_line_edit()
		line_edit.context_menu_enabled = false
		spin_box.align = LineEdit.ALIGN_RIGHT
		[/codeblock]
		The above code will create a [SpinBox], disable context menu on it and set the text alignment to right.
		See [Range] class for more options over the [SpinBox].
		[b]Note:[/b] [SpinBox] relies on an underlying [LineEdit] node. To theme a [SpinBox]'s background, add theme items for [LineEdit] and customize them.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="apply">
			<return type="void">
			</return>
			<description>
				Applies the current value of this [SpinBox].
			</description>
		</method>
		<method name="get_line_edit">
			<return type="LineEdit">
			</return>
			<description>
				Returns the [LineEdit] instance from this [SpinBox]. You can use it to access properties and methods of [LineEdit].
			</description>
		</method>
	</methods>
	<members>
		<member name="align" type="int" setter="set_align" getter="get_align" enum="LineEdit.Align" default="0">
			Sets the text alignment of the [SpinBox].
		</member>
		<member name="editable" type="bool" setter="set_editable" getter="is_editable" default="true">
			If [code]true[/code], the [SpinBox] will be editable. Otherwise, it will be read only.
		</member>
		<member name="prefix" type="String" setter="set_prefix" getter="get_prefix" default="&quot;&quot;">
			Adds the specified [code]prefix[/code] string before the numerical value of the [SpinBox].
		</member>
		<member name="suffix" type="String" setter="set_suffix" getter="get_suffix" default="&quot;&quot;">
			Adds the specified [code]suffix[/code] string after the numerical value of the [SpinBox].
		</member>
	</members>
	<constants>
	</constants>
	<theme_items>
		<theme_item name="updown" type="Texture2D">
			Sets a custom [Texture2D] for up and down arrows of the [SpinBox].
		</theme_item>
	</theme_items>
</class>