blob: cb015851b464a0032d275527d307c4406078c715 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
|
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourcePreloader" inherits="Node" version="3.2">
<brief_description>
Resource Preloader Node.
</brief_description>
<description>
This node is used to preload sub-resources inside a scene, so when the scene is loaded, all the resources are ready to use and can be retrieved from the preloader.
GDScript has a simplified [method @GDScript.preload] built-in method which can be used in most situations, leaving the use of [ResourcePreloader] for more advanced scenarios.
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_resource">
<return type="void">
</return>
<argument index="0" name="name" type="String">
</argument>
<argument index="1" name="resource" type="Resource">
</argument>
<description>
Adds a resource to the preloader with the given [code]name[/code]. If a resource with the given [code]name[/code] already exists, the new resource will be renamed to "[code]name[/code] N" where N is an incrementing number starting from 2.
</description>
</method>
<method name="get_resource" qualifiers="const">
<return type="Resource">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
Returns the resource associated to [code]name[/code].
</description>
</method>
<method name="get_resource_list" qualifiers="const">
<return type="PoolStringArray">
</return>
<description>
Returns the list of resources inside the preloader.
</description>
</method>
<method name="has_resource" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
Returns [code]true[/code] if the preloader contains a resource associated to [code]name[/code].
</description>
</method>
<method name="remove_resource">
<return type="void">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
Removes the resource associated to [code]name[/code] from the preloader.
</description>
</method>
<method name="rename_resource">
<return type="void">
</return>
<argument index="0" name="name" type="String">
</argument>
<argument index="1" name="newname" type="String">
</argument>
<description>
Renames a resource inside the preloader from [code]name[/code] to [code]newname[/code].
</description>
</method>
</methods>
<constants>
</constants>
</class>
|