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path: root/doc/classes/ResourcePreloader.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourcePreloader" inherits="Node" category="Core" version="3.0.alpha.custom_build">
	<brief_description>
		Resource Preloader Node.
	</brief_description>
	<description>
		Resource Preloader Node. This node is used to preload sub-resources inside a scene, so when the scene is loaded all the resources are ready to use and be retrieved from here.
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="add_resource">
			<return type="void">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<argument index="1" name="resource" type="Resource">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_resource" qualifiers="const">
			<return type="Resource">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
				Return the resource given a text-id.
			</description>
		</method>
		<method name="get_resource_list" qualifiers="const">
			<return type="PoolStringArray">
			</return>
			<description>
				Return the list of resources inside the preloader.
			</description>
		</method>
		<method name="has_resource" qualifiers="const">
			<return type="bool">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
				Return true if the preloader has a given resource.
			</description>
		</method>
		<method name="remove_resource">
			<return type="void">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
				Remove a resource from the preloader by text id.
			</description>
		</method>
		<method name="rename_resource">
			<return type="void">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<argument index="1" name="newname" type="String">
			</argument>
			<description>
				Rename a resource inside the preloader, from a text-id to a new text-id.
			</description>
		</method>
	</methods>
	<members>
		<member name="resources" type="Array" setter="_set_resources" getter="_get_resources">
		</member>
	</members>
	<constants>
	</constants>
</class>