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<?xml version="1.0" encoding="UTF-8" ?>
<class name="QuadMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
	<brief_description>
		Class representing a square mesh.
	</brief_description>
	<description>
		Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike [PlaneMesh], this mesh doesn't provide subdivision options.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="size" type="Vector2" setter="set_size" getter="get_size">
			Size in the X and Y axes. Default is [code]Vector2(1, 1)[/code].
		</member>
	</members>
	<constants>
	</constants>
</class>