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path: root/doc/classes/ProjectSettings.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProjectSettings" inherits="Object" category="Core" version="3.0.alpha.custom_build">
	<brief_description>
		Contains global variables accessible from everywhere.
	</brief_description>
	<description>
		Contains global variables accessible from everywhere. Use the normal [Object] API, such as "ProjectSettings.get(variable)", "ProjectSettings.set(variable,value)" or "ProjectSettings.has(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options.
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="add_property_info">
			<return type="void">
			</return>
			<argument index="0" name="hint" type="Dictionary">
			</argument>
			<description>
				Add a custom property info to a property. The dictionary must contain: name:[String](the name of the property) and type:[int](see TYPE_* in [@Global Scope]), and optionally hint:[int](see PROPERTY_HINT_* in [@Global Scope]), hint_string:[String].
				Example:
				[codeblock]
				ProjectSettings.set("category/property_name", 0)

				var property_info = {
				    "name": "category/property_name",
				    "type": TYPE_INT,
				    "hint": PROPERTY_HINT_ENUM,
				    "hint_string": "one,two,three"
				}

				ProjectSettings.add_property_info(property_info)
				[/codeblock]
			</description>
		</method>
		<method name="clear">
			<return type="void">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
				Clear the whole configuration (not recommended, may break things).
			</description>
		</method>
		<method name="get_order" qualifiers="const">
			<return type="int">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
				Return the order of a configuration value (influences when saved to the config file).
			</description>
		</method>
		<method name="get_singleton" qualifiers="const">
			<return type="Object">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="globalize_path" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="path" type="String">
			</argument>
			<description>
				Convert a localized path (res://) to a full native OS path.
			</description>
		</method>
		<method name="has" qualifiers="const">
			<return type="bool">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
				Return true if a configuration value is present.
			</description>
		</method>
		<method name="has_singleton" qualifiers="const">
			<return type="bool">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="load_resource_pack">
			<return type="bool">
			</return>
			<argument index="0" name="pack" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="localize_path" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="path" type="String">
			</argument>
			<description>
				Convert a path to a localized path (res:// path).
			</description>
		</method>
		<method name="property_can_revert">
			<return type="bool">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="property_get_revert">
			<return type="Variant">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="save">
			<return type="int" enum="Error">
			</return>
			<description>
			</description>
		</method>
		<method name="save_custom">
			<return type="int" enum="Error">
			</return>
			<argument index="0" name="file" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_initial_value">
			<return type="void">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<argument index="1" name="value" type="Variant">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_order">
			<return type="void">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<argument index="1" name="position" type="int">
			</argument>
			<description>
				Set the order of a configuration value (influences when saved to the config file).
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>