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path: root/doc/classes/Physics2DShapeQueryParameters.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Physics2DShapeQueryParameters" inherits="Reference" category="Core" version="3.0-beta">
	<brief_description>
		Parameters to be sent to a 2D shape physics query.
	</brief_description>
	<description>
		This class contains the shape and other parameters for intersection/collision queries.
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="set_shape">
			<return type="void">
			</return>
			<argument index="0" name="shape" type="Resource">
			</argument>
			<description>
				Set the [Shape2D] that will be used for collision/intersection queries.
			</description>
		</method>
	</methods>
	<members>
		<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer">
			The physics layer the query should be made on.
		</member>
		<member name="exclude" type="Array" setter="set_exclude" getter="get_exclude">
			The list of objects or object [RID]s, that will be excluded from collisions.
		</member>
		<member name="margin" type="float" setter="set_margin" getter="get_margin">
			The collision margin for the shape.
		</member>
		<member name="motion" type="Vector2" setter="set_motion" getter="get_motion">
			The motion of the shape being queried for.
		</member>
		<member name="shape_rid" type="RID" setter="set_shape_rid" getter="get_shape_rid">
			The [RID] of the queried shape. See [method set_shape] also.
		</member>
		<member name="transform" type="Transform2D" setter="set_transform" getter="get_transform">
			the transform matrix of the queried shape.
		</member>
	</members>
	<constants>
	</constants>
</class>