summaryrefslogtreecommitdiff
path: root/doc/classes/NetworkedMultiplayerPeer.xml
blob: 3ac3895df2bc173c0b10037c847c0eb9b5829cda (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
<?xml version="1.0" encoding="UTF-8" ?>
<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" category="Core" version="3.0.alpha.custom_build">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="get_connection_status" qualifiers="const">
			<return type="int" enum="NetworkedMultiplayerPeer.ConnectionStatus">
			</return>
			<description>
			</description>
		</method>
		<method name="get_packet_peer" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_unique_id" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="is_refusing_new_connections" qualifiers="const">
			<return type="bool">
			</return>
			<description>
				Return whether this [code]NetworkedMultiplayerPeer[/code] is refusing new connections.
			</description>
		</method>
		<method name="poll">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="set_refuse_new_connections">
			<return type="void">
			</return>
			<argument index="0" name="enable" type="bool">
			</argument>
			<description>
				If [code]endable[/code] is true, this [code]NetworkedMultiplayerPeer[/code] will refuse new connections.
			</description>
		</method>
		<method name="set_target_peer">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_transfer_mode">
			<return type="void">
			</return>
			<argument index="0" name="mode" type="int" enum="NetworkedMultiplayerPeer.TransferMode">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<signals>
		<signal name="connection_failed">
			<description>
				Emitted when failed to connect to server.
			</description>
		</signal>
		<signal name="connection_succeeded">
			<description>
				Emitted when successfully connected to server.
			</description>
		</signal>
		<signal name="peer_connected">
			<argument index="0" name="id" type="int">
			</argument>
			<description>
				Emitted by the server when a client is connected.
			</description>
		</signal>
		<signal name="peer_disconnected">
			<argument index="0" name="id" type="int">
			</argument>
			<description>
				Emitted by the server when a client is disconnected.
			</description>
		</signal>
		<signal name="server_disconnected">
			<description>
				Emitted by clients when server is disconnected.
			</description>
		</signal>
	</signals>
	<constants>
		<constant name="TRANSFER_MODE_UNRELIABLE" value="0">
		</constant>
		<constant name="TRANSFER_MODE_UNRELIABLE_ORDERED" value="1">
		</constant>
		<constant name="TRANSFER_MODE_RELIABLE" value="2">
		</constant>
		<constant name="CONNECTION_DISCONNECTED" value="0">
		</constant>
		<constant name="CONNECTION_CONNECTING" value="1">
		</constant>
		<constant name="CONNECTION_CONNECTED" value="2">
		</constant>
		<constant name="TARGET_PEER_BROADCAST" value="0" enum="">
		</constant>
		<constant name="TARGET_PEER_SERVER" value="1" enum="">
		</constant>
	</constants>
</class>