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<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationRegion2D" inherits="Node2D" version="4.0">
	<brief_description>
		A region of the 2D navigation map.
	</brief_description>
	<description>
		A region of the navigation map. It tells the [NavigationServer2D] what can be navigated and what cannot, based on its [NavigationPolygon] resource.
		Two regions can be connected to each other if they share a similar edge. You can set the minimum distance between two vertices required to connect two edges by using [method NavigationServer2D.map_set_edge_connection_margin].
		[b]Note:[/b] Overlapping two regions' polygons is not enough for connecting two regions. They must share a similar edge.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
			Determines if the [NavigationRegion2D] is enabled or disabled.
		</member>
		<member name="layers" type="int" setter="set_layers" getter="get_layers" default="1">
			A bitfield determining all layers the region belongs to. These layers can be checked upon when requesting a path with [method NavigationServer2D.map_get_path].
		</member>
		<member name="navpoly" type="NavigationPolygon" setter="set_navigation_polygon" getter="get_navigation_polygon">
			The [NavigationPolygon] resource to use.
		</member>
	</members>
</class>