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<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationObstacle2D" inherits="Node" version="4.0">
	<brief_description>
		2D Obstacle used in navigation for collision avoidance.
	</brief_description>
	<description>
		2D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle2D] is physics safe.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="estimate_radius" type="bool" setter="set_estimate_radius" getter="is_radius_estimated" default="true">
			Enables radius estimation algorithm which uses parent's collision shapes to determine the obstacle radius.
		</member>
		<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
			The radius of the agent. Used only if [member estimate_radius] is set to false.
		</member>
	</members>
</class>