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path: root/doc/classes/MultiplayerAPI.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="MultiplayerAPI" inherits="Reference" category="Core" version="3.1">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="add_peer">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="clear">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="connected_to_server">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="connection_failed">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="del_peer">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_network_connected_peers" qualifiers="const">
			<return type="PoolIntArray">
			</return>
			<description>
			</description>
		</method>
		<method name="get_network_unique_id" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_rpc_sender_id" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="has_network_peer" qualifiers="const">
			<return type="bool">
			</return>
			<description>
			</description>
		</method>
		<method name="is_network_server" qualifiers="const">
			<return type="bool">
			</return>
			<description>
			</description>
		</method>
		<method name="poll">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="server_disconnected">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="set_root_node">
			<return type="void">
			</return>
			<argument index="0" name="node" type="Node">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="network_peer" type="NetworkedMultiplayerPeer" setter="set_network_peer" getter="get_network_peer">
		</member>
		<member name="refuse_new_network_connections" type="bool" setter="set_refuse_new_network_connections" getter="is_refusing_new_network_connections">
		</member>
	</members>
	<signals>
		<signal name="connected_to_server">
			<description>
			</description>
		</signal>
		<signal name="connection_failed">
			<description>
			</description>
		</signal>
		<signal name="network_peer_connected">
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</signal>
		<signal name="network_peer_disconnected">
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</signal>
		<signal name="server_disconnected">
			<description>
			</description>
		</signal>
	</signals>
	<constants>
	</constants>
</class>