summaryrefslogtreecommitdiff
path: root/doc/classes/MultiMeshInstance2D.xml
blob: 2fe5447a275121da0a7f0a7b5185f2e73b7e2f9d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
<?xml version="1.0" encoding="UTF-8" ?>
<class name="MultiMeshInstance2D" inherits="Node2D" version="4.0">
	<brief_description>
		Node that instances a [MultiMesh] in 2D.
	</brief_description>
	<description>
		[MultiMeshInstance2D] is a specialized node to instance a [MultiMesh] resource in 2D.
		Usage is the same as [MultiMeshInstance].
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh">
			The [MultiMesh] that will be drawn by the [MultiMeshInstance2D].
		</member>
		<member name="normal_map" type="Texture2D" setter="set_normal_map" getter="get_normal_map">
			The normal map that will be used if using the default [CanvasItemMaterial].
		</member>
		<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
			The [Texture2D] that will be used if using the default [CanvasItemMaterial]. Can be accessed as [code]TEXTURE[/code] in CanvasItem shader.
		</member>
	</members>
	<signals>
		<signal name="texture_changed">
			<description>
				Emitted when the [member texture] is changed.
			</description>
		</signal>
	</signals>
	<constants>
	</constants>
</class>